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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_CANVAS_SOURCE_VCL_CANVASHELPER_HXX
21 : #define INCLUDED_CANVAS_SOURCE_VCL_CANVASHELPER_HXX
22 :
23 : #include <com/sun/star/rendering/XCanvas.hpp>
24 : #include <com/sun/star/rendering/XBitmapCanvas.hpp>
25 : #include <com/sun/star/rendering/XIntegerBitmap.hpp>
26 :
27 : #include <vcl/outdev.hxx>
28 :
29 : #include <canvas/vclwrapper.hxx>
30 :
31 : #include "cachedbitmap.hxx"
32 : #include "outdevprovider.hxx"
33 :
34 : #include <boost/utility.hpp>
35 :
36 :
37 : namespace vclcanvas
38 : {
39 : class SpriteCanvas;
40 :
41 : /** Helper class for basic canvas functionality. Also offers
42 : optional backbuffer painting, when providing it with a second
43 : OutputDevice to render into.
44 : */
45 0 : class CanvasHelper : private ::boost::noncopyable
46 : {
47 : public:
48 : /** Create canvas helper
49 : */
50 : CanvasHelper();
51 :
52 : /// Release all references
53 : void disposing();
54 :
55 : /** Initialize canvas helper
56 :
57 : This method late-initializes the canvas helper, providing
58 : it with the necessary device and output objects. Note that
59 : the CanvasHelper does <em>not</em> take ownership of the
60 : passed rDevice reference, nor does it perform any
61 : reference counting. Thus, to prevent the reference counted
62 : SpriteCanvas object from deletion, the user of this class
63 : is responsible for holding ref-counted references itself!
64 :
65 : @param rDevice
66 : Reference device this canvas is associated with
67 :
68 : @param rOutDev
69 : Set primary output device for this canvas. That's where
70 : all content is output to.
71 :
72 : @param bProtect
73 : When true, all output operations preserve outdev
74 : state. When false, outdev state might change at any time.
75 :
76 : @param bHaveAlpha
77 : When true, hasAlpha() will always return true, otherwise, false.
78 : */
79 : void init( ::com::sun::star::rendering::XGraphicDevice& rDevice,
80 : const OutDevProviderSharedPtr& rOutDev,
81 : bool bProtect,
82 : bool bHaveAlpha );
83 :
84 : /** Set primary output device
85 :
86 : This changes the primary output device, where rendering is
87 : sent to.
88 : */
89 : void setOutDev( const OutDevProviderSharedPtr& rOutDev,
90 : bool bProtect);
91 :
92 : /** Set secondary output device
93 :
94 : Used for sprites, to generate mask bitmap.
95 : */
96 : void setBackgroundOutDev( const OutDevProviderSharedPtr& rOutDev );
97 :
98 :
99 : // CanvasHelper functionality
100 : // ==========================
101 :
102 : // XCanvas (only providing, not implementing the
103 : // interface. Also note subtle method parameter differences)
104 : void clear();
105 : void drawPoint( const ::com::sun::star::rendering::XCanvas* rCanvas,
106 : const ::com::sun::star::geometry::RealPoint2D& aPoint,
107 : const ::com::sun::star::rendering::ViewState& viewState,
108 : const ::com::sun::star::rendering::RenderState& renderState );
109 : void drawLine( const ::com::sun::star::rendering::XCanvas* rCanvas,
110 : const ::com::sun::star::geometry::RealPoint2D& aStartPoint,
111 : const ::com::sun::star::geometry::RealPoint2D& aEndPoint,
112 : const ::com::sun::star::rendering::ViewState& viewState,
113 : const ::com::sun::star::rendering::RenderState& renderState );
114 : void drawBezier( const ::com::sun::star::rendering::XCanvas* rCanvas,
115 : const ::com::sun::star::geometry::RealBezierSegment2D& aBezierSegment,
116 : const ::com::sun::star::geometry::RealPoint2D& aEndPoint,
117 : const ::com::sun::star::rendering::ViewState& viewState,
118 : const ::com::sun::star::rendering::RenderState& renderState );
119 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
120 : drawPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
121 : const ::com::sun::star::uno::Reference<
122 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
123 : const ::com::sun::star::rendering::ViewState& viewState,
124 : const ::com::sun::star::rendering::RenderState& renderState );
125 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
126 : strokePolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
127 : const ::com::sun::star::uno::Reference<
128 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
129 : const ::com::sun::star::rendering::ViewState& viewState,
130 : const ::com::sun::star::rendering::RenderState& renderState,
131 : const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
132 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
133 : strokeTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
134 : const ::com::sun::star::uno::Reference<
135 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
136 : const ::com::sun::star::rendering::ViewState& viewState,
137 : const ::com::sun::star::rendering::RenderState& renderState,
138 : const ::com::sun::star::uno::Sequence<
139 : ::com::sun::star::rendering::Texture >& textures,
140 : const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
141 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
142 : strokeTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
143 : const ::com::sun::star::uno::Reference<
144 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
145 : const ::com::sun::star::rendering::ViewState& viewState,
146 : const ::com::sun::star::rendering::RenderState& renderState,
147 : const ::com::sun::star::uno::Sequence<
148 : ::com::sun::star::rendering::Texture >& textures,
149 : const ::com::sun::star::uno::Reference<
150 : ::com::sun::star::geometry::XMapping2D >& xMapping,
151 : const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
152 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >
153 : queryStrokeShapes( const ::com::sun::star::rendering::XCanvas* rCanvas,
154 : const ::com::sun::star::uno::Reference<
155 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
156 : const ::com::sun::star::rendering::ViewState& viewState,
157 : const ::com::sun::star::rendering::RenderState& renderState,
158 : const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
159 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
160 : fillPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
161 : const ::com::sun::star::uno::Reference<
162 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
163 : const ::com::sun::star::rendering::ViewState& viewState,
164 : const ::com::sun::star::rendering::RenderState& renderState );
165 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
166 : fillTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
167 : const ::com::sun::star::uno::Reference<
168 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
169 : const ::com::sun::star::rendering::ViewState& viewState,
170 : const ::com::sun::star::rendering::RenderState& renderState,
171 : const ::com::sun::star::uno::Sequence<
172 : ::com::sun::star::rendering::Texture >& textures );
173 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
174 : fillTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas* rCanvas,
175 : const ::com::sun::star::uno::Reference<
176 : ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
177 : const ::com::sun::star::rendering::ViewState& viewState,
178 : const ::com::sun::star::rendering::RenderState& renderState,
179 : const ::com::sun::star::uno::Sequence<
180 : ::com::sun::star::rendering::Texture >& textures,
181 : const ::com::sun::star::uno::Reference<
182 : ::com::sun::star::geometry::XMapping2D >& xMapping );
183 :
184 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont >
185 : createFont( const ::com::sun::star::rendering::XCanvas* rCanvas,
186 : const ::com::sun::star::rendering::FontRequest& fontRequest,
187 : const ::com::sun::star::uno::Sequence<
188 : ::com::sun::star::beans::PropertyValue >& extraFontProperties,
189 : const ::com::sun::star::geometry::Matrix2D& fontMatrix );
190 :
191 : ::com::sun::star::uno::Sequence< ::com::sun::star::rendering::FontInfo >
192 : queryAvailableFonts( const ::com::sun::star::rendering::XCanvas* rCanvas,
193 : const ::com::sun::star::rendering::FontInfo& aFilter,
194 : const ::com::sun::star::uno::Sequence<
195 : ::com::sun::star::beans::PropertyValue >& aFontProperties );
196 :
197 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
198 : drawText( const ::com::sun::star::rendering::XCanvas* rCanvas,
199 : const ::com::sun::star::rendering::StringContext& text,
200 : const ::com::sun::star::uno::Reference<
201 : ::com::sun::star::rendering::XCanvasFont >& xFont,
202 : const ::com::sun::star::rendering::ViewState& viewState,
203 : const ::com::sun::star::rendering::RenderState& renderState,
204 : sal_Int8 textDirection );
205 :
206 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
207 : drawTextLayout( const ::com::sun::star::rendering::XCanvas* rCanvas,
208 : const ::com::sun::star::uno::Reference<
209 : ::com::sun::star::rendering::XTextLayout >& laidOutText,
210 : const ::com::sun::star::rendering::ViewState& viewState,
211 : const ::com::sun::star::rendering::RenderState& renderState );
212 :
213 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
214 : drawBitmap( const ::com::sun::star::rendering::XCanvas* rCanvas,
215 : const ::com::sun::star::uno::Reference<
216 : ::com::sun::star::rendering::XBitmap >& xBitmap,
217 : const ::com::sun::star::rendering::ViewState& viewState,
218 : const ::com::sun::star::rendering::RenderState& renderState );
219 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
220 : drawBitmapModulated( const ::com::sun::star::rendering::XCanvas* rCanvas,
221 : const ::com::sun::star::uno::Reference<
222 : ::com::sun::star::rendering::XBitmap >& xBitmap,
223 : const ::com::sun::star::rendering::ViewState& viewState,
224 : const ::com::sun::star::rendering::RenderState& renderState );
225 : // cast away const, need to change refcount (as this is
226 : // ~invisible to client code, still logically const)
227 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >
228 0 : getDevice() { return css::uno::Reference< css::rendering::XGraphicDevice >(mpDevice); }
229 :
230 :
231 : // BitmapCanvasHelper functionality
232 : // ================================
233 :
234 : ::com::sun::star::geometry::IntegerSize2D getSize();
235 :
236 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > queryBitmapCanvas();
237 :
238 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >
239 : getScaledBitmap( const ::com::sun::star::geometry::RealSize2D& newSize,
240 : bool beFast );
241 :
242 : ::com::sun::star::uno::Sequence< sal_Int8 >
243 : getData( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
244 : const ::com::sun::star::geometry::IntegerRectangle2D& rect );
245 :
246 : void setData( const ::com::sun::star::uno::Sequence< sal_Int8 >& data,
247 : const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
248 : const ::com::sun::star::geometry::IntegerRectangle2D& rect );
249 :
250 : void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >& color,
251 : const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
252 : const ::com::sun::star::geometry::IntegerPoint2D& pos );
253 :
254 : ::com::sun::star::uno::Sequence< sal_Int8 >
255 : getPixel( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
256 : const ::com::sun::star::geometry::IntegerPoint2D& pos );
257 :
258 : ::com::sun::star::rendering::IntegerBitmapLayout getMemoryLayout();
259 :
260 : /// Repaint a cached bitmap
261 : bool repaint( const GraphicObjectSharedPtr& rGrf,
262 : const ::com::sun::star::rendering::ViewState& viewState,
263 : const ::com::sun::star::rendering::RenderState& renderState,
264 : const ::Point& rPt,
265 : const ::Size& rSz,
266 : const GraphicAttr& rAttr ) const;
267 :
268 : /** Flush drawing queue.
269 :
270 : This only works for Window canvases, and ensures that all
271 : pending render operations are flushed to the
272 : driver/hardware.
273 : */
274 : void flush() const;
275 :
276 : enum ColorType
277 : {
278 : LINE_COLOR, FILL_COLOR, TEXT_COLOR, IGNORE_COLOR
279 : };
280 :
281 : // returns transparency of color
282 : int setupOutDevState( const ::com::sun::star::rendering::ViewState& viewState,
283 : const ::com::sun::star::rendering::RenderState& renderState,
284 : ColorType eColorType ) const;
285 :
286 0 : bool hasAlpha() const { return mbHaveAlpha; }
287 :
288 : protected:
289 : /** Phyical output device
290 :
291 : Deliberately not a refcounted reference, because of
292 : potential circular references for spritecanvas.
293 : */
294 : ::com::sun::star::rendering::XGraphicDevice* mpDevice;
295 :
296 : /// Rendering to this outdev preserves its state
297 : OutDevProviderSharedPtr mpProtectedOutDev;
298 :
299 : /// Rendering to this outdev does not preserve its state
300 : OutDevProviderSharedPtr mpOutDev;
301 :
302 : /// Rendering to this outdev does not preserve its state
303 : OutDevProviderSharedPtr mp2ndOutDev;
304 :
305 : /// When true, content is able to represent alpha
306 : bool mbHaveAlpha;
307 :
308 : private:
309 : ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
310 : implDrawBitmap( const ::com::sun::star::rendering::XCanvas* rCanvas,
311 : const ::com::sun::star::uno::Reference<
312 : ::com::sun::star::rendering::XBitmap >& xBitmap,
313 : const ::com::sun::star::rendering::ViewState& viewState,
314 : const ::com::sun::star::rendering::RenderState& renderState,
315 : bool bModulateColors );
316 :
317 : bool setupTextOutput( ::Point& o_rOutPos,
318 : const ::com::sun::star::rendering::ViewState& viewState,
319 : const ::com::sun::star::rendering::RenderState& renderState,
320 : const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont >& xFont ) const;
321 :
322 : };
323 : }
324 :
325 : #endif // INCLUDED_CANVAS_SOURCE_VCL_CANVASHELPER_HXX
326 :
327 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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