LCOV - code coverage report
Current view: top level - include/drawinglayer/primitive3d - transformprimitive3d.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 2 2 100.0 %
Date: 2015-06-13 12:38:46 Functions: 3 3 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
      26             : #include <basegfx/matrix/b3dhommatrix.hxx>
      27             : 
      28             : 
      29             : 
      30             : namespace drawinglayer
      31             : {
      32             :     namespace primitive3d
      33             :     {
      34             :         /** TransformPrimitive3D class
      35             : 
      36             :             This is one of the basic grouping 3D primitives and it provides
      37             :             embedding a sequence of primitives (a geometry) into a
      38             :             3D transformation.
      39             : 
      40             :             Please see the description for TransformPrimitive2D since these
      41             :             primitives are pretty similar.
      42             :          */
      43       38872 :         class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D : public GroupPrimitive3D
      44             :         {
      45             :         private:
      46             :             // the 3D transformation to apply
      47             :             basegfx::B3DHomMatrix                   maTransformation;
      48             : 
      49             :         public:
      50             :             /// constructor
      51             :             TransformPrimitive3D(
      52             :                 const basegfx::B3DHomMatrix& rTransformation,
      53             :                 const Primitive3DSequence& rChildren);
      54             : 
      55             :             /// data read access
      56       21399 :             const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; }
      57             : 
      58             :             /// compare operator
      59             :             virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE;
      60             : 
      61             :             /// get range
      62             :             virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
      63             : 
      64             :             /// provide unique ID
      65             :             DeclPrimitive3DIDBlock()
      66             :         };
      67             :     } // end of namespace primitive3d
      68             : } // end of namespace drawinglayer
      69             : 
      70             : 
      71             : 
      72             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
      73             : 
      74             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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