Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "tp_3D_SceneGeometry.hxx"
21 :
22 : #include "BaseGFXHelper.hxx"
23 : #include "macros.hxx"
24 : #include "DiagramHelper.hxx"
25 : #include "ChartTypeHelper.hxx"
26 : #include "ThreeDHelper.hxx"
27 : #include <rtl/math.hxx>
28 : #include <editeng/unoprnms.hxx>
29 : #include <com/sun/star/drawing/ProjectionMode.hpp>
30 :
31 : namespace chart
32 : {
33 :
34 : using namespace ::com::sun::star;
35 :
36 : namespace
37 : {
38 :
39 0 : void lcl_shiftAngleToValidRange( sal_Int64& rnAngleDegree )
40 : {
41 : //valid range: ]-180,180]
42 0 : while( rnAngleDegree<=-180 )
43 0 : rnAngleDegree+=360;
44 0 : while( rnAngleDegree>180 )
45 0 : rnAngleDegree-=360;
46 0 : }
47 :
48 0 : void lcl_SetMetricFieldLimits( MetricField& rField, sal_Int64 nLimit )
49 : {
50 0 : rField.SetMin(-1*nLimit);
51 0 : rField.SetFirst(-1*nLimit);
52 0 : rField.SetMax(nLimit);
53 0 : rField.SetLast(nLimit);
54 0 : }
55 :
56 : }
57 0 : ThreeD_SceneGeometry_TabPage::ThreeD_SceneGeometry_TabPage( vcl::Window* pWindow
58 : , const uno::Reference< beans::XPropertySet > & xSceneProperties
59 : , ControllerLockHelper & rControllerLockHelper )
60 : : TabPage ( pWindow
61 : , "tp_3DSceneGeometry"
62 : , "modules/schart/ui/tp_3D_SceneGeometry.ui")
63 : , m_xSceneProperties( xSceneProperties )
64 : , m_nXRotation(0)
65 : , m_nYRotation(0)
66 : , m_nZRotation(0)
67 : , m_bAngleChangePending( false )
68 : , m_bPerspectiveChangePending( false )
69 0 : , m_rControllerLockHelper( rControllerLockHelper )
70 : {
71 0 : get(m_pCbxRightAngledAxes,"CBX_RIGHT_ANGLED_AXES");
72 0 : get(m_pMFXRotation, "MTR_FLD_X_ROTATION");
73 0 : get(m_pMFYRotation, "MTR_FLD_Y_ROTATION");
74 0 : get(m_pFtZRotation, "FT_Z_ROTATION");
75 0 : get(m_pMFZRotation, "MTR_FLD_Z_ROTATION");
76 0 : get(m_pCbxPerspective,"CBX_PERSPECTIVE");
77 0 : get(m_pMFPerspective, "MTR_FLD_PERSPECTIVE");
78 :
79 : double fXAngle, fYAngle, fZAngle;
80 0 : ThreeDHelper::getRotationAngleFromDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle );
81 :
82 0 : fXAngle = BaseGFXHelper::Rad2Deg( fXAngle );
83 0 : fYAngle = BaseGFXHelper::Rad2Deg( fYAngle );
84 0 : fZAngle = BaseGFXHelper::Rad2Deg( fZAngle );
85 :
86 : OSL_ENSURE( fZAngle>=-90 && fZAngle<=90, "z angle is out of valid range" );
87 :
88 0 : lcl_SetMetricFieldLimits( *m_pMFZRotation, 90 );
89 :
90 0 : m_nXRotation = ::basegfx::fround(fXAngle*pow(10.0,m_pMFXRotation->GetDecimalDigits()));
91 0 : m_nYRotation = ::basegfx::fround(-1.0*fYAngle*pow(10.0,m_pMFYRotation->GetDecimalDigits()));
92 0 : m_nZRotation = ::basegfx::fround(-1.0*fZAngle*pow(10.0,m_pMFZRotation->GetDecimalDigits()));
93 :
94 0 : lcl_shiftAngleToValidRange( m_nXRotation );
95 0 : lcl_shiftAngleToValidRange( m_nYRotation );
96 0 : lcl_shiftAngleToValidRange( m_nZRotation );
97 :
98 0 : m_pMFXRotation->SetValue(m_nXRotation);
99 0 : m_pMFYRotation->SetValue(m_nYRotation);
100 0 : m_pMFZRotation->SetValue(m_nZRotation);
101 :
102 0 : const sal_uLong nTimeout = 4*EDIT_UPDATEDATA_TIMEOUT;
103 0 : Link<> aAngleChangedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleChanged ));
104 0 : Link<> aAngleEditedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleEdited ));
105 :
106 0 : m_pMFXRotation->EnableUpdateData( nTimeout );
107 0 : m_pMFXRotation->SetUpdateDataHdl( aAngleChangedLink );
108 0 : m_pMFXRotation->SetModifyHdl( aAngleEditedLink );
109 :
110 0 : m_pMFYRotation->EnableUpdateData( nTimeout );
111 0 : m_pMFYRotation->SetUpdateDataHdl( aAngleChangedLink );
112 0 : m_pMFYRotation->SetModifyHdl( aAngleEditedLink );
113 :
114 0 : m_pMFZRotation->EnableUpdateData( nTimeout );
115 0 : m_pMFZRotation->SetUpdateDataHdl( aAngleChangedLink );
116 0 : m_pMFZRotation->SetModifyHdl( aAngleEditedLink );
117 :
118 0 : drawing::ProjectionMode aProjectionMode = drawing::ProjectionMode_PERSPECTIVE;
119 0 : m_xSceneProperties->getPropertyValue( "D3DScenePerspective" ) >>= aProjectionMode;
120 0 : m_pCbxPerspective->Check( aProjectionMode == drawing::ProjectionMode_PERSPECTIVE );
121 0 : m_pCbxPerspective->SetToggleHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveToggled ));
122 :
123 0 : sal_Int32 nPerspectivePercentage = 20;
124 0 : m_xSceneProperties->getPropertyValue( "Perspective" ) >>= nPerspectivePercentage;
125 0 : m_pMFPerspective->SetValue( nPerspectivePercentage );
126 :
127 0 : m_pMFPerspective->EnableUpdateData( nTimeout );
128 0 : m_pMFPerspective->SetUpdateDataHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveChanged ) );
129 0 : m_pMFPerspective->SetModifyHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveEdited ) );
130 0 : m_pMFPerspective->Enable( m_pCbxPerspective->IsChecked() );
131 :
132 : //RightAngledAxes
133 0 : uno::Reference< chart2::XDiagram > xDiagram( m_xSceneProperties, uno::UNO_QUERY );
134 0 : if( ChartTypeHelper::isSupportingRightAngledAxes(
135 0 : DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) )
136 : {
137 0 : bool bRightAngledAxes = false;
138 0 : m_xSceneProperties->getPropertyValue( "RightAngledAxes" ) >>= bRightAngledAxes;
139 0 : m_pCbxRightAngledAxes->SetToggleHdl( LINK( this, ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled ));
140 0 : m_pCbxRightAngledAxes->Check( bRightAngledAxes );
141 : }
142 : else
143 : {
144 0 : m_pCbxRightAngledAxes->Enable(false);
145 : }
146 0 : m_pMFPerspective->SetAccessibleName(m_pCbxPerspective->GetText());
147 0 : m_pMFPerspective->SetAccessibleRelationLabeledBy(m_pCbxPerspective);
148 0 : }
149 :
150 0 : ThreeD_SceneGeometry_TabPage::~ThreeD_SceneGeometry_TabPage()
151 : {
152 0 : disposeOnce();
153 0 : }
154 :
155 0 : void ThreeD_SceneGeometry_TabPage::dispose()
156 : {
157 0 : m_pCbxRightAngledAxes.clear();
158 0 : m_pMFXRotation.clear();
159 0 : m_pMFYRotation.clear();
160 0 : m_pFtZRotation.clear();
161 0 : m_pMFZRotation.clear();
162 0 : m_pCbxPerspective.clear();
163 0 : m_pMFPerspective.clear();
164 0 : TabPage::dispose();
165 0 : }
166 :
167 :
168 0 : void ThreeD_SceneGeometry_TabPage::commitPendingChanges()
169 : {
170 0 : ControllerLockHelperGuard aGuard( m_rControllerLockHelper );
171 :
172 0 : if( m_bAngleChangePending )
173 0 : applyAnglesToModel();
174 0 : if( m_bPerspectiveChangePending )
175 0 : applyPerspectiveToModel();
176 0 : }
177 :
178 0 : void ThreeD_SceneGeometry_TabPage::applyAnglesToModel()
179 : {
180 0 : ControllerLockHelperGuard aGuard( m_rControllerLockHelper );
181 :
182 0 : double fXAngle = 0.0, fYAngle = 0.0, fZAngle = 0.0;
183 :
184 0 : if( !m_pMFZRotation->IsEmptyFieldValue() )
185 0 : m_nZRotation = m_pMFZRotation->GetValue();
186 :
187 0 : fXAngle = double(m_nXRotation)/double(pow(10.0,m_pMFXRotation->GetDecimalDigits()));
188 0 : fYAngle = double(-1.0*m_nYRotation)/double(pow(10.0,m_pMFYRotation->GetDecimalDigits()));
189 0 : fZAngle = double(-1.0*m_nZRotation)/double(pow(10.0,m_pMFZRotation->GetDecimalDigits()));
190 :
191 0 : fXAngle = BaseGFXHelper::Deg2Rad( fXAngle );
192 0 : fYAngle = BaseGFXHelper::Deg2Rad( fYAngle );
193 0 : fZAngle = BaseGFXHelper::Deg2Rad( fZAngle );
194 :
195 0 : ThreeDHelper::setRotationAngleToDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle );
196 :
197 0 : m_bAngleChangePending = false;
198 0 : }
199 :
200 0 : IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleEdited)
201 : {
202 0 : m_nXRotation = m_pMFXRotation->GetValue();
203 0 : m_nYRotation = m_pMFYRotation->GetValue();
204 :
205 0 : m_bAngleChangePending = true;
206 0 : return 0;
207 : }
208 :
209 0 : IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleChanged)
210 : {
211 0 : applyAnglesToModel();
212 0 : return 0;
213 : }
214 :
215 0 : void ThreeD_SceneGeometry_TabPage::applyPerspectiveToModel()
216 : {
217 0 : ControllerLockHelperGuard aGuard( m_rControllerLockHelper );
218 :
219 0 : drawing::ProjectionMode aMode = m_pCbxPerspective->IsChecked()
220 : ? drawing::ProjectionMode_PERSPECTIVE
221 0 : : drawing::ProjectionMode_PARALLEL;
222 :
223 : try
224 : {
225 0 : m_xSceneProperties->setPropertyValue( "D3DScenePerspective" , uno::makeAny( aMode ));
226 0 : m_xSceneProperties->setPropertyValue( "Perspective" , uno::makeAny( (sal_Int32)m_pMFPerspective->GetValue() ));
227 : }
228 0 : catch( const uno::Exception & ex )
229 : {
230 : ASSERT_EXCEPTION( ex );
231 : }
232 :
233 0 : m_bPerspectiveChangePending = false;
234 0 : }
235 :
236 0 : IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveEdited)
237 : {
238 0 : m_bPerspectiveChangePending = true;
239 0 : return 0;
240 : }
241 :
242 0 : IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveChanged)
243 : {
244 0 : applyPerspectiveToModel();
245 0 : return 0;
246 : }
247 :
248 0 : IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveToggled)
249 : {
250 0 : m_pMFPerspective->Enable( m_pCbxPerspective->IsChecked() );
251 0 : applyPerspectiveToModel();
252 0 : return 0;
253 : }
254 :
255 0 : IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled)
256 : {
257 0 : ControllerLockHelperGuard aGuard( m_rControllerLockHelper );
258 :
259 0 : bool bEnableZ = !m_pCbxRightAngledAxes->IsChecked();
260 0 : m_pFtZRotation->Enable( bEnableZ );
261 0 : m_pMFZRotation->Enable( bEnableZ );
262 0 : m_pMFZRotation->EnableEmptyFieldValue( !bEnableZ );
263 0 : if( !bEnableZ )
264 : {
265 0 : m_nXRotation = m_pMFXRotation->GetValue();
266 0 : m_nYRotation = m_pMFYRotation->GetValue();
267 0 : m_nZRotation = m_pMFZRotation->GetValue();
268 :
269 0 : m_pMFXRotation->SetValue(static_cast<sal_Int64>(ThreeDHelper::getValueClippedToRange(static_cast<double>(m_nXRotation), ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes())));
270 0 : m_pMFYRotation->SetValue(static_cast<sal_Int64>(ThreeDHelper::getValueClippedToRange(static_cast<double>(m_nYRotation), ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes())));
271 0 : m_pMFZRotation->SetEmptyFieldValue();
272 :
273 0 : lcl_SetMetricFieldLimits( *m_pMFXRotation, static_cast<sal_Int64>(ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes()));
274 0 : lcl_SetMetricFieldLimits( *m_pMFYRotation, static_cast<sal_Int64>(ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes()));
275 : }
276 : else
277 : {
278 0 : lcl_SetMetricFieldLimits( *m_pMFXRotation, 180 );
279 0 : lcl_SetMetricFieldLimits( *m_pMFYRotation, 180 );
280 :
281 0 : m_pMFXRotation->SetValue(m_nXRotation);
282 0 : m_pMFYRotation->SetValue(m_nYRotation);
283 0 : m_pMFZRotation->SetValue(m_nZRotation);
284 : }
285 :
286 0 : ThreeDHelper::switchRightAngledAxes( m_xSceneProperties, m_pCbxRightAngledAxes->IsChecked(), true /*bRotateLights*/ );
287 :
288 0 : return 0;
289 : }
290 :
291 57 : } //namespace chart
292 :
293 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|