LCOV - code coverage report
Current view: top level - include/drawinglayer/primitive3d - sdrsphereprimitive3d.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 0 3 0.0 %
Date: 2015-06-13 12:38:46 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
      26             : 
      27             : 
      28             : 
      29             : namespace drawinglayer
      30             : {
      31             :     namespace primitive3d
      32             :     {
      33             :         /** SdrSpherePrimitive3D class
      34             : 
      35             :             This 3D primitive expands the SdrPrimitive3D to a 3D sphere definition.
      36             :             The sphere is implicitly in unit coordinates and the given transformation
      37             :             defines its geometry in space.
      38             :          */
      39           0 :         class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D : public SdrPrimitive3D
      40             :         {
      41             :         private:
      42             :             /// additional geometry definitions
      43             :             sal_uInt32                                  mnHorizontalSegments;
      44             :             sal_uInt32                                  mnVerticalSegments;
      45             : 
      46             :         protected:
      47             :             /// local decomposition.
      48             :             virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
      49             : 
      50             :         public:
      51             :             /// constructor
      52             :             SdrSpherePrimitive3D(
      53             :                 const basegfx::B3DHomMatrix& rTransform,
      54             :                 const basegfx::B2DVector& rTextureSize,
      55             :                 const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
      56             :                 const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
      57             :                 sal_uInt32 nHorizontalSegments,
      58             :                 sal_uInt32 nVerticalSegments);
      59             : 
      60             :             /// data read access
      61           0 :             sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; }
      62           0 :             sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; }
      63             : 
      64             :             /// compare operator
      65             :             virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE;
      66             : 
      67             :             /// get range
      68             :             virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
      69             : 
      70             :             /// provide unique ID
      71             :             DeclPrimitive3DIDBlock()
      72             :         };
      73             :     } // end of namespace primitive3d
      74             : } // end of namespace drawinglayer
      75             : 
      76             : 
      77             : 
      78             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
      79             : 
      80             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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