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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef _SV_SALGDI_HXX
21 : #define _SV_SALGDI_HXX
22 :
23 : #include "tools/solar.h"
24 : #include "vcl/dllapi.h"
25 : #include "vcl/salgtype.hxx"
26 : #include "osl/thread.hxx"
27 : #include "vcl/outdev.hxx"
28 : #include "vcl/salnativewidgets.hxx"
29 : #include "sallayout.hxx"
30 :
31 : #include <map>
32 :
33 :
34 : class ImplDevFontList;
35 : class SalBitmap;
36 : class FontSelectPattern;
37 : class ImplFontMetricData;
38 : struct ImplKernPairData;
39 : class PhysicalFontFace;
40 : class ImplFontCharMap;
41 : class SalLayout;
42 : class ImplLayoutArgs;
43 : class Rectangle;
44 : class FontSubsetInfo;
45 : class OutputDevice;
46 : class ServerFontLayout;
47 : struct SystemGraphicsData;
48 : struct SystemFontData;
49 :
50 : namespace basegfx {
51 : class B2DVector;
52 : class B2DPolygon;
53 : class B2DPolyPolygon;
54 : }
55 :
56 : // ---------------------
57 : // - SalGraphics-Codes -
58 : // ---------------------
59 :
60 : #define SAL_SETFONT_REMOVEANDMATCHNEW ((sal_uInt16)0x0001)
61 : #define SAL_SETFONT_USEDRAWTEXT ((sal_uInt16)0x0002)
62 : #define SAL_SETFONT_USEDRAWTEXTARRAY ((sal_uInt16)0x0004)
63 : #define SAL_SETFONT_UNICODE ((sal_uInt16)0x0008)
64 : #define SAL_SETFONT_BADFONT ((sal_uInt16)0x1000)
65 :
66 : #define SAL_COPYAREA_WINDOWINVALIDATE ((sal_uInt16)0x0001)
67 :
68 : typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode
69 : typedef std::map< sal_Ucs, sal_Int32 > Ucs2SIntMap;
70 : typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap;
71 : typedef std::map< sal_Ucs, OString > Ucs2OStrMap;
72 : typedef std::vector< sal_Int32 > Int32Vector;
73 :
74 : // note: if you add any new methods to class SalGraphics using coordinates
75 : // make sure they have a corresponding protected pure virtual method
76 : // which has to be implemented by the platform dependent part.
77 : // Add a method that performs coordinate mirroring if required, (see
78 : // existing methods as sample) and then calls the equivalent pure method.
79 :
80 : // note: all positions are in pixel and relative to
81 : // the top/left-position of the virtual output area
82 :
83 : class VCL_PLUGIN_PUBLIC SalGraphics
84 : {
85 : int m_nLayout; // 0: mirroring off, 1: mirror x-axis
86 :
87 : protected:
88 : /// bitfield
89 : // flags which hold the SetAntialiasing() value from OutputDevice
90 : bool m_bAntiAliasB2DDraw : 1;
91 :
92 : public:
93 145990 : void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; }
94 0 : bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; }
95 :
96 : SalGraphics();
97 : virtual ~SalGraphics();
98 :
99 : protected:
100 : virtual bool setClipRegion( const Region& ) = 0;
101 :
102 : // draw --> LineColor and FillColor and RasterOp and ClipRegion
103 : virtual void drawPixel( long nX, long nY ) = 0;
104 : virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
105 : virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
106 : virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
107 : virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry ) = 0;
108 : virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry ) = 0;
109 : virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
110 : virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
111 : virtual bool drawPolyLine( const ::basegfx::B2DPolygon&,
112 : double fTransparency,
113 : const ::basegfx::B2DVector& rLineWidths,
114 : basegfx::B2DLineJoin,
115 : com::sun::star::drawing::LineCap) = 0;
116 : virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
117 : virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
118 : virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ) = 0;
119 :
120 : // CopyArea --> No RasterOp, but ClipRegion
121 : virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
122 : long nSrcHeight, sal_uInt16 nFlags ) = 0;
123 :
124 : // CopyBits and DrawBitmap --> RasterOp and ClipRegion
125 : // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
126 : virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
127 : virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
128 : virtual void drawBitmap( const SalTwoRect& rPosAry,
129 : const SalBitmap& rSalBitmap,
130 : SalColor nTransparentColor ) = 0;
131 : virtual void drawBitmap( const SalTwoRect& rPosAry,
132 : const SalBitmap& rSalBitmap,
133 : const SalBitmap& rMaskBitmap ) = 0;
134 : virtual void drawMask( const SalTwoRect& rPosAry,
135 : const SalBitmap& rSalBitmap,
136 : SalColor nMaskColor ) = 0;
137 :
138 : virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
139 : virtual SalColor getPixel( long nX, long nY ) = 0;
140 :
141 : // invert --> ClipRegion (only Windows or VirDevs)
142 : virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0;
143 : virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
144 :
145 : virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ) = 0;
146 :
147 : // native widget rendering methods that require mirroring
148 : virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
149 : const Point& aPos, sal_Bool& rIsInside );
150 : virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
151 : ControlState nState, const ImplControlValue& aValue,
152 : const OUString& aCaption );
153 : virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
154 : const ImplControlValue& aValue, const OUString& aCaption,
155 : Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
156 :
157 : /** Render bitmap with alpha channel
158 :
159 : @param rSourceBitmap
160 : Source bitmap to blit
161 :
162 : @param rAlphaBitmap
163 : Alpha channel to use for blitting
164 :
165 : @return true, if the operation succeeded, and false
166 : otherwise. In this case, clients should try to emulate alpha
167 : compositing themselves
168 : */
169 : virtual bool drawAlphaBitmap( const SalTwoRect&,
170 : const SalBitmap& rSourceBitmap,
171 : const SalBitmap& rAlphaBitmap ) = 0;
172 :
173 : /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
174 : virtual bool drawTransformedBitmap(
175 : const basegfx::B2DPoint& rNull,
176 : const basegfx::B2DPoint& rX,
177 : const basegfx::B2DPoint& rY,
178 : const SalBitmap& rSourceBitmap,
179 : const SalBitmap* pAlphaBitmap) = 0;
180 :
181 : /** Render solid rectangle with given transparency
182 :
183 : @param nTransparency
184 : Transparency value (0-255) to use. 0 blits and opaque, 255 a
185 : fully transparent rectangle
186 : */
187 : virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0;
188 :
189 : public:
190 : // public SalGraphics methods, the interface to the independent vcl part
191 :
192 : // get device resolution
193 : virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
194 :
195 : // get the depth of the device
196 : virtual sal_uInt16 GetBitCount() const = 0;
197 :
198 : // get the width of the device
199 : virtual long GetGraphicsWidth() const = 0;
200 :
201 : // set the clip region to empty
202 : virtual void ResetClipRegion() = 0;
203 :
204 : // set the line color to transparent (= don't draw lines)
205 :
206 : virtual void SetLineColor() = 0;
207 :
208 : // set the line color to a specific color
209 : virtual void SetLineColor( SalColor nSalColor ) = 0;
210 :
211 : // set the fill color to transparent (= don't fill)
212 : virtual void SetFillColor() = 0;
213 :
214 : // set the fill color to a specific color, shapes will be
215 : // filled accordingly
216 : virtual void SetFillColor( SalColor nSalColor ) = 0;
217 :
218 : // enable/disable XOR drawing
219 : virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
220 :
221 : // set line color for raster operations
222 : virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
223 :
224 : // set fill color for raster operations
225 : virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
226 :
227 : // set the text color to a specific color
228 : virtual void SetTextColor( SalColor nSalColor ) = 0;
229 :
230 : // set the font
231 : virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) = 0;
232 :
233 : // release the fonts
234 145652 : void ReleaseFonts() { SetFont( NULL, 0 ); }
235 :
236 : // get the current font's metrics
237 : virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
238 :
239 : // get kerning pairs of the current font
240 : // return only PairCount if (pKernPairs == NULL)
241 : virtual sal_uLong GetKernPairs( sal_uLong nMaxPairCount, ImplKernPairData* ) = 0;
242 :
243 : // get the repertoire of the current font
244 : virtual const ImplFontCharMap*
245 : GetImplFontCharMap() const = 0;
246 :
247 : // get the layout capabilities of the current font
248 : virtual bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;
249 :
250 : // graphics must fill supplied font list
251 : virtual void GetDevFontList( ImplDevFontList* ) = 0;
252 :
253 : // graphics must drop any cached font info
254 : virtual void ClearDevFontCache() = 0;
255 :
256 : // graphics should call ImplAddDevFontSubstitute on supplied
257 : // OutputDevice for all its device specific preferred font substitutions
258 : virtual void GetDevFontSubstList( OutputDevice* ) = 0;
259 :
260 : virtual bool AddTempDevFont( ImplDevFontList*, const OUString& rFileURL, const OUString& rFontName ) = 0;
261 :
262 : // CreateFontSubset: a method to get a subset of glyhps of a font
263 : // inside a new valid font file
264 : // returns sal_True if creation of subset was successful
265 : // parameters: rToFile: contains a osl file URL to write the subset to
266 : // pFont: describes from which font to create a subset
267 : // pGlyphIDs: the glyph ids to be extracted
268 : // pEncoding: the character code corresponding to each glyph
269 : // pWidths: the advance widths of the correspoding glyphs (in PS font units)
270 : // nGlyphs: the number of glyphs
271 : // rInfo: additional outgoing information
272 : // implementation note: encoding 0 with glyph id 0 should be added implicitly
273 : // as "undefined character"
274 : virtual sal_Bool CreateFontSubset( const OUString& rToFile,
275 : const PhysicalFontFace* pFont,
276 : sal_Int32* pGlyphIDs,
277 : sal_uInt8* pEncoding,
278 : sal_Int32* pWidths,
279 : int nGlyphs,
280 : FontSubsetInfo& rInfo ) = 0;
281 :
282 : // GetFontEncodingVector: a method to get the encoding map Unicode
283 : // to font encoded character; this is only used for type1 fonts and
284 : // may return NULL in case of unknown encoding vector
285 : // if ppNonEncoded is set and non encoded characters (that is type1
286 : // glyphs with only a name) exist it is set to the corresponding
287 : // map for non encoded glyphs; the encoding vector contains -1
288 : // as encoding for these cases
289 : virtual const Ucs2SIntMap*
290 : GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded ) = 0;
291 :
292 : // GetEmbedFontData: gets the font data for a font marked
293 : // embeddable by GetDevFontList or NULL in case of error
294 : // parameters: pFont: describes the font in question
295 : // pUnicodes: contains the Unicodes assigned to
296 : // code points 0 to 255; must contain at least 256 members
297 : // pWidths: the widths of all glyphs from char code 0 to 255
298 : // pWidths MUST support at least 256 members;
299 : // rInfo: additional outgoing information
300 : // pDataLen: out parameter, contains the byte length of the returned buffer
301 : virtual const void* GetEmbedFontData( const PhysicalFontFace* pFont,
302 : const sal_Ucs* pUnicodes,
303 : sal_Int32* pWidths,
304 : FontSubsetInfo& rInfo,
305 : long* pDataLen ) = 0;
306 : // free the font data again
307 : virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
308 :
309 : // get the same widths as in CreateFontSubset and GetEmbedFontData
310 : // in case of an embeddable font also fill the mapping
311 : // between unicode and glyph id
312 : // leave widths vector and mapping untouched in case of failure
313 : virtual void GetGlyphWidths( const PhysicalFontFace* pFont,
314 : bool bVertical,
315 : Int32Vector& rWidths,
316 : Ucs2UIntMap& rUnicodeEnc ) = 0;
317 :
318 : virtual sal_Bool GetGlyphBoundRect( sal_GlyphId nIndex, Rectangle& ) = 0;
319 : virtual sal_Bool GetGlyphOutline( sal_GlyphId nIndex, basegfx::B2DPolyPolygon& ) = 0;
320 :
321 : virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
322 : virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
323 :
324 : /** Filter text from DrawText commands in a device specific manner
325 : <p>
326 : This function allows a device (or rather the corresponding SalGraphics
327 : implementation) to prevent text portions from being drawn. This currently
328 : is used only for filtering out the fax number in a document that is printed
329 : to one of psprint's specialized "fax" printers.
330 : </p>
331 :
332 : @param rOrigText
333 : The original text
334 :
335 : @param rNewText
336 : A String that will be filled with the adjusted version
337 :
338 : @param nIndex
339 : The index inside <code>rOrigText</code> that marks the first draw character
340 :
341 : @param rLen
342 : in: length of text beginning at <code>nIndex</code> to be drawn
343 : out: length of <code>rNewText</code> containing the substituted text
344 :
345 : @param rCutStart
346 : out: index at which the cutout portion of <code>rOrigText</code> begins
347 :
348 : @param rCutStop
349 : out: index at which the cutout portion of <code>rOrigText</code> ends
350 :
351 : @returns
352 : true: a substitution has taken place and rNewText rLen, rCutStart and rCutStop have been filled accordingly
353 : false: no substitution has taken place, rNewText, rLen, rCutStart, rCutStop remain unchanged
354 : */
355 : virtual bool filterText( const OUString& rOrigText, OUString& rNewText,
356 : sal_Int32 nIndex, sal_Int32& rLen, sal_Int32& rCutStart, sal_Int32& rCutStop );
357 :
358 : virtual bool supportsOperation( OutDevSupportType ) const = 0;
359 :
360 : // mirroring specifica
361 855738 : int GetLayout() { return m_nLayout; }
362 15012 : void SetLayout( int aLayout ) { m_nLayout = aLayout;}
363 :
364 : void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
365 : void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
366 : sal_Bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
367 : void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const;
368 : void mirror( Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const;
369 : void mirror( ImplControlValue&, const OutputDevice*, bool bBack = false ) const;
370 : basegfx::B2DPoint mirror( const basegfx::B2DPoint& i_rPoint, const OutputDevice *pOutDev, bool bBack = false ) const;
371 : basegfx::B2DPolygon mirror( const basegfx::B2DPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
372 : basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
373 :
374 : // non virtual methods; these do possible coordinate mirroring and
375 : // then delegate to protected virtual methods
376 : bool SetClipRegion( const Region&, const OutputDevice *pOutDev );
377 :
378 : // draw --> LineColor and FillColor and RasterOp and ClipRegion
379 : void DrawPixel( long nX, long nY, const OutputDevice *pOutDev );
380 : void DrawPixel( long nX, long nY, SalColor nSalColor, const OutputDevice *pOutDev );
381 : void DrawLine( long nX1, long nY1, long nX2, long nY2, const OutputDevice *pOutDev );
382 : void DrawRect( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
383 : void DrawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
384 : void DrawPolygon( sal_uLong nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
385 : void DrawPolyPolygon( sal_uInt32 nPoly,
386 : const sal_uInt32* pPoints,
387 : PCONSTSALPOINT* pPtAry,
388 : const OutputDevice *pOutDev );
389 : bool DrawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency, const OutputDevice* );
390 :
391 : bool DrawPolyLine( const basegfx::B2DPolygon& i_rPolygon,
392 : double i_fTransparency,
393 : const basegfx::B2DVector& i_rLineWidth,
394 : basegfx::B2DLineJoin i_eLineJoin,
395 : com::sun::star::drawing::LineCap i_eLineCap,
396 : const OutputDevice* i_pOutDev);
397 :
398 : sal_Bool DrawPolyLineBezier( sal_uLong nPoints,
399 : const SalPoint* pPtAry,
400 : const sal_uInt8* pFlgAry,
401 : const OutputDevice *pOutDev );
402 : sal_Bool DrawPolygonBezier( sal_uLong nPoints,
403 : const SalPoint* pPtAry,
404 : const sal_uInt8* pFlgAry,
405 : const OutputDevice *pOutDev );
406 : sal_Bool DrawPolyPolygonBezier( sal_uInt32 nPoly,
407 : const sal_uInt32* pPoints,
408 : const SalPoint* const* pPtAry,
409 : const sal_uInt8* const* pFlgAry,
410 : const OutputDevice *pOutDev );
411 :
412 : // CopyArea --> No RasterOp, but ClipRegion
413 : void CopyArea( long nDestX, long nDestY,
414 : long nSrcX, long nSrcY,
415 : long nSrcWidth, long nSrcHeight,
416 : sal_uInt16 nFlags,
417 : const OutputDevice *pOutDev );
418 :
419 : // CopyBits and DrawBitmap --> RasterOp and ClipRegion
420 : // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
421 : void CopyBits( const SalTwoRect& rPosAry,
422 : SalGraphics* pSrcGraphics,
423 : const OutputDevice *pOutDev,
424 : const OutputDevice *pSrcOutDev );
425 : void DrawBitmap( const SalTwoRect& rPosAry,
426 : const SalBitmap& rSalBitmap,
427 : const OutputDevice *pOutDev );
428 : void DrawBitmap( const SalTwoRect& rPosAry,
429 : const SalBitmap& rSalBitmap,
430 : const SalBitmap& rTransparentBitmap,
431 : const OutputDevice *pOutDev );
432 :
433 : void DrawMask( const SalTwoRect& rPosAry,
434 : const SalBitmap& rSalBitmap,
435 : SalColor nMaskColor,
436 : const OutputDevice *pOutDev );
437 :
438 : SalBitmap* GetBitmap( long nX, long nY,
439 : long nWidth, long nHeight,
440 : const OutputDevice *pOutDev );
441 :
442 : SalColor GetPixel( long nX, long nY,
443 : const OutputDevice *pOutDev );
444 :
445 : // invert --> ClipRegion (only Windows)
446 : void Invert( long nX, long nY,
447 : long nWidth, long nHeight,
448 : SalInvert nFlags,
449 : const OutputDevice *pOutDev );
450 :
451 : void Invert( sal_uLong nPoints,
452 : const SalPoint* pPtAry,
453 : SalInvert nFlags,
454 : const OutputDevice *pOutDev );
455 :
456 : sal_Bool DrawEPS( long nX, long nY,
457 : long nWidth, long nHeight,
458 : void* pPtr,
459 : sal_uLong nSize,
460 : const OutputDevice *pOutDev );
461 :
462 : // native widget rendering functions
463 :
464 : // Query the platform layer for control support
465 : virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
466 :
467 : // Query the native control to determine if it was acted upon
468 : sal_Bool HitTestNativeControl( ControlType nType,
469 : ControlPart nPart,
470 : const Rectangle& rControlRegion,
471 : const Point& aPos,
472 : sal_Bool& rIsInside,
473 : const OutputDevice *pOutDev );
474 :
475 : // Request rendering of a particular control and/or part
476 : sal_Bool DrawNativeControl( ControlType nType,
477 : ControlPart nPart,
478 : const Rectangle& rControlRegion,
479 : ControlState nState,
480 : const ImplControlValue& aValue,
481 : const OUString& aCaption,
482 : const OutputDevice *pOutDev );
483 :
484 : // Query the native control's actual drawing region (including adornment)
485 : sal_Bool GetNativeControlRegion( ControlType nType,
486 : ControlPart nPart,
487 : const Rectangle& rControlRegion,
488 : ControlState nState,
489 : const ImplControlValue& aValue,
490 : const OUString& aCaption,
491 : Rectangle &rNativeBoundingRegion,
492 : Rectangle &rNativeContentRegion,
493 : const OutputDevice *pOutDev );
494 :
495 : bool DrawAlphaBitmap( const SalTwoRect&,
496 : const SalBitmap& rSourceBitmap,
497 : const SalBitmap& rAlphaBitmap,
498 : const OutputDevice *pOutDev );
499 :
500 : bool DrawTransformedBitmap(
501 : const basegfx::B2DPoint& rNull,
502 : const basegfx::B2DPoint& rX,
503 : const basegfx::B2DPoint& rY,
504 : const SalBitmap& rSourceBitmap,
505 : const SalBitmap* pAlphaBitmap,
506 : const OutputDevice* pOutDev );
507 :
508 : bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight,
509 : sal_uInt8 nTransparency, const OutputDevice *pOutDev );
510 :
511 : virtual SystemGraphicsData
512 : GetGraphicsData() const = 0;
513 :
514 : virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0;
515 : };
516 :
517 : #endif // _SV_SALGDI_HXX
518 :
519 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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