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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
21 : #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/processor3d/baseprocessor3d.hxx>
26 : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
27 : #include <basegfx/matrix/b2dhommatrix.hxx>
28 : #include <basegfx/matrix/b3dhommatrix.hxx>
29 : #include <basegfx/color/bcolormodifier.hxx>
30 :
31 :
32 :
33 : namespace drawinglayer
34 : {
35 : namespace processor3d
36 : {
37 : /** Geometry2DExtractingProcessor class
38 :
39 : This processor extracts the 2D geometry (projected geometry) of all feeded primitives.
40 : It is e.g. used as sub-processor for contour extraction where 3D geometry is only
41 : useful as 2D projected geometry.
42 : */
43 0 : class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor : public BaseProcessor3D
44 : {
45 : private:
46 : /// result holding vector (2D)
47 : primitive2d::Primitive2DSequence maPrimitive2DSequence;
48 :
49 : /// object transformation for scene for 2d definition
50 : basegfx::B2DHomMatrix maObjectTransformation;
51 :
52 : /// the modifiedColorPrimitive stack
53 : basegfx::BColorModifierStack maBColorModifierStack;
54 :
55 : /* as tooling, the process() implementation takes over API handling and calls this
56 : virtual render method when the primitive implementation is BasePrimitive3D-based.
57 : */
58 : virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate) SAL_OVERRIDE;
59 :
60 : public:
61 : Geometry2DExtractingProcessor(
62 : const geometry::ViewInformation3D& rViewInformation,
63 : const basegfx::B2DHomMatrix& rObjectTransformation);
64 :
65 : // data read access
66 0 : const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
67 0 : const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
68 : const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }
69 : };
70 : } // end of namespace processor3d
71 : } // end of namespace drawinglayer
72 :
73 : #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
74 :
75 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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