LCOV - code coverage report
Current view: top level - include/unotools - fontcvt.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 2 2 100.0 %
Date: 2015-06-13 12:38:46 Functions: 2 3 66.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_UNOTOOLS_FONTCVT_HXX
      21             : #define INCLUDED_UNOTOOLS_FONTCVT_HXX
      22             : 
      23             : #include <unotools/unotoolsdllapi.h>
      24             : #include <rtl/ustring.hxx>
      25             : #include <tools/solar.h>
      26             : #include <o3tl/typed_flags_set.hxx>
      27             : 
      28             : // - FontToSubsFont -
      29             : 
      30             : enum class FontToSubsFontFlags
      31             : {
      32             :     IMPORT                   = 0x01,
      33             :     EXPORT                   = 0x02,
      34             :     ONLYOLDSOSYMBOLFONTS     = 0x04,
      35             : };
      36             : namespace o3tl
      37             : {
      38             :     template<> struct typed_flags<FontToSubsFontFlags> : is_typed_flags<FontToSubsFontFlags, 0x07> {};
      39             : }
      40             : 
      41             : typedef void* FontToSubsFontConverter;
      42             : UNOTOOLS_DLLPUBLIC FontToSubsFontConverter     CreateFontToSubsFontConverter( const OUString& rFontName, FontToSubsFontFlags nFlags );
      43             : UNOTOOLS_DLLPUBLIC void                        DestroyFontToSubsFontConverter( FontToSubsFontConverter hConverter );
      44             : UNOTOOLS_DLLPUBLIC sal_Unicode                 ConvertFontToSubsFontChar( FontToSubsFontConverter hConverter, sal_Unicode c );
      45             : UNOTOOLS_DLLPUBLIC OUString                    GetFontToSubsFontName( FontToSubsFontConverter hConverter );
      46             : 
      47             : // - StarSymbolToMSMultiFont -
      48             : 
      49         236 : class UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont
      50             : {
      51             : public:
      52             :     //Returns the name of the best windows symbol font which this char can be
      53             :     //mapped to. Sets rChar to the correct position for that font. If no
      54             :     //match found, then no name is returned, and rChar is unchanged. If you
      55             :     //want to convert a string, you don't want to use this.
      56             :     virtual OUString ConvertChar(sal_Unicode &rChar) = 0;
      57             : 
      58             :     //Starts converting the string at position rIndex. It converts as much of
      59             :     //the string that can be converted to the same symbol font and returns the
      60             :     //name of that font. rIndex is modified to the last index that was
      61             :     //converted. Typically you call if continuously until rIndex ==
      62             :     //rString.Len() and handle each section as separate 8bit strings using
      63             :     //separate fonts. Will return an empty string for a continuous section
      64             :     //that has no possible mapping.
      65             :     virtual OUString ConvertString(OUString &rString, sal_Int32 &rIndex) = 0;
      66         236 :     virtual ~StarSymbolToMSMultiFont() {}
      67             : };
      68             : 
      69             : //with bPerfect set the converter will only try and convert symbols which have
      70             : //perfect mappings to the windows symbols fonts. With it not set, it will
      71             : //allow somewhat more dubious transformations that are nevertheless
      72             : //recognizably similar. Even in this mode there will be characters that fail.
      73             : //The users of this might want to make a distinction between failed characters
      74             : //which were inside and those outside the unicode private area.
      75             : UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont *CreateStarSymbolToMSMultiFont(bool bPerfectOnly=false);
      76             : 
      77             : #endif // INCLUDED_UNOTOOLS_FONTCVT_HXX
      78             : 
      79             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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