Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "soundhandler.hxx"
21 :
22 : #include <unotools/mediadescriptor.hxx>
23 :
24 : #include <com/sun/star/io/XInputStream.hpp>
25 : #include <com/sun/star/frame/DispatchResultState.hpp>
26 :
27 : #include <comphelper/sequenceashashmap.hxx>
28 : #include <rtl/ustrbuf.hxx>
29 :
30 : #include <cppuhelper/queryinterface.hxx>
31 : #include <cppuhelper/typeprovider.hxx>
32 : #include <cppuhelper/factory.hxx>
33 : #include <cppuhelper/supportsservice.hxx>
34 :
35 : namespace avmedia{
36 :
37 :
38 : // XInterface, XTypeProvider, XServiceInfo
39 :
40 :
41 10 : void SAL_CALL SoundHandler::acquire() throw()
42 : {
43 : /* Don't use mutex in methods of XInterface! */
44 10 : OWeakObject::acquire();
45 10 : }
46 :
47 10 : void SAL_CALL SoundHandler::release() throw()
48 : {
49 : /* Don't use mutex in methods of XInterface! */
50 10 : OWeakObject::release();
51 10 : }
52 :
53 4 : css::uno::Any SAL_CALL SoundHandler::queryInterface( const css::uno::Type& aType ) throw( css::uno::RuntimeException, std::exception )
54 : {
55 : /* Attention: Don't use mutex or guard in this method!!! Is a method of XInterface. */
56 : /* Ask for my own supported interfaces ...*/
57 : css::uno::Any aReturn( ::cppu::queryInterface( aType,
58 : static_cast< css::lang::XTypeProvider* >(this),
59 : static_cast< css::lang::XServiceInfo* >(this),
60 : static_cast< css::frame::XNotifyingDispatch* >(this),
61 : static_cast< css::frame::XDispatch* >(this),
62 4 : static_cast< css::document::XExtendedFilterDetection* >(this)));
63 : /* If searched interface not supported by this class ... */
64 4 : if ( !aReturn.hasValue() )
65 : {
66 : /* ... ask baseclass for interfaces! */
67 3 : aReturn = OWeakObject::queryInterface( aType );
68 : }
69 : /* Return result of this search. */
70 4 : return aReturn;
71 : }
72 :
73 0 : css::uno::Sequence< sal_Int8 > SAL_CALL SoundHandler::getImplementationId() throw( css::uno::RuntimeException, std::exception )
74 : {
75 0 : return css::uno::Sequence<sal_Int8>();
76 : }
77 :
78 0 : css::uno::Sequence< css::uno::Type > SAL_CALL SoundHandler::getTypes() throw( css::uno::RuntimeException, std::exception )
79 : {
80 : /* Optimize this method ! */
81 : /* We initialize a static variable only one time. */
82 : /* And we don't must use a mutex at every call! */
83 : /* For the first call; pTypeCollection is NULL - */
84 : /* for the second call pTypeCollection is different from NULL! */
85 : static ::cppu::OTypeCollection* pTypeCollection = NULL ;
86 0 : if ( pTypeCollection == NULL )
87 : {
88 : /* Ready for multithreading; get global mutex for first call of this method only! see before */
89 0 : ::osl::MutexGuard aGuard( ::osl::Mutex::getGlobalMutex() );
90 : /* Control these pointer again ... it can be, that another instance will be faster then these! */
91 0 : if ( pTypeCollection == NULL )
92 : {
93 : /* Create a static typecollection ... */
94 : static ::cppu::OTypeCollection aTypeCollection
95 : (
96 0 : cppu::UnoType<css::lang::XTypeProvider>::get(),
97 0 : cppu::UnoType<css::lang::XServiceInfo>::get(),
98 0 : cppu::UnoType<css::frame::XNotifyingDispatch>::get(),
99 0 : cppu::UnoType<css::frame::XDispatch>::get(),
100 0 : cppu::UnoType<css::document::XExtendedFilterDetection>::get()
101 0 : );
102 : /* ... and set his address to static pointer! */
103 0 : pTypeCollection = &aTypeCollection ;
104 0 : }
105 : }
106 0 : return pTypeCollection->getTypes();
107 : }
108 :
109 : #define IMPLEMENTATIONNAME_SOUNDHANDLER OUString("com.sun.star.comp.framework.SoundHandler")
110 :
111 : /*===========================================================================================================*/
112 : /* XServiceInfo */
113 : /*===========================================================================================================*/
114 1 : OUString SAL_CALL SoundHandler::getImplementationName() throw( css::uno::RuntimeException, std::exception )
115 : {
116 1 : return IMPLEMENTATIONNAME_SOUNDHANDLER;
117 : }
118 :
119 : // XServiceInfo
120 0 : sal_Bool SAL_CALL SoundHandler::supportsService( const OUString& sServiceName ) throw( css::uno::RuntimeException, std::exception )
121 : {
122 0 : return cppu::supportsService(this, sServiceName);
123 : }
124 :
125 : // XServiceInfo
126 1 : css::uno::Sequence< OUString > SAL_CALL SoundHandler::getSupportedServiceNames() throw( css::uno::RuntimeException, std::exception )
127 : {
128 1 : css::uno::Sequence< OUString > seqServiceNames( 1 );
129 1 : seqServiceNames.getArray() [0] = "com.sun.star.frame.ContentHandler";
130 1 : return seqServiceNames;
131 : }
132 :
133 : /*-************************************************************************************************************
134 : @short standard ctor
135 : @descr These initialize a new instance of this class with needed information for work.
136 :
137 : @seealso using at owner
138 :
139 : @param "xFactory", reference to service manager for creation of new services
140 : @onerror Show an assertion and do nothing else.
141 : @threadsafe yes
142 : *//*-*************************************************************************************************************/
143 2 : SoundHandler::SoundHandler()
144 : // Init baseclasses first
145 : : ThreadHelpBase ( )
146 : , ::cppu::OWeakObject ( )
147 : // Init member
148 2 : , m_bError ( false )
149 : {
150 2 : m_aUpdateIdle.SetIdleHdl(LINK(this, SoundHandler, implts_PlayerNotify));
151 2 : }
152 :
153 : /*-************************************************************************************************************
154 : @short standard dtor
155 : *//*-*************************************************************************************************************/
156 6 : SoundHandler::~SoundHandler()
157 : {
158 2 : if (m_xListener.is())
159 : {
160 0 : css::frame::DispatchResultEvent aEvent;
161 0 : aEvent.State = css::frame::DispatchResultState::FAILURE;
162 0 : m_xListener->dispatchFinished(aEvent);
163 0 : m_xListener = css::uno::Reference< css::frame::XDispatchResultListener >();
164 : }
165 4 : }
166 :
167 : /*-************************************************************************************************************
168 : @interface ::com::sun::star::frame::XDispatch
169 :
170 : @short try to load audio file
171 : @descr This method try to load given audio file by URL and play it. We use vcl/Sound class to do that.
172 : Playing of sound is asynchron every time.
173 :
174 : @attention We must hold us alive by ourself ... because we use async. vcl sound player ... but playing is started
175 : in async interface call "dispatch()" too. And caller forget us immediately. But then our uno ref count
176 : will decreased to 0 and will die. The only solution is to use own reference to our implementation.
177 : But we do it for really started jobs only and release it during call back of vcl.
178 :
179 : @seealso class vcl/Sound
180 : @seealso method implts_PlayerNotify()
181 :
182 : @param "aURL" , URL to dispatch.
183 : @param "lArguments", list of optional arguments.
184 : @onerror We do nothing.
185 : @threadsafe yes
186 : *//*-*************************************************************************************************************/
187 0 : void SAL_CALL SoundHandler::dispatchWithNotification(const css::util::URL& aURL ,
188 : const css::uno::Sequence< css::beans::PropertyValue >& lDescriptor,
189 : const css::uno::Reference< css::frame::XDispatchResultListener >& xListener ) throw(css::uno::RuntimeException, std::exception)
190 : {
191 : // SAFE {
192 0 : const ::osl::MutexGuard aLock( m_aLock );
193 :
194 0 : utl::MediaDescriptor aDescriptor(lDescriptor);
195 :
196 : {
197 : //close streams otherwise on windows we can't reopen the file in the
198 : //media player when we pass the url to directx as it'll already be open
199 : css::uno::Reference< css::io::XInputStream > xInputStream =
200 0 : aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_INPUTSTREAM(),
201 0 : css::uno::Reference< css::io::XInputStream >());
202 0 : if (xInputStream.is()) xInputStream->closeInput();
203 : }
204 :
205 : // If player currently used for other dispatch() requests ...
206 : // cancel it by calling stop()!
207 0 : m_aUpdateIdle.Stop();
208 0 : if (m_xPlayer.is())
209 : {
210 0 : if (m_xPlayer->isPlaying())
211 0 : m_xPlayer->stop();
212 0 : m_xPlayer.clear();
213 : }
214 :
215 : // Try to initialize player.
216 0 : m_xListener = xListener;
217 : try
218 : {
219 0 : m_bError = false;
220 0 : m_xPlayer.set( avmedia::MediaWindow::createPlayer( aURL.Complete, aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_REFERRER(), OUString()) ), css::uno::UNO_QUERY_THROW );
221 : // OK- we can start async playing ...
222 : // Count this request and initialize self-holder against dying by uno ref count ...
223 0 : m_xSelfHold = css::uno::Reference< css::uno::XInterface >(static_cast< ::cppu::OWeakObject* >(this), css::uno::UNO_QUERY);
224 0 : m_xPlayer->start();
225 0 : m_aUpdateIdle.SetPriority( SchedulerPriority::LOWER );
226 0 : m_aUpdateIdle.Start();
227 : }
228 0 : catch( css::uno::Exception& e )
229 : {
230 0 : m_bError = true;
231 : (void)e;
232 0 : m_xPlayer.clear();
233 0 : }
234 :
235 : // } SAFE
236 0 : }
237 :
238 0 : void SAL_CALL SoundHandler::dispatch( const css::util::URL& aURL ,
239 : const css::uno::Sequence< css::beans::PropertyValue >& lArguments ) throw( css::uno::RuntimeException, std::exception )
240 : {
241 0 : dispatchWithNotification(aURL, lArguments, css::uno::Reference< css::frame::XDispatchResultListener >());
242 0 : }
243 :
244 : /*-************************************************************************************************************
245 : @interface ::com::sun::star::document::XExtendedFilterDetection
246 :
247 : @short try to detect file (given as argument included in "lDescriptor")
248 : @descr We try to detect, if given file could be handled by this class and is a well known one.
249 : If it is - we return right internal type name - otherwise we return nothing!
250 : So call can search for another detect service and ask him too.
251 :
252 : @attention a) We don't need any mutex here ... because we don't use any member!
253 : b) Don't use internal player instance "m_pPlayer" to detect given sound file!
254 : It's not necessary to do that ... and we can use temp. variable to do the same.
255 : This way is easy - we don't must synchronize it with currently played sounds!
256 : Another reason to do so ... We are a listener on our internal ma_Player object.
257 : If you would call "IsSoundFile()" on this instance, he would call us back and
258 : we make some unnecessary things ...
259 : @param "lDescriptor", description of file to detect
260 : @return Internal type name which match this file ... or nothing if it is unknown.
261 :
262 : @onerror We return nothing.
263 : @threadsafe yes
264 : *//*-*************************************************************************************************************/
265 0 : OUString SAL_CALL SoundHandler::detect( css::uno::Sequence< css::beans::PropertyValue >& lDescriptor ) throw( css::uno::RuntimeException, std::exception )
266 : {
267 : // Our default is "nothing". So we can return it, if detection failed or file type is really unknown.
268 0 : OUString sTypeName;
269 :
270 : // Analyze given descriptor to find filename or input stream or ...
271 0 : utl::MediaDescriptor aDescriptor(lDescriptor);
272 0 : OUString sURL = aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_URL(), OUString());
273 0 : OUString sReferer = aDescriptor.getUnpackedValueOrDefault(utl::MediaDescriptor::PROP_REFERRER(), OUString());
274 :
275 0 : if (
276 0 : !sURL.isEmpty() &&
277 0 : (avmedia::MediaWindow::isMediaURL(sURL, sReferer))
278 : )
279 : {
280 : // If the file type is supported depends on the OS, so...
281 : // I think we can the following ones:
282 : // a) look for given extension of url to map our type decision HARD CODED!!!
283 : // b) return preferred type every time... it's easy :-)
284 0 : sTypeName = "wav_Wave_Audio_File";
285 0 : aDescriptor[utl::MediaDescriptor::PROP_TYPENAME()] <<= sTypeName;
286 0 : aDescriptor >> lDescriptor;
287 : }
288 :
289 : // Return our decision.
290 0 : return sTypeName;
291 : }
292 :
293 : /*-************************************************************************************************************
294 : @short call back of sound player
295 : @descr Our player call us back to give us some information.
296 : We use this information to callback our might existing listener.
297 :
298 : @seealso method dispatchWithNotification()
299 : @return 0 every time... it doesn't matter for us.
300 : @threadsafe yes
301 : *//*-*************************************************************************************************************/
302 0 : IMPL_LINK_NOARG_TYPED(SoundHandler, implts_PlayerNotify, Idle *, void)
303 : {
304 : // SAFE {
305 0 : ::osl::ClearableMutexGuard aLock( m_aLock );
306 :
307 0 : if (m_xPlayer.is() && m_xPlayer->isPlaying() && m_xPlayer->getMediaTime() < m_xPlayer->getDuration())
308 : {
309 0 : m_aUpdateIdle.Start();
310 0 : return;
311 : }
312 0 : m_xPlayer.clear();
313 :
314 : // We use m_xSelfHold to let us die ... but we must live till real finishing of this method too!!!
315 : // So we SHOULD use another "self-holder" temp. to provide that ...
316 0 : css::uno::Reference< css::uno::XInterface > xOperationHold = m_xSelfHold;
317 0 : m_xSelfHold = css::uno::Reference< css::uno::XInterface >();
318 :
319 : // notify might existing listener
320 : // And forget this listener!
321 : // Because the corresponding dispatch was finished.
322 0 : if (m_xListener.is())
323 : {
324 0 : css::frame::DispatchResultEvent aEvent;
325 0 : if (!m_bError)
326 0 : aEvent.State = css::frame::DispatchResultState::SUCCESS;
327 : else
328 0 : aEvent.State = css::frame::DispatchResultState::FAILURE;
329 0 : m_xListener->dispatchFinished(aEvent);
330 0 : m_xListener = css::uno::Reference< css::frame::XDispatchResultListener >();
331 : }
332 :
333 : // } SAFE
334 : //release aLock before end of method at which point xOperationHold goes out of scope and pThis dies
335 0 : aLock.clear();
336 : }
337 :
338 : } // namespace framework
339 :
340 :
341 : extern "C" SAL_DLLPUBLIC_EXPORT ::com::sun::star::uno::XInterface* SAL_CALL
342 2 : com_sun_star_comp_framework_SoundHandler_get_implementation(::com::sun::star::uno::XComponentContext*,
343 : ::com::sun::star::uno::Sequence<css::uno::Any> const &)
344 : {
345 2 : return cppu::acquire(new avmedia::SoundHandler);
346 : }
347 :
348 :
349 :
350 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|