LCOV - code coverage report
Current view: top level - usr/local/src/libreoffice/dbaccess/source/ui/control - marktree.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 1 97 1.0 %
Date: 2013-07-09 Functions: 2 13 15.4 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include "marktree.hxx"
      21             : #include "dbu_control.hrc"
      22             : #include <vcl/svapp.hxx>
      23             : 
      24             : namespace dbaui
      25             : {
      26             :     using namespace ::com::sun::star::uno;
      27             :     using namespace ::com::sun::star::lang;
      28             : 
      29             : DBG_NAME(OMarkableTreeListBox)
      30             : 
      31           0 : OMarkableTreeListBox::OMarkableTreeListBox( Window* pParent, WinBits nWinStyle )
      32           0 :     : DBTreeListBox(pParent, nWinStyle)
      33             : {
      34             :     DBG_CTOR(OMarkableTreeListBox,NULL);
      35             : 
      36           0 :     InitButtonData();
      37           0 : }
      38             : 
      39           0 : OMarkableTreeListBox::OMarkableTreeListBox( Window* pParent, const ResId& rResId)
      40           0 :     : DBTreeListBox(pParent, rResId)
      41             : {
      42             :     DBG_CTOR(OMarkableTreeListBox,NULL);
      43             : 
      44           0 :     InitButtonData();
      45           0 : }
      46             : 
      47           0 : OMarkableTreeListBox::~OMarkableTreeListBox()
      48             : {
      49           0 :     delete m_pCheckButton;
      50             : 
      51             :     DBG_DTOR(OMarkableTreeListBox,NULL);
      52           0 : }
      53             : 
      54           0 : void OMarkableTreeListBox::Paint(const Rectangle& _rRect)
      55             : {
      56           0 :     if (!IsEnabled())
      57             :     {
      58           0 :         Font aOldFont = GetFont();
      59           0 :         Font aNewFont(aOldFont);
      60             : 
      61           0 :         StyleSettings aSystemStyle = Application::GetSettings().GetStyleSettings();
      62           0 :         aNewFont.SetColor(aSystemStyle.GetDisableColor());
      63             : 
      64           0 :         SetFont(aNewFont);
      65           0 :         DBTreeListBox::Paint(_rRect);
      66           0 :         SetFont(aOldFont);
      67             :     }
      68             :     else
      69           0 :         DBTreeListBox::Paint(_rRect);
      70           0 : }
      71             : 
      72           0 : void OMarkableTreeListBox::InitButtonData()
      73             : {
      74           0 :     m_pCheckButton = new SvLBoxButtonData( this );
      75           0 :     EnableCheckButton( m_pCheckButton );
      76           0 : }
      77             : 
      78           0 : void OMarkableTreeListBox::KeyInput( const KeyEvent& rKEvt )
      79             : {
      80             :     // only if there are spaces
      81           0 :     if (rKEvt.GetKeyCode().GetCode() == KEY_SPACE && !rKEvt.GetKeyCode().IsShift() && !rKEvt.GetKeyCode().IsMod1())
      82             :     {
      83           0 :         SvTreeListEntry* pCurrentHandlerEntry = GetHdlEntry();
      84           0 :         if(pCurrentHandlerEntry)
      85             :         {
      86           0 :             SvButtonState eState = GetCheckButtonState( pCurrentHandlerEntry);
      87           0 :             if(eState == SV_BUTTON_CHECKED)
      88           0 :                 SetCheckButtonState( pCurrentHandlerEntry, SV_BUTTON_UNCHECKED);
      89             :             else
      90           0 :                 SetCheckButtonState( pCurrentHandlerEntry, SV_BUTTON_CHECKED);
      91             : 
      92           0 :             CheckButtonHdl();
      93             :         }
      94             :         else
      95           0 :             DBTreeListBox::KeyInput(rKEvt);
      96             :     }
      97             :     else
      98           0 :         DBTreeListBox::KeyInput(rKEvt);
      99           0 : }
     100             : 
     101           0 : SvButtonState OMarkableTreeListBox::implDetermineState(SvTreeListEntry* _pEntry)
     102             : {
     103           0 :     SvButtonState eState = GetCheckButtonState(_pEntry);
     104           0 :     if (!GetModel()->HasChildren(_pEntry))
     105             :         // nothing to do in this bottom-up routine if there are no children ...
     106           0 :         return eState;
     107             : 
     108             :     // loop through the children and check their states
     109           0 :     sal_uInt16 nCheckedChildren = 0;
     110           0 :     sal_uInt16 nChildrenOverall = 0;
     111             : 
     112           0 :     SvTreeListEntry* pChildLoop = GetModel()->FirstChild(_pEntry);
     113           0 :     while (pChildLoop)
     114             :     {
     115           0 :         SvButtonState eChildState = implDetermineState(pChildLoop);
     116           0 :         if (SV_BUTTON_TRISTATE == eChildState)
     117           0 :             break;
     118             : 
     119           0 :         if (SV_BUTTON_CHECKED == eChildState)
     120           0 :             ++nCheckedChildren;
     121           0 :         ++nChildrenOverall;
     122             : 
     123           0 :         pChildLoop = GetModel()->NextSibling(pChildLoop);
     124             :     }
     125             : 
     126           0 :     if (pChildLoop)
     127             :     {
     128             :         // we did not finish the loop because at least one of the children is in tristate
     129           0 :         eState = SV_BUTTON_TRISTATE;
     130             : 
     131             :         // but this means that we did not finish all the siblings of pChildLoop,
     132             :         // so their checking may be incorrect at the moment
     133             :         // -> correct this
     134           0 :         while (pChildLoop)
     135             :         {
     136           0 :             implDetermineState(pChildLoop);
     137           0 :             pChildLoop = GetModel()->NextSibling(pChildLoop);
     138             :         }
     139             :     }
     140             :     else
     141             :         // none if the children are in tristate
     142           0 :         if (nCheckedChildren)
     143             :             // we have at least one child checked
     144           0 :             if (nCheckedChildren != nChildrenOverall)
     145             :                 // not all children are checked
     146           0 :                 eState = SV_BUTTON_TRISTATE;
     147             :             else
     148             :                 // all children are checked
     149           0 :                 eState = SV_BUTTON_CHECKED;
     150             :         else
     151             :             // no children are checked
     152           0 :             eState = SV_BUTTON_UNCHECKED;
     153             : 
     154             :     // finally set the entry to the state we just determined
     155           0 :     SetCheckButtonState(_pEntry, eState);
     156             : 
     157           0 :     return eState;
     158             : }
     159             : 
     160           0 : void OMarkableTreeListBox::CheckButtons()
     161             : {
     162           0 :     SvTreeListEntry* pEntry = GetModel()->First();
     163           0 :     while (pEntry)
     164             :     {
     165           0 :         implDetermineState(pEntry);
     166           0 :         pEntry = GetModel()->NextSibling(pEntry);
     167             :     }
     168           0 : }
     169             : 
     170           0 : void OMarkableTreeListBox::CheckButtonHdl()
     171             : {
     172           0 :     checkedButton_noBroadcast(GetHdlEntry());
     173           0 :     if (m_aCheckButtonHandler.IsSet())
     174           0 :         m_aCheckButtonHandler.Call(this);
     175           0 : }
     176             : 
     177           0 : void OMarkableTreeListBox::checkedButton_noBroadcast(SvTreeListEntry* _pEntry)
     178             : {
     179           0 :     SvButtonState eState = GetCheckButtonState( _pEntry);
     180           0 :     if (GetModel()->HasChildren(_pEntry)) // if it has children, check those too
     181             :     {
     182           0 :         SvTreeListEntry* pChildEntry = GetModel()->Next(_pEntry);
     183           0 :         SvTreeListEntry* pSiblingEntry = GetModel()->NextSibling(_pEntry);
     184           0 :         while(pChildEntry && pChildEntry != pSiblingEntry)
     185             :         {
     186           0 :             SetCheckButtonState(pChildEntry, eState);
     187           0 :             pChildEntry = GetModel()->Next(pChildEntry);
     188             :         }
     189             :     }
     190             : 
     191           0 :     SvTreeListEntry* pEntry = IsSelected(_pEntry) ? FirstSelected() : NULL;
     192           0 :     while(pEntry)
     193             :     {
     194           0 :         SetCheckButtonState(pEntry,eState);
     195           0 :         if(GetModel()->HasChildren(pEntry))   // if it has children, check those too
     196             :         {
     197           0 :             SvTreeListEntry* pChildEntry = GetModel()->Next(pEntry);
     198           0 :             SvTreeListEntry* pSiblingEntry = GetModel()->NextSibling(pEntry);
     199           0 :             while(pChildEntry && pChildEntry != pSiblingEntry)
     200             :             {
     201           0 :                 SetCheckButtonState(pChildEntry,eState);
     202           0 :                 pChildEntry = GetModel()->Next(pChildEntry);
     203             :             }
     204             :         }
     205           0 :         pEntry = NextSelected(pEntry);
     206             :     }
     207           0 :     CheckButtons();
     208           0 : }
     209             : 
     210          12 : } // namespace
     211             : 
     212             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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