Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
26 : #include <basegfx/color/bcolor.hxx>
27 :
28 :
29 : // PointArrayPrimitive2D class
30 :
31 : namespace drawinglayer
32 : {
33 : namespace primitive2d
34 : {
35 : /** PointArrayPrimitive2D class
36 :
37 : This primitive defines single,discrete 'pixels' for the given
38 : positions in the given color. This makes it view-dependent since
39 : the logic size of a 'pixel' depends on the view transformation.
40 :
41 : This is one of the non-decomposable primitives, so a renderer
42 : should process it (Currently it is only used for grid visualisation,
43 : but this may change).
44 : */
45 0 : class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
46 : {
47 : private:
48 : /// the array of positions
49 : std::vector< basegfx::B2DPoint > maPositions;
50 :
51 : /// the color to use
52 : basegfx::BColor maRGBColor;
53 :
54 : /// #i96669# add simple range buffering for this primitive
55 : basegfx::B2DRange maB2DRange;
56 :
57 : public:
58 : /// constructor
59 : PointArrayPrimitive2D(
60 : const std::vector< basegfx::B2DPoint >& rPositions,
61 : const basegfx::BColor& rRGBColor);
62 :
63 : /// data read access
64 0 : const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; }
65 0 : const basegfx::BColor& getRGBColor() const { return maRGBColor; }
66 :
67 : /// compare operator
68 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
69 :
70 : /// get range
71 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
72 :
73 : /// provide unique ID
74 : DeclPrimitive2DIDBlock()
75 : };
76 : } // end of namespace primitive2d
77 : } // end of namespace drawinglayer
78 :
79 :
80 :
81 : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
82 :
83 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|