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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HIDDENGEOMETRYPRIMITIVE3D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HIDDENGEOMETRYPRIMITIVE3D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
26 :
27 :
28 :
29 : namespace drawinglayer
30 : {
31 : namespace primitive3d
32 : {
33 : // This primitive is used to represent geometry for non-visible objects,
34 : // e.g. a 3D cube without fill attributes. To still be able to use
35 : // primitives for HitTest functionality, the 3d decompositions produce
36 : // an as much as possible simplified fill geometry encapsulated in this
37 : // primtive when there is no fill geometry. Currently, the 3d hit test
38 : // uses only areas, so maybe in a further enchanced version this will change
39 : // to 'if neither filled nor lines' creation criteria. The whole primitive
40 : // decomposes to nothing, so no one not knowing it will be influenced. Only
41 : // helper processors for hit test (and maybe BoundRect extractors) will
42 : // use it and its children subcontent.
43 56 : class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive3D : public GroupPrimitive3D
44 : {
45 : public:
46 : explicit HiddenGeometryPrimitive3D(const Primitive3DSequence& rChildren);
47 :
48 : // despite returning an empty decomposition since it's no visualisation data,
49 : // range calculation is intended to use hidden geometry, so
50 : // the local implementation will return the children's range
51 : virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
52 :
53 : /// The default implementation returns an empty sequence
54 : virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
55 :
56 : // provide unique ID
57 : DeclPrimitive3DIDBlock()
58 : };
59 : } // end of namespace primitive3d
60 : } // end of namespace drawinglayer
61 :
62 :
63 :
64 : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HIDDENGEOMETRYPRIMITIVE3D_HXX
65 :
66 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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