LCOV - code coverage report
Current view: top level - usr/local/src/libreoffice/vcl/generic/glyphs - gcach_rbmp.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 54 130 41.5 %
Date: 2013-07-09 Functions: 6 9 66.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include "generic/glyphcache.hxx"
      22             : #include <string.h>
      23             : 
      24             : 
      25      905373 : RawBitmap::RawBitmap()
      26      905373 : : mpBits(0), mnAllocated(0)
      27      905373 : {}
      28             : 
      29             : 
      30           3 : RawBitmap::~RawBitmap()
      31             : {
      32           3 :     delete[] mpBits;
      33           3 :     mpBits = 0;
      34           3 :     mnAllocated = 0;
      35           3 : }
      36             : 
      37             : 
      38             : // used by 90 and 270 degree rotations on 8 bit deep bitmaps
      39       10618 : static void ImplRotate8_90( unsigned char* p1, const unsigned char* p2,
      40             :     int xmax, int ymax, int dx, int dy, int nPad )
      41             : {
      42      145021 :     for( int y = ymax; --y >= 0; p2 += dy )
      43             :     {
      44     4437769 :         for( int x = xmax; --x >= 0; p2 += dx )
      45     4303366 :             *(p1++) = *p2;
      46      401568 :         for( int i = nPad; --i >= 0; )
      47      132762 :             *(p1++) = 0;
      48             :     }
      49       10618 : }
      50             : 
      51             : 
      52             : // used by inplace 180 degree rotation on 8 bit deep bitmaps
      53           0 : static void ImplRotate8_180( unsigned char* p1, int xmax, int ymax, int nPad )
      54             : {
      55           0 :     unsigned char* p2 = p1 + ymax * (xmax + nPad);
      56           0 :     for( int y = ymax/2; --y >= 0; )
      57             :     {
      58           0 :         p2 -= nPad;
      59           0 :         for( int x = xmax; --x >= 0; )
      60             :         {
      61           0 :             unsigned char cTmp = *(--p2);
      62           0 :             *p2 = *p1;
      63           0 :             *(p1++) = cTmp;
      64             :         }
      65           0 :         p1 += nPad;
      66             :     }
      67             : 
      68             :     // reverse middle line
      69           0 :     p2 -= nPad;
      70           0 :     while( p1 < p2 )
      71             :     {
      72           0 :         unsigned char cTmp = *(--p2);
      73           0 :         *p2 = *p1;
      74           0 :         *(p1++) = cTmp;
      75             :     }
      76           0 : }
      77             : 
      78             : 
      79             : // used by 90 or 270 degree rotations on 1 bit deep bitmaps
      80           0 : static void ImplRotate1_90( unsigned char* p1, const unsigned char* p2,
      81             :     int xmax, int ymax, int dx, int nShift, int nDeltaShift, int nPad )
      82             : {
      83           0 :     for( int y = ymax; --y >= 0; )
      84             :     {
      85           0 :         unsigned nTemp = 1;
      86           0 :         const unsigned char* p20 = p2;
      87           0 :         for( int x = xmax; --x >= 0; p2 += dx )
      88             :         {
      89             :             // build bitwise and store when byte finished
      90           0 :            nTemp += nTemp + ((*p2 >> nShift) & 1);
      91           0 :             if( nTemp >= 0x100U )
      92             :             {
      93           0 :                 *(p1++) = (unsigned char)nTemp;
      94           0 :                 nTemp = 1;
      95             :             }
      96             :         }
      97           0 :         p2 = p20;
      98             : 
      99             :         // store left aligned remainder if needed
     100           0 :         if( nTemp > 1 )
     101             :         {
     102           0 :             for(; nTemp < 0x100U; nTemp += nTemp ) ;
     103           0 :             *(p1++) = (unsigned char)nTemp;
     104             :         }
     105             :         // pad scanline with zeroes
     106           0 :         for( int i = nPad; --i >= 0;)
     107           0 :             *(p1++) = 0;
     108             : 
     109             :         // increase/decrease shift, but keep bound inside 0 to 7
     110           0 :         nShift += nDeltaShift;
     111           0 :         if( nShift != (nShift & 7) )
     112           0 :             p2 -= nDeltaShift;
     113           0 :         nShift &= 7;
     114             :     }
     115           0 : }
     116             : 
     117             : 
     118             : // used by 180 degrees rotations on 1 bit deep bitmaps
     119           0 : static void ImplRotate1_180( unsigned char* p1, const unsigned char* p2,
     120             :     int xmax, int ymax, int nPad )
     121             : {
     122           0 :     --p2;
     123           0 :     for( int y = ymax; --y >= 0; )
     124             :     {
     125           0 :         p2 -= nPad;
     126             : 
     127           0 :         unsigned nTemp = 1;
     128           0 :         unsigned nInp = (0x100 + *p2) >> (-xmax & 7);
     129           0 :         for( int x = xmax; --x >= 0; )
     130             :         {
     131             :             // build bitwise and store when byte finished
     132           0 :             nTemp += nTemp + (nInp & 1);
     133           0 :             if( nTemp >= 0x100 )
     134             :             {
     135           0 :                 *(p1++) = (unsigned char)nTemp;
     136           0 :                 nTemp = 1;
     137             :             }
     138             :             // update input byte if needed (and available)
     139           0 :             if( (nInp >>= 1) <= 1 && ((y != 0) || (x != 0)) )
     140           0 :                 nInp = 0x100 + *(--p2);
     141             :         }
     142             : 
     143             :         // store left aligned remainder if needed
     144           0 :         if( nTemp > 1 )
     145             :         {
     146           0 :             for(; nTemp < 0x100; nTemp += nTemp ) ;
     147           0 :             *(p1++) = (unsigned char)nTemp;
     148             :         }
     149             :         // scanline pad is already clean
     150           0 :         p1 += nPad;
     151             :     }
     152           0 : }
     153             : 
     154             : 
     155       10618 : bool RawBitmap::Rotate( int nAngle )
     156             : {
     157       10618 :     sal_uLong nNewScanlineSize = 0;
     158       10618 :     sal_uLong nNewHeight = 0;
     159       10618 :     sal_uLong nNewWidth = 0;
     160             : 
     161             :     // do inplace rotation or prepare double buffered rotation
     162       10618 :     switch( nAngle )
     163             :     {
     164             :         case 0:     // nothing to do
     165             :         case 3600:
     166           0 :             return true;
     167             :         default:    // non rectangular angles not allowed
     168           0 :             return false;
     169             :         case 1800:  // rotate by 180 degrees
     170           0 :             mnXOffset = -(mnXOffset + mnWidth);
     171           0 :             mnYOffset = -(mnYOffset + mnHeight);
     172           0 :             if( mnBitCount == 8 )
     173             :             {
     174           0 :                 ImplRotate8_180( mpBits, mnWidth, mnHeight, mnScanlineSize-mnWidth );
     175           0 :                 return true;
     176             :             }
     177           0 :             nNewWidth        = mnWidth;
     178           0 :             nNewHeight       = mnHeight;
     179           0 :             nNewScanlineSize = mnScanlineSize;
     180           0 :             break;
     181             :         case +900:  // left by 90 degrees
     182             :         case -900:
     183             :         case 2700:  // right by 90 degrees
     184       10618 :             nNewWidth        = mnHeight;
     185       10618 :             nNewHeight       = mnWidth;
     186       10618 :             if( mnBitCount==1 )
     187           0 :                 nNewScanlineSize = (nNewWidth + 7) / 8;
     188             :             else
     189       10618 :                 nNewScanlineSize = (nNewWidth + 3) & -4;
     190       10618 :             break;
     191             :     }
     192             : 
     193       10618 :     unsigned int nBufSize = nNewHeight * nNewScanlineSize;
     194       10618 :     unsigned char* pBuf = new unsigned char[ nBufSize ];
     195       10618 :     if( !pBuf )
     196           0 :         return false;
     197             : 
     198       10618 :     memset( pBuf, 0, nBufSize );
     199             :     int i;
     200             : 
     201             :     // dispatch non-inplace rotations
     202       10618 :     switch( nAngle )
     203             :     {
     204             :         case 1800:  // rotate by 180 degrees
     205             :             // we know we only need to deal with 1 bit depth
     206           0 :             ImplRotate1_180( pBuf, mpBits + mnHeight * mnScanlineSize,
     207           0 :                 mnWidth, mnHeight, mnScanlineSize - (mnWidth + 7) / 8 );
     208           0 :             break;
     209             :         case +900:  // rotate left by 90 degrees
     210        7452 :             i = mnXOffset;
     211        7452 :             mnXOffset = mnYOffset;
     212        7452 :             mnYOffset = -nNewHeight - i;
     213        7452 :             if( mnBitCount == 8 )
     214        7452 :                 ImplRotate8_90( pBuf, mpBits + mnWidth - 1,
     215        7452 :                     nNewWidth, nNewHeight, +mnScanlineSize, -1-mnHeight*mnScanlineSize,
     216       22356 :                     nNewScanlineSize - nNewWidth );
     217             :             else
     218           0 :                 ImplRotate1_90( pBuf, mpBits + (mnWidth - 1) / 8,
     219             :                     nNewWidth, nNewHeight, +mnScanlineSize,
     220           0 :                     (-mnWidth & 7), +1, nNewScanlineSize - (nNewWidth + 7) / 8 );
     221        7452 :             break;
     222             :         case 2700:  // rotate right by 90 degrees
     223             :         case -900:
     224        3166 :             i = mnXOffset;
     225        3166 :             mnXOffset = -(nNewWidth + mnYOffset);
     226        3166 :             mnYOffset = i;
     227        3166 :             if( mnBitCount == 8 )
     228        3166 :                 ImplRotate8_90( pBuf, mpBits + mnScanlineSize * (mnHeight-1),
     229        3166 :                     nNewWidth, nNewHeight, -mnScanlineSize, +1+mnHeight*mnScanlineSize,
     230        9498 :                     nNewScanlineSize - nNewWidth );
     231             :             else
     232           0 :                 ImplRotate1_90( pBuf, mpBits + mnScanlineSize * (mnHeight-1),
     233             :                     nNewWidth, nNewHeight, -mnScanlineSize,
     234           0 :                     +7, -1, nNewScanlineSize - (nNewWidth + 7) / 8 );
     235        3166 :             break;
     236             :     }
     237             : 
     238       10618 :     mnWidth        = nNewWidth;
     239       10618 :     mnHeight       = nNewHeight;
     240       10618 :     mnScanlineSize = nNewScanlineSize;
     241             : 
     242       10618 :     if( nBufSize < mnAllocated )
     243             :     {
     244       10618 :         memcpy( mpBits, pBuf, nBufSize );
     245       10618 :         delete[] pBuf;
     246             :     }
     247             :     else
     248             :     {
     249           0 :         delete[] mpBits;
     250           0 :         mpBits = pBuf;
     251           0 :         mnAllocated = nBufSize;
     252             :     }
     253             : 
     254       10618 :     return true;
     255         465 : }
     256             : 
     257             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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