LCOV - code coverage report
Current view: top level - usr/local/src/libreoffice/svx/source/dialog - connctrl.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 1 140 0.7 %
Date: 2013-07-09 Functions: 2 12 16.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <vcl/svapp.hxx>
      21             : 
      22             : #include "svx/connctrl.hxx"
      23             : #include "svx/dlgutil.hxx"
      24             : 
      25             : #include <svx/dialmgr.hxx>
      26             : #include <svx/sdr/contact/displayinfo.hxx>
      27             : #include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
      28             : #include <svx/svdmark.hxx>
      29             : #include <svx/svdoedge.hxx>
      30             : #include <svx/svdpage.hxx> // SdrObjList
      31             : #include <svx/svdview.hxx>
      32             : #include <svx/sxelditm.hxx>
      33             : #include <svx/sxmkitm.hxx>
      34             : 
      35           0 : SvxXConnectionPreview::SvxXConnectionPreview( Window* pParent, const ResId& rResId,
      36             :                             const SfxItemSet& rInAttrs ) :
      37             :                             Control ( pParent, rResId ),
      38             :                             rAttrs  ( rInAttrs ),
      39             :                             pEdgeObj( NULL ),
      40             :                             pObjList( NULL ),
      41           0 :                             pView   ( NULL )
      42             : {
      43           0 :     SetMapMode( MAP_100TH_MM );
      44           0 :     SetStyles();
      45           0 : }
      46             : 
      47           0 : SvxXConnectionPreview::~SvxXConnectionPreview()
      48             : {
      49           0 :     delete pObjList;
      50           0 : }
      51             : 
      52           0 : void SvxXConnectionPreview::Construct()
      53             : {
      54             :     DBG_ASSERT( pView, "No valid view is passed on! ");
      55             : 
      56           0 :     const SdrMarkList& rMarkList = pView->GetMarkedObjectList();
      57           0 :     sal_uIntPtr nMarkCount = rMarkList.GetMarkCount();
      58             : 
      59           0 :     if( nMarkCount >= 1 )
      60             :     {
      61           0 :         bool bFound = false;
      62           0 :         const SdrObject* pObj = rMarkList.GetMark(0)->GetMarkedSdrObj();
      63             : 
      64             : 
      65           0 :         for( sal_uInt16 i = 0; i < nMarkCount && !bFound; i++ )
      66             :         {
      67           0 :             pObj = rMarkList.GetMark( i )->GetMarkedSdrObj();
      68           0 :             sal_uInt32 nInv = pObj->GetObjInventor();
      69           0 :             sal_uInt16 nId = pObj->GetObjIdentifier();
      70           0 :             if( nInv == SdrInventor && nId == OBJ_EDGE )
      71             :             {
      72           0 :                 bFound = true;
      73           0 :                 SdrEdgeObj* pTmpEdgeObj = (SdrEdgeObj*) pObj;
      74           0 :                 pEdgeObj = (SdrEdgeObj*) pTmpEdgeObj->Clone();
      75             : 
      76           0 :                 SdrObjConnection& rConn1 = (SdrObjConnection&)pEdgeObj->GetConnection( sal_True );
      77           0 :                 SdrObjConnection& rConn2 = (SdrObjConnection&)pEdgeObj->GetConnection( sal_False );
      78             : 
      79           0 :                 rConn1 = pTmpEdgeObj->GetConnection( sal_True );
      80           0 :                 rConn2 = pTmpEdgeObj->GetConnection( sal_False );
      81             : 
      82           0 :                 SdrObject* pTmpObj1 = pTmpEdgeObj->GetConnectedNode( sal_True );
      83           0 :                 SdrObject* pTmpObj2 = pTmpEdgeObj->GetConnectedNode( sal_False );
      84             : 
      85             :                 // potential memory leak here (!). Create SdrObjList only when there is
      86             :                 // not yet one.
      87           0 :                 if(!pObjList)
      88             :                 {
      89           0 :                     pObjList = new SdrObjList( pView->GetModel(), NULL );
      90             :                 }
      91             : 
      92           0 :                 if( pTmpObj1 )
      93             :                 {
      94           0 :                     SdrObject* pObj1 = pTmpObj1->Clone();
      95           0 :                     pObjList->InsertObject( pObj1 );
      96           0 :                     pEdgeObj->ConnectToNode( sal_True, pObj1 );
      97             :                 }
      98           0 :                 if( pTmpObj2 )
      99             :                 {
     100           0 :                     SdrObject* pObj2 = pTmpObj2->Clone();
     101           0 :                     pObjList->InsertObject( pObj2 );
     102           0 :                     pEdgeObj->ConnectToNode( sal_False, pObj2 );
     103             :                 }
     104           0 :                 pObjList->InsertObject( pEdgeObj );
     105             :             }
     106             :         }
     107             :     }
     108             : 
     109           0 :     if( !pEdgeObj )
     110           0 :         pEdgeObj = new SdrEdgeObj();
     111             : 
     112             :     // Adapt size
     113           0 :     if( pObjList )
     114             :     {
     115           0 :         OutputDevice* pOD = pView->GetFirstOutputDevice(); // GetWin( 0 );
     116           0 :         Rectangle aRect = pObjList->GetAllObjBoundRect();
     117             : 
     118           0 :         MapMode aMapMode = GetMapMode();
     119           0 :         aMapMode.SetMapUnit( pOD->GetMapMode().GetMapUnit() );
     120           0 :         SetMapMode( aMapMode );
     121             : 
     122           0 :         MapMode         aDisplayMap( aMapMode );
     123           0 :         Point           aNewPos;
     124           0 :         Size            aNewSize;
     125           0 :         const Size      aWinSize = PixelToLogic( GetOutputSizePixel(), aDisplayMap );
     126           0 :         const long      nWidth = aWinSize.Width();
     127           0 :         const long      nHeight = aWinSize.Height();
     128           0 :         double          fRectWH = (double) aRect.GetWidth() / aRect.GetHeight();
     129           0 :         double          fWinWH = (double) nWidth / nHeight;
     130             : 
     131             :         // Adapt bitmap to Thumb size (not here!)
     132           0 :         if ( fRectWH < fWinWH)
     133             :         {
     134           0 :             aNewSize.Width() = (long) ( (double) nHeight * fRectWH );
     135           0 :             aNewSize.Height()= nHeight;
     136             :         }
     137             :         else
     138             :         {
     139           0 :             aNewSize.Width() = nWidth;
     140           0 :             aNewSize.Height()= (long) ( (double) nWidth / fRectWH );
     141             :         }
     142             : 
     143           0 :         Fraction aFrac1( aWinSize.Width(), aRect.GetWidth() );
     144           0 :         Fraction aFrac2( aWinSize.Height(), aRect.GetHeight() );
     145           0 :         Fraction aMinFrac( aFrac1 <= aFrac2 ? aFrac1 : aFrac2 );
     146             : 
     147             :         // Implement MapMode
     148           0 :         aDisplayMap.SetScaleX( aMinFrac );
     149           0 :         aDisplayMap.SetScaleY( aMinFrac );
     150             : 
     151             :         // Centering
     152           0 :         aNewPos.X() = ( nWidth - aNewSize.Width() )  >> 1;
     153           0 :         aNewPos.Y() = ( nHeight - aNewSize.Height() ) >> 1;
     154             : 
     155           0 :         aDisplayMap.SetOrigin( LogicToLogic( aNewPos, aMapMode, aDisplayMap ) );
     156           0 :         SetMapMode( aDisplayMap );
     157             : 
     158             :         // Origin
     159           0 :         aNewPos = aDisplayMap.GetOrigin();
     160           0 :         aNewPos -= Point( aRect.TopLeft().X(), aRect.TopLeft().Y() );
     161           0 :         aDisplayMap.SetOrigin( aNewPos );
     162           0 :         SetMapMode( aDisplayMap );
     163             : 
     164             : 
     165           0 :         Point aPos;
     166           0 :         MouseEvent aMEvt( aPos, 1, 0, MOUSE_RIGHT );
     167           0 :         MouseButtonDown( aMEvt );
     168             :     }
     169           0 : }
     170             : 
     171           0 : void SvxXConnectionPreview::Paint( const Rectangle& )
     172             : {
     173           0 :     if( pObjList )
     174             :     {
     175             :         // #110094#
     176             :         // This will not work anymore. To not start at Adam and Eve, i will
     177             :         // ATM not try to change all this stuff to really using an own model
     178             :         // and a view. I will just try to provide a mechanism to paint such
     179             :         // objects without own model and without a page/view with the new
     180             :         // mechanism.
     181             : 
     182             :         // New stuff: Use a ObjectContactOfObjListPainter.
     183           0 :         sdr::contact::SdrObjectVector aObjectVector;
     184             : 
     185           0 :         for(sal_uInt32 a(0L); a < pObjList->GetObjCount(); a++)
     186             :         {
     187           0 :             SdrObject* pObject = pObjList->GetObj(a);
     188             :             DBG_ASSERT(pObject,
     189             :                 "SvxXConnectionPreview::Paint: Corrupt ObjectList (!)");
     190           0 :             aObjectVector.push_back(pObject);
     191             :         }
     192             : 
     193           0 :         sdr::contact::ObjectContactOfObjListPainter aPainter(*this, aObjectVector, 0);
     194           0 :         sdr::contact::DisplayInfo aDisplayInfo;
     195             : 
     196             :         // do processing
     197           0 :         aPainter.ProcessDisplay(aDisplayInfo);
     198             :     }
     199           0 : }
     200             : 
     201           0 : void SvxXConnectionPreview::SetAttributes( const SfxItemSet& rInAttrs )
     202             : {
     203           0 :     pEdgeObj->SetMergedItemSetAndBroadcast(rInAttrs);
     204             : 
     205           0 :     Invalidate();
     206           0 : }
     207             : 
     208             : 
     209             : // Get number of lines which are offset based on the preview object
     210             : 
     211           0 : sal_uInt16 SvxXConnectionPreview::GetLineDeltaAnz()
     212             : {
     213           0 :     const SfxItemSet& rSet = pEdgeObj->GetMergedItemSet();
     214           0 :     sal_uInt16 nCount(0);
     215             : 
     216           0 :     if(SFX_ITEM_DONTCARE != rSet.GetItemState(SDRATTR_EDGELINEDELTAANZ))
     217           0 :         nCount = ((const SdrEdgeLineDeltaAnzItem&)rSet.Get(SDRATTR_EDGELINEDELTAANZ)).GetValue();
     218             : 
     219           0 :     return nCount;
     220             : }
     221             : 
     222           0 : void SvxXConnectionPreview::MouseButtonDown( const MouseEvent& rMEvt )
     223             : {
     224           0 :     bool bZoomIn  = rMEvt.IsLeft() && !rMEvt.IsShift();
     225           0 :     bool bZoomOut = rMEvt.IsRight() || rMEvt.IsShift();
     226           0 :     bool bCtrl    = rMEvt.IsMod1();
     227             : 
     228           0 :     if( bZoomIn || bZoomOut )
     229             :     {
     230           0 :         MapMode aMapMode = GetMapMode();
     231           0 :         Fraction aXFrac = aMapMode.GetScaleX();
     232           0 :         Fraction aYFrac = aMapMode.GetScaleY();
     233             :         Fraction* pMultFrac;
     234             : 
     235           0 :         if( bZoomIn )
     236             :         {
     237           0 :             if( bCtrl )
     238           0 :                 pMultFrac = new Fraction( 3, 2 );
     239             :             else
     240           0 :                 pMultFrac = new Fraction( 11, 10 );
     241             :         }
     242             :         else
     243             :         {
     244           0 :             if( bCtrl )
     245           0 :                 pMultFrac = new Fraction( 2, 3 );
     246             :             else
     247           0 :                 pMultFrac = new Fraction( 10, 11 );
     248             :         }
     249             : 
     250           0 :         aXFrac *= *pMultFrac;
     251           0 :         aYFrac *= *pMultFrac;
     252           0 :         if( (double)aXFrac > 0.001 && (double)aXFrac < 1000.0 &&
     253           0 :             (double)aYFrac > 0.001 && (double)aYFrac < 1000.0 )
     254             :         {
     255           0 :             aMapMode.SetScaleX( aXFrac );
     256           0 :             aMapMode.SetScaleY( aYFrac );
     257           0 :             SetMapMode( aMapMode );
     258             : 
     259           0 :             Size aOutSize( GetOutputSize() );
     260             : 
     261           0 :             Point aPt( aMapMode.GetOrigin() );
     262           0 :             long nX = (long)( ( (double)aOutSize.Width() - ( (double)aOutSize.Width() * (double)*pMultFrac  ) ) / 2.0 + 0.5 );
     263           0 :             long nY = (long)( ( (double)aOutSize.Height() - ( (double)aOutSize.Height() * (double)*pMultFrac  ) ) / 2.0 + 0.5 );
     264           0 :             aPt.X() +=  nX;
     265           0 :             aPt.Y() +=  nY;
     266             : 
     267           0 :             aMapMode.SetOrigin( aPt );
     268           0 :             SetMapMode( aMapMode );
     269             : 
     270           0 :             Invalidate();
     271             :         }
     272           0 :         delete pMultFrac;
     273             :     }
     274           0 : }
     275             : 
     276           0 : void SvxXConnectionPreview::SetStyles()
     277             : {
     278           0 :     const StyleSettings& rStyles = Application::GetSettings().GetStyleSettings();
     279           0 :     SetDrawMode( GetSettings().GetStyleSettings().GetHighContrastMode() ? OUTPUT_DRAWMODE_CONTRAST : OUTPUT_DRAWMODE_COLOR );
     280           0 :     SetBackground( Wallpaper( Color( rStyles.GetFieldColor() ) ) );
     281           0 : }
     282             : 
     283           0 : void SvxXConnectionPreview::DataChanged( const DataChangedEvent& rDCEvt )
     284             : {
     285           0 :     Control::DataChanged( rDCEvt );
     286             : 
     287           0 :     if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) && (rDCEvt.GetFlags() & SETTINGS_STYLE) )
     288             :     {
     289           0 :         SetStyles();
     290             :     }
     291         216 : }
     292             : 
     293             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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