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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef _E3D_EXTRUD3D_HXX
21 : #define _E3D_EXTRUD3D_HXX
22 :
23 : #include <svx/obj3d.hxx>
24 : #include "svx/svxdllapi.h"
25 :
26 : /*************************************************************************
27 : |*
28 : |* 3D extrusion object created from the provided 2D polygon
29 : |*
30 : \************************************************************************/
31 :
32 1684 : class SVX_DLLPUBLIC E3dExtrudeObj : public E3dCompoundObject
33 : {
34 : private:
35 : // to allow sdr::properties::E3dExtrudeProperties access to SetGeometryValid()
36 : friend class sdr::properties::E3dExtrudeProperties;
37 :
38 : // geometry, which determines the object
39 : basegfx::B2DPolyPolygon maExtrudePolygon;
40 :
41 : protected:
42 : virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact();
43 : virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties();
44 : void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
45 :
46 : public:
47 : TYPEINFO();
48 :
49 : E3dExtrudeObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon& rPP, double fDepth);
50 : E3dExtrudeObj();
51 :
52 : // PercentDiagonal: 0..100, before 0.0..0.5
53 1858 : sal_uInt16 GetPercentDiagonal() const
54 1858 : { return ((const Svx3DPercentDiagonalItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_PERCENT_DIAGONAL)).GetValue(); }
55 :
56 : // BackScale: 0..100, before 0.0..1.0
57 1858 : sal_uInt16 GetPercentBackScale() const
58 1858 : { return ((const Svx3DBackscaleItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_BACKSCALE)).GetValue(); }
59 :
60 : // BackScale: 0..100, before 0.0..1.0
61 1858 : sal_uInt32 GetExtrudeDepth() const
62 1858 : { return ((const Svx3DDepthItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_DEPTH)).GetValue(); }
63 :
64 : // #107245# GetSmoothNormals() for bExtrudeSmoothed
65 1858 : sal_Bool GetSmoothNormals() const
66 1858 : { return ((const Svx3DSmoothNormalsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_NORMALS)).GetValue(); }
67 :
68 : // #107245# GetSmoothLids() for bExtrudeSmoothFrontBack
69 1858 : sal_Bool GetSmoothLids() const
70 1858 : { return ((const Svx3DSmoothLidsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_SMOOTH_LIDS)).GetValue(); }
71 :
72 : // #107245# GetCharacterMode() for bExtrudeCharacterMode
73 1858 : sal_Bool GetCharacterMode() const
74 1858 : { return ((const Svx3DCharacterModeItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CHARACTER_MODE)).GetValue(); }
75 :
76 : // #107245# GetCloseFront() for bExtrudeCloseFront
77 1858 : sal_Bool GetCloseFront() const
78 1858 : { return ((const Svx3DCloseFrontItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_FRONT)).GetValue(); }
79 :
80 : // #107245# GetCloseBack() for bExtrudeCloseBack
81 1858 : sal_Bool GetCloseBack() const
82 1858 : { return ((const Svx3DCloseBackItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_CLOSE_BACK)).GetValue(); }
83 :
84 : virtual sal_uInt16 GetObjIdentifier() const;
85 :
86 : virtual E3dExtrudeObj* Clone() const;
87 :
88 : // TakeObjName...() is for the display in the UI (for example "3 frames selected")
89 : virtual void TakeObjNameSingul(String& rName) const;
90 : virtual void TakeObjNamePlural(String& rName) const;
91 :
92 : // set/get local parameters with geometry regeneration
93 : void SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew);
94 1858 : const basegfx::B2DPolyPolygon &GetExtrudePolygon() { return maExtrudePolygon; }
95 :
96 : virtual bool IsBreakObjPossible();
97 : virtual SdrAttrObj* GetBreakObj();
98 : };
99 :
100 : #endif // _E3D_EXTRUD3D_HXX
101 :
102 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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