LCOV - code coverage report
Current view: top level - starmath/inc - symbol.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 13 19 68.4 %
Date: 2015-06-13 12:38:46 Functions: 10 15 66.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_STARMATH_INC_SYMBOL_HXX
      21             : #define INCLUDED_STARMATH_INC_SYMBOL_HXX
      22             : 
      23             : #include <vcl/font.hxx>
      24             : #include <svl/lstner.hxx>
      25             : 
      26             : #include <map>
      27             : #include <vector>
      28             : #include <set>
      29             : #include <functional>
      30             : #include <algorithm>
      31             : 
      32             : #include "unomodel.hxx"
      33             : #include "utility.hxx"
      34             : #include "smmod.hxx"
      35             : 
      36             : 
      37             : #define SYMBOL_NONE     0xFFFF
      38             : 
      39             : 
      40             : 
      41             : 
      42             : inline const OUString GetExportSymbolName( const OUString &rUiSymbolName )
      43             : {
      44             :     return SmLocalizedSymbolData::GetExportSymbolName( rUiSymbolName );
      45             : }
      46             : 
      47             : 
      48         660 : inline const OUString GetUiSymbolName( const OUString &rExportSymbolName )
      49             : {
      50         660 :     return SmLocalizedSymbolData::GetUiSymbolName( rExportSymbolName );
      51             : }
      52             : 
      53         130 : inline const OUString GetExportSymbolSetName( const OUString &rUiSymbolSetName )
      54             : {
      55         130 :     return SmLocalizedSymbolData::GetExportSymbolSetName( rUiSymbolSetName );
      56             : }
      57             : 
      58             : 
      59         660 : inline const OUString GetUiSymbolSetName( const OUString &rExportSymbolSetName )
      60             : {
      61         660 :     return SmLocalizedSymbolData::GetUiSymbolSetName( rExportSymbolSetName );
      62             : }
      63             : 
      64             : 
      65             : 
      66        1860 : class SmSym
      67             : {
      68             : private:
      69             :     SmFace              m_aFace;
      70             :     OUString            m_aName;
      71             :     OUString            m_aExportName;
      72             :     OUString            m_aSetName;
      73             :     sal_UCS4            m_cChar;
      74             :     bool                m_bPredefined;
      75             :     bool                m_bDocSymbol;
      76             : 
      77             : public:
      78             :     SmSym();
      79             :     SmSym(const OUString& rName, const vcl::Font& rFont, sal_UCS4 cChar,
      80             :           const OUString& rSet, bool bIsPredefined = false);
      81             :     SmSym(const SmSym& rSymbol);
      82             : 
      83             :     SmSym&      operator = (const SmSym& rSymbol);
      84             : 
      85         670 :     const vcl::Font&  GetFace() const { return m_aFace; }
      86         670 :     sal_UCS4        GetCharacter() const { return m_cChar; }
      87        2400 :     const OUString&   GetName() const { return m_aName; }
      88             : 
      89             :     void            SetFace( const vcl::Font& rFont )        { m_aFace = rFont; }
      90             :     void            SetCharacter( sal_UCS4 cChar )   { m_cChar = cChar; }
      91             : 
      92      134640 :     bool            IsPredefined() const        { return m_bPredefined; }
      93        1990 :     const OUString& GetSymbolSetName() const    { return m_aSetName; }
      94             :     void            SetSymbolSetName( const OUString &rName )     { m_aSetName = rName; }
      95           0 :     const OUString& GetExportName() const       { return m_aExportName; }
      96           0 :     void            SetExportName( const OUString &rName )        { m_aExportName = rName; }
      97             : 
      98             :     bool            IsDocSymbol() const         { return m_bDocSymbol; }
      99           0 :     void            SetDocSymbol( bool bVal )   { m_bDocSymbol = bVal; }
     100             : 
     101             :     // true if rSymbol has the same name, font and character
     102             :     bool            IsEqualInUI( const SmSym& rSymbol ) const;
     103             : };
     104             : 
     105             : // type of the actual container to hold the symbols
     106             : typedef std::map< OUString, SmSym >    SymbolMap_t;
     107             : 
     108             : // vector of pointers to the actual symbols in the above container
     109             : typedef std::vector< const SmSym * >            SymbolPtrVec_t;
     110             : 
     111             : struct lt_SmSymPtr : public std::binary_function< const SmSym *, const SmSym *, bool >
     112             : {
     113           0 :     bool operator() ( const SmSym *pSym1, const SmSym *pSym2 ) const
     114             :     {
     115           0 :         return pSym1->GetCharacter() < pSym2->GetCharacter();
     116             :     }
     117             : };
     118             : 
     119             : 
     120             : class SmSymbolManager : public SfxListener
     121             : {
     122             : private:
     123             :     SymbolMap_t         m_aSymbols;
     124             :     bool                m_bModified;
     125             : 
     126             :     virtual void SFX_NOTIFY(SfxBroadcaster& rBC, const TypeId& rBCType,
     127             :                         const SfxHint& rHint, const TypeId& rHintType) SAL_OVERRIDE;
     128             : 
     129             : public:
     130             :     SmSymbolManager();
     131             :     SmSymbolManager(const SmSymbolManager& rSymbolSetManager);
     132             :     virtual ~SmSymbolManager();
     133             : 
     134             :     SmSymbolManager &   operator = (const SmSymbolManager& rSymbolSetManager);
     135             : 
     136             :     // symbol sets are for UI purpose only, thus we assemble them here
     137             :     std::set< OUString >      GetSymbolSetNames() const;
     138             :     const SymbolPtrVec_t    GetSymbolSet(  const OUString& rSymbolSetName );
     139             : 
     140             :     const SymbolPtrVec_t    GetSymbols() const;
     141             :     bool                    AddOrReplaceSymbol( const SmSym & rSymbol, bool bForceChange = false );
     142             :     void                    RemoveSymbol( const OUString & rSymbolName );
     143             : 
     144             :     SmSym       *   GetSymbolByName(const OUString& rSymbolName);
     145             :     const SmSym *   GetSymbolByName(const OUString& rSymbolName) const
     146             :     {
     147             :         return const_cast<SmSymbolManager *>(this)->GetSymbolByName(rSymbolName);
     148             :     }
     149             : 
     150           0 :     bool        IsModified() const          { return m_bModified; }
     151        1860 :     void        SetModified(bool bModify)   { m_bModified = bModify; }
     152             : 
     153             :     void        Load();
     154             :     void        Save();
     155             : };
     156             : 
     157             : #endif
     158             : 
     159             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.11