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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "CommonConverters.hxx"
21 : #include <com/sun/star/drawing/DoubleSequence.hpp>
22 : #include <com/sun/star/text/WritingMode2.hpp>
23 : #include <com/sun/star/chart2/data/XNumericalDataSequence.hpp>
24 : #include <com/sun/star/chart2/data/XTextualDataSequence.hpp>
25 : #include <rtl/math.hxx>
26 : #include <osl/diagnose.h>
27 : #include <basegfx/matrix/b3dhommatrix.hxx>
28 :
29 : #include <cstdarg>
30 :
31 : namespace chart
32 : {
33 :
34 : using namespace ::com::sun::star;
35 :
36 : // diverse methods for class conversions; e.g. ::basegfx::B3DHomMatrix to HomogenMatrix
37 :
38 21392 : drawing::HomogenMatrix B3DHomMatrixToHomogenMatrix( const ::basegfx::B3DHomMatrix& rM )
39 : {
40 21392 : drawing::HomogenMatrix aHM;
41 21392 : aHM.Line1.Column1 = rM.get(0, 0);
42 21392 : aHM.Line1.Column2 = rM.get(0, 1);
43 21392 : aHM.Line1.Column3 = rM.get(0, 2);
44 21392 : aHM.Line1.Column4 = rM.get(0, 3);
45 21392 : aHM.Line2.Column1 = rM.get(1, 0);
46 21392 : aHM.Line2.Column2 = rM.get(1, 1);
47 21392 : aHM.Line2.Column3 = rM.get(1, 2);
48 21392 : aHM.Line2.Column4 = rM.get(1, 3);
49 21392 : aHM.Line3.Column1 = rM.get(2, 0);
50 21392 : aHM.Line3.Column2 = rM.get(2, 1);
51 21392 : aHM.Line3.Column3 = rM.get(2, 2);
52 21392 : aHM.Line3.Column4 = rM.get(2, 3);
53 21392 : aHM.Line4.Column1 = rM.get(3, 0);
54 21392 : aHM.Line4.Column2 = rM.get(3, 1);
55 21392 : aHM.Line4.Column3 = rM.get(3, 2);
56 21392 : aHM.Line4.Column4 = rM.get(3, 3);
57 21392 : return aHM;
58 : }
59 :
60 44814 : ::basegfx::B3DHomMatrix HomogenMatrixToB3DHomMatrix( const drawing::HomogenMatrix& rHM )
61 : {
62 44814 : ::basegfx::B3DHomMatrix aM;
63 44814 : aM.set(0, 0, rHM.Line1.Column1);
64 44814 : aM.set(0, 1, rHM.Line1.Column2);
65 44814 : aM.set(0, 2, rHM.Line1.Column3);
66 44814 : aM.set(0, 3, rHM.Line1.Column4);
67 44814 : aM.set(1, 0, rHM.Line2.Column1);
68 44814 : aM.set(1, 1, rHM.Line2.Column2);
69 44814 : aM.set(1, 2, rHM.Line2.Column3);
70 44814 : aM.set(1, 3, rHM.Line2.Column4);
71 44814 : aM.set(2, 0, rHM.Line3.Column1);
72 44814 : aM.set(2, 1, rHM.Line3.Column2);
73 44814 : aM.set(2, 2, rHM.Line3.Column3);
74 44814 : aM.set(2, 3, rHM.Line3.Column4);
75 44814 : aM.set(3, 0, rHM.Line4.Column1);
76 44814 : aM.set(3, 1, rHM.Line4.Column2);
77 44814 : aM.set(3, 2, rHM.Line4.Column3);
78 44814 : aM.set(3, 3, rHM.Line4.Column4);
79 44814 : return aM;
80 : }
81 :
82 336 : ::basegfx::B2DHomMatrix IgnoreZ( const ::basegfx::B3DHomMatrix& rM )
83 : {
84 336 : ::basegfx::B2DHomMatrix aM;
85 336 : aM.set(0, 0, rM.get(0, 0));
86 336 : aM.set(0, 1, rM.get(0, 1));
87 336 : aM.set(0, 2, rM.get(0, 3));
88 336 : aM.set(1, 0, rM.get(1, 0));
89 336 : aM.set(1, 1, rM.get(1, 1));
90 336 : aM.set(1, 2, rM.get(1, 3));
91 336 : aM.set(2, 0, rM.get(3, 0));
92 336 : aM.set(2, 1, rM.get(3, 1));
93 336 : aM.set(2, 2, rM.get(3, 3));
94 336 : return aM;
95 : }
96 :
97 30575 : drawing::HomogenMatrix3 B2DHomMatrixToHomogenMatrix3( const ::basegfx::B2DHomMatrix& rM )
98 : {
99 30575 : drawing::HomogenMatrix3 aHM;
100 30575 : aHM.Line1.Column1 = rM.get(0, 0);
101 30575 : aHM.Line1.Column2 = rM.get(0, 1);
102 30575 : aHM.Line1.Column3 = rM.get(0, 2);
103 30575 : aHM.Line2.Column1 = rM.get(1, 0);
104 30575 : aHM.Line2.Column2 = rM.get(1, 1);
105 30575 : aHM.Line2.Column3 = rM.get(1, 2);
106 30575 : aHM.Line3.Column1 = rM.get(2, 0);
107 30575 : aHM.Line3.Column2 = rM.get(2, 1);
108 30575 : aHM.Line3.Column3 = rM.get(2, 2);
109 30575 : return aHM;
110 : }
111 :
112 1668 : ::basegfx::B3DPoint Position3DToB3DPoint( const drawing::Position3D& rPosition )
113 : {
114 : return ::basegfx::B3DPoint(
115 : rPosition.PositionX ,
116 : rPosition.PositionY ,
117 1668 : rPosition.PositionZ );
118 : }
119 :
120 417 : drawing::Direction3D B3DVectorToDirection3D( const ::basegfx::B3DVector& rVector)
121 : {
122 : return drawing::Direction3D(
123 417 : rVector.getX()
124 417 : , rVector.getY()
125 417 : , rVector.getZ()
126 1251 : );
127 : }
128 :
129 1436 : drawing::Position3D B3DPointToPosition3D( const ::basegfx::B3DPoint& rPoint)
130 : {
131 : return drawing::Position3D(
132 1436 : rPoint.getX()
133 1436 : , rPoint.getY()
134 1436 : , rPoint.getZ()
135 4308 : );
136 : }
137 :
138 0 : ::basegfx::B3DVector Direction3DToB3DVector( const drawing::Direction3D& rDirection)
139 : {
140 : return ::basegfx::B3DVector(
141 : rDirection.DirectionX
142 : , rDirection.DirectionY
143 : , rDirection.DirectionZ
144 0 : );
145 : }
146 :
147 55149 : void AddPointToPoly( drawing::PolyPolygonShape3D& rPoly, const drawing::Position3D& rPos, sal_Int32 nPolygonIndex )
148 : {
149 55149 : if(nPolygonIndex<0)
150 : {
151 : OSL_FAIL( "The polygon index needs to be > 0");
152 0 : nPolygonIndex=0;
153 : }
154 :
155 : //make sure that we have enough polygons
156 55149 : if(nPolygonIndex >= rPoly.SequenceX.getLength() )
157 : {
158 990 : rPoly.SequenceX.realloc(nPolygonIndex+1);
159 990 : rPoly.SequenceY.realloc(nPolygonIndex+1);
160 990 : rPoly.SequenceZ.realloc(nPolygonIndex+1);
161 : }
162 :
163 55149 : drawing::DoubleSequence* pOuterSequenceX = &rPoly.SequenceX.getArray()[nPolygonIndex];
164 55149 : drawing::DoubleSequence* pOuterSequenceY = &rPoly.SequenceY.getArray()[nPolygonIndex];
165 55149 : drawing::DoubleSequence* pOuterSequenceZ = &rPoly.SequenceZ.getArray()[nPolygonIndex];
166 :
167 55149 : sal_Int32 nOldPointCount = pOuterSequenceX->getLength();
168 :
169 55149 : pOuterSequenceX->realloc(nOldPointCount+1);
170 55149 : pOuterSequenceY->realloc(nOldPointCount+1);
171 55149 : pOuterSequenceZ->realloc(nOldPointCount+1);
172 :
173 55149 : double* pInnerSequenceX = pOuterSequenceX->getArray();
174 55149 : double* pInnerSequenceY = pOuterSequenceY->getArray();
175 55149 : double* pInnerSequenceZ = pOuterSequenceZ->getArray();
176 :
177 55149 : pInnerSequenceX[nOldPointCount] = rPos.PositionX;
178 55149 : pInnerSequenceY[nOldPointCount] = rPos.PositionY;
179 55149 : pInnerSequenceZ[nOldPointCount] = rPos.PositionZ;
180 55149 : }
181 :
182 356 : drawing::Position3D getPointFromPoly( const drawing::PolyPolygonShape3D& rPolygon, sal_Int32 nPointIndex, sal_Int32 nPolyIndex )
183 : {
184 356 : drawing::Position3D aRet(0.0,0.0,0.0);
185 :
186 356 : if( nPolyIndex>=0 && nPolyIndex<rPolygon.SequenceX.getLength())
187 : {
188 356 : if(nPointIndex<rPolygon.SequenceX[nPolyIndex].getLength())
189 : {
190 356 : aRet.PositionX = rPolygon.SequenceX[nPolyIndex][nPointIndex];
191 356 : aRet.PositionY = rPolygon.SequenceY[nPolyIndex][nPointIndex];
192 356 : aRet.PositionZ = rPolygon.SequenceZ[nPolyIndex][nPointIndex];
193 : }
194 : else
195 : {
196 : OSL_FAIL("polygon was accessed with a wrong index");
197 : }
198 : }
199 : else
200 : {
201 : OSL_FAIL("polygon was accessed with a wrong index");
202 : }
203 356 : return aRet;
204 : }
205 :
206 0 : void addPolygon( drawing::PolyPolygonShape3D& rRet, const drawing::PolyPolygonShape3D& rAdd )
207 : {
208 0 : sal_Int32 nAddOuterCount = rAdd.SequenceX.getLength();
209 0 : sal_Int32 nOuterCount = rRet.SequenceX.getLength() + nAddOuterCount;
210 0 : rRet.SequenceX.realloc( nOuterCount );
211 0 : rRet.SequenceY.realloc( nOuterCount );
212 0 : rRet.SequenceZ.realloc( nOuterCount );
213 :
214 0 : sal_Int32 nIndex = 0;
215 0 : sal_Int32 nOuter = nOuterCount - nAddOuterCount;
216 0 : for( ; nOuter < nOuterCount; nOuter++ )
217 : {
218 0 : if( nIndex >= nAddOuterCount )
219 0 : break;
220 :
221 0 : rRet.SequenceX[nOuter] = rAdd.SequenceX[nIndex];
222 0 : rRet.SequenceY[nOuter] = rAdd.SequenceY[nIndex];
223 0 : rRet.SequenceZ[nOuter] = rAdd.SequenceZ[nIndex];
224 :
225 0 : nIndex++;
226 : }
227 0 : }
228 :
229 2 : void appendPoly( drawing::PolyPolygonShape3D& rRet, const drawing::PolyPolygonShape3D& rAdd )
230 : {
231 2 : sal_Int32 nOuterCount = std::max( rRet.SequenceX.getLength(), rAdd.SequenceX.getLength() );
232 2 : rRet.SequenceX.realloc(nOuterCount);
233 2 : rRet.SequenceY.realloc(nOuterCount);
234 2 : rRet.SequenceZ.realloc(nOuterCount);
235 :
236 4 : for( sal_Int32 nOuter=0;nOuter<nOuterCount;nOuter++ )
237 : {
238 2 : sal_Int32 nOldPointCount = rRet.SequenceX[nOuter].getLength();
239 2 : sal_Int32 nAddPointCount = 0;
240 2 : if(nOuter<rAdd.SequenceX.getLength())
241 2 : nAddPointCount = rAdd.SequenceX[nOuter].getLength();
242 2 : if(!nAddPointCount)
243 0 : continue;
244 :
245 2 : sal_Int32 nNewPointCount = nOldPointCount + nAddPointCount;
246 :
247 2 : rRet.SequenceX[nOuter].realloc(nNewPointCount);
248 2 : rRet.SequenceY[nOuter].realloc(nNewPointCount);
249 2 : rRet.SequenceZ[nOuter].realloc(nNewPointCount);
250 :
251 2 : sal_Int32 nPointTarget=nOldPointCount;
252 2 : sal_Int32 nPointSource=nAddPointCount;
253 12 : for( ; nPointSource-- ; nPointTarget++ )
254 : {
255 10 : rRet.SequenceX[nOuter][nPointTarget] = rAdd.SequenceX[nOuter][nPointSource];
256 10 : rRet.SequenceY[nOuter][nPointTarget] = rAdd.SequenceY[nOuter][nPointSource];
257 10 : rRet.SequenceZ[nOuter][nPointTarget] = rAdd.SequenceZ[nOuter][nPointSource];
258 : }
259 : }
260 2 : }
261 :
262 84 : drawing::PolyPolygonShape3D BezierToPoly(
263 : const drawing::PolyPolygonBezierCoords& rBezier )
264 : {
265 84 : const drawing::PointSequenceSequence& rPointSequence = rBezier.Coordinates;
266 :
267 84 : drawing::PolyPolygonShape3D aRet;
268 84 : aRet.SequenceX.realloc( rPointSequence.getLength() );
269 84 : aRet.SequenceY.realloc( rPointSequence.getLength() );
270 84 : aRet.SequenceZ.realloc( rPointSequence.getLength() );
271 :
272 84 : sal_Int32 nRealOuter = 0;
273 168 : for(sal_Int32 nN = 0; nN < rPointSequence.getLength(); nN++)
274 : {
275 84 : sal_Int32 nInnerLength = rPointSequence[nN].getLength();
276 84 : aRet.SequenceX[nN].realloc( nInnerLength );
277 84 : aRet.SequenceY[nN].realloc( nInnerLength );
278 84 : aRet.SequenceZ[nN].realloc( nInnerLength );
279 :
280 84 : bool bHasOuterFlags = nN < rBezier.Flags.getLength();
281 :
282 84 : sal_Int32 nRealInner = 0;
283 5436 : for( sal_Int32 nM = 0; nM < nInnerLength; nM++)
284 : {
285 5352 : bool bHasInnerFlags = bHasOuterFlags && (nM < rBezier.Flags[nN].getLength());
286 :
287 5352 : if( !bHasInnerFlags || (rBezier.Flags[nN][nM] == drawing::PolygonFlags_NORMAL) )
288 : {
289 1952 : aRet.SequenceX[nRealOuter][nRealInner] = rPointSequence[nN][nM].X;
290 1952 : aRet.SequenceY[nRealOuter][nRealInner] = rPointSequence[nN][nM].Y;
291 1952 : aRet.SequenceZ[nRealOuter][nRealInner] = 0.0;
292 1952 : nRealInner++;
293 : }
294 : }
295 :
296 84 : aRet.SequenceX[nRealOuter].realloc( nRealInner );
297 84 : aRet.SequenceY[nRealOuter].realloc( nRealInner );
298 84 : aRet.SequenceZ[nRealOuter].realloc( nRealInner );
299 :
300 84 : if( nRealInner>0 )
301 84 : nRealOuter++;
302 : }
303 :
304 84 : aRet.SequenceX.realloc( nRealOuter );
305 84 : aRet.SequenceY.realloc( nRealOuter );
306 84 : aRet.SequenceZ.realloc( nRealOuter );
307 :
308 84 : return aRet;
309 : }
310 :
311 11141 : drawing::PointSequenceSequence PolyToPointSequence(
312 : const drawing::PolyPolygonShape3D& rPolyPolygon )
313 : {
314 11141 : drawing::PointSequenceSequence aRet;
315 11141 : aRet.realloc( rPolyPolygon.SequenceX.getLength() );
316 :
317 22631 : for(sal_Int32 nN = 0; nN < rPolyPolygon.SequenceX.getLength(); nN++)
318 : {
319 11490 : sal_Int32 nInnerLength = rPolyPolygon.SequenceX[nN].getLength();
320 11490 : aRet[nN].realloc( nInnerLength );
321 76313 : for( sal_Int32 nM = 0; nM < nInnerLength; nM++)
322 : {
323 64823 : aRet[nN][nM].X = static_cast<sal_Int32>(rPolyPolygon.SequenceX[nN][nM]);
324 64823 : aRet[nN][nM].Y = static_cast<sal_Int32>(rPolyPolygon.SequenceY[nN][nM]);
325 : }
326 : }
327 11141 : return aRet;
328 : }
329 :
330 6 : void appendPointSequence( drawing::PointSequenceSequence& rTarget
331 : , drawing::PointSequenceSequence& rAdd )
332 : {
333 6 : sal_Int32 nAddCount = rAdd.getLength();
334 6 : if(!nAddCount)
335 6 : return;
336 6 : sal_Int32 nOldCount = rTarget.getLength();
337 :
338 6 : rTarget.realloc(nOldCount+nAddCount);
339 12 : for(sal_Int32 nS=0; nS<nAddCount; nS++ )
340 6 : rTarget[nOldCount+nS]=rAdd[nS];
341 : }
342 :
343 495 : drawing::Position3D operator+( const drawing::Position3D& rPos
344 : , const drawing::Direction3D& rDirection)
345 : {
346 : return drawing::Position3D(
347 495 : rPos.PositionX + rDirection.DirectionX
348 495 : , rPos.PositionY + rDirection.DirectionY
349 495 : , rPos.PositionZ + rDirection.DirectionZ
350 1485 : );
351 : }
352 :
353 1096 : drawing::Direction3D operator-( const drawing::Position3D& rPos1
354 : , const drawing::Position3D& rPos2)
355 : {
356 : return drawing::Direction3D(
357 1096 : rPos1.PositionX - rPos2.PositionX
358 1096 : , rPos1.PositionY - rPos2.PositionY
359 1096 : , rPos1.PositionZ - rPos2.PositionZ
360 3288 : );
361 : }
362 :
363 312 : bool operator==( const drawing::Position3D& rPos1
364 : , const drawing::Position3D& rPos2)
365 : {
366 312 : return rPos1.PositionX == rPos2.PositionX
367 151 : && rPos1.PositionY == rPos2.PositionY
368 463 : && rPos1.PositionZ == rPos2.PositionZ;
369 : }
370 :
371 23 : awt::Point Position3DToAWTPoint( const drawing::Position3D& rPos )
372 : {
373 23 : awt::Point aRet;
374 23 : aRet.X = static_cast<sal_Int32>(rPos.PositionX);
375 23 : aRet.Y = static_cast<sal_Int32>(rPos.PositionY);
376 23 : return aRet;
377 : }
378 :
379 663 : awt::Point ToPoint( const awt::Rectangle& rRectangle )
380 : {
381 663 : return awt::Point( rRectangle.X, rRectangle.Y );
382 : }
383 :
384 303 : awt::Size ToSize( const awt::Rectangle& rRectangle )
385 : {
386 303 : return awt::Size( rRectangle.Width, rRectangle.Height );
387 : }
388 :
389 23 : awt::Size Direction3DToAWTSize( const drawing::Direction3D& rDirection )
390 : {
391 23 : awt::Size aRet;
392 23 : aRet.Width = static_cast<sal_Int32>(rDirection.DirectionX);
393 23 : aRet.Height = static_cast<sal_Int32>(rDirection.DirectionY);
394 23 : return aRet;
395 : }
396 :
397 0 : uno::Sequence< double > B3DPointToSequence( const ::basegfx::B3DPoint& rPoint )
398 : {
399 0 : uno::Sequence< double > aRet(3);
400 0 : aRet[0] = rPoint.getX();
401 0 : aRet[1] = rPoint.getY();
402 0 : aRet[2] = rPoint.getZ();
403 0 : return aRet;
404 : }
405 :
406 119751 : drawing::Position3D SequenceToPosition3D( const uno::Sequence< double >& rSeq )
407 : {
408 : OSL_ENSURE(rSeq.getLength()==3,"The sequence needs to have length 3 for conversion into vector");
409 :
410 119751 : drawing::Position3D aRet;
411 119751 : aRet.PositionX = rSeq.getLength()>0?rSeq[0]:0.0;
412 119751 : aRet.PositionY = rSeq.getLength()>1?rSeq[1]:0.0;
413 119751 : aRet.PositionZ = rSeq.getLength()>2?rSeq[2]:0.0;
414 119751 : return aRet;
415 : }
416 :
417 108640 : uno::Sequence< double > Position3DToSequence( const drawing::Position3D& rPosition )
418 : {
419 108640 : uno::Sequence< double > aRet(3);
420 108640 : aRet[0] = rPosition.PositionX;
421 108640 : aRet[1] = rPosition.PositionY;
422 108640 : aRet[2] = rPosition.PositionZ;
423 108640 : return aRet;
424 : }
425 :
426 : using namespace ::com::sun::star::chart2;
427 :
428 3253 : uno::Sequence< double > DataSequenceToDoubleSequence(
429 : const uno::Reference< data::XDataSequence >& xDataSequence )
430 : {
431 3253 : uno::Sequence< double > aResult;
432 : OSL_ASSERT( xDataSequence.is());
433 3253 : if(!xDataSequence.is())
434 25 : return aResult;
435 :
436 6456 : uno::Reference< data::XNumericalDataSequence > xNumericalDataSequence( xDataSequence, uno::UNO_QUERY );
437 3228 : if( xNumericalDataSequence.is() )
438 : {
439 3228 : aResult = xNumericalDataSequence->getNumericalData();
440 : }
441 : else
442 : {
443 0 : uno::Sequence< uno::Any > aValues = xDataSequence->getData();
444 0 : aResult.realloc(aValues.getLength());
445 0 : for(sal_Int32 nN=aValues.getLength();nN--;)
446 : {
447 0 : if( !(aValues[nN] >>= aResult[nN]) )
448 0 : ::rtl::math::setNan( &aResult[nN] );
449 0 : }
450 : }
451 :
452 3228 : return aResult;
453 : }
454 :
455 70 : uno::Sequence< OUString > DataSequenceToStringSequence(
456 : const uno::Reference< data::XDataSequence >& xDataSequence )
457 : {
458 70 : uno::Sequence< OUString > aResult;
459 70 : if(!xDataSequence.is())
460 25 : return aResult;
461 :
462 90 : uno::Reference< data::XTextualDataSequence > xTextualDataSequence( xDataSequence, uno::UNO_QUERY );
463 45 : if( xTextualDataSequence.is() )
464 : {
465 45 : aResult = xTextualDataSequence->getTextualData();
466 : }
467 : else
468 : {
469 0 : uno::Sequence< uno::Any > aValues = xDataSequence->getData();
470 0 : aResult.realloc(aValues.getLength());
471 :
472 0 : for(sal_Int32 nN=aValues.getLength();nN--;)
473 0 : aValues[nN] >>= aResult[nN];
474 : }
475 :
476 45 : return aResult;
477 : }
478 :
479 1367 : bool hasDoubleValue( const uno::Any& rAny )
480 : {
481 1367 : bool bRet = false;
482 1367 : double fValue = 0.0;
483 1367 : if( rAny >>= fValue )
484 3 : bRet = true;
485 1367 : return bRet;
486 : }
487 :
488 0 : bool hasLongOrShortValue( const uno::Any& rAny )
489 : {
490 0 : bool bRet = false;
491 0 : sal_Int32 n32 = 0;
492 0 : if( rAny >>= n32 )
493 0 : bRet = true;
494 : else
495 : {
496 0 : sal_Int16 n16 = 0;
497 0 : if( rAny >>= n16 )
498 0 : bRet = true;
499 : }
500 0 : return bRet;
501 : }
502 0 : sal_Int16 getShortForLongAlso( const uno::Any& rAny )
503 : {
504 0 : sal_Int16 nRet = 0;
505 :
506 0 : if( !(rAny >>= nRet) )
507 : {
508 0 : sal_Int32 n32 = 0;
509 0 : if( rAny >>= n32 )
510 0 : nRet = static_cast<sal_Int16>(n32);
511 : }
512 0 : return nRet;
513 : }
514 :
515 27 : bool replaceParamterInString( OUString & rInOutResourceString,
516 : const OUString & rParamToReplace,
517 : const OUString & rReplaceWith )
518 : {
519 27 : sal_Int32 nPos = rInOutResourceString.indexOf( rParamToReplace );
520 27 : if( nPos == -1 )
521 21 : return false;
522 :
523 12 : rInOutResourceString = rInOutResourceString.replaceAt( nPos
524 6 : , rParamToReplace.getLength(), rReplaceWith );
525 6 : return true;
526 : }
527 :
528 : } //namespace chart
529 :
530 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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