LCOV - code coverage report
Current view: top level - starmath/source - symbol.cxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 92 138 66.7 %
Date: 2015-06-13 12:38:46 Functions: 11 21 52.4 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <osl/mutex.hxx>
      21             : #include <ucbhelper/content.hxx>
      22             : #include <vcl/msgbox.hxx>
      23             : 
      24             : #include <sfx2/dispatch.hxx>
      25             : #include <sfx2/docfile.hxx>
      26             : 
      27             : #include <map>
      28             : #include <vector>
      29             : #include <iterator>
      30             : 
      31             : #include "symbol.hxx"
      32             : #include "view.hxx"
      33             : #include "utility.hxx"
      34             : #include "dialog.hxx"
      35             : #include "cfgitem.hxx"
      36             : #include "smmod.hxx"
      37             : #include "starmath.hrc"
      38             : 
      39             : 
      40             : using namespace ::com::sun::star;
      41             : using namespace ::com::sun::star::ucb;
      42             : using namespace ::com::sun::star::uno;
      43             : 
      44             : 
      45             : /**************************************************************************/
      46             : 
      47        1860 : SmSym::SmSym() :
      48             :     m_aName(OUString("unknown")),
      49             :     m_aSetName(OUString("unknown")),
      50             :     m_cChar('\0'),
      51             :     m_bPredefined(false),
      52        1860 :     m_bDocSymbol(false)
      53             : {
      54        1860 :     m_aExportName = m_aName;
      55        1860 :     m_aFace.SetTransparent(true);
      56        1860 :     m_aFace.SetAlign(ALIGN_BASELINE);
      57        1860 : }
      58             : 
      59             : 
      60           0 : SmSym::SmSym(const SmSym& rSymbol)
      61             : {
      62           0 :     *this = rSymbol;
      63           0 : }
      64             : 
      65             : 
      66        1200 : SmSym::SmSym(const OUString& rName, const vcl::Font& rFont, sal_UCS4 cChar,
      67        1200 :              const OUString& rSet, bool bIsPredefined)
      68             : {
      69        1200 :     m_aName     = m_aExportName   = rName;
      70             : 
      71        1200 :     m_aFace     = rFont;
      72        1200 :     m_aFace.SetTransparent(true);
      73        1200 :     m_aFace.SetAlign(ALIGN_BASELINE);
      74             : 
      75        1200 :     m_cChar         = cChar;
      76        1200 :     m_aSetName      = rSet;
      77        1200 :     m_bPredefined   = bIsPredefined;
      78        1200 :     m_bDocSymbol    = false;
      79        1200 : }
      80             : 
      81             : 
      82        1860 : SmSym& SmSym::operator = (const SmSym& rSymbol)
      83             : {
      84        1860 :     m_aName         = rSymbol.m_aName;
      85        1860 :     m_aExportName   = rSymbol.m_aExportName;
      86        1860 :     m_cChar         = rSymbol.m_cChar;
      87        1860 :     m_aFace         = rSymbol.m_aFace;
      88        1860 :     m_aSetName      = rSymbol.m_aSetName;
      89        1860 :     m_bPredefined   = rSymbol.m_bPredefined;
      90        1860 :     m_bDocSymbol    = rSymbol.m_bDocSymbol;
      91             : 
      92        1860 :     SmSymbolManager * pSymSetManager = &SM_MOD()->GetSymbolManager();
      93        1860 :     if (pSymSetManager)
      94        1860 :         pSymSetManager->SetModified(true);
      95             : 
      96        1860 :     return *this;
      97             : }
      98             : 
      99             : 
     100           0 : bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
     101             : {
     102           0 :     return  m_aName == rSymbol.m_aName &&
     103           0 :             m_aFace == rSymbol.m_aFace &&
     104           0 :             m_cChar == rSymbol.m_cChar;
     105             : }
     106             : 
     107             : /**************************************************************************/
     108             : 
     109           0 : void SmSymbolManager::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
     110             :                               const SfxHint& /*rHint*/, const TypeId& rHintType)
     111             : {
     112           0 : }
     113             : 
     114             : 
     115          10 : SmSymbolManager::SmSymbolManager()
     116             : {
     117          10 :     m_bModified     = false;
     118          10 : }
     119             : 
     120             : 
     121           0 : SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager) :
     122           0 :     SfxListener()
     123             : {
     124           0 :     m_aSymbols      = rSymbolSetManager.m_aSymbols;
     125           0 :     m_bModified     = true;
     126           0 : }
     127             : 
     128             : 
     129           0 : SmSymbolManager::~SmSymbolManager()
     130             : {
     131           0 : }
     132             : 
     133             : 
     134           0 : SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
     135             : {
     136           0 :     m_aSymbols      = rSymbolSetManager.m_aSymbols;
     137           0 :     m_bModified     = true;
     138           0 :     return *this;
     139             : }
     140             : 
     141             : 
     142        1462 : SmSym *SmSymbolManager::GetSymbolByName(const OUString& rSymbolName)
     143             : {
     144        1462 :     SmSym *pRes = NULL;
     145        1462 :     SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
     146        1462 :     if (aIt != m_aSymbols.end())
     147         260 :         pRes = &aIt->second;
     148        1462 :     return pRes;
     149             : }
     150             : 
     151             : 
     152        1122 : const SymbolPtrVec_t SmSymbolManager::GetSymbols() const
     153             : {
     154        1122 :     SymbolPtrVec_t aRes;
     155        1122 :     SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     156      135762 :     for ( ; aIt != m_aSymbols.end(); ++aIt)
     157      134640 :         aRes.push_back( &aIt->second );
     158             : //    OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
     159        1122 :     return aRes;
     160             : }
     161             : 
     162             : 
     163        1200 : bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
     164             : {
     165        1200 :     bool bAdded = false;
     166             : 
     167        1200 :     const OUString aSymbolName( rSymbol.GetName() );
     168        1200 :     if (aSymbolName.getLength() > 0 && rSymbol.GetSymbolSetName().getLength() > 0)
     169             :     {
     170        1200 :         const SmSym *pFound = GetSymbolByName( aSymbolName );
     171        1200 :         const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
     172             : 
     173             :         // avoid having the same symbol name twice but with different symbols in use
     174        1200 :         if (!pFound || bForceChange)
     175             :         {
     176        1200 :             m_aSymbols[ aSymbolName ] = rSymbol;
     177        1200 :             bAdded = true;
     178             :         }
     179           0 :         else if (pFound && !bForceChange && bSymbolConflict)
     180             :         {
     181             :             // TODO: to solve this a document owned symbol manager would be required ...
     182             :                 SAL_WARN("starmath", "symbol conflict, different symbol with same name found!");
     183             :             // symbols in all formulas. A copy of the global one would be needed here
     184             :             // and then the new symbol has to be forcefully applied. This would keep
     185             :             // the current formula intact but will leave the set of symbols in the
     186             :             // global symbol manager somewhat to chance.
     187             :         }
     188             : 
     189             :     OSL_ENSURE( bAdded, "failed to add symbol" );
     190        1200 :         if (bAdded)
     191        1200 :             m_bModified = true;
     192             :         OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
     193             :     }
     194             : 
     195        1200 :     return bAdded;
     196             : }
     197             : 
     198             : 
     199           0 : void SmSymbolManager::RemoveSymbol( const OUString & rSymbolName )
     200             : {
     201           0 :     if (rSymbolName.getLength() > 0)
     202             :     {
     203           0 :         size_t nOldSize = m_aSymbols.size();
     204           0 :         m_aSymbols.erase( rSymbolName );
     205           0 :         m_bModified = nOldSize != m_aSymbols.size();
     206             :     }
     207           0 : }
     208             : 
     209             : 
     210           0 : std::set< OUString > SmSymbolManager::GetSymbolSetNames() const
     211             : {
     212           0 :     std::set< OUString >  aRes;
     213           0 :     SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     214           0 :     for ( ; aIt != m_aSymbols.end(); ++aIt )
     215           0 :         aRes.insert( aIt->second.GetSymbolSetName() );
     216           0 :     return aRes;
     217             : }
     218             : 
     219             : 
     220          10 : const SymbolPtrVec_t SmSymbolManager::GetSymbolSet( const OUString& rSymbolSetName )
     221             : {
     222          10 :     SymbolPtrVec_t aRes;
     223          10 :     if (rSymbolSetName.getLength() > 0)
     224             :     {
     225          10 :         SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     226         670 :         for ( ; aIt != m_aSymbols.end(); ++aIt )
     227             :         {
     228         660 :             if (aIt->second.GetSymbolSetName() == rSymbolSetName)
     229         540 :                 aRes.push_back( &aIt->second );
     230             :         }
     231             :     }
     232          10 :     return aRes;
     233             : }
     234             : 
     235             : 
     236          10 : void SmSymbolManager::Load()
     237             : {
     238          10 :     std::vector< SmSym > aSymbols;
     239          10 :     SmMathConfig &rCfg = *SM_MOD()->GetConfig();
     240          10 :     rCfg.GetSymbols( aSymbols );
     241          10 :     size_t nSymbolCount = aSymbols.size();
     242             : 
     243          10 :     m_aSymbols.clear();
     244         670 :     for (size_t i = 0;  i < nSymbolCount;  ++i)
     245             :     {
     246         660 :         const SmSym &rSym = aSymbols[i];
     247             :         OSL_ENSURE( rSym.GetName().getLength() > 0, "symbol without name!" );
     248         660 :         if (rSym.GetName().getLength() > 0)
     249         660 :             AddOrReplaceSymbol( rSym );
     250             :     }
     251          10 :     m_bModified = true;
     252             : 
     253          10 :     if (0 == nSymbolCount)
     254             :     {
     255             :         SAL_WARN("starmath", "no symbol set found");
     256           0 :         m_bModified = false;
     257             :     }
     258             : 
     259             :     // now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
     260          20 :     const OUString aGreekSymbolSetName(SmLocalizedSymbolData::GetUiSymbolSetName(OUString("Greek")));
     261          20 :     const SymbolPtrVec_t    aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
     262          20 :     OUString aSymbolSetName('i');
     263          10 :     aSymbolSetName += aGreekSymbolSetName;
     264          10 :     size_t nSymbols = aGreekSymbols.size();
     265         550 :     for (size_t i = 0;  i < nSymbols;  ++i)
     266             :     {
     267             :         // make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
     268         540 :         const SmSym &rSym = *aGreekSymbols[i];
     269         540 :         vcl::Font aFont( rSym.GetFace() );
     270             :         OSL_ENSURE( aFont.GetItalic() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
     271         540 :         aFont.SetItalic( ITALIC_NORMAL );
     272        1080 :         OUString aSymbolName('i');
     273         540 :         aSymbolName += rSym.GetName();
     274             :         SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
     275        1080 :                 aSymbolSetName, true /*bIsPredefined*/ );
     276             : 
     277         540 :         AddOrReplaceSymbol( aSymbol );
     278         550 :     }
     279          10 : }
     280             : 
     281           0 : void SmSymbolManager::Save()
     282             : {
     283           0 :     if (m_bModified)
     284             :     {
     285           0 :         SmMathConfig &rCfg = *SM_MOD()->GetConfig();
     286             : 
     287             :         // prepare to skip symbols from iGreek on saving
     288           0 :         OUString aSymbolSetName('i');
     289           0 :         aSymbolSetName += SmLocalizedSymbolData::GetUiSymbolSetName(OUString("Greek"));
     290             : 
     291           0 :         SymbolPtrVec_t aTmp( GetSymbols() );
     292           0 :         std::vector< SmSym > aSymbols;
     293           0 :         for (size_t i = 0; i < aTmp.size(); ++i)
     294             :         {
     295             :             // skip symbols from iGreek set since those symbols always get added
     296             :             // by computational means in SmSymbolManager::Load
     297           0 :             if (aTmp[i]->GetSymbolSetName() != aSymbolSetName)
     298           0 :                 aSymbols.push_back( *aTmp[i] );
     299             :         }
     300           0 :         rCfg.SetSymbols( aSymbols );
     301             : 
     302           0 :         m_bModified = false;
     303             :     }
     304          42 : }
     305             : 
     306             : 
     307             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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