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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef _SV_SALFRAME_HXX
21 : #define _SV_SALFRAME_HXX
22 :
23 : #include <tools/solar.h>
24 : #include <vcl/dllapi.h>
25 :
26 : #include <vcl/ptrstyle.hxx>
27 :
28 : #include <salwtype.hxx>
29 : #include <salgeom.hxx>
30 : #include <tools/gen.hxx>
31 : #include <vcl/region.hxx>
32 :
33 : #include <vcl/impdel.hxx>
34 : #include <rtl/ustring.hxx>
35 : #include <vcl/keycod.hxx>
36 :
37 : class AllSettings;
38 : class SalGraphics;
39 : class SalBitmap;
40 : class SalMenu;
41 : class Window;
42 :
43 : struct SalFrameState;
44 : struct SalInputContext;
45 : struct SystemEnvData;
46 :
47 : // SalFrame types
48 : #define SAL_FRAME_TOTOP_RESTOREWHENMIN ((sal_uInt16)0x0001)
49 : #define SAL_FRAME_TOTOP_FOREGROUNDTASK ((sal_uInt16)0x0002)
50 : #define SAL_FRAME_TOTOP_GRABFOCUS ((sal_uInt16)0x0004)
51 : #define SAL_FRAME_TOTOP_GRABFOCUS_ONLY ((sal_uInt16)0x0008)
52 :
53 : #define SAL_FRAME_ENDEXTTEXTINPUT_COMPLETE ((sal_uInt16)0x0001)
54 : #define SAL_FRAME_ENDEXTTEXTINPUT_CANCEL ((sal_uInt16)0x0002)
55 :
56 : // SalFrame styles
57 : #define SAL_FRAME_STYLE_DEFAULT ((sal_uLong)0x00000001)
58 : #define SAL_FRAME_STYLE_MOVEABLE ((sal_uLong)0x00000002)
59 : #define SAL_FRAME_STYLE_SIZEABLE ((sal_uLong)0x00000004)
60 : #define SAL_FRAME_STYLE_CLOSEABLE ((sal_uLong)0x00000008)
61 :
62 : // no shadow effect on Windows XP
63 : #define SAL_FRAME_STYLE_NOSHADOW ((sal_uLong)0x00000010)
64 : // indicate tooltip windows, so they can always be topmost
65 : #define SAL_FRAME_STYLE_TOOLTIP ((sal_uLong)0x00000020)
66 : // windows without windowmanager decoration, this typically only applies to floating windows
67 : #define SAL_FRAME_STYLE_OWNERDRAWDECORATION ((sal_uLong)0x00000040)
68 : // dialogs
69 : #define SAL_FRAME_STYLE_DIALOG ((sal_uLong)0x00000080)
70 : // partial fullscreen: fullscreen on one monitor of a multimonitor display
71 : #define SAL_FRAME_STYLE_PARTIAL_FULLSCREEN ((sal_uLong)0x00800000)
72 : // plugged system child window
73 : #define SAL_FRAME_STYLE_PLUG ((sal_uLong)0x10000000)
74 : // system child window inside another SalFrame
75 : #define SAL_FRAME_STYLE_SYSTEMCHILD ((sal_uLong)0x08000000)
76 : // floating window
77 : #define SAL_FRAME_STYLE_FLOAT ((sal_uLong)0x20000000)
78 : // floating window that needs to be focusable
79 : #define SAL_FRAME_STYLE_FLOAT_FOCUSABLE ((sal_uLong)0x04000000)
80 : // toolwindows should be painted with a smaller decoration
81 : #define SAL_FRAME_STYLE_TOOLWINDOW ((sal_uLong)0x40000000)
82 : // the window containing the intro bitmap, aka splashscreen
83 : #define SAL_FRAME_STYLE_INTRO ((sal_uLong)0x80000000)
84 :
85 : // - extended frame style -
86 : // - (sal equivalent to extended WinBits) -
87 : typedef sal_uInt64 SalExtStyle;
88 : #define SAL_FRAME_EXT_STYLE_DOCUMENT SalExtStyle(0x00000001)
89 : #define SAL_FRAME_EXT_STYLE_DOCMODIFIED SalExtStyle(0x00000002)
90 :
91 : // Flags for SetPosSize
92 : #define SAL_FRAME_POSSIZE_X ((sal_uInt16)0x0001)
93 : #define SAL_FRAME_POSSIZE_Y ((sal_uInt16)0x0002)
94 : #define SAL_FRAME_POSSIZE_WIDTH ((sal_uInt16)0x0004)
95 : #define SAL_FRAME_POSSIZE_HEIGHT ((sal_uInt16)0x0008)
96 :
97 : struct SystemParentData;
98 :
99 : class VCL_PLUGIN_PUBLIC SalFrame : public vcl::DeletionNotifier
100 : {
101 : // the VCL window corresponding to this frame
102 : Window* m_pWindow;
103 : SALFRAMEPROC m_pProc;
104 :
105 : public: // public for Sal Implementation
106 3505 : SalFrame() : m_pWindow( NULL ), m_pProc( NULL ) {}
107 : virtual ~SalFrame();
108 :
109 : SalFrameGeometry maGeometry;
110 :
111 : // SalGraphics or NULL, but two Graphics for all SalFrames
112 : // must be returned
113 : virtual SalGraphics* GetGraphics() = 0;
114 : virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
115 :
116 : // Event must be destroyed, when Frame is destroyed
117 : // When Event is called, SalInstance::Yield() must be returned
118 : virtual sal_Bool PostEvent( void* pData ) = 0;
119 :
120 : virtual void SetTitle( const OUString& rTitle ) = 0;
121 : virtual void SetIcon( sal_uInt16 nIcon ) = 0;
122 : virtual void SetRepresentedURL( const OUString& );
123 : virtual void SetMenu( SalMenu *pSalMenu ) = 0;
124 : virtual void DrawMenuBar() = 0;
125 :
126 : virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) = 0;
127 :
128 : // Before the window is visible, a resize event
129 : // must be sent with the correct size
130 : virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False ) = 0;
131 : virtual void Enable( sal_Bool bEnable ) = 0;
132 : // Set ClientSize and Center the Window to the desktop
133 : // and send/post a resize message
134 : virtual void SetMinClientSize( long nWidth, long nHeight ) = 0;
135 : virtual void SetMaxClientSize( long nWidth, long nHeight ) = 0;
136 : virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) = 0;
137 : virtual void GetClientSize( long& rWidth, long& rHeight ) = 0;
138 : virtual void GetWorkArea( Rectangle& rRect ) = 0;
139 : virtual SalFrame* GetParent() const = 0;
140 : // Note: x will be mirrored at parent if UI mirroring is active
141 : SalFrameGeometry GetGeometry();
142 0 : const SalFrameGeometry& GetUnmirroredGeometry() const { return maGeometry; }
143 :
144 : virtual void SetWindowState( const SalFrameState* pState ) = 0;
145 : virtual sal_Bool GetWindowState( SalFrameState* pState ) = 0;
146 : virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ) = 0;
147 :
148 : // Enable/Disable ScreenSaver, SystemAgents, ...
149 : virtual void StartPresentation( sal_Bool bStart ) = 0;
150 : // Show Window over all other Windows
151 : virtual void SetAlwaysOnTop( sal_Bool bOnTop ) = 0;
152 :
153 : // Window to top and grab focus
154 : virtual void ToTop( sal_uInt16 nFlags ) = 0;
155 :
156 : // this function can call with the same
157 : // pointer style
158 : virtual void SetPointer( PointerStyle ePointerStyle ) = 0;
159 : virtual void CaptureMouse( sal_Bool bMouse ) = 0;
160 : virtual void SetPointerPos( long nX, long nY ) = 0;
161 :
162 : // flush output buffer
163 : virtual void Flush( void) = 0;
164 : virtual void Flush( const Rectangle& );
165 : // flush output buffer, wait till outstanding operations are done
166 : virtual void Sync() = 0;
167 :
168 : virtual void SetInputContext( SalInputContext* pContext ) = 0;
169 : virtual void EndExtTextInput( sal_uInt16 nFlags ) = 0;
170 :
171 : virtual OUString GetKeyName( sal_uInt16 nKeyCode ) = 0;
172 :
173 : // returns in 'rKeyCode' the single keycode that translates to the given unicode when using a keyboard layout of language 'aLangType'
174 : // returns sal_False if no mapping exists or function not supported
175 : // this is required for advanced menu support
176 : virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) = 0;
177 :
178 : // returns the input language used for the last key stroke
179 : // may be LANGUAGE_DONTKNOW if not supported by the OS
180 : virtual LanguageType GetInputLanguage() = 0;
181 :
182 : virtual void UpdateSettings( AllSettings& rSettings ) = 0;
183 :
184 : virtual void Beep() = 0;
185 :
186 : // returns system data (most prominent: window handle)
187 : virtual const SystemEnvData*
188 : GetSystemData() const = 0;
189 :
190 : // get current modifier, button mask and mouse position
191 496 : struct SalPointerState
192 : {
193 : sal_uLong mnState;
194 : Point maPos; // in frame coordinates
195 : };
196 :
197 : virtual SalPointerState GetPointerState() = 0;
198 :
199 : struct SalIndicatorState
200 : {
201 : sal_uInt16 mnState;
202 : };
203 :
204 : virtual SalIndicatorState GetIndicatorState() = 0;
205 :
206 : virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) = 0;
207 :
208 : // set new parent window
209 : virtual void SetParent( SalFrame* pNewParent ) = 0;
210 : // reparent window to act as a plugin; implementation
211 : // may choose to use a new system window inetrnally
212 : // return false to indicate failure
213 : virtual bool SetPluginParent( SystemParentData* pNewParent ) = 0;
214 :
215 : // move the frame to a new screen
216 : virtual void SetScreenNumber( unsigned int nScreen ) = 0;
217 :
218 : virtual void SetApplicationID( const OUString &rApplicationID) = 0;
219 :
220 : // shaped system windows
221 : // set clip region to none (-> rectangular windows, normal state)
222 : virtual void ResetClipRegion() = 0;
223 : // start setting the clipregion consisting of nRects rectangles
224 : virtual void BeginSetClipRegion( sal_uLong nRects ) = 0;
225 : // add a rectangle to the clip region
226 : virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
227 : // done setting up the clipregion
228 : virtual void EndSetClipRegion() = 0;
229 :
230 : // Callbacks (indepent part in vcl/source/window/winproc.cxx)
231 : // for default message handling return 0
232 6954 : void SetCallback( Window* pWindow, SALFRAMEPROC pProc )
233 6954 : { m_pWindow = pWindow; m_pProc = pProc; }
234 :
235 : // returns the instance set
236 0 : Window* GetWindow() const
237 0 : { return m_pWindow; }
238 :
239 : // Call the callback set; this sometimes necessary for implementation classes
240 : // that should not know more than necessary about the SalFrame implementation
241 : // (e.g. input methods, printer update handlers).
242 22284 : long CallCallback( sal_uInt16 nEvent, const void* pEvent ) const
243 22284 : { return m_pProc ? m_pProc( m_pWindow, const_cast<SalFrame*>(this), nEvent, pEvent ) : 0; }
244 : };
245 :
246 : #endif // _SV_SALFRAME_HXX
247 :
248 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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