LCOV - code coverage report
Current view: top level - usr/local/src/libreoffice/include/sfx2 - bindings.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 3 3 100.0 %
Date: 2013-07-09 Functions: 2 2 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : #ifndef _SFX_BINDINGS_HXX
      20             : #define _SFX_BINDINGS_HXX
      21             : 
      22             : #include "sal/config.h"
      23             : #include "sfx2/dllapi.h"
      24             : #include "sal/types.h"
      25             : #include "rtl/strbuf.hxx"
      26             : #include <tools/link.hxx>
      27             : #include <com/sun/star/frame/XFrame.hpp>
      28             : #include <com/sun/star/frame/XDispatchProvider.hpp>
      29             : #include <com/sun/star/uno/Reference.h>
      30             : #include <com/sun/star/frame/XDispatchRecorderSupplier.hpp>
      31             : #include <vector>
      32             : 
      33             : //________________________________________________________________________________________________________________
      34             : //  some other includes
      35             : //________________________________________________________________________________________________________________
      36             : 
      37             : #include <sfx2/viewfrm.hxx>
      38             : 
      39             : //________________________________________________________________________________________________________________
      40             : //  forwards, typedefs, declarations
      41             : //________________________________________________________________________________________________________________
      42             : 
      43             : class SystemWindow;
      44             : class SfxSlot;
      45             : class SfxSlotServer;
      46             : class SfxControllerItem;
      47             : class SfxStateCache;
      48             : class SfxItemSet;
      49             : class SfxDispatcher;
      50             : class SfxBindings;
      51             : class SfxBindings_Impl;
      52             : class Timer;
      53             : struct SfxFoundCache_Impl;
      54             : class SfxFoundCacheArr_Impl;
      55             : class SfxWorkWindow;
      56             : class SfxUnoControllerItem;
      57             : 
      58             : typedef std::vector<SfxUnoControllerItem*> SfxUnoControllerArr_Impl;
      59             : 
      60             : #define SFX_CALLMODE_SLOT               0x00    // sync/async from Slot
      61             : #define SFX_CALLMODE_SYNCHRON           0x01    // synchronously in the same Stackframe
      62             : #define SFX_CALLMODE_ASYNCHRON          0x02    // asynchronously via AppEvent
      63             : #define SFX_CALLMODE_RECORD             0x04    // take into accont while recording
      64             : #define SFX_CALLMODE_API                0x08    // API call (silent)
      65             : #define SFX_CALLMODE_MODAL              0x10    // despite ModalMode
      66             : 
      67             : #define SFX_CALLMODE_STANDARD       SFX_CALLMODE_RECORD
      68             : typedef sal_uInt16 SfxCallMode;
      69             : 
      70             : enum SfxPopupAction
      71             : {
      72             :     SFX_POPUP_DELETE,
      73             :     SFX_POPUP_HIDE,
      74             :     SFX_POPUP_SHOW
      75             : };
      76             : 
      77             : //====================================================================
      78             : class SFX2_DLLPUBLIC SfxBindings: public SfxBroadcaster
      79             : 
      80             : /*  [Description]
      81             : 
      82             :     In each SFx application one instance of the SfxBindings-Class will
      83             :     exists from <SfxApplication::Init()> until <SfxApplication::Exit()>.
      84             :     This instance is automatically created and destroyed by SfxApplication.
      85             :     However these instances will be handled by the Macro <SFX_BINDINGS>
      86             :     or the associated <SfxViewFrame>.
      87             : 
      88             :     The SfxBindings manages all of its Slot-Ids bound by the registerd
      89             :     controllers and keeps a cache of the <Slot-Server> respectively.
      90             :     (it is what we call the combination of SfxShell instance and SfxSlot).
      91             :     In the SfxBindings it is stored, if and in this case which controllers
      92             :     that are dirty and which Slot-Server-Caches are dirty respectively.
      93             :     It summarizes status queries (calls to the status methods specified
      94             :     in the IDL) that are served by the same state methods, and handles
      95             :     the simulation of <Pseudo-Slots>.
      96             : */
      97             : 
      98             : {
      99             : friend class SfxApplication;
     100             : friend class SfxShell;
     101             : friend class SfxBindings_Impl;
     102             : 
     103             :     SfxBindings_Impl*pImp;           // Data of the Bindings instance
     104             :     SfxDispatcher*   pDispatcher;    // Dispatcher, to be used
     105             :     sal_uInt16       nRegLevel;      // Lock-Level while Reconfig
     106             : 
     107             : private:
     108             :     SAL_DLLPRIVATE const SfxPoolItem*  Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi,
     109             :                                     SfxCallMode nCall, const SfxPoolItem **pInternalArgs, sal_Bool bGlobalOnly=sal_False);
     110             :     SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* );
     111             :     SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // Update SlotServer
     112             :     SAL_DLLPRIVATE SfxItemSet* CreateSet_Impl( SfxStateCache* &pCache,
     113             :                                     const SfxSlot* &pRealSlot,
     114             :                                     const SfxSlotServer**,
     115             :                                     SfxFoundCacheArr_Impl& );
     116             :     SAL_DLLPRIVATE sal_uInt16 GetSlotPos( sal_uInt16 nId, sal_uInt16 nStartSearchAt = 0 );
     117             :     SAL_DLLPRIVATE void Update_Impl( SfxStateCache* pCache );
     118             :     SAL_DLLPRIVATE void UpdateControllers_Impl(
     119             :                             const SfxInterface* pIF,
     120             :                             const SfxFoundCache_Impl* pFound,
     121             :                             const SfxPoolItem *pItem,
     122             :                             SfxItemState eItemState );
     123             :     SAL_DLLPRIVATE SfxStateCache* GetStateCache( sal_uInt16 nId, sal_uInt16 *pPos);
     124             :     DECL_DLLPRIVATE_LINK( NextJob_Impl, Timer * );
     125             : 
     126             : public:
     127             :                      SfxBindings();
     128             :                      ~SfxBindings();
     129             : 
     130             :     void             HidePopups( bool bHide = true );
     131             :     SAL_DLLPRIVATE void HidePopupCtrls_Impl( bool bHide = true );
     132             : 
     133             :     void             SetDispatcher(SfxDispatcher *pDisp);
     134             : 
     135             :     void             Update( sal_uInt16 nId ); // For example, from  Menu::Activate
     136             :     void             Update();
     137             :     SAL_DLLPRIVATE void StartUpdate_Impl(sal_Bool bComplete=sal_False);
     138             :     void             Invalidate( sal_uInt16 nId );
     139             :     void             Invalidate( const sal_uInt16* pIds );
     140             :     void             InvalidateShell( const SfxShell &rSh, sal_Bool bDeep = sal_False );
     141             :     void             InvalidateAll( sal_Bool bWithMsg );
     142             :     void             SetState( const SfxItemSet &rSet );
     143             :     void             SetState( const SfxPoolItem &rItem );
     144             :     void             Invalidate( sal_uInt16 nId, sal_Bool bWithItem, sal_Bool bWithMsg=sal_False);
     145             :     void             Invalidate( sal_uInt16 nId, sal_Bool bWithMsg);
     146             :     sal_Bool         IsInUpdate() const;
     147             :     void             SetVisibleState( sal_uInt16 nId, sal_Bool bShow );
     148             : 
     149             :     sal_Bool         IsBound( sal_uInt16 nMsgId, sal_uInt16 nStartSearchAt = 0 );
     150             : 
     151             :     const SfxSlot*   GetSlot( sal_uInt16 nMsgId );
     152             :     SfxStateCache*   GetStateCache( sal_uInt16 nId);
     153             :     SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId );
     154             :     /**
     155             :      * @param rpState the caller has to delete the pointer
     156             :      */
     157             :     SfxItemState     QueryState( sal_uInt16 nSID, SfxPoolItem* &rpState );
     158             : 
     159             :     const SfxPoolItem*  ExecuteSynchron( sal_uInt16 nSlot,
     160             :                                  const SfxPoolItem **pArgs = 0,
     161             :                                  sal_uInt16 nModi = 0,
     162             :                                  const SfxPoolItem **pInternalArgs = 0);
     163             :     sal_Bool         Execute( sal_uInt16 nSlot,
     164             :                                  const SfxPoolItem **pArgs = 0,
     165             :                                  sal_uInt16 nModi = 0,
     166             :                                  SfxCallMode nCall = SFX_CALLMODE_SLOT,
     167             :                                  const SfxPoolItem **pInternalArgs = 0);
     168             : 
     169             :     SAL_DLLPRIVATE void SetDispatchProvider_Impl( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & rFrame );
     170             :     SAL_DLLPRIVATE const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XDispatchProvider > & GetDispatchProvider_Impl() const;
     171             :     void             SetActiveFrame( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > & rFrame );
     172             :     const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > GetActiveFrame() const;
     173             :                      // Reconfig
     174             :     int              IsInRegistrations() const;
     175             :     sal_uInt16           EnterRegistrations(const char *pFile = 0, int nLine = 0);
     176             :     void             LeaveRegistrations( sal_uInt16 nLevel = USHRT_MAX, const char *pFile = 0, int nLine = 0 );
     177             :     void             Register( SfxControllerItem& rBinding );
     178             :     void             Release( SfxControllerItem& rBinding );
     179             :     SystemWindow*    GetSystemWindow() const;
     180       18771 :     SfxDispatcher*   GetDispatcher() const
     181       18771 :                      { return pDispatcher; }
     182             :     com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder > GetRecorder() const;
     183             :     com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >
     184             :                     GetDispatch( const SfxSlot*, const com::sun::star::util::URL& aURL, sal_Bool bMasterCommand );
     185             :     SAL_DLLPRIVATE void ContextChanged_Impl();
     186             :     SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell );
     187             :     SAL_DLLPRIVATE void DeleteControllers_Impl();
     188       48199 :     SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl()  { return pDispatcher; }
     189             :     SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId );
     190             :     SAL_DLLPRIVATE sal_Bool IsInUpdate_Impl() const{ return IsInUpdate(); }
     191             :     SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding );
     192             :     SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, sal_Bool );
     193             :     SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const;
     194             :     SAL_DLLPRIVATE void SetWorkWindow_Impl( SfxWorkWindow* );
     195             :     SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl( sal_Bool bTop = sal_False ) const;
     196             :     SAL_DLLPRIVATE void InvalidateUnoControllers_Impl();
     197             :     SAL_DLLPRIVATE void RegisterUnoController_Impl( SfxUnoControllerItem* );
     198             :     SAL_DLLPRIVATE void ReleaseUnoController_Impl( SfxUnoControllerItem* );
     199             :     SAL_DLLPRIVATE sal_Bool ExecuteCommand_Impl( const String& rCommand );
     200             :     SAL_DLLPRIVATE void SetRecorder_Impl( com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder >& );
     201             :     SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl();
     202             :     SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId );
     203             : };
     204             : 
     205             : #ifdef DBG_UTIL
     206             : #define ENTERREGISTRATIONS() EnterRegistrations(__FILE__, __LINE__)
     207             : #define LEAVEREGISTRATIONS() LeaveRegistrations(USHRT_MAX, __FILE__, __LINE__)
     208             : #define DENTERREGISTRATIONS() \
     209             :         EnterRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast<sal_Int64>(this)).append(')').getStr(), __LINE__ )
     210             : #define DLEAVEREGISTRATIONS(  ) \
     211             :         LeaveRegistrations( USHRT_MAX, OStringBuffer(__FILE__).append('(').append(reinterpret_cast<sal_Int64>(this)).append(')').getStr(), __LINE__ )
     212             : #else
     213             : #define ENTERREGISTRATIONS() EnterRegistrations()
     214             : #define LEAVEREGISTRATIONS() LeaveRegistrations()
     215             : #define DENTERREGISTRATIONS() EnterRegistrations()
     216             : #define DLEAVEREGISTRATIONS() LeaveRegistrations()
     217             : #endif
     218             : 
     219             : //--------------------------------------------------------------------
     220             : 
     221             : inline int SfxBindings::IsInRegistrations() const
     222             : 
     223             : /*  [Description]
     224             : 
     225             :     Determines whether the <SfxContollerItems> SfxBindings instance is
     226             :     registerd or unregisted, i.e. <SfxBindings::EnterRegistrations()>
     227             :     calls that have not been closed by <SfxBindings::LeaveRegistrations()>.
     228             : 
     229             :     [Return value]
     230             : 
     231             :     int                 sal_True
     232             :                         The SfxBindings instance is currently in
     233             :                         Registration-Mode. No status updates .
     234             : 
     235             :     int sal_False
     236             :                         The SfxBindings instance is the normal mode.
     237             :                         Status updates can be done.
     238             : */
     239             : 
     240             : {
     241             :     return 0 != nRegLevel;
     242             : }
     243             : 
     244             : //--------------------------------------------------------------------
     245             : 
     246             : #endif
     247             : 
     248             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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