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1 : #ifndef INCLUDED_COM_SUN_STAR_RENDERING_TEXTURE_HPP
2 : #define INCLUDED_COM_SUN_STAR_RENDERING_TEXTURE_HPP
3 :
4 : #include "sal/config.h"
5 :
6 : #include "com/sun/star/rendering/Texture.hdl"
7 :
8 : #include "com/sun/star/geometry/AffineMatrix2D.hpp"
9 : #include "com/sun/star/rendering/StrokeAttributes.hpp"
10 : #include "com/sun/star/rendering/XBitmap.hpp"
11 : #include "com/sun/star/rendering/XParametricPolyPolygon2D.hpp"
12 : #include "com/sun/star/uno/Reference.hxx"
13 : #include "com/sun/star/uno/Type.hxx"
14 : #include "cppu/unotype.hxx"
15 : #include "sal/types.h"
16 : #include "typelib/typeclass.h"
17 : #include "typelib/typedescription.h"
18 :
19 : namespace com { namespace sun { namespace star { namespace rendering {
20 :
21 0 : inline Texture::Texture() SAL_THROW(())
22 : : AffineTransform()
23 : , Alpha(0)
24 : , NumberOfHatchPolygons(0)
25 : , Bitmap()
26 : , Gradient()
27 : , Hatching()
28 : , HatchAttributes()
29 : , RepeatModeX(0)
30 0 : , RepeatModeY(0)
31 : {
32 0 : }
33 :
34 0 : inline Texture::Texture(const css::geometry::AffineMatrix2D& AffineTransform_, const double& Alpha_, const ::sal_Int32& NumberOfHatchPolygons_, const ::com::sun::star::uno::Reference< css::rendering::XBitmap >& Bitmap_, const ::com::sun::star::uno::Reference< css::rendering::XParametricPolyPolygon2D >& Gradient_, const ::com::sun::star::uno::Reference< css::rendering::XParametricPolyPolygon2D >& Hatching_, const css::rendering::StrokeAttributes& HatchAttributes_, const ::sal_Int8& RepeatModeX_, const ::sal_Int8& RepeatModeY_) SAL_THROW(())
35 : : AffineTransform(AffineTransform_)
36 : , Alpha(Alpha_)
37 : , NumberOfHatchPolygons(NumberOfHatchPolygons_)
38 : , Bitmap(Bitmap_)
39 : , Gradient(Gradient_)
40 : , Hatching(Hatching_)
41 : , HatchAttributes(HatchAttributes_)
42 : , RepeatModeX(RepeatModeX_)
43 0 : , RepeatModeY(RepeatModeY_)
44 : {
45 0 : }
46 :
47 : } } } }
48 :
49 : namespace com { namespace sun { namespace star { namespace rendering {
50 :
51 0 : inline ::com::sun::star::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER css::rendering::Texture const *) {
52 : //TODO: On certain platforms with weak memory models, the following code can result in some threads observing that the_type points to garbage
53 : static ::typelib_TypeDescriptionReference * the_type = 0;
54 0 : if (the_type == 0) {
55 0 : ::typelib_static_type_init(&the_type, typelib_TypeClass_STRUCT, "com.sun.star.rendering.Texture");
56 : }
57 0 : return *reinterpret_cast< ::com::sun::star::uno::Type * >(&the_type);
58 : }
59 :
60 : } } } }
61 :
62 : inline ::com::sun::star::uno::Type const & SAL_CALL getCppuType(SAL_UNUSED_PARAMETER css::rendering::Texture const *) SAL_THROW(()) {
63 : return ::cppu::UnoType< css::rendering::Texture >::get();
64 : }
65 :
66 : #endif // INCLUDED_COM_SUN_STAR_RENDERING_TEXTURE_HPP
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