LCOV - code coverage report
Current view: top level - include/svx - svdedtv.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 13 27 48.1 %
Date: 2015-06-13 12:38:46 Functions: 13 27 48.1 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SVDEDTV_HXX
      21             : #define INCLUDED_SVX_SVDEDTV_HXX
      22             : 
      23             : #include <svx/svdmrkv.hxx>
      24             : #include <svx/xpoly.hxx>
      25             : #include <svx/svdmodel.hxx>
      26             : #include <svx/svxdllapi.h>
      27             : #include <o3tl/typed_flags_set.hxx>
      28             : 
      29             : class SfxUndoAction;
      30             : class SdrUndoAction;
      31             : class SdrUndoGroup;
      32             : class SfxStyleSheet;
      33             : class SdrLayer;
      34             : class SvdProgressInfo;
      35             : 
      36             : enum SdrHorAlign  {
      37             :     SDRHALIGN_NONE,
      38             :     SDRHALIGN_LEFT,
      39             :     SDRHALIGN_RIGHT,
      40             :     SDRHALIGN_CENTER
      41             : };
      42             : 
      43             : enum SdrVertAlign {
      44             :     SDRVALIGN_NONE,
      45             :     SDRVALIGN_TOP,
      46             :     SDRVALIGN_BOTTOM,
      47             :     SDRVALIGN_CENTER
      48             : };
      49             : 
      50             : enum SdrMergeMode {
      51             :     SDR_MERGE_MERGE,
      52             :     SDR_MERGE_SUBSTRACT,
      53             :     SDR_MERGE_INTERSECT
      54             : };
      55             : 
      56             : // Options for InsertObject()
      57             : enum class SdrInsertFlags
      58             : {
      59             :     NONE        = 0x0000,
      60             :     DONTMARK    = 0x0001, /* object will not be marked (the actual marking remains) */
      61             :     ADDMARK     = 0x0002, /* object will be added an existing selection  */
      62             :     SETDEFATTR  = 0x0004, /* actual attributes (+StyleSheet) are assigned to the object */
      63             :     SETDEFLAYER = 0x0008, /* actual layer is assigned to the object */
      64             :     NOBROADCAST = 0x0010, /* insert with NbcInsertObject() for SolidDragging */
      65             : };
      66             : namespace o3tl
      67             : {
      68             :     template<> struct typed_flags<SdrInsertFlags> : is_typed_flags<SdrInsertFlags, 0x1f> {};
      69             : }
      70             : 
      71             : class SVX_DLLPUBLIC SdrEditView: public SdrMarkView
      72             : {
      73             :     friend class                SdrPageView;
      74             :     friend class                SdrDragDistort;
      75             :     friend class                SdrDragCrook;
      76             : 
      77             : protected:
      78             : 
      79             :     // cache the transformation queries, etc. a little
      80             :     bool                        bPossibilitiesDirty : 1;
      81             :     bool                        bReadOnly : 1;
      82             :     bool                        bGroupPossible : 1;
      83             :     bool                        bUnGroupPossible : 1;
      84             :     bool                        bGrpEnterPossible : 1;
      85             :     bool                        bDeletePossible : 1;
      86             :     bool                        bToTopPossible : 1;
      87             :     bool                        bToBtmPossible : 1;
      88             :     bool                        bReverseOrderPossible : 1;
      89             :     bool                        bImportMtfPossible : 1;
      90             :     bool                        bCombinePossible : 1;
      91             :     bool                        bDismantlePossible : 1;
      92             :     bool                        bCombineNoPolyPolyPossible : 1;
      93             :     bool                        bDismantleMakeLinesPossible : 1;
      94             :     bool                        bOrthoDesiredOnMarked : 1;
      95             :     bool                        bMoreThanOneNotMovable : 1;   // more then one objects are not moveable
      96             :     bool                        bOneOrMoreMovable : 1;        // at least one object is moveable
      97             :     bool                        bMoreThanOneNoMovRot : 1;     // more then one object is not moveble nor turnable (Crook)
      98             :     bool                        bContortionPossible : 1;      // all polygones (grouped if neccessary)
      99             :     bool                        bAllPolys : 1;                // all polygones (not grouped)
     100             :     bool                        bOneOrMorePolys : 1;          // at least one polygon (not grouped)
     101             :     bool                        bMoveAllowed : 1;
     102             :     bool                        bResizeFreeAllowed : 1;
     103             :     bool                        bResizePropAllowed : 1;
     104             :     bool                        bRotateFreeAllowed : 1;
     105             :     bool                        bRotate90Allowed : 1;
     106             :     bool                        bMirrorFreeAllowed : 1;
     107             :     bool                        bMirror45Allowed : 1;
     108             :     bool                        bMirror90Allowed : 1;
     109             :     bool                        bShearAllowed : 1;
     110             :     bool                        bEdgeRadiusAllowed : 1;
     111             :     bool                        bTransparenceAllowed : 1;
     112             :     bool                        bCropAllowed : 1;
     113             :     bool                        bGradientAllowed : 1;
     114             :     bool                        bCanConvToPath : 1;
     115             :     bool                        bCanConvToPoly : 1;
     116             :     bool                        bCanConvToContour : 1;
     117             :     bool                        bCanConvToPathLineToArea : 1;
     118             :     bool                        bCanConvToPolyLineToArea : 1;
     119             :     bool                        bMoveProtect : 1;
     120             :     bool                        bResizeProtect : 1;
     121             :     // maintain Z-order of the virtual objects (Writer)
     122             :     bool                        bBundleVirtObj : 1;
     123             : 
     124             : private:
     125             :     SVX_DLLPRIVATE void ImpClearVars();
     126             :     SVX_DLLPRIVATE void ImpResetPossibilityFlags();
     127             : 
     128             : protected:
     129             :     void ImpBroadcastEdgesOfMarkedNodes();
     130             : 
     131             :     // convert the objects marked in poly resp. bezier
     132             :     void ImpConvertTo(bool bPath, bool bLineToArea);
     133             : 
     134             :     // converts an object, when positive it removes the old one from its List
     135             :     // and inserts the new one instead. including Undo.
     136             :     // Nor MarkEntry nor ModelChgBroadcast is created.
     137             :     SdrObject* ImpConvertOneObj(SdrObject* pObj, bool bPath, bool bLineToArea);
     138             : 
     139             :     // set both flags: bToTopPossible and bToBtmPossible.
     140             :     // bToTopPossibleDirty and bToBtmPossibleDirty are reset at same time
     141             :     void ImpCheckToTopBtmPossible();
     142             : 
     143             :     // for CombineMarkedObjects and DismantleMarkedObjects
     144             :     void ImpCopyAttributes(const SdrObject* pSource, SdrObject* pDest) const;
     145             : 
     146             :     // for CombineMarkedObjects
     147             :     static bool ImpCanConvertForCombine1(const SdrObject* pObj);
     148             :     static bool ImpCanConvertForCombine(const SdrObject* pObj);
     149             :     static basegfx::B2DPolyPolygon ImpGetPolyPolygon1(const SdrObject* pObj, bool bCombine);
     150             :     static basegfx::B2DPolyPolygon ImpGetPolyPolygon(const SdrObject* pObj, bool bCombine);
     151             :     static basegfx::B2DPolygon ImpCombineToSinglePolygon(const basegfx::B2DPolyPolygon& rPolyPolygon);
     152             : 
     153             :     // for DismantleMarkedObjects
     154             :     static bool ImpCanDismantle(const basegfx::B2DPolyPolygon& rPpolyPpolygon, bool bMakeLines);
     155             :     static bool ImpCanDismantle(const SdrObject* pObj, bool bMakeLines);
     156             :     void ImpDismantleOneObject(const SdrObject* pObj, SdrObjList& rOL, size_t& rPos, SdrPageView* pPV, bool bMakeLines);
     157             :     static void ImpCrookObj(SdrObject* pO, const Point& rRef, const Point& rRad, SdrCrookMode eMode,
     158             :         bool bVertical, bool bNoContortion, bool bRotate, const Rectangle& rMarkRect);
     159             :     static void ImpDistortObj(SdrObject* pO, const Rectangle& rRef, const XPolygon& rDistortedRect, bool bNoContortion);
     160             :     bool ImpDelLayerCheck(SdrObjList* pOL, SdrLayerID nDelID) const;
     161             :     void ImpDelLayerDelObjs(SdrObjList* pOL, SdrLayerID nDelID);
     162             : 
     163             :     // Removes all objects of the MarkList from their ObjLists including Undo.
     164             :     // The entries in rMark remain.
     165             :     void DeleteMarkedList(const SdrMarkList& rMark); // DeleteMarked -> DeleteMarkedList
     166             : 
     167             :     // Check possibilities of all marked objects
     168             :     virtual void CheckPossibilities();
     169       54247 :     void ForcePossibilities() const { if (bPossibilitiesDirty || bSomeObjChgdFlag) const_cast<SdrEditView*>(this)->CheckPossibilities(); }
     170             : 
     171             : protected:
     172             :     // #i71538# make constructors of SdrView sub-components protected to avoid incomplete incarnations which may get casted to SdrView
     173             :     SdrEditView(SdrModel* pModel1, OutputDevice* pOut = 0L);
     174             :     virtual ~SdrEditView();
     175             : 
     176             : public:
     177             :     // each call of an undo-capable method from its view, generates an undo action.
     178             :     // If one wishes to group method calls into one, these calls should be put
     179             :     // between BegUndo() and EndUndo() calls (unlimited).
     180             :     // The comment used for the UndoAction is the first BegUndo(String).
     181             :     // In this case NotifyNewUndoAction is called at the last EndUndo().
     182             :     // NotifyNewUndoAction() is not called for an empty group.
     183           7 :     void BegUndo()                         { pMod->BegUndo();         } // open undo-grouping
     184           5 :     void BegUndo(const OUString& rComment) { pMod->BegUndo(rComment); } // open undo-grouping
     185          66 :     void BegUndo(const OUString& rComment, const OUString& rObjDescr, SdrRepeatFunc eFunc=SDRREPFUNC_OBJ_NONE) { pMod->BegUndo(rComment,rObjDescr,eFunc); } // open undo-grouping
     186             :     void EndUndo();                                                   // close undo-grouping  (incl. BroadcastEdges)
     187         462 :     void AddUndo(SdrUndoAction* pUndo)   { pMod->AddUndo(pUndo);    } // add action
     188             :     // only after first BegUndo or befor last EndUndo:
     189           0 :     void SetUndoComment(const OUString& rComment) { pMod->SetUndoComment(rComment); }
     190          17 :     void SetUndoComment(const OUString& rComment, const OUString& rObjDescr) { pMod->SetUndoComment(rComment,rObjDescr); }
     191             :     bool IsUndoEnabled() const;
     192             : 
     193             :     std::vector< SdrUndoAction* > CreateConnectorUndo( SdrObject& rO );
     194             :     void AddUndoActions( std::vector< SdrUndoAction* >& );
     195             : 
     196             :     // Layermanagement with Undo.
     197             :     SdrLayer* InsertNewLayer(const OUString& rName, sal_uInt16 nPos=0xFFFF);
     198             :     // Delete a layer including all objects contained
     199             :     void      DeleteLayer(const OUString& rName);
     200             :     // Move a layer (change sequence of layers)
     201             :     void      MoveLayer(const OUString& rName, sal_uInt16 nNewPos);
     202             : 
     203             :     // Marked objects which are outside a page
     204             :     // are assigned to an other page; at the moment without undo!!!
     205             :     void ForceMarkedObjToAnotherPage();
     206           1 :     void ForceMarkedToAnotherPage()   { ForceMarkedObjToAnotherPage(); }
     207             : 
     208             :     bool IsReadOnly() const { ForcePossibilities(); return bReadOnly; }
     209             : 
     210             :     // delete all marked objects
     211             :     void DeleteMarkedObj();
     212             :     bool IsDeleteMarkedObjPossible() const { ForcePossibilities(); return bDeletePossible; }
     213             : 
     214             :     // Set a logical enclosing rectangle for all marked objects.
     215             :     // It is not guaranteed if this succeeds, as a horizontal
     216             :     // line has always a height of 0
     217             :     void SetMarkedObjRect(const Rectangle& rRect, bool bCopy=false);
     218             :     void MoveMarkedObj(const Size& rSiz, bool bCopy=false);
     219             :     void ResizeMarkedObj(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bCopy=false);
     220             :     void ResizeMultMarkedObj(const Point& rRef, const Fraction& xFact, const Fraction& yFact, const bool bCopy, const bool bWdh, const bool bHgt);
     221             :     long GetMarkedObjRotate() const;
     222             :     void RotateMarkedObj(const Point& rRef, long nAngle, bool bCopy=false);
     223             :     void MirrorMarkedObj(const Point& rRef1, const Point& rRef2, bool bCopy=false);
     224             :     void MirrorMarkedObjHorizontal(bool bCopy=false);
     225             :     void MirrorMarkedObjVertical(bool bCopy=false);
     226             :     long GetMarkedObjShear() const;
     227             :     void ShearMarkedObj(const Point& rRef, long nAngle, bool bVShear=false, bool bCopy=false);
     228             :     void CrookMarkedObj(const Point& rRef, const Point& rRad, SdrCrookMode eMode, bool bVertical=false, bool bNoContortion=false, bool bCopy=false);
     229             :     void DistortMarkedObj(const Rectangle& rRef, const XPolygon& rDistortedRect, bool bNoContortion=false, bool bCopy=false);
     230             : 
     231             :     // copy marked objects and mark them instead of the old ones
     232             :     void CopyMarkedObj();
     233           0 :     void SetAllMarkedRect(const Rectangle& rRect, bool bCopy=false) { SetMarkedObjRect(rRect,bCopy); }
     234           0 :     void MoveAllMarked(const Size& rSiz, bool bCopy=false) { MoveMarkedObj   (rSiz,bCopy); }
     235           0 :     void ResizeAllMarked(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bCopy=false) { ResizeMarkedObj (rRef,xFact,yFact,bCopy); }
     236             :     long GetAllMarkedRotate() const { return GetMarkedObjRotate(); }
     237           0 :     void RotateAllMarked(const Point& rRef, long nAngle, bool bCopy=false) { RotateMarkedObj(rRef,nAngle,bCopy); }
     238             :     void MirrorAllMarked(const Point& rRef1, const Point& rRef2, bool bCopy=false) { MirrorMarkedObj(rRef1,rRef2,bCopy); }
     239           0 :     void MirrorAllMarkedHorizontal(bool bCopy=false) { MirrorMarkedObjHorizontal(bCopy); }
     240           0 :     void MirrorAllMarkedVertical(bool bCopy=false) { MirrorMarkedObjVertical(bCopy); }
     241             :     long GetAllMarkedShear() const { return GetMarkedObjShear(); }
     242             :     void ShearAllMarked(const Point& rRef, long nAngle, bool bVShear=false, bool bCopy=false) { ShearMarkedObj(rRef,nAngle,bVShear,bCopy); }
     243             :     void CrookAllMarked(const Point& rRef, const Point& rRad, SdrCrookMode eMode, bool bVertical=false, bool bNoContortion=false, bool bCopy=false) { CrookMarkedObj(rRef,rRad,eMode,bVertical,bNoContortion,bCopy); }
     244           0 :     void CopyMarked() { CopyMarkedObj(); }
     245           0 :     bool IsMoveAllowed() const { ForcePossibilities(); return bMoveAllowed && !bMoveProtect; }
     246             :     bool IsResizeAllowed(bool bProp=false) const;
     247             :     bool IsRotateAllowed(bool b90Deg=false) const;
     248             :     bool IsMirrorAllowed(bool b45Deg=false, bool b90Deg=false) const;
     249             :     bool IsTransparenceAllowed() const;
     250             :     bool IsGradientAllowed() const;
     251             :     bool IsShearAllowed() const;
     252             :     bool IsEdgeRadiusAllowed() const;
     253             :     bool IsCrookAllowed(bool bNoContortion=false) const;
     254             :     bool IsCropAllowed() const;
     255             :     bool IsDistortAllowed(bool bNoContortion=false) const;
     256             : 
     257             :     // Unite several objects to a polygon:
     258             :     // - rectangles/circles/text... are implicite converted.
     259             :     // - polygones are closed automatically
     260             :     // - attributes and layer are taken from the first object marked
     261             :     //   (thus from lowest Z-order).
     262             :     // - group objects are included when all (!) member objects of
     263             :     //   the group can be changed. If a group includes for example
     264             :     //   a bitmap or an OLE-object, the complete group is not considered.
     265             :     // bNoPolyPoly=TRUE: all is grouped to one single polygon
     266             :     void CombineMarkedObjects(bool bNoPolyPoly = true);
     267             : 
     268             :     // for combining multiple polygons, with direct support of the modes
     269             :     // SID_POLY_MERGE, SID_POLY_SUBSTRACT, SID_POLY_INTERSECT
     270             :     void MergeMarkedObjects(SdrMergeMode eMode);
     271             : 
     272             :     // for distribution dialog function
     273             :     void DistributeMarkedObjects();
     274             : 
     275             :     // Decompose marked polypolygon objects into polygons.
     276             :     // Grouped objects are searched and decomposed, if all member objects are PathObjs.
     277             :     // bMakeLines=TRUE:  all polygones are decomposed into single lines resp. bezier segments
     278             :     void DismantleMarkedObjects(bool bMakeLines=false);
     279             :     bool IsCombinePossible(bool bNoPolyPoly=false) const;
     280             :     bool IsDismantlePossible(bool bMakeLines=false) const;
     281             : 
     282             :     // Inserts a new, completely constructed object. Subsequently the object belongs to
     283             :     // the model. After insertion the object is marked (if not prevented by nOptions).
     284             :     // Sometimes the object is not inserted, but deleted, this is the case when
     285             :     // the target layer is locked or not visible. In this case
     286             :     // the method returns FALSE.
     287             :     // Amongst others the method does not create an undo-action.
     288             :     bool InsertObjectAtView(SdrObject* pObj, SdrPageView& rPV, SdrInsertFlags nOptions=SdrInsertFlags::NONE);
     289             : 
     290             :     // Replace one drawing object by another.
     291             :     // *pNewObj belongs to me, *pOldObj is changed into Undo.
     292             :     // In any case an undo grouping is required and should be applied, e.g.:
     293             :     // aStr+=" replace";
     294             :     // BegUndo(aStr);
     295             :     // ReplaceObject(...);
     296             : 
     297             :     // EndUndo();
     298             :     void ReplaceObjectAtView(SdrObject* pOldObj, SdrPageView& rPV, SdrObject* pNewObj, bool bMark=true);
     299             : 
     300             :     void SetNotPersistAttrToMarked(const SfxItemSet& rAttr, bool bReplaceAll);
     301             :     void MergeNotPersistAttrFromMarked(SfxItemSet& rAttr, bool bOnlyHardAttr) const;
     302             :     void MergeAttrFromMarked(SfxItemSet& rAttr, bool bOnlyHardAttr) const;
     303             :     SfxItemSet GetAttrFromMarked(bool bOnlyHardAttr) const;
     304             :     void SetAttrToMarked(const SfxItemSet& rAttr, bool bReplaceAll);
     305             : 
     306             :     // geometrical attribute (position, size, rotation angle)
     307             :     // A PageOrigin set at a position is taken into account.
     308             :     SfxItemSet GetGeoAttrFromMarked() const;
     309             :     void SetGeoAttrToMarked(const SfxItemSet& rAttr);
     310             : 
     311             :     // Returns NULL if:
     312             :     // - nothing is marked,
     313             :     // - no stylesheet is set at the marked object
     314             :     // - point the marked objects to different StyleSheets for multiple selections
     315             :     SfxStyleSheet* GetStyleSheetFromMarked() const;
     316             : 
     317             :     // at the moment without undo :(
     318             :     void SetStyleSheetToMarked(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr);
     319             : 
     320             :     /* new interface src537 */
     321             :     bool GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr) const;
     322             : 
     323             :     bool SetAttributes(const SfxItemSet& rSet, bool bReplaceAll);
     324             :     SfxStyleSheet* GetStyleSheet() const; // SfxStyleSheet* GetStyleSheet(bool& rOk) const;
     325             :     bool SetStyleSheet(SfxStyleSheet* pStyleSheet, bool bDontRemoveHardAttr);
     326             : 
     327             :     // Group all marked objects to a single group.
     328             :     // Subsequently mark the new group . If the group spawns multiple
     329             :     // pages a group is created per page.
     330             :     // All groups created are subsequently marked.
     331             :     // Using pUserGrp an own group object can be set.
     332             :     // This is not used immediately, but via Clone copied.
     333             :     // The method creates SdrObjGroup-instancess if NULL is passed,
     334             :     void GroupMarked(const SdrObject* pUserGrp=NULL);
     335             : 
     336             :     // All marked object groups are dissolved (1 level).
     337             :     // Now all previously marked member objects are marked.
     338             :     // Previously marked objects, which are not group objects, remain marked.
     339             :     void UnGroupMarked();
     340             : 
     341           0 :     bool IsGroupPossible() const { ForcePossibilities(); return bGroupPossible; }
     342           0 :     bool IsUnGroupPossible() const { ForcePossibilities(); return bUnGroupPossible; }
     343           0 :     bool IsGroupEnterPossible() const { ForcePossibilities(); return bGrpEnterPossible; }
     344             : 
     345             :     // Convert marked objects to polygones/Beziercurves. The bool-functions
     346             :     // return sal_True, if at least one marked object could be converted.
     347             :     // Also member objects of group objects are converted.
     348             :     // For a better description see: SdrObj.HXX
     349        8342 :     bool IsConvertToPathObjPossible(bool bLineToArea) const { ForcePossibilities(); return bLineToArea ? bCanConvToPathLineToArea : bCanConvToPath; }
     350       12525 :     bool IsConvertToPolyObjPossible(bool bLineToArea) const { ForcePossibilities(); return bLineToArea ? bCanConvToPolyLineToArea : bCanConvToPoly; }
     351        4167 :     bool IsConvertToContourPossible() const { ForcePossibilities(); return bCanConvToContour; }
     352             :     void ConvertMarkedToPathObj(bool bLineToArea);
     353             :     void ConvertMarkedToPolyObj(bool bLineToArea);
     354             : 
     355             :     // Align all marked objects vertically. Normally the SnapRect of an object is used.
     356             :     // If bBoundRects=sal_True then BoundRects is used instead of SnapRect.
     357             :     void AlignMarkedObjects(SdrHorAlign eHor, SdrVertAlign eVert, bool bBoundRects=false);
     358             :     bool IsAlignPossible() const;
     359             : 
     360             :     // move marked objects "up"
     361             :     void MovMarkedToTop();
     362             : 
     363             :     // move marked objects "down"
     364             :     void MovMarkedToBtm();
     365             : 
     366             :     // move marked objects "at top"
     367             :     void PutMarkedToTop();
     368             : 
     369             :     // move marked objects "at bottom"
     370             :     void PutMarkedToBtm();
     371             : 
     372             :     // move marked immediately before the object passed
     373             :     // NULL -> as PutMarkedToTop();
     374             :     void PutMarkedInFrontOfObj(const SdrObject* pRefObj);
     375             : 
     376             :     // move marked immediately after object passed
     377             :     // NULL -> as PutMarkedToBtm();
     378             :     void PutMarkedBehindObj(const SdrObject* pRefObj);
     379             : 
     380             :     // swap Z-Order of marked objects
     381             :     void ReverseOrderOfMarked();
     382             : 
     383             :     // Check if forward, backward is possible.
     384             :     // GetMaxToBtmObj() is only partly taken into account by these methods.
     385             :     // Which means it can happen that IsToTopPossible() returns sal_True,
     386             :     // but MovMarkedToTop() changes nothing (e.g. for multiple selections),
     387             :     // as restriction derived via a view by GetMaxToTopObj() prevents this.
     388           0 :     bool IsToTopPossible() const { ForcePossibilities(); return bToTopPossible; }
     389           0 :     bool IsToBtmPossible() const { ForcePossibilities(); return bToBtmPossible; }
     390        4175 :     bool IsReverseOrderPossible() const { ForcePossibilities(); return bReverseOrderPossible; }
     391             : 
     392             :     // Using this method the view determines how far an object
     393             :     // can be moved forward or backward (Z-order).
     394             :     // The object returned is not "obsolete". When NULL is
     395             :     // returned there is not such a restriction.
     396             :     virtual SdrObject* GetMaxToTopObj(SdrObject* pObj) const;
     397             :     virtual SdrObject* GetMaxToBtmObj(SdrObject* pObj) const;
     398             : 
     399             :     // Next method is called, if via ToTop, ToBtm, ... the
     400             :     // sequence of object has been changed. It is called after
     401             :     // each SdrObjList::SetObjectOrdNum(nOldPos,nNewPos);
     402             :     virtual void ObjOrderChanged(SdrObject* pObj, sal_uIntPtr nOldPos, sal_uIntPtr nNewPos);
     403             : 
     404             :     // If one or more objects of the type SdrGrafObj or SdrOle2Obj
     405             :     // are marked and these are capable to deliver a StarView-metafile,
     406             :     // this methods converts the metafile to a drawing object.
     407             :     // The SdrGrafObjs/SdrOle2Objs are replaced by the new objects.
     408             :     void DoImportMarkedMtf(SvdProgressInfo *pProgrInfo=NULL);
     409        4167 :     bool IsImportMtfPossible() const { ForcePossibilities(); return bImportMtfPossible; }
     410             : 
     411             :     // If the mode VirtualObjectBundling is switched on, all ToTop/ToBtm
     412             :     // virtual objects which reference the same object, are contained
     413             :     // in their Z-order (Writer).
     414             :     // Default setting is sal_False=swithed off.
     415        3109 :     void SetVirtualObjectBundling(bool bOn) { bBundleVirtObj=bOn; }
     416             :     bool IsVirtualObjectBundling() const { return bBundleVirtObj; }
     417             : 
     418             :     // override SdrMarkView, for internal use
     419             :     virtual void MarkListHasChanged() SAL_OVERRIDE;
     420             :     virtual void ModelHasChanged() SAL_OVERRIDE;
     421             : };
     422             : 
     423             : #endif // INCLUDED_SVX_SVDEDTV_HXX
     424             : 
     425             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.11