LCOV - code coverage report
Current view: top level - include/drawinglayer/processor3d - geometry2dextractor.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 0 3 0.0 %
Date: 2015-06-13 12:38:46 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/processor3d/baseprocessor3d.hxx>
      26             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      27             : #include <basegfx/matrix/b2dhommatrix.hxx>
      28             : #include <basegfx/matrix/b3dhommatrix.hxx>
      29             : #include <basegfx/color/bcolormodifier.hxx>
      30             : 
      31             : 
      32             : 
      33             : namespace drawinglayer
      34             : {
      35             :     namespace processor3d
      36             :     {
      37             :         /** Geometry2DExtractingProcessor class
      38             : 
      39             :             This processor extracts the 2D geometry (projected geometry) of all feeded primitives.
      40             :             It is e.g. used as sub-processor for contour extraction where 3D geometry is only
      41             :             useful as 2D projected geometry.
      42             :          */
      43           0 :         class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor : public BaseProcessor3D
      44             :         {
      45             :         private:
      46             :             /// result holding vector (2D)
      47             :             primitive2d::Primitive2DSequence                maPrimitive2DSequence;
      48             : 
      49             :             /// object transformation for scene for 2d definition
      50             :             basegfx::B2DHomMatrix                           maObjectTransformation;
      51             : 
      52             :             /// the modifiedColorPrimitive stack
      53             :             basegfx::BColorModifierStack                    maBColorModifierStack;
      54             : 
      55             :             /*  as tooling, the process() implementation takes over API handling and calls this
      56             :                 virtual render method when the primitive implementation is BasePrimitive3D-based.
      57             :              */
      58             :             virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate) SAL_OVERRIDE;
      59             : 
      60             :         public:
      61             :             Geometry2DExtractingProcessor(
      62             :                 const geometry::ViewInformation3D& rViewInformation,
      63             :                 const basegfx::B2DHomMatrix& rObjectTransformation);
      64             : 
      65             :             // data read access
      66           0 :             const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; }
      67           0 :             const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
      68             :             const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; }
      69             :         };
      70             :     } // end of namespace processor3d
      71             : } // end of namespace drawinglayer
      72             : 
      73             : #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX
      74             : 
      75             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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