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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_SVX_SVDGLUE_HXX
21 : #define INCLUDED_SVX_SVDGLUE_HXX
22 :
23 : namespace vcl { class Window; }
24 : class OutputDevice;
25 : class SvStream;
26 : class SdrObject;
27 :
28 : #include <tools/gen.hxx>
29 : #include <svx/svxdllapi.h>
30 : #include <vector>
31 : #include <o3tl/typed_flags_set.hxx>
32 :
33 :
34 : enum class SdrEscapeDirection
35 : {
36 : SMART = 0x0000,
37 : LEFT = 0x0001,
38 : RIGHT = 0x0002,
39 : TOP = 0x0004,
40 : BOTTOM = 0x0008,
41 : HORZ = LEFT | RIGHT,
42 : VERT = TOP | BOTTOM,
43 : ALL = 0x00ff,
44 : };
45 : namespace o3tl
46 : {
47 : template<> struct typed_flags<SdrEscapeDirection> : is_typed_flags<SdrEscapeDirection, 0x00ff> {};
48 : }
49 :
50 : enum class SdrAlign
51 : {
52 : NONE = 0x0000,
53 : HORZ_CENTER = 0x0000,
54 : HORZ_LEFT = 0x0001,
55 : HORZ_RIGHT = 0x0002,
56 : HORZ_DONTCARE = 0x0010,
57 : VERT_CENTER = 0x0000,
58 : VERT_TOP = 0x0100,
59 : VERT_BOTTOM = 0x0200,
60 : VERT_DONTCARE = 0x1000,
61 : };
62 : namespace o3tl
63 : {
64 : template<> struct typed_flags<SdrAlign> : is_typed_flags<SdrAlign, 0x1313> {};
65 : }
66 :
67 : class SVX_DLLPUBLIC SdrGluePoint {
68 : // Reference Point is SdrObject::GetSnapRect().Center()
69 : // bNoPercent=false: position is -5000..5000 (1/100)% or 0..10000 (depending on align)
70 : // bNoPercent=true : position is in log unit, relativ to the reference point
71 : Point aPos;
72 : SdrEscapeDirection nEscDir;
73 : sal_uInt16 nId;
74 : SdrAlign nAlign;
75 : bool bNoPercent:1;
76 : bool bReallyAbsolute:1; // temp for transformations on the reference object
77 : bool bUserDefined:1; // #i38892#
78 : public:
79 328 : SdrGluePoint(): nEscDir(SdrEscapeDirection::SMART),nId(0),nAlign(SdrAlign::NONE),bNoPercent(false),bReallyAbsolute(false),bUserDefined(true) {}
80 644 : SdrGluePoint(const Point& rNewPos, bool bNewPercent=true, SdrAlign nNewAlign = SdrAlign::HORZ_CENTER): aPos(rNewPos),nEscDir(SdrEscapeDirection::SMART),nId(0),nAlign(nNewAlign),bNoPercent(!bNewPercent),bReallyAbsolute(false),bUserDefined(true) {}
81 : bool operator==(const SdrGluePoint& rCmpGP) const { return aPos==rCmpGP.aPos && nEscDir==rCmpGP.nEscDir && nId==rCmpGP.nId && nAlign==rCmpGP.nAlign && bNoPercent==rCmpGP.bNoPercent && bReallyAbsolute==rCmpGP.bReallyAbsolute && bUserDefined==rCmpGP.bUserDefined; }
82 : bool operator!=(const SdrGluePoint& rCmpGP) const { return !operator==(rCmpGP); }
83 1502 : const Point& GetPos() const { return aPos; }
84 422 : void SetPos(const Point& rNewPos) { aPos=rNewPos; }
85 648 : SdrEscapeDirection GetEscDir() const { return nEscDir; }
86 216 : void SetEscDir(SdrEscapeDirection nNewEsc) { nEscDir=nNewEsc; }
87 3030 : sal_uInt16 GetId() const { return nId; }
88 216 : void SetId(sal_uInt16 nNewId) { nId=nNewId; }
89 648 : bool IsPercent() const { return !bNoPercent; }
90 860 : void SetPercent(bool bOn) { bNoPercent = !bOn; }
91 : // temp for transformations on the reference object
92 : bool IsReallyAbsolute() const { return bReallyAbsolute; }
93 : void SetReallyAbsolute(bool bOn, const SdrObject& rObj);
94 :
95 : // #i38892#
96 651 : bool IsUserDefined() const { return bUserDefined; }
97 712 : void SetUserDefined(bool bNew) { bUserDefined = bNew; }
98 :
99 648 : SdrAlign GetAlign() const { return nAlign; }
100 216 : void SetAlign(SdrAlign nAlg) { nAlign=nAlg; }
101 306 : SdrAlign GetHorzAlign() const { return nAlign & static_cast<SdrAlign>(0x00FF); }
102 0 : void SetHorzAlign(SdrAlign nAlg) { assert((nAlg & static_cast<SdrAlign>(0xff)) == SdrAlign::NONE); nAlign = SdrAlign(nAlign & static_cast<SdrAlign>(0xFF00)) | (nAlg & static_cast<SdrAlign>(0x00FF)); }
103 306 : SdrAlign GetVertAlign() const { return nAlign & static_cast<SdrAlign>(0xFF00); }
104 0 : void SetVertAlign(SdrAlign nAlg) { assert((nAlg & static_cast<SdrAlign>(0xff00)) == SdrAlign::NONE); nAlign = SdrAlign(nAlign & static_cast<SdrAlign>(0x00FF)) | (nAlg & static_cast<SdrAlign>(0xFF00)); }
105 : bool IsHit(const Point& rPnt, const OutputDevice& rOut, const SdrObject* pObj) const;
106 : void Invalidate(vcl::Window& rWin, const SdrObject* pObj) const;
107 : Point GetAbsolutePos(const SdrObject& rObj) const;
108 : void SetAbsolutePos(const Point& rNewPos, const SdrObject& rObj);
109 : long GetAlignAngle() const;
110 : void SetAlignAngle(long nAngle);
111 : static long EscDirToAngle(SdrEscapeDirection nEsc);
112 : static SdrEscapeDirection EscAngleToDir(long nAngle);
113 : void Rotate(const Point& rRef, long nAngle, double sn, double cs, const SdrObject* pObj);
114 : void Mirror(const Point& rRef1, const Point& rRef2, long nAngle, const SdrObject* pObj);
115 : void Shear (const Point& rRef, long nAngle, double tn, bool bVShear, const SdrObject* pObj);
116 : };
117 :
118 : #define SDRGLUEPOINT_NOTFOUND 0xFFFF
119 :
120 : class SVX_DLLPUBLIC SdrGluePointList {
121 : std::vector<SdrGluePoint*> aList;
122 : protected:
123 5613 : SdrGluePoint* GetObject(sal_uInt16 i) const { return aList[i]; }
124 : public:
125 167 : SdrGluePointList(): aList() {}
126 0 : SdrGluePointList(const SdrGluePointList& rSrcList): aList() { *this=rSrcList; }
127 167 : ~SdrGluePointList() { Clear(); }
128 : void Clear();
129 : void operator=(const SdrGluePointList& rSrcList);
130 4205 : sal_uInt16 GetCount() const { return sal_uInt16(aList.size()); }
131 : // At insert, the object (GluePoint) automatically gets an ID assigned.
132 : // Return value is the index of the new GluePoint in the list.
133 : sal_uInt16 Insert(const SdrGluePoint& rGP);
134 0 : void Delete(sal_uInt16 nPos)
135 : {
136 0 : SdrGluePoint* p = aList[nPos];
137 0 : aList.erase(aList.begin()+nPos);
138 0 : delete p;
139 0 : }
140 210 : SdrGluePoint& operator[](sal_uInt16 nPos) { return *GetObject(nPos); }
141 2085 : const SdrGluePoint& operator[](sal_uInt16 nPos) const { return *GetObject(nPos); }
142 : sal_uInt16 FindGluePoint(sal_uInt16 nId) const;
143 : sal_uInt16 HitTest(const Point& rPnt, const OutputDevice& rOut, const SdrObject* pObj, bool bBack = false, bool bNext = false, sal_uInt16 nId0=0) const;
144 : void Invalidate(vcl::Window& rWin, const SdrObject* pObj) const;
145 : // temp for transformations on the reference object
146 : void SetReallyAbsolute(bool bOn, const SdrObject& rObj);
147 : void Rotate(const Point& rRef, long nAngle, double sn, double cs, const SdrObject* pObj);
148 : void Mirror(const Point& rRef1, const Point& rRef2, const SdrObject* pObj);
149 : void Mirror(const Point& rRef1, const Point& rRef2, long nAngle, const SdrObject* pObj);
150 : void Shear (const Point& rRef, long nAngle, double tn, bool bVShear, const SdrObject* pObj);
151 : };
152 :
153 :
154 :
155 :
156 : #endif // INCLUDED_SVX_SVDGLUE_HXX
157 :
158 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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