LCOV - code coverage report
Current view: top level - chart2/source/view/inc - PlottingPositionHelper.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 121 136 89.0 %
Date: 2015-06-13 12:38:46 Functions: 24 24 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : #ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_PLOTTINGPOSITIONHELPER_HXX
      20             : #define INCLUDED_CHART2_SOURCE_VIEW_INC_PLOTTINGPOSITIONHELPER_HXX
      21             : 
      22             : #include "LabelAlignment.hxx"
      23             : #include "chartview/ExplicitScaleValues.hxx"
      24             : 
      25             : #include <basegfx/range/b2drectangle.hxx>
      26             : #include <rtl/math.hxx>
      27             : #include <com/sun/star/chart2/XTransformation.hpp>
      28             : #include <com/sun/star/drawing/Direction3D.hpp>
      29             : #include <com/sun/star/drawing/HomogenMatrix.hpp>
      30             : #include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
      31             : #include <com/sun/star/drawing/Position3D.hpp>
      32             : #include <com/sun/star/drawing/XShapes.hpp>
      33             : #include <basegfx/matrix/b3dhommatrix.hxx>
      34             : 
      35             : namespace chart
      36             : {
      37             : 
      38             : class AbstractShapeFactory;
      39             : 
      40             : class PlottingPositionHelper
      41             : {
      42             : public:
      43             :     PlottingPositionHelper();
      44             :     PlottingPositionHelper( const PlottingPositionHelper& rSource );
      45             :     virtual ~PlottingPositionHelper();
      46             : 
      47             :     virtual PlottingPositionHelper* clone() const;
      48             :     PlottingPositionHelper* createSecondaryPosHelper( const ExplicitScaleData& rSecondaryScale );
      49             : 
      50             :     virtual void setTransformationSceneToScreen( const ::com::sun::star::drawing::HomogenMatrix& rMatrix);
      51             : 
      52             :     virtual void setScales( const ::std::vector< ExplicitScaleData >& rScales, bool bSwapXAndYAxis );
      53          84 :     const ::std::vector< ExplicitScaleData >& getScales() const { return m_aScales;}
      54             : 
      55             :     //better performance for big data
      56             :     inline void   setCoordinateSystemResolution( const ::com::sun::star::uno::Sequence< sal_Int32 >& rCoordinateSystemResolution );
      57             :     inline bool   isSameForGivenResolution( double fX, double fY, double fZ
      58             :                                 , double fX2, double fY2, double fZ2 );
      59             : 
      60             :     inline bool   isStrongLowerRequested( sal_Int32 nDimensionIndex ) const;
      61             :     inline bool   isLogicVisible( double fX, double fY, double fZ ) const;
      62             :     inline void   doLogicScaling( double* pX, double* pY, double* pZ, bool bClip=false ) const;
      63             :     inline void   doUnshiftedLogicScaling( double* pX, double* pY, double* pZ, bool bClip=false ) const;
      64             :     inline void   clipLogicValues( double* pX, double* pY, double* pZ ) const;
      65             :            void   clipScaledLogicValues( double* pX, double* pY, double* pZ ) const;
      66             :     inline bool   clipYRange( double& rMin, double& rMax ) const;
      67             : 
      68             :     inline void   doLogicScaling( ::com::sun::star::drawing::Position3D& rPos, bool bClip=false ) const;
      69             : 
      70             :     virtual ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XTransformation >
      71             :                   getTransformationScaledLogicToScene() const;
      72             : 
      73             :     virtual ::com::sun::star::drawing::Position3D
      74             :             transformLogicToScene( double fX, double fY, double fZ, bool bClip ) const;
      75             : 
      76             :     virtual ::com::sun::star::drawing::Position3D
      77             :             transformScaledLogicToScene( double fX, double fY, double fZ, bool bClip ) const;
      78             : 
      79             :     void    transformScaledLogicToScene( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly ) const;
      80             : 
      81             :     static com::sun::star::awt::Point transformSceneToScreenPosition(
      82             :                   const com::sun::star::drawing::Position3D& rScenePosition3D
      83             :                 , const com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xSceneTarget
      84             :                 , AbstractShapeFactory* pShapeFactory, sal_Int32 nDimensionCount );
      85             : 
      86             :     inline double getLogicMinX() const;
      87             :     inline double getLogicMinY() const;
      88             :     inline double getLogicMinZ() const;
      89             :     inline double getLogicMaxX() const;
      90             :     inline double getLogicMaxY() const;
      91             :     inline double getLogicMaxZ() const;
      92             : 
      93             :     inline bool isMathematicalOrientationX() const;
      94             :     inline bool isMathematicalOrientationY() const;
      95             :     inline bool isMathematicalOrientationZ() const;
      96             : 
      97             :     ::basegfx::B2DRectangle     getScaledLogicClipDoubleRect() const;
      98             :     ::com::sun::star::drawing::Direction3D getScaledLogicWidth() const;
      99             : 
     100             :     inline bool isSwapXAndY() const;
     101             : 
     102             :     bool isPercentY() const;
     103             : 
     104             :     double getBaseValueY() const;
     105             : 
     106             :     inline bool maySkipPointsInRegressionCalculation() const;
     107             : 
     108             :     void setTimeResolution( long nTimeResolution, const Date& rNullDate );
     109             :     virtual void setScaledCategoryWidth( double fScaledCategoryWidth );
     110             :     void AllowShiftXAxisPos( bool bAllowShift );
     111             :     void AllowShiftZAxisPos( bool bAllowShift );
     112             : 
     113             : protected: //member
     114             :     ::std::vector< ExplicitScaleData >  m_aScales;
     115             :     ::basegfx::B3DHomMatrix             m_aMatrixScreenToScene;
     116             : 
     117             :     //this is calculated based on m_aScales and m_aMatrixScreenToScene
     118             :     mutable ::com::sun::star::uno::Reference<
     119             :         ::com::sun::star::chart2::XTransformation >     m_xTransformationLogicToScene;
     120             : 
     121             :     bool    m_bSwapXAndY;//e.g. true for bar chart and false for column chart
     122             : 
     123             :     sal_Int32 m_nXResolution;
     124             :     sal_Int32 m_nYResolution;
     125             :     sal_Int32 m_nZResolution;
     126             : 
     127             :     bool m_bMaySkipPointsInRegressionCalculation;
     128             : 
     129             :     bool m_bDateAxis;
     130             :     long m_nTimeResolution;
     131             :     Date m_aNullDate;
     132             : 
     133             :     double m_fScaledCategoryWidth;
     134             :     bool   m_bAllowShiftXAxisPos;
     135             :     bool   m_bAllowShiftZAxisPos;
     136             : };
     137             : 
     138             : //describes which axis of the drawinglayer scene or sreen axis are the normal axis
     139             : enum NormalAxis
     140             : {
     141             :       NormalAxis_X
     142             :     , NormalAxis_Y
     143             :     , NormalAxis_Z
     144             : };
     145             : 
     146             : class PolarPlottingPositionHelper : public PlottingPositionHelper
     147             : {
     148             : public:
     149             :     PolarPlottingPositionHelper( NormalAxis eNormalAxis=NormalAxis_Z );
     150             :     PolarPlottingPositionHelper( const PolarPlottingPositionHelper& rSource );
     151             :     virtual ~PolarPlottingPositionHelper();
     152             : 
     153             :     virtual PlottingPositionHelper* clone() const SAL_OVERRIDE;
     154             : 
     155             :     virtual void setTransformationSceneToScreen( const ::com::sun::star::drawing::HomogenMatrix& rMatrix) SAL_OVERRIDE;
     156             :     virtual void setScales( const std::vector< ExplicitScaleData >& rScales, bool bSwapXAndYAxis ) SAL_OVERRIDE;
     157             : 
     158         336 :     ::basegfx::B3DHomMatrix getUnitCartesianToScene() const { return m_aUnitCartesianToScene;}
     159             : 
     160             :     virtual ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XTransformation >
     161             :                   getTransformationScaledLogicToScene() const SAL_OVERRIDE;
     162             : 
     163             :     //the resulting values provided by the following 3 methods should be used
     164             :     //for input to the transformation received with
     165             :     //'getTransformationScaledLogicToScene'
     166             : 
     167             :     /** Given a value in the radius axis scale range, it returns the normalized
     168             :      *  value.
     169             :      */
     170             :     double  transformToRadius( double fLogicValueOnRadiusAxis, bool bDoScaling=true ) const;
     171             : 
     172             :     /** Given a value in the angle axis scale range (e.g. [0,1] for pie charts)
     173             :      *  this method returns the related angle in degree.
     174             :      */
     175             :     double  transformToAngleDegree( double fLogicValueOnAngleAxis, bool bDoScaling=true ) const;
     176             : 
     177             :     /** Given 2 values in the angle axis scale range (e.g. [0,1] for pie charts)
     178             :      *  this method returns the angle between the 2 values keeping into account
     179             :      *  the correct axis orientation; (for instance, this method is used for
     180             :      *  computing the angle width of a pie slice).
     181             :      */
     182             :     double  getWidthAngleDegree( double& fStartLogicValueOnAngleAxis, double& fEndLogicValueOnAngleAxis ) const;
     183             : 
     184             :     virtual ::com::sun::star::drawing::Position3D
     185             :             transformLogicToScene( double fX, double fY, double fZ, bool bClip ) const SAL_OVERRIDE;
     186             :     virtual ::com::sun::star::drawing::Position3D
     187             :             transformScaledLogicToScene( double fX, double fY, double fZ, bool bClip ) const SAL_OVERRIDE;
     188             :     ::com::sun::star::drawing::Position3D
     189             :             transformAngleRadiusToScene( double fLogicValueOnAngleAxis, double fLogicValueOnRadiusAxis, double fLogicZ, bool bDoScaling=true ) const;
     190             : 
     191             :     /** It returns the scene coordinates of the passed point: this point is
     192             :      *  described through a normalized cylindrical coordinate system.
     193             :      *  (For a pie chart the origin of the coordinate system is the pie center).
     194             :      */
     195             :     ::com::sun::star::drawing::Position3D
     196             :             transformUnitCircleToScene( double fUnitAngleDegree, double fUnitRadius, double fLogicZ, bool bDoScaling=true ) const;
     197             : 
     198             :     using PlottingPositionHelper::transformScaledLogicToScene;
     199             : 
     200             :     double  getOuterLogicRadius() const;
     201             : 
     202             :     inline bool isMathematicalOrientationAngle() const;
     203             :     inline bool isMathematicalOrientationRadius() const;
     204             : public:
     205             :     ///m_bSwapXAndY (inherited): by default the X axis (scale[0]) represents
     206             :     ///the angle axis and the Y axis (scale[1]) represents the radius axis;
     207             :     ///when this parameter is true, the opposite happens (this is the case for
     208             :     ///pie charts).
     209             : 
     210             :     ///Offset for radius axis in absolute logic scaled values (1.0 == 1 category)
     211             :     ///For a donut, it represents the non-normalized inner radius (see notes for
     212             :     ///transformToRadius)
     213             :     double      m_fRadiusOffset;
     214             :     ///Offset for angle axis in real degree.
     215             :     ///For a pie it represents the angle offset at which the first slice have to
     216             :     ///start;
     217             :     double      m_fAngleDegreeOffset;
     218             : 
     219             : private:
     220             :     ::basegfx::B3DHomMatrix m_aUnitCartesianToScene;
     221             :     NormalAxis  m_eNormalAxis;
     222             : 
     223             :     ::basegfx::B3DHomMatrix impl_calculateMatrixUnitCartesianToScene( const ::basegfx::B3DHomMatrix& rMatrixScreenToScene ) const;
     224             : };
     225             : 
     226          11 : bool PolarPlottingPositionHelper::isMathematicalOrientationAngle() const
     227             : {
     228          11 :     const ExplicitScaleData& rScale = m_bSwapXAndY ? m_aScales[1] : m_aScales[2];
     229          11 :     if( ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL==rScale.Orientation )
     230           0 :         return true;
     231          11 :     return false;
     232             : }
     233         746 : bool PolarPlottingPositionHelper::isMathematicalOrientationRadius() const
     234             : {
     235         746 :     const ExplicitScaleData& rScale = m_bSwapXAndY ? m_aScales[0] : m_aScales[1];
     236         746 :     if( ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL==rScale.Orientation )
     237         494 :         return true;
     238         252 :     return false;
     239             : }
     240             : 
     241             : //better performance for big data
     242       12626 : void PlottingPositionHelper::setCoordinateSystemResolution( const ::com::sun::star::uno::Sequence< sal_Int32 >& rCoordinateSystemResolution )
     243             : {
     244       12626 :     m_nXResolution = 1000;
     245       12626 :     m_nYResolution = 1000;
     246       12626 :     m_nZResolution = 1000;
     247       12626 :     if( rCoordinateSystemResolution.getLength() > 0 )
     248       12626 :         m_nXResolution = rCoordinateSystemResolution[0];
     249       12626 :     if( rCoordinateSystemResolution.getLength() > 1 )
     250       12626 :         m_nYResolution = rCoordinateSystemResolution[1];
     251       12626 :     if( rCoordinateSystemResolution.getLength() > 2 )
     252         796 :         m_nZResolution = rCoordinateSystemResolution[2];
     253       12626 : }
     254             : 
     255       12868 : bool PlottingPositionHelper::isSameForGivenResolution( double fX, double fY, double fZ
     256             :                                 , double fX2, double fY2, double fZ2 /*these values are all expected tp be scaled already*/ )
     257             : {
     258       35628 :     if( !::rtl::math::isFinite(fX) || !::rtl::math::isFinite(fY) || !::rtl::math::isFinite(fZ)
     259       22760 :         || !::rtl::math::isFinite(fX2) || !::rtl::math::isFinite(fY2) || !::rtl::math::isFinite(fZ2) )
     260        2976 :         return false;
     261             : 
     262        9892 :     double fScaledMinX = getLogicMinX();
     263        9892 :     double fScaledMinY = getLogicMinY();
     264        9892 :     double fScaledMinZ = getLogicMinZ();
     265        9892 :     double fScaledMaxX = getLogicMaxX();
     266        9892 :     double fScaledMaxY = getLogicMaxY();
     267        9892 :     double fScaledMaxZ = getLogicMaxZ();
     268             : 
     269        9892 :     doLogicScaling( &fScaledMinX, &fScaledMinY, &fScaledMinZ );
     270        9892 :     doLogicScaling( &fScaledMaxX, &fScaledMaxY, &fScaledMaxZ);
     271             : 
     272        9892 :     bool bSameX = ( static_cast<sal_Int32>(m_nXResolution*(fX - fScaledMinX)/(fScaledMaxX-fScaledMinX))
     273        9892 :                 == static_cast<sal_Int32>(m_nXResolution*(fX2 - fScaledMinX)/(fScaledMaxX-fScaledMinX)) );
     274             : 
     275        9892 :     bool bSameY = ( static_cast<sal_Int32>(m_nYResolution*(fY - fScaledMinY)/(fScaledMaxY-fScaledMinY))
     276        9892 :                 == static_cast<sal_Int32>(m_nYResolution*(fY2 - fScaledMinY)/(fScaledMaxY-fScaledMinY)) );
     277             : 
     278        9892 :     bool bSameZ = ( static_cast<sal_Int32>(m_nZResolution*(fZ - fScaledMinZ)/(fScaledMaxZ-fScaledMinZ))
     279        9892 :                 == static_cast<sal_Int32>(m_nZResolution*(fZ2 - fScaledMinZ)/(fScaledMaxZ-fScaledMinZ)) );
     280             : 
     281        9892 :     return (bSameX && bSameY && bSameZ);
     282             : }
     283             : 
     284       15736 : bool PlottingPositionHelper::isStrongLowerRequested( sal_Int32 nDimensionIndex ) const
     285             : {
     286       15736 :     if( m_aScales.empty() )
     287           0 :         return false;
     288       15736 :     if( 0==nDimensionIndex )
     289       13266 :         return m_bAllowShiftXAxisPos && m_aScales[nDimensionIndex].ShiftedCategoryPosition;
     290        2470 :     else if( 2==nDimensionIndex )
     291        2470 :         return m_bAllowShiftZAxisPos && m_aScales[nDimensionIndex].ShiftedCategoryPosition;
     292           0 :     return false;
     293             : }
     294             : 
     295        2653 : bool PlottingPositionHelper::isLogicVisible(
     296             :     double fX, double fY, double fZ ) const
     297             : {
     298        5519 :     return fX >= m_aScales[0].Minimum && ( isStrongLowerRequested(0) ? fX < m_aScales[0].Maximum : fX <= m_aScales[0].Maximum )
     299        2653 :         && fY >= m_aScales[1].Minimum && fY <= m_aScales[1].Maximum
     300        7776 :         && fZ >= m_aScales[2].Minimum && ( isStrongLowerRequested(2) ? fZ < m_aScales[2].Maximum : fZ <= m_aScales[2].Maximum );
     301             : }
     302             : 
     303      129958 : void PlottingPositionHelper::doLogicScaling( double* pX, double* pY, double* pZ, bool bClip ) const
     304             : {
     305      129958 :     if(bClip)
     306           0 :         this->clipLogicValues( pX,pY,pZ );
     307             : 
     308      129958 :     if(pX)
     309             :     {
     310       94074 :         if( m_aScales[0].Scaling.is())
     311        5864 :             *pX = m_aScales[0].Scaling->doScaling(*pX);
     312       94074 :         if( m_bAllowShiftXAxisPos && m_aScales[0].ShiftedCategoryPosition )
     313       26577 :             (*pX) += m_fScaledCategoryWidth/2.0;
     314             :     }
     315      129958 :     if(pY && m_aScales[1].Scaling.is())
     316      108606 :         *pY = m_aScales[1].Scaling->doScaling(*pY);
     317      129958 :     if(pZ)
     318             :     {
     319       84475 :         if( m_aScales[2].Scaling.is())
     320           0 :             *pZ = m_aScales[2].Scaling->doScaling(*pZ);
     321       84475 :         if( m_bAllowShiftZAxisPos && m_aScales[2].ShiftedCategoryPosition)
     322        2530 :             (*pZ) += 0.5;
     323             :     }
     324      129958 : }
     325             : 
     326      232408 : void PlottingPositionHelper::doUnshiftedLogicScaling( double* pX, double* pY, double* pZ, bool bClip ) const
     327             : {
     328      232408 :     if(bClip)
     329           0 :         this->clipLogicValues( pX,pY,pZ );
     330             : 
     331      232408 :     if(pX && m_aScales[0].Scaling.is())
     332       10338 :         *pX = m_aScales[0].Scaling->doScaling(*pX);
     333      232408 :     if(pY && m_aScales[1].Scaling.is())
     334      220404 :         *pY = m_aScales[1].Scaling->doScaling(*pY);
     335      232408 :     if(pZ && m_aScales[2].Scaling.is())
     336           0 :         *pZ = m_aScales[2].Scaling->doScaling(*pZ);
     337      232408 : }
     338             : 
     339        2125 : void PlottingPositionHelper::doLogicScaling( ::com::sun::star::drawing::Position3D& rPos, bool bClip ) const
     340             : {
     341        2125 :     doLogicScaling( &rPos.PositionX, &rPos.PositionY, &rPos.PositionZ, bClip );
     342        2125 : }
     343             : 
     344        1608 : void PlottingPositionHelper::clipLogicValues( double* pX, double* pY, double* pZ ) const
     345             : {
     346        1608 :     if(pX)
     347             :     {
     348        1408 :         if( *pX < m_aScales[0].Minimum )
     349           0 :             *pX = m_aScales[0].Minimum;
     350        1408 :         else if( *pX > m_aScales[0].Maximum )
     351           0 :             *pX = m_aScales[0].Maximum;
     352             :     }
     353        1608 :     if(pY)
     354             :     {
     355        1604 :         if( *pY < m_aScales[1].Minimum )
     356           0 :             *pY = m_aScales[1].Minimum;
     357        1604 :         else if( *pY > m_aScales[1].Maximum )
     358           0 :             *pY = m_aScales[1].Maximum;
     359             :     }
     360        1608 :     if(pZ)
     361             :     {
     362        1400 :         if( *pZ < m_aScales[2].Minimum )
     363           0 :             *pZ = m_aScales[2].Minimum;
     364        1400 :         else if( *pZ > m_aScales[2].Maximum )
     365           0 :             *pZ = m_aScales[2].Maximum;
     366             :     }
     367        1608 : }
     368             : 
     369       10588 : inline bool PlottingPositionHelper::clipYRange( double& rMin, double& rMax ) const
     370             : {
     371             :     //returns true if something remains
     372       10588 :     if( rMin > rMax )
     373             :     {
     374         152 :         double fHelp = rMin;
     375         152 :         rMin = rMax;
     376         152 :         rMax = fHelp;
     377             :     }
     378       10588 :     if( rMin > getLogicMaxY() )
     379           0 :         return false;
     380       10588 :     if( rMax < getLogicMinY() )
     381          87 :         return false;
     382       10501 :     if( rMin < getLogicMinY() )
     383        2241 :         rMin = getLogicMinY();
     384       10501 :     if( rMax > getLogicMaxY() )
     385           0 :         rMax = getLogicMaxY();
     386       10501 :     return true;
     387             : }
     388             : 
     389      167153 : inline double PlottingPositionHelper::getLogicMinX() const
     390             : {
     391      167153 :     return m_aScales[0].Minimum;
     392             : }
     393      178057 : inline double PlottingPositionHelper::getLogicMinY() const
     394             : {
     395      178057 :     return m_aScales[1].Minimum;
     396             : }
     397      155087 : inline double PlottingPositionHelper::getLogicMinZ() const
     398             : {
     399      155087 :     return m_aScales[2].Minimum;
     400             : }
     401             : 
     402      192234 : inline double PlottingPositionHelper::getLogicMaxX() const
     403             : {
     404      192234 :     return m_aScales[0].Maximum;
     405             : }
     406      187932 : inline double PlottingPositionHelper::getLogicMaxY() const
     407             : {
     408      187932 :     return m_aScales[1].Maximum;
     409             : }
     410      156695 : inline double PlottingPositionHelper::getLogicMaxZ() const
     411             : {
     412      156695 :     return m_aScales[2].Maximum;
     413             : }
     414       25925 : inline bool PlottingPositionHelper::isMathematicalOrientationX() const
     415             : {
     416       25925 :     return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[0].Orientation;
     417             : }
     418       26324 : inline bool PlottingPositionHelper::isMathematicalOrientationY() const
     419             : {
     420       26324 :     return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[1].Orientation;
     421             : }
     422       25925 : inline bool PlottingPositionHelper::isMathematicalOrientationZ() const
     423             : {
     424       25925 :     return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[2].Orientation;
     425             : }
     426       53515 : inline bool PlottingPositionHelper::isSwapXAndY() const
     427             : {
     428       53515 :     return m_bSwapXAndY;
     429             : }
     430        3005 : inline bool PlottingPositionHelper::maySkipPointsInRegressionCalculation() const
     431             : {
     432        3005 :     return m_bMaySkipPointsInRegressionCalculation;
     433             : }
     434             : 
     435             : } //namespace chart
     436             : #endif
     437             : 
     438             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.11