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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
26 : #include <drawinglayer/attribute/lineattribute.hxx>
27 : #include <drawinglayer/attribute/strokeattribute.hxx>
28 : #include <drawinglayer/attribute/linestartendattribute.hxx>
29 : #include <basegfx/matrix/b2dhommatrix.hxx>
30 : #include <basegfx/polygon/b2dpolygon.hxx>
31 : #include <basegfx/color/bcolor.hxx>
32 :
33 :
34 : // PolygonHairlinePrimitive2D class
35 :
36 : namespace drawinglayer
37 : {
38 : namespace primitive2d
39 : {
40 : /** PolygonHairlinePrimitive2D class
41 :
42 : This primitive defines a Hairline. Since hairlines are view-dependent,
43 : this primitive is view-dependent, too.
44 :
45 : This is one of the non-decomposable primitives, so a renderer
46 : should process it.
47 : */
48 162440 : class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive2D : public BasePrimitive2D
49 : {
50 : private:
51 : /// the hairline geometry
52 : basegfx::B2DPolygon maPolygon;
53 :
54 : /// the hairline color
55 : basegfx::BColor maBColor;
56 :
57 : public:
58 : /// constructor
59 : PolygonHairlinePrimitive2D(
60 : const basegfx::B2DPolygon& rPolygon,
61 : const basegfx::BColor& rBColor);
62 :
63 : /// data read access
64 213993 : const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
65 203270 : const basegfx::BColor& getBColor() const { return maBColor; }
66 :
67 : /// compare operator
68 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
69 :
70 : /// get range
71 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
72 :
73 : /// provide unique ID
74 : DeclPrimitive2DIDBlock()
75 : };
76 : } // end of namespace primitive2d
77 : } // end of namespace drawinglayer
78 :
79 :
80 : // PolygonMarkerPrimitive2D class
81 :
82 : namespace drawinglayer
83 : {
84 : namespace primitive2d
85 : {
86 : /** PolygonMarkerPrimitive2D class
87 :
88 : This primitive defines a two-colored marker hairline which is
89 : dashed with the given dash length. Since hairlines are view-dependent,
90 : this primitive is view-dependent, too.
91 :
92 : It will be decomposed to the needed PolygonHairlinePrimitive2D if
93 : not handled directly by a renderer.
94 : */
95 0 : class DRAWINGLAYER_DLLPUBLIC PolygonMarkerPrimitive2D : public BufferedDecompositionPrimitive2D
96 : {
97 : private:
98 : /// the marker hairline geometry
99 : basegfx::B2DPolygon maPolygon;
100 :
101 : /// the two colors
102 : basegfx::BColor maRGBColorA;
103 : basegfx::BColor maRGBColorB;
104 :
105 : /// the dash distance in 'pixels'
106 : double mfDiscreteDashLength;
107 :
108 : /// decomposition is view-dependent, remember last InverseObjectToViewTransformation
109 : basegfx::B2DHomMatrix maLastInverseObjectToViewTransformation;
110 :
111 : protected:
112 : /// local decomposition.
113 : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
114 :
115 : public:
116 : /// constructor
117 : PolygonMarkerPrimitive2D(
118 : const basegfx::B2DPolygon& rPolygon,
119 : const basegfx::BColor& rRGBColorA,
120 : const basegfx::BColor& rRGBColorB,
121 : double fDiscreteDashLength);
122 :
123 : /// data read access
124 0 : const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
125 0 : const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
126 0 : const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
127 0 : double getDiscreteDashLength() const { return mfDiscreteDashLength; }
128 :
129 : /// compare operator
130 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
131 :
132 : /// get range
133 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
134 :
135 : /// Override standard getDecomposition to be view-dependent here
136 : virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
137 :
138 : /// provide unique ID
139 : DeclPrimitive2DIDBlock()
140 : };
141 : } // end of namespace primitive2d
142 : } // end of namespace drawinglayer
143 :
144 :
145 : // PolygonStrokePrimitive2D class
146 :
147 : namespace drawinglayer
148 : {
149 : namespace primitive2d
150 : {
151 : /** PolygonStrokePrimitive2D class
152 :
153 : This primitive defines a line with line width, line join, line color
154 : and stroke attributes. It will be decomposed dependent on the definition
155 : to the needed primitives, e.g. filled PolyPolygons for fat lines.
156 : */
157 83077 : class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive2D : public BufferedDecompositionPrimitive2D
158 : {
159 : private:
160 : /// the line geometry
161 : basegfx::B2DPolygon maPolygon;
162 :
163 : /// the line attributes like width, join and color
164 : attribute::LineAttribute maLineAttribute;
165 :
166 : /// the line stroking (if used)
167 : attribute::StrokeAttribute maStrokeAttribute;
168 :
169 : protected:
170 : /// local decomposition.
171 : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
172 :
173 : public:
174 : /// constructor
175 : PolygonStrokePrimitive2D(
176 : const basegfx::B2DPolygon& rPolygon,
177 : const attribute::LineAttribute& rLineAttribute,
178 : const attribute::StrokeAttribute& rStrokeAttribute);
179 :
180 : /// constructor without stroking
181 : PolygonStrokePrimitive2D(
182 : const basegfx::B2DPolygon& rPolygon,
183 : const attribute::LineAttribute& rLineAttribute);
184 :
185 : /// data read access
186 412198 : const basegfx::B2DPolygon& getB2DPolygon() const { return maPolygon; }
187 990423 : const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
188 108557 : const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
189 :
190 : /// compare operator
191 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
192 :
193 : /// get range
194 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
195 :
196 : /// provide unique ID
197 : DeclPrimitive2DIDBlock()
198 : };
199 : } // end of namespace primitive2d
200 : } // end of namespace drawinglayer
201 :
202 :
203 : // PolygonWavePrimitive2D class
204 :
205 : namespace drawinglayer
206 : {
207 : namespace primitive2d
208 : {
209 : /** PolygonWavePrimitive2D class
210 :
211 : This primitive defines a waveline based on a PolygonStrokePrimitive2D
212 : where the wave is defined by wave width and wave length.
213 : */
214 0 : class DRAWINGLAYER_DLLPUBLIC PolygonWavePrimitive2D : public PolygonStrokePrimitive2D
215 : {
216 : private:
217 : /// wave definition
218 : double mfWaveWidth;
219 : double mfWaveHeight;
220 :
221 : protected:
222 : /// local decomposition.
223 : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
224 :
225 : public:
226 : /// constructor
227 : PolygonWavePrimitive2D(
228 : const basegfx::B2DPolygon& rPolygon,
229 : const attribute::LineAttribute& rLineAttribute,
230 : const attribute::StrokeAttribute& rStrokeAttribute,
231 : double fWaveWidth,
232 : double fWaveHeight);
233 :
234 : /// constructor without stroking
235 : PolygonWavePrimitive2D(
236 : const basegfx::B2DPolygon& rPolygon,
237 : const attribute::LineAttribute& rLineAttribute,
238 : double fWaveWidth,
239 : double fWaveHeight);
240 :
241 : /// data read access
242 0 : double getWaveWidth() const { return mfWaveWidth; }
243 0 : double getWaveHeight() const { return mfWaveHeight; }
244 :
245 : /// compare operator
246 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
247 :
248 : /// get range
249 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
250 :
251 : /// provide unique ID
252 : DeclPrimitive2DIDBlock()
253 : };
254 : } // end of namespace primitive2d
255 : } // end of namespace drawinglayer
256 :
257 :
258 : // PolygonStrokeArrowPrimitive2D class
259 :
260 : namespace drawinglayer
261 : {
262 : namespace primitive2d
263 : {
264 : /** PolygonStrokeArrowPrimitive2D class
265 :
266 : This primitive defines a PolygonStrokePrimitive2D,
267 : possibly extended by start and end definitions, which are
268 : normally used for arrows.
269 : */
270 862 : class DRAWINGLAYER_DLLPUBLIC PolygonStrokeArrowPrimitive2D : public PolygonStrokePrimitive2D
271 : {
272 : private:
273 : /// geometric definitions for line start and end
274 : attribute::LineStartEndAttribute maStart;
275 : attribute::LineStartEndAttribute maEnd;
276 :
277 : protected:
278 : /// local decomposition.
279 : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
280 :
281 : public:
282 : /// constructor
283 : PolygonStrokeArrowPrimitive2D(
284 : const basegfx::B2DPolygon& rPolygon,
285 : const attribute::LineAttribute& rLineAttribute,
286 : const attribute::StrokeAttribute& rStrokeAttribute,
287 : const attribute::LineStartEndAttribute& rStart,
288 : const attribute::LineStartEndAttribute& rEnd);
289 :
290 : /// constructor without stroking
291 : PolygonStrokeArrowPrimitive2D(
292 : const basegfx::B2DPolygon& rPolygon,
293 : const attribute::LineAttribute& rLineAttribute,
294 : const attribute::LineStartEndAttribute& rStart,
295 : const attribute::LineStartEndAttribute& rEnd);
296 :
297 : /// data read access
298 1490 : const attribute::LineStartEndAttribute& getStart() const { return maStart; }
299 1528 : const attribute::LineStartEndAttribute& getEnd() const { return maEnd; }
300 :
301 : /// compare operator
302 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
303 :
304 : /// get range
305 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
306 :
307 : /// provide unique ID
308 : DeclPrimitive2DIDBlock()
309 : };
310 : } // end of namespace primitive2d
311 : } // end of namespace drawinglayer
312 :
313 :
314 :
315 : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POLYGONPRIMITIVE2D_HXX
316 :
317 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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