Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 :
21 : #include "table/tablecontrol.hxx"
22 : #include "table/defaultinputhandler.hxx"
23 : #include <svtools/table/tablemodel.hxx>
24 :
25 : #include "tabledatawindow.hxx"
26 : #include "tablecontrol_impl.hxx"
27 : #include "tablegeometry.hxx"
28 :
29 : #include <com/sun/star/accessibility/XAccessible.hpp>
30 : #include <com/sun/star/accessibility/AccessibleTableModelChange.hpp>
31 : #include <com/sun/star/accessibility/AccessibleEventId.hpp>
32 : #include <com/sun/star/accessibility/AccessibleTableModelChangeType.hpp>
33 :
34 : #include <comphelper/flagguard.hxx>
35 : #include <vcl/scrbar.hxx>
36 : #include <vcl/seleng.hxx>
37 : #include <vcl/settings.hxx>
38 : #include <rtl/ref.hxx>
39 : #include <vcl/image.hxx>
40 : #include <tools/diagnose_ex.h>
41 :
42 : #include <cstdlib>
43 : #include <functional>
44 : #include <numeric>
45 :
46 : #define MIN_COLUMN_WIDTH_PIXEL 4
47 :
48 :
49 : namespace svt { namespace table
50 : {
51 :
52 :
53 : using ::com::sun::star::accessibility::AccessibleTableModelChange;
54 : using ::com::sun::star::uno::makeAny;
55 : using ::com::sun::star::uno::Any;
56 : using ::com::sun::star::accessibility::XAccessible;
57 : using ::com::sun::star::uno::Reference;
58 :
59 : namespace AccessibleEventId = ::com::sun::star::accessibility::AccessibleEventId;
60 : namespace AccessibleTableModelChangeType = ::com::sun::star::accessibility::AccessibleTableModelChangeType;
61 :
62 :
63 : //= SuppressCursor
64 :
65 : class SuppressCursor
66 : {
67 : private:
68 : ITableControl& m_rTable;
69 :
70 : public:
71 21 : explicit SuppressCursor( ITableControl& _rTable )
72 21 : :m_rTable( _rTable )
73 : {
74 21 : m_rTable.hideCursor();
75 21 : }
76 21 : ~SuppressCursor()
77 : {
78 21 : m_rTable.showCursor();
79 21 : }
80 : };
81 :
82 :
83 : //= EmptyTableModel
84 :
85 : /** default implementation of an ->ITableModel, used as fallback when no
86 : real model is present
87 :
88 : Instances of this class are static in any way, and provide the least
89 : necessary default functionality for a table model.
90 : */
91 4 : class EmptyTableModel : public ITableModel
92 : {
93 : public:
94 2 : EmptyTableModel()
95 2 : {
96 2 : }
97 :
98 : // ITableModel overridables
99 4 : virtual TableSize getColumnCount() const SAL_OVERRIDE
100 : {
101 4 : return 0;
102 : }
103 1 : virtual TableSize getRowCount() const SAL_OVERRIDE
104 : {
105 1 : return 0;
106 : }
107 1 : virtual bool hasColumnHeaders() const SAL_OVERRIDE
108 : {
109 1 : return false;
110 : }
111 3 : virtual bool hasRowHeaders() const SAL_OVERRIDE
112 : {
113 3 : return false;
114 : }
115 0 : virtual bool isCellEditable( ColPos col, RowPos row ) const SAL_OVERRIDE
116 : {
117 : (void)col;
118 : (void)row;
119 0 : return false;
120 : }
121 0 : virtual PColumnModel getColumnModel( ColPos column ) SAL_OVERRIDE
122 : {
123 : OSL_FAIL( "EmptyTableModel::getColumnModel: invalid call!" );
124 : (void)column;
125 0 : return PColumnModel();
126 : }
127 0 : virtual PTableRenderer getRenderer() const SAL_OVERRIDE
128 : {
129 0 : return PTableRenderer();
130 : }
131 1 : virtual PTableInputHandler getInputHandler() const SAL_OVERRIDE
132 : {
133 1 : return PTableInputHandler();
134 : }
135 1 : virtual TableMetrics getRowHeight() const SAL_OVERRIDE
136 : {
137 1 : return 5 * 100;
138 : }
139 0 : virtual TableMetrics getColumnHeaderHeight() const SAL_OVERRIDE
140 : {
141 0 : return 0;
142 : }
143 0 : virtual TableMetrics getRowHeaderWidth() const SAL_OVERRIDE
144 : {
145 0 : return 0;
146 : }
147 2 : virtual ScrollbarVisibility getVerticalScrollbarVisibility() const SAL_OVERRIDE
148 : {
149 2 : return ScrollbarShowNever;
150 : }
151 1 : virtual ScrollbarVisibility getHorizontalScrollbarVisibility() const SAL_OVERRIDE
152 : {
153 1 : return ScrollbarShowNever;
154 : }
155 1 : virtual void addTableModelListener( const PTableModelListener& i_listener ) SAL_OVERRIDE
156 : {
157 : (void)i_listener;
158 1 : }
159 1 : virtual void removeTableModelListener( const PTableModelListener& i_listener ) SAL_OVERRIDE
160 : {
161 : (void)i_listener;
162 1 : }
163 0 : virtual ::boost::optional< ::Color > getLineColor() const SAL_OVERRIDE
164 : {
165 0 : return ::boost::optional< ::Color >();
166 : }
167 0 : virtual ::boost::optional< ::Color > getHeaderBackgroundColor() const SAL_OVERRIDE
168 : {
169 0 : return ::boost::optional< ::Color >();
170 : }
171 0 : virtual ::boost::optional< ::Color > getHeaderTextColor() const SAL_OVERRIDE
172 : {
173 0 : return ::boost::optional< ::Color >();
174 : }
175 0 : virtual ::boost::optional< ::Color > getActiveSelectionBackColor() const SAL_OVERRIDE
176 : {
177 0 : return ::boost::optional< ::Color >();
178 : }
179 0 : virtual ::boost::optional< ::Color > getInactiveSelectionBackColor() const SAL_OVERRIDE
180 : {
181 0 : return ::boost::optional< ::Color >();
182 : }
183 0 : virtual ::boost::optional< ::Color > getActiveSelectionTextColor() const SAL_OVERRIDE
184 : {
185 0 : return ::boost::optional< ::Color >();
186 : }
187 0 : virtual ::boost::optional< ::Color > getInactiveSelectionTextColor() const SAL_OVERRIDE
188 : {
189 0 : return ::boost::optional< ::Color >();
190 : }
191 0 : virtual ::boost::optional< ::Color > getTextColor() const SAL_OVERRIDE
192 : {
193 0 : return ::boost::optional< ::Color >();
194 : }
195 0 : virtual ::boost::optional< ::Color > getTextLineColor() const SAL_OVERRIDE
196 : {
197 0 : return ::boost::optional< ::Color >();
198 : }
199 0 : virtual ::boost::optional< ::std::vector< ::Color > > getRowBackgroundColors() const SAL_OVERRIDE
200 : {
201 0 : return ::boost::optional< ::std::vector< ::Color > >();
202 : }
203 0 : virtual ::com::sun::star::style::VerticalAlignment getVerticalAlign() const SAL_OVERRIDE
204 : {
205 0 : return com::sun::star::style::VerticalAlignment(0);
206 : }
207 0 : virtual ITableDataSort* getSortAdapter() SAL_OVERRIDE
208 : {
209 0 : return NULL;
210 : }
211 0 : virtual bool isEnabled() const SAL_OVERRIDE
212 : {
213 0 : return true;
214 : }
215 0 : virtual void getCellContent( ColPos const i_col, RowPos const i_row, ::com::sun::star::uno::Any& o_cellContent ) SAL_OVERRIDE
216 : {
217 : (void)i_row;
218 : (void)i_col;
219 0 : o_cellContent.clear();
220 0 : }
221 0 : virtual void getCellToolTip( ColPos const, RowPos const, ::com::sun::star::uno::Any& ) SAL_OVERRIDE
222 : {
223 0 : }
224 0 : virtual Any getRowHeading( RowPos const i_rowPos ) const SAL_OVERRIDE
225 : {
226 : (void)i_rowPos;
227 0 : return Any();
228 : }
229 : };
230 :
231 1 : TableControl_Impl::TableControl_Impl( TableControl& _rAntiImpl )
232 : :m_rAntiImpl ( _rAntiImpl )
233 1 : ,m_pModel ( new EmptyTableModel )
234 : ,m_pInputHandler ( )
235 : ,m_nRowHeightPixel ( 15 )
236 : ,m_nColHeaderHeightPixel( 0 )
237 : ,m_nRowHeaderWidthPixel ( 0 )
238 : ,m_nColumnCount ( 0 )
239 : ,m_nRowCount ( 0 )
240 : ,m_nCurColumn ( COL_INVALID )
241 : ,m_nCurRow ( ROW_INVALID )
242 : ,m_nLeftColumn ( 0 )
243 : ,m_nTopRow ( 0 )
244 : ,m_nCursorHidden ( 1 )
245 : ,m_pDataWindow ( VclPtr<TableDataWindow>::Create( *this ) )
246 : ,m_pVScroll ( NULL )
247 : ,m_pHScroll ( NULL )
248 : ,m_pScrollCorner ( NULL )
249 : ,m_pSelEngine ( )
250 : ,m_aSelectedRows ( )
251 1 : ,m_pTableFunctionSet ( new TableFunctionSet( this ) )
252 : ,m_nAnchor ( -1 )
253 : ,m_bUpdatingColWidths ( false )
254 3 : ,m_pAccessibleTable ( NULL )
255 : {
256 1 : m_pSelEngine = new SelectionEngine( m_pDataWindow.get(), m_pTableFunctionSet );
257 1 : m_pSelEngine->SetSelectionMode(SINGLE_SELECTION);
258 1 : m_pDataWindow->SetPosPixel( Point( 0, 0 ) );
259 1 : m_pDataWindow->Show();
260 1 : }
261 :
262 3 : TableControl_Impl::~TableControl_Impl()
263 : {
264 1 : m_pVScroll.disposeAndClear();
265 1 : m_pHScroll.disposeAndClear();
266 1 : m_pScrollCorner.disposeAndClear();
267 1 : m_pDataWindow.disposeAndClear();
268 1 : DELETEZ( m_pTableFunctionSet );
269 1 : DELETEZ( m_pSelEngine );
270 2 : }
271 :
272 2 : void TableControl_Impl::setModel( PTableModel _pModel )
273 : {
274 2 : SuppressCursor aHideCursor( *this );
275 :
276 2 : if ( !!m_pModel )
277 2 : m_pModel->removeTableModelListener( shared_from_this() );
278 :
279 2 : m_pModel = _pModel;
280 2 : if ( !m_pModel)
281 1 : m_pModel.reset( new EmptyTableModel );
282 :
283 2 : m_pModel->addTableModelListener( shared_from_this() );
284 :
285 2 : m_nCurRow = ROW_INVALID;
286 2 : m_nCurColumn = COL_INVALID;
287 :
288 : // recalc some model-dependent cached info
289 2 : impl_ni_updateCachedModelValues();
290 2 : impl_ni_relayout();
291 :
292 : // completely invalidate
293 2 : m_rAntiImpl.Invalidate();
294 :
295 : // reset cursor to (0,0)
296 2 : if ( m_nRowCount ) m_nCurRow = 0;
297 2 : if ( m_nColumnCount ) m_nCurColumn = 0;
298 2 : }
299 :
300 :
301 : namespace
302 : {
303 3 : bool lcl_adjustSelectedRows( ::std::vector< RowPos >& io_selectionIndexes, RowPos const i_firstAffectedRowIndex, TableSize const i_offset )
304 : {
305 3 : bool didChanges = false;
306 9 : for ( ::std::vector< RowPos >::iterator selPos = io_selectionIndexes.begin();
307 6 : selPos != io_selectionIndexes.end();
308 : ++selPos
309 : )
310 : {
311 0 : if ( *selPos < i_firstAffectedRowIndex )
312 0 : continue;
313 0 : *selPos += i_offset;
314 0 : didChanges = true;
315 : }
316 3 : return didChanges;
317 : }
318 : }
319 :
320 :
321 2 : void TableControl_Impl::rowsInserted( RowPos i_first, RowPos i_last )
322 : {
323 : OSL_PRECOND( i_last >= i_first, "TableControl_Impl::rowsInserted: invalid row indexes!" );
324 :
325 2 : TableSize const insertedRows = i_last - i_first + 1;
326 :
327 : // adjust selection, if necessary
328 2 : bool const selectionChanged = lcl_adjustSelectedRows( m_aSelectedRows, i_first, insertedRows );
329 :
330 : // adjust our cached row count
331 2 : m_nRowCount = m_pModel->getRowCount();
332 :
333 : // if the rows have been inserted before the current row, adjust this
334 2 : if ( i_first <= m_nCurRow )
335 0 : goTo( m_nCurColumn, m_nCurRow + insertedRows );
336 :
337 : // relayout, since the scrollbar need might have changed
338 2 : impl_ni_relayout();
339 :
340 : // notify A1YY events
341 2 : if ( impl_isAccessibleAlive() )
342 : {
343 : impl_commitAccessibleEvent( AccessibleEventId::TABLE_MODEL_CHANGED,
344 0 : makeAny( AccessibleTableModelChange( AccessibleTableModelChangeType::INSERT, i_first, i_last, 0, m_pModel->getColumnCount() ) ),
345 : Any()
346 0 : );
347 : }
348 :
349 : // schedule repaint
350 2 : invalidateRowRange( i_first, ROW_INVALID );
351 :
352 : // call selection handlers, if necessary
353 2 : if ( selectionChanged )
354 0 : m_rAntiImpl.Select();
355 2 : }
356 :
357 :
358 1 : void TableControl_Impl::rowsRemoved( RowPos i_first, RowPos i_last )
359 : {
360 1 : sal_Int32 firstRemovedRow = i_first;
361 1 : sal_Int32 lastRemovedRow = i_last;
362 :
363 : // adjust selection, if necessary
364 1 : bool selectionChanged = false;
365 1 : if ( i_first == -1 )
366 : {
367 0 : selectionChanged = markAllRowsAsDeselected();
368 :
369 0 : firstRemovedRow = 0;
370 0 : lastRemovedRow = m_nRowCount - 1;
371 : }
372 : else
373 : {
374 1 : ENSURE_OR_RETURN_VOID( i_last >= i_first, "TableControl_Impl::rowsRemoved: illegal indexes!" );
375 :
376 2 : for ( sal_Int32 row = i_first; row <= i_last; ++row )
377 : {
378 1 : if ( markRowAsDeselected( row ) )
379 0 : selectionChanged = true;
380 : }
381 :
382 1 : if ( lcl_adjustSelectedRows( m_aSelectedRows, i_last + 1, i_first - i_last - 1 ) )
383 0 : selectionChanged = true;
384 : }
385 :
386 : // adjust cached row count
387 1 : m_nRowCount = m_pModel->getRowCount();
388 :
389 : // adjust the current row, if it is larger than the row count now
390 1 : if ( m_nCurRow >= m_nRowCount )
391 : {
392 1 : if ( m_nRowCount > 0 )
393 1 : goTo( m_nCurColumn, m_nRowCount - 1 );
394 : else
395 : {
396 0 : m_nCurRow = ROW_INVALID;
397 0 : m_nTopRow = 0;
398 : }
399 : }
400 0 : else if ( m_nRowCount == 0 )
401 : {
402 0 : m_nTopRow = 0;
403 : }
404 :
405 :
406 : // relayout, since the scrollbar need might have changed
407 1 : impl_ni_relayout();
408 :
409 : // notify A11Y events
410 1 : if ( impl_isAccessibleAlive() )
411 : {
412 : commitTableEvent(
413 : AccessibleEventId::TABLE_MODEL_CHANGED,
414 : makeAny( AccessibleTableModelChange(
415 : AccessibleTableModelChangeType::DELETE,
416 : firstRemovedRow,
417 : lastRemovedRow,
418 : 0,
419 0 : m_pModel->getColumnCount()
420 : ) ),
421 : Any()
422 0 : );
423 : }
424 :
425 : // schedule a repaint
426 1 : invalidateRowRange( firstRemovedRow, ROW_INVALID );
427 :
428 : // call selection handlers, if necessary
429 1 : if ( selectionChanged )
430 0 : m_rAntiImpl.Select();
431 : }
432 :
433 :
434 3 : void TableControl_Impl::columnInserted( ColPos const i_colIndex )
435 : {
436 3 : m_nColumnCount = m_pModel->getColumnCount();
437 3 : impl_ni_relayout();
438 :
439 3 : m_rAntiImpl.Invalidate();
440 :
441 : OSL_UNUSED( i_colIndex );
442 3 : }
443 :
444 :
445 1 : void TableControl_Impl::columnRemoved( ColPos const i_colIndex )
446 : {
447 1 : m_nColumnCount = m_pModel->getColumnCount();
448 :
449 : // adjust the current column, if it is larger than the column count now
450 1 : if ( m_nCurColumn >= m_nColumnCount )
451 : {
452 1 : if ( m_nColumnCount > 0 )
453 1 : goTo( m_nCurColumn - 1, m_nCurRow );
454 : else
455 0 : m_nCurColumn = COL_INVALID;
456 : }
457 :
458 1 : impl_ni_relayout();
459 :
460 1 : m_rAntiImpl.Invalidate();
461 :
462 : OSL_UNUSED( i_colIndex );
463 1 : }
464 :
465 :
466 0 : void TableControl_Impl::allColumnsRemoved()
467 : {
468 0 : m_nColumnCount = m_pModel->getColumnCount();
469 0 : impl_ni_relayout();
470 :
471 0 : m_rAntiImpl.Invalidate();
472 0 : }
473 :
474 :
475 0 : void TableControl_Impl::cellsUpdated( ColPos const i_firstCol, ColPos i_lastCol, RowPos const i_firstRow, RowPos const i_lastRow )
476 : {
477 0 : invalidateRowRange( i_firstRow, i_lastRow );
478 :
479 : OSL_UNUSED( i_firstCol );
480 : OSL_UNUSED( i_lastCol );
481 0 : }
482 :
483 :
484 0 : void TableControl_Impl::tableMetricsChanged()
485 : {
486 0 : impl_ni_updateCachedTableMetrics();
487 0 : impl_ni_relayout();
488 0 : m_rAntiImpl.Invalidate();
489 0 : }
490 :
491 :
492 0 : void TableControl_Impl::impl_invalidateColumn( ColPos const i_column )
493 : {
494 0 : Rectangle const aAllCellsArea( impl_getAllVisibleCellsArea() );
495 :
496 0 : const TableColumnGeometry aColumn( *this, aAllCellsArea, i_column );
497 0 : if ( aColumn.isValid() )
498 0 : m_rAntiImpl.Invalidate( aColumn.getRect() );
499 0 : }
500 :
501 :
502 8 : void TableControl_Impl::columnChanged( ColPos const i_column, ColumnAttributeGroup const i_attributeGroup )
503 : {
504 8 : ColumnAttributeGroup nGroup( i_attributeGroup );
505 8 : if ( nGroup & ColumnAttributeGroup::APPEARANCE )
506 : {
507 0 : impl_invalidateColumn( i_column );
508 0 : nGroup &= ~ColumnAttributeGroup::APPEARANCE;
509 : }
510 :
511 8 : if ( nGroup & ColumnAttributeGroup::WIDTH )
512 : {
513 8 : if ( !m_bUpdatingColWidths )
514 : {
515 0 : impl_ni_relayout( i_column );
516 0 : invalidate( TableAreaAll );
517 : }
518 :
519 8 : nGroup &= ~ColumnAttributeGroup::WIDTH;
520 : }
521 :
522 : OSL_ENSURE( ( nGroup == ColumnAttributeGroup::NONE ) || ( i_attributeGroup == ColumnAttributeGroup::ALL ),
523 : "TableControl_Impl::columnChanged: don't know how to handle this change!" );
524 8 : }
525 :
526 :
527 13 : Rectangle TableControl_Impl::impl_getAllVisibleCellsArea() const
528 : {
529 13 : Rectangle aArea( Point( 0, 0 ), Size( 0, 0 ) );
530 :
531 : // determine the right-most border of the last column which is
532 : // at least partially visible
533 13 : aArea.Right() = m_nRowHeaderWidthPixel;
534 13 : if ( !m_aColumnWidths.empty() )
535 : {
536 : // the number of pixels which are scrolled out of the left hand
537 : // side of the window
538 11 : const long nScrolledOutLeft = m_nLeftColumn == 0 ? 0 : m_aColumnWidths[ m_nLeftColumn - 1 ].getEnd();
539 :
540 11 : ColumnPositions::const_reverse_iterator loop = m_aColumnWidths.rbegin();
541 22 : do
542 : {
543 11 : aArea.Right() = loop->getEnd() - nScrolledOutLeft + m_nRowHeaderWidthPixel;
544 11 : ++loop;
545 : }
546 44 : while ( ( loop != m_aColumnWidths.rend() )
547 33 : && ( loop->getEnd() - nScrolledOutLeft >= aArea.Right() )
548 : );
549 : }
550 : // so far, aArea.Right() denotes the first pixel *after* the cell area
551 13 : --aArea.Right();
552 :
553 : // determine the last row which is at least partially visible
554 13 : aArea.Bottom() =
555 : m_nColHeaderHeightPixel
556 13 : + impl_getVisibleRows( true ) * m_nRowHeightPixel
557 13 : - 1;
558 :
559 13 : return aArea;
560 : }
561 :
562 :
563 5 : Rectangle TableControl_Impl::impl_getAllVisibleDataCellArea() const
564 : {
565 5 : Rectangle aArea( impl_getAllVisibleCellsArea() );
566 5 : aArea.Left() = m_nRowHeaderWidthPixel;
567 5 : aArea.Top() = m_nColHeaderHeightPixel;
568 5 : return aArea;
569 : }
570 :
571 :
572 2 : void TableControl_Impl::impl_ni_updateCachedTableMetrics()
573 : {
574 2 : m_nRowHeightPixel = m_rAntiImpl.LogicToPixel( Size( 0, m_pModel->getRowHeight() ), MAP_APPFONT ).Height();
575 :
576 2 : m_nColHeaderHeightPixel = 0;
577 2 : if ( m_pModel->hasColumnHeaders() )
578 1 : m_nColHeaderHeightPixel = m_rAntiImpl.LogicToPixel( Size( 0, m_pModel->getColumnHeaderHeight() ), MAP_APPFONT ).Height();
579 :
580 2 : m_nRowHeaderWidthPixel = 0;
581 2 : if ( m_pModel->hasRowHeaders() )
582 0 : m_nRowHeaderWidthPixel = m_rAntiImpl.LogicToPixel( Size( m_pModel->getRowHeaderWidth(), 0 ), MAP_APPFONT).Width();
583 2 : }
584 :
585 :
586 2 : void TableControl_Impl::impl_ni_updateCachedModelValues()
587 : {
588 2 : m_pInputHandler = m_pModel->getInputHandler();
589 2 : if ( !m_pInputHandler )
590 1 : m_pInputHandler.reset( new DefaultInputHandler );
591 :
592 2 : m_nColumnCount = m_pModel->getColumnCount();
593 2 : if ( m_nLeftColumn >= m_nColumnCount )
594 2 : m_nLeftColumn = ( m_nColumnCount > 0 ) ? m_nColumnCount - 1 : 0;
595 :
596 2 : m_nRowCount = m_pModel->getRowCount();
597 2 : if ( m_nTopRow >= m_nRowCount )
598 2 : m_nTopRow = ( m_nRowCount > 0 ) ? m_nRowCount - 1 : 0;
599 :
600 2 : impl_ni_updateCachedTableMetrics();
601 2 : }
602 :
603 :
604 : namespace
605 : {
606 :
607 : /// determines whether a scrollbar is needed for the given values
608 22 : bool lcl_determineScrollbarNeed( long const i_position, ScrollbarVisibility const i_visibility,
609 : long const i_availableSpace, long const i_neededSpace )
610 : {
611 22 : if ( i_visibility == ScrollbarShowNever )
612 4 : return false;
613 18 : if ( i_visibility == ScrollbarShowAlways )
614 0 : return true;
615 18 : if ( i_position > 0 )
616 0 : return true;
617 18 : if ( i_availableSpace >= i_neededSpace )
618 18 : return false;
619 0 : return true;
620 : }
621 :
622 :
623 0 : void lcl_setButtonRepeat( vcl::Window& _rWindow, sal_uLong _nDelay )
624 : {
625 0 : AllSettings aSettings = _rWindow.GetSettings();
626 0 : MouseSettings aMouseSettings = aSettings.GetMouseSettings();
627 :
628 0 : aMouseSettings.SetButtonRepeat( _nDelay );
629 0 : aSettings.SetMouseSettings( aMouseSettings );
630 :
631 0 : _rWindow.SetSettings( aSettings, true );
632 0 : }
633 :
634 :
635 22 : bool lcl_updateScrollbar( vcl::Window& _rParent, VclPtr<ScrollBar>& _rpBar,
636 : bool const i_needBar, long _nVisibleUnits,
637 : long _nPosition, long _nLineSize, long _nRange,
638 : bool _bHorizontal, const Link<>& _rScrollHandler )
639 : {
640 : // do we currently have the scrollbar?
641 22 : bool bHaveBar = _rpBar != nullptr;
642 :
643 : // do we need to correct the scrollbar visibility?
644 22 : if ( bHaveBar && !i_needBar )
645 : {
646 0 : if ( _rpBar->IsTracking() )
647 0 : _rpBar->EndTracking();
648 0 : _rpBar.disposeAndClear();
649 : }
650 22 : else if ( !bHaveBar && i_needBar )
651 : {
652 0 : _rpBar = VclPtr<ScrollBar>::Create(
653 :
654 : &_rParent,
655 0 : WB_DRAG | ( _bHorizontal ? WB_HSCROLL : WB_VSCROLL )
656 0 : );
657 0 : _rpBar->SetScrollHdl( _rScrollHandler );
658 : // get some speed into the scrolling ....
659 0 : lcl_setButtonRepeat( *_rpBar, 0 );
660 : }
661 :
662 22 : if ( _rpBar )
663 : {
664 0 : _rpBar->SetRange( Range( 0, _nRange ) );
665 0 : _rpBar->SetVisibleSize( _nVisibleUnits );
666 0 : _rpBar->SetPageSize( _nVisibleUnits );
667 0 : _rpBar->SetLineSize( _nLineSize );
668 0 : _rpBar->SetThumbPos( _nPosition );
669 0 : _rpBar->Show();
670 : }
671 :
672 22 : return ( bHaveBar != i_needBar );
673 : }
674 :
675 :
676 : /** returns the number of rows fitting into the given range,
677 : for the given row height. Partially fitting rows are counted, too, if the
678 : respective parameter says so.
679 : */
680 33 : TableSize lcl_getRowsFittingInto( long _nOverallHeight, long _nRowHeightPixel, bool _bAcceptPartialRow = false )
681 : {
682 : return _bAcceptPartialRow
683 18 : ? ( _nOverallHeight + ( _nRowHeightPixel - 1 ) ) / _nRowHeightPixel
684 51 : : _nOverallHeight / _nRowHeightPixel;
685 : }
686 :
687 :
688 : /** returns the number of columns fitting into the given area,
689 : with the first visible column as given. Partially fitting columns are counted, too,
690 : if the respective parameter says so.
691 : */
692 17 : TableSize lcl_getColumnsVisibleWithin( const Rectangle& _rArea, ColPos _nFirstVisibleColumn,
693 : const TableControl_Impl& _rControl, bool _bAcceptPartialRow )
694 : {
695 17 : TableSize visibleColumns = 0;
696 17 : TableColumnGeometry aColumn( _rControl, _rArea, _nFirstVisibleColumn );
697 61 : while ( aColumn.isValid() )
698 : {
699 27 : if ( !_bAcceptPartialRow )
700 27 : if ( aColumn.getRect().Right() > _rArea.Right() )
701 : // this column is only partially visible, and this is not allowed
702 0 : break;
703 :
704 27 : aColumn.moveRight();
705 27 : ++visibleColumns;
706 : }
707 17 : return visibleColumns;
708 : }
709 :
710 : }
711 :
712 :
713 22 : long TableControl_Impl::impl_ni_calculateColumnWidths( ColPos const i_assumeInflexibleColumnsUpToIncluding,
714 : bool const i_assumeVerticalScrollbar, ::std::vector< long >& o_newColWidthsPixel ) const
715 : {
716 : // the available horizontal space
717 22 : long gridWidthPixel = m_rAntiImpl.GetOutputSizePixel().Width();
718 22 : ENSURE_OR_RETURN( !!m_pModel, "TableControl_Impl::impl_ni_calculateColumnWidths: not allowed without a model!", gridWidthPixel );
719 22 : if ( m_pModel->hasRowHeaders() && ( gridWidthPixel != 0 ) )
720 : {
721 0 : gridWidthPixel -= m_nRowHeaderWidthPixel;
722 : }
723 :
724 22 : if ( i_assumeVerticalScrollbar && ( m_pModel->getVerticalScrollbarVisibility() != ScrollbarShowNever ) )
725 : {
726 9 : long nScrollbarMetrics = m_rAntiImpl.GetSettings().GetStyleSettings().GetScrollBarSize();
727 9 : gridWidthPixel -= nScrollbarMetrics;
728 : }
729 :
730 : // no need to do anything without columns
731 22 : TableSize const colCount = m_pModel->getColumnCount();
732 22 : if ( colCount == 0 )
733 8 : return gridWidthPixel;
734 :
735 : // collect some meta data for our columns:
736 : // - their current (pixel) metrics
737 14 : long accumulatedCurrentWidth = 0;
738 14 : ::std::vector< long > currentColWidths;
739 14 : currentColWidths.reserve( colCount );
740 : typedef ::std::vector< ::std::pair< long, long > > ColumnLimits;
741 28 : ColumnLimits effectiveColumnLimits;
742 14 : effectiveColumnLimits.reserve( colCount );
743 14 : long accumulatedMinWidth = 0;
744 14 : long accumulatedMaxWidth = 0;
745 : // - their relative flexibility
746 28 : ::std::vector< ::sal_Int32 > columnFlexibilities;
747 14 : columnFlexibilities.reserve( colCount );
748 14 : long flexibilityDenominator = 0;
749 14 : size_t flexibleColumnCount = 0;
750 46 : for ( ColPos col = 0; col < colCount; ++col )
751 : {
752 32 : PColumnModel const pColumn = m_pModel->getColumnModel( col );
753 32 : ENSURE_OR_THROW( !!pColumn, "invalid column returned by the model!" );
754 :
755 : // current width
756 32 : long const currentWidth = appFontWidthToPixel( pColumn->getWidth() );
757 32 : currentColWidths.push_back( currentWidth );
758 :
759 : // accumulated width
760 32 : accumulatedCurrentWidth += currentWidth;
761 :
762 : // flexibility
763 32 : ::sal_Int32 flexibility = pColumn->getFlexibility();
764 : OSL_ENSURE( flexibility >= 0, "TableControl_Impl::impl_ni_calculateColumnWidths: a column's flexibility should be non-negative." );
765 64 : if ( ( flexibility < 0 ) // normalization
766 32 : || ( !pColumn->isResizable() ) // column not resizable => no auto-resize
767 64 : || ( col <= i_assumeInflexibleColumnsUpToIncluding ) // column shall be treated as inflexible => respec this
768 : )
769 0 : flexibility = 0;
770 :
771 : // min/max width
772 32 : long effectiveMin = currentWidth, effectiveMax = currentWidth;
773 : // if the column is not flexible, it will not be asked for min/max, but we assume the current width as limit then
774 32 : if ( flexibility > 0 )
775 : {
776 32 : long const minWidth = appFontWidthToPixel( pColumn->getMinWidth() );
777 32 : if ( minWidth > 0 )
778 0 : effectiveMin = minWidth;
779 : else
780 32 : effectiveMin = MIN_COLUMN_WIDTH_PIXEL;
781 :
782 32 : long const maxWidth = appFontWidthToPixel( pColumn->getMaxWidth() );
783 : OSL_ENSURE( minWidth <= maxWidth, "TableControl_Impl::impl_ni_calculateColumnWidths: pretty undecided 'bout its width limits, this column!" );
784 32 : if ( ( maxWidth > 0 ) && ( maxWidth >= minWidth ) )
785 0 : effectiveMax = maxWidth;
786 : else
787 32 : effectiveMax = gridWidthPixel; // TODO: any better guess here?
788 :
789 32 : if ( effectiveMin == effectiveMax )
790 : // if the min and the max are identical, this implies no flexibility at all
791 0 : flexibility = 0;
792 : }
793 :
794 32 : columnFlexibilities.push_back( flexibility );
795 32 : flexibilityDenominator += flexibility;
796 32 : if ( flexibility > 0 )
797 32 : ++flexibleColumnCount;
798 :
799 32 : effectiveColumnLimits.push_back( ::std::pair< long, long >( effectiveMin, effectiveMax ) );
800 32 : accumulatedMinWidth += effectiveMin;
801 32 : accumulatedMaxWidth += effectiveMax;
802 32 : }
803 :
804 14 : o_newColWidthsPixel = currentColWidths;
805 14 : if ( flexibilityDenominator == 0 )
806 : {
807 : // no column is flexible => don't adjust anything
808 : }
809 14 : else if ( gridWidthPixel > accumulatedCurrentWidth )
810 : { // we have space to give away ...
811 6 : long distributePixel = gridWidthPixel - accumulatedCurrentWidth;
812 6 : if ( gridWidthPixel > accumulatedMaxWidth )
813 : {
814 : // ... but the column's maximal widths are still less than we have
815 : // => set them all to max
816 0 : for ( size_t i = 0; i < size_t( colCount ); ++i )
817 : {
818 0 : o_newColWidthsPixel[i] = effectiveColumnLimits[i].second;
819 : }
820 : }
821 : else
822 : {
823 6 : bool startOver = false;
824 6 : do
825 : {
826 6 : startOver = false;
827 : // distribute the remaining space amongst all columns with a positive flexibility
828 18 : for ( size_t i=0; i<o_newColWidthsPixel.size() && !startOver; ++i )
829 : {
830 12 : long const columnFlexibility = columnFlexibilities[i];
831 12 : if ( columnFlexibility == 0 )
832 0 : continue;
833 :
834 12 : long newColWidth = currentColWidths[i] + columnFlexibility * distributePixel / flexibilityDenominator;
835 :
836 12 : if ( newColWidth > effectiveColumnLimits[i].second )
837 : { // that was too much, we hit the col's maximum
838 : // set the new width to exactly this maximum
839 0 : newColWidth = effectiveColumnLimits[i].second;
840 : // adjust the flexibility denominator ...
841 0 : flexibilityDenominator -= columnFlexibility;
842 0 : columnFlexibilities[i] = 0;
843 0 : --flexibleColumnCount;
844 : // ... and the remaining width ...
845 0 : long const difference = newColWidth - currentColWidths[i];
846 0 : distributePixel -= difference;
847 : // ... this way, we ensure that the width not taken up by this column is consumed by the other
848 : // flexible ones (if there are some)
849 :
850 : // and start over with the first column, since there might be earlier columns which need
851 : // to be recalculated now
852 0 : startOver = true;
853 : }
854 :
855 12 : o_newColWidthsPixel[i] = newColWidth;
856 : }
857 : }
858 : while ( startOver );
859 :
860 : // are there pixels left (might be caused by rounding errors)?
861 6 : distributePixel = gridWidthPixel - ::std::accumulate( o_newColWidthsPixel.begin(), o_newColWidthsPixel.end(), 0 );
862 14 : while ( ( distributePixel > 0 ) && ( flexibleColumnCount > 0 ) )
863 : {
864 : // yes => ignore relative flexibilities, and subsequently distribute single pixels to all flexible
865 : // columns which did not yet reach their maximum.
866 8 : for ( size_t i=0; ( i < o_newColWidthsPixel.size() ) && ( distributePixel > 0 ); ++i )
867 : {
868 6 : if ( columnFlexibilities[i] == 0 )
869 0 : continue;
870 :
871 : OSL_ENSURE( o_newColWidthsPixel[i] <= effectiveColumnLimits[i].second,
872 : "TableControl_Impl::impl_ni_calculateColumnWidths: inconsitency!" );
873 6 : if ( o_newColWidthsPixel[i] >= effectiveColumnLimits[i].first )
874 : {
875 6 : columnFlexibilities[i] = 0;
876 6 : --flexibleColumnCount;
877 6 : continue;
878 : }
879 :
880 0 : ++o_newColWidthsPixel[i];
881 0 : --distributePixel;
882 : }
883 : }
884 : }
885 : }
886 8 : else if ( gridWidthPixel < accumulatedCurrentWidth )
887 : { // we need to take away some space from the columns which allow it ...
888 7 : long takeAwayPixel = accumulatedCurrentWidth - gridWidthPixel;
889 7 : if ( gridWidthPixel < accumulatedMinWidth )
890 : {
891 : // ... but the column's minimal widths are still more than we have
892 : // => set them all to min
893 0 : for ( size_t i = 0; i < size_t( colCount ); ++i )
894 : {
895 0 : o_newColWidthsPixel[i] = effectiveColumnLimits[i].first;
896 : }
897 : }
898 : else
899 : {
900 7 : bool startOver = false;
901 7 : do
902 : {
903 7 : startOver = false;
904 : // take away the space we need from the columns with a positive flexibility
905 25 : for ( size_t i=0; i<o_newColWidthsPixel.size() && !startOver; ++i )
906 : {
907 18 : long const columnFlexibility = columnFlexibilities[i];
908 18 : if ( columnFlexibility == 0 )
909 0 : continue;
910 :
911 18 : long newColWidth = currentColWidths[i] - columnFlexibility * takeAwayPixel / flexibilityDenominator;
912 :
913 18 : if ( newColWidth < effectiveColumnLimits[i].first )
914 : { // that was too much, we hit the col's minimum
915 : // set the new width to exactly this minimum
916 0 : newColWidth = effectiveColumnLimits[i].first;
917 : // adjust the flexibility denominator ...
918 0 : flexibilityDenominator -= columnFlexibility;
919 0 : columnFlexibilities[i] = 0;
920 0 : --flexibleColumnCount;
921 : // ... and the remaining width ...
922 0 : long const difference = currentColWidths[i] - newColWidth;
923 0 : takeAwayPixel -= difference;
924 :
925 : // and start over with the first column, since there might be earlier columns which need
926 : // to be recalculated now
927 0 : startOver = true;
928 : }
929 :
930 18 : o_newColWidthsPixel[i] = newColWidth;
931 : }
932 : }
933 : while ( startOver );
934 :
935 : // are there pixels left (might be caused by rounding errors)?
936 7 : takeAwayPixel = ::std::accumulate( o_newColWidthsPixel.begin(), o_newColWidthsPixel.end(), 0 ) - gridWidthPixel;
937 18 : while ( ( takeAwayPixel > 0 ) && ( flexibleColumnCount > 0 ) )
938 : {
939 : // yes => ignore relative flexibilities, and subsequently take away pixels from all flexible
940 : // columns which did not yet reach their minimum.
941 11 : for ( size_t i=0; ( i < o_newColWidthsPixel.size() ) && ( takeAwayPixel > 0 ); ++i )
942 : {
943 7 : if ( columnFlexibilities[i] == 0 )
944 0 : continue;
945 :
946 : OSL_ENSURE( o_newColWidthsPixel[i] >= effectiveColumnLimits[i].first,
947 : "TableControl_Impl::impl_ni_calculateColumnWidths: inconsitency!" );
948 7 : if ( o_newColWidthsPixel[i] <= effectiveColumnLimits[i].first )
949 : {
950 0 : columnFlexibilities[i] = 0;
951 0 : --flexibleColumnCount;
952 0 : continue;
953 : }
954 :
955 7 : --o_newColWidthsPixel[i];
956 7 : --takeAwayPixel;
957 : }
958 : }
959 : }
960 : }
961 :
962 28 : return gridWidthPixel;
963 : }
964 :
965 :
966 11 : void TableControl_Impl::impl_ni_relayout( ColPos const i_assumeInflexibleColumnsUpToIncluding )
967 : {
968 11 : ENSURE_OR_RETURN_VOID( !m_bUpdatingColWidths, "TableControl_Impl::impl_ni_relayout: recursive call detected!" );
969 :
970 11 : m_aColumnWidths.resize( 0 );
971 11 : if ( !m_pModel )
972 0 : return;
973 :
974 11 : ::comphelper::FlagRestorationGuard const aWidthUpdateFlag( m_bUpdatingColWidths, true );
975 22 : SuppressCursor aHideCursor( *this );
976 :
977 : // layouting steps:
978 :
979 : // 1. adjust column widths, leaving space for a vertical scrollbar
980 : // 2. determine need for a vertical scrollbar
981 : // - V-YES: all fine, result from 1. is still valid
982 : // - V-NO: result from 1. is still under consideration
983 :
984 : // 3. determine need for a horizontal scrollbar
985 : // - H-NO: all fine, result from 2. is still valid
986 : // - H-YES: reconsider need for a vertical scrollbar, if result of 2. was V-NO
987 : // - V-YES: all fine, result from 1. is still valid
988 : // - V-NO: redistribute the remaining space (if any) amongst all columns which allow it
989 :
990 22 : ::std::vector< long > newWidthsPixel;
991 11 : long gridWidthPixel = impl_ni_calculateColumnWidths( i_assumeInflexibleColumnsUpToIncluding, true, newWidthsPixel );
992 :
993 : // the width/height of a scrollbar, needed several times below
994 11 : long const nScrollbarMetrics = m_rAntiImpl.GetSettings().GetStyleSettings().GetScrollBarSize();
995 :
996 : // determine the playground for the data cells (excluding headers)
997 : // TODO: what if the control is smaller than needed for the headers/scrollbars?
998 11 : Rectangle aDataCellPlayground( Point( 0, 0 ), m_rAntiImpl.GetOutputSizePixel() );
999 11 : aDataCellPlayground.Left() = m_nRowHeaderWidthPixel;
1000 11 : aDataCellPlayground.Top() = m_nColHeaderHeightPixel;
1001 :
1002 : OSL_ENSURE( ( m_nRowCount == m_pModel->getRowCount() ) && ( m_nColumnCount == m_pModel->getColumnCount() ),
1003 : "TableControl_Impl::impl_ni_relayout: how is this expected to work with invalid data?" );
1004 11 : long const nAllColumnsWidth = ::std::accumulate( newWidthsPixel.begin(), newWidthsPixel.end(), 0 );
1005 :
1006 11 : ScrollbarVisibility const eVertScrollbar = m_pModel->getVerticalScrollbarVisibility();
1007 11 : ScrollbarVisibility const eHorzScrollbar = m_pModel->getHorizontalScrollbarVisibility();
1008 :
1009 : // do we need a vertical scrollbar?
1010 : bool bNeedVerticalScrollbar = lcl_determineScrollbarNeed(
1011 11 : m_nTopRow, eVertScrollbar, aDataCellPlayground.GetHeight(), m_nRowHeightPixel * m_nRowCount );
1012 11 : bool bFirstRoundVScrollNeed = false;
1013 11 : if ( bNeedVerticalScrollbar )
1014 : {
1015 0 : aDataCellPlayground.Right() -= nScrollbarMetrics;
1016 0 : bFirstRoundVScrollNeed = true;
1017 : }
1018 :
1019 : // do we need a horizontal scrollbar?
1020 : bool const bNeedHorizontalScrollbar = lcl_determineScrollbarNeed(
1021 11 : m_nLeftColumn, eHorzScrollbar, aDataCellPlayground.GetWidth(), nAllColumnsWidth );
1022 11 : if ( bNeedHorizontalScrollbar )
1023 : {
1024 0 : aDataCellPlayground.Bottom() -= nScrollbarMetrics;
1025 :
1026 : // now that we just found that we need a horizontal scrollbar,
1027 : // the need for a vertical one may have changed, since the horizontal
1028 : // SB might just occupy enough space so that not all rows do fit
1029 : // anymore
1030 0 : if ( !bFirstRoundVScrollNeed )
1031 : {
1032 : bNeedVerticalScrollbar = lcl_determineScrollbarNeed(
1033 0 : m_nTopRow, eVertScrollbar, aDataCellPlayground.GetHeight(), m_nRowHeightPixel * m_nRowCount );
1034 0 : if ( bNeedVerticalScrollbar )
1035 : {
1036 0 : aDataCellPlayground.Right() -= nScrollbarMetrics;
1037 : }
1038 : }
1039 : }
1040 :
1041 : // the initial call to impl_ni_calculateColumnWidths assumed that we need a vertical scrollbar. If, by now,
1042 : // we know that this is not the case, re-calculate the column widths.
1043 11 : if ( !bNeedVerticalScrollbar )
1044 11 : gridWidthPixel = impl_ni_calculateColumnWidths( i_assumeInflexibleColumnsUpToIncluding, false, newWidthsPixel );
1045 :
1046 : // update the column objects with the new widths we finally calculated
1047 11 : TableSize const colCount = m_pModel->getColumnCount();
1048 11 : m_aColumnWidths.reserve( colCount );
1049 11 : long accumulatedWidthPixel = m_nRowHeaderWidthPixel;
1050 11 : bool anyColumnWidthChanged = false;
1051 27 : for ( ColPos col = 0; col < colCount; ++col )
1052 : {
1053 16 : const long columnStart = accumulatedWidthPixel;
1054 16 : const long columnEnd = columnStart + newWidthsPixel[col];
1055 16 : m_aColumnWidths.push_back( MutableColumnMetrics( columnStart, columnEnd ) );
1056 16 : accumulatedWidthPixel = columnEnd;
1057 :
1058 : // and don't forget to forward this to the column models
1059 16 : PColumnModel const pColumn = m_pModel->getColumnModel( col );
1060 16 : ENSURE_OR_THROW( !!pColumn, "invalid column returned by the model!" );
1061 :
1062 16 : long const oldColumnWidthAppFont = pColumn->getWidth();
1063 16 : long const newColumnWidthAppFont = pixelWidthToAppFont( newWidthsPixel[col] );
1064 16 : pColumn->setWidth( newColumnWidthAppFont );
1065 :
1066 16 : anyColumnWidthChanged |= ( oldColumnWidthAppFont != newColumnWidthAppFont );
1067 16 : }
1068 :
1069 : // if the column widths changed, ensure everything is repainted
1070 11 : if ( anyColumnWidthChanged )
1071 4 : invalidate( TableAreaAll );
1072 :
1073 : // if the column resizing happened to leave some space at the right, but there are columns
1074 : // scrolled out to the left, scroll them in
1075 33 : while ( ( m_nLeftColumn > 0 )
1076 11 : && ( accumulatedWidthPixel - m_aColumnWidths[ m_nLeftColumn - 1 ].getStart() <= gridWidthPixel )
1077 : )
1078 : {
1079 0 : --m_nLeftColumn;
1080 : }
1081 :
1082 : // now adjust the column metrics, since they currently ignore the horizontal scroll position
1083 11 : if ( m_nLeftColumn > 0 )
1084 : {
1085 0 : const long offsetPixel = m_aColumnWidths[ 0 ].getStart() - m_aColumnWidths[ m_nLeftColumn ].getStart();
1086 0 : for ( ColumnPositions::iterator colPos = m_aColumnWidths.begin();
1087 0 : colPos != m_aColumnWidths.end();
1088 : ++colPos
1089 : )
1090 : {
1091 0 : colPos->move( offsetPixel );
1092 : }
1093 : }
1094 :
1095 : // show or hide the scrollbars as needed, and position the data window
1096 22 : impl_ni_positionChildWindows( aDataCellPlayground, bNeedVerticalScrollbar, bNeedHorizontalScrollbar );
1097 : }
1098 :
1099 :
1100 11 : void TableControl_Impl::impl_ni_positionChildWindows( Rectangle const & i_dataCellPlayground,
1101 : bool const i_verticalScrollbar, bool const i_horizontalScrollbar )
1102 : {
1103 11 : long const nScrollbarMetrics = m_rAntiImpl.GetSettings().GetStyleSettings().GetScrollBarSize();
1104 :
1105 : // create or destroy the vertical scrollbar, as needed
1106 : lcl_updateScrollbar(
1107 : m_rAntiImpl,
1108 : m_pVScroll,
1109 : i_verticalScrollbar,
1110 11 : lcl_getRowsFittingInto( i_dataCellPlayground.GetHeight(), m_nRowHeightPixel ),
1111 : // visible units
1112 : m_nTopRow, // current position
1113 : 1, // line size
1114 : m_nRowCount, // range
1115 : false, // vertical
1116 : LINK( this, TableControl_Impl, OnScroll ) // scroll handler
1117 22 : );
1118 :
1119 : // position it
1120 11 : if ( m_pVScroll )
1121 : {
1122 : Rectangle aScrollbarArea(
1123 0 : Point( i_dataCellPlayground.Right() + 1, 0 ),
1124 0 : Size( nScrollbarMetrics, i_dataCellPlayground.Bottom() + 1 )
1125 0 : );
1126 0 : m_pVScroll->SetPosSizePixel(
1127 0 : aScrollbarArea.TopLeft(), aScrollbarArea.GetSize() );
1128 : }
1129 :
1130 : // create or destroy the horizontal scrollbar, as needed
1131 : lcl_updateScrollbar(
1132 : m_rAntiImpl,
1133 : m_pHScroll,
1134 : i_horizontalScrollbar,
1135 11 : lcl_getColumnsVisibleWithin( i_dataCellPlayground, m_nLeftColumn, *this, false ),
1136 : // visible units
1137 : m_nLeftColumn, // current position
1138 : 1, // line size
1139 : m_nColumnCount, // range
1140 : true, // horizontal
1141 : LINK( this, TableControl_Impl, OnScroll ) // scroll handler
1142 22 : );
1143 :
1144 : // position it
1145 11 : if ( m_pHScroll )
1146 : {
1147 0 : TableSize const nVisibleUnits = lcl_getColumnsVisibleWithin( i_dataCellPlayground, m_nLeftColumn, *this, false );
1148 0 : TableMetrics const nRange = m_nColumnCount;
1149 0 : if( m_nLeftColumn + nVisibleUnits == nRange - 1 )
1150 : {
1151 0 : if ( m_aColumnWidths[ nRange - 1 ].getStart() - m_aColumnWidths[ m_nLeftColumn ].getEnd() + m_aColumnWidths[ nRange-1 ].getWidth() > i_dataCellPlayground.GetWidth() )
1152 : {
1153 0 : m_pHScroll->SetVisibleSize( nVisibleUnits -1 );
1154 0 : m_pHScroll->SetPageSize( nVisibleUnits - 1 );
1155 : }
1156 : }
1157 : Rectangle aScrollbarArea(
1158 0 : Point( 0, i_dataCellPlayground.Bottom() + 1 ),
1159 0 : Size( i_dataCellPlayground.Right() + 1, nScrollbarMetrics )
1160 0 : );
1161 0 : m_pHScroll->SetPosSizePixel(
1162 0 : aScrollbarArea.TopLeft(), aScrollbarArea.GetSize() );
1163 : }
1164 :
1165 : // the corner window connecting the two scrollbars in the lower right corner
1166 11 : bool bHaveScrollCorner = nullptr != m_pScrollCorner;
1167 11 : bool bNeedScrollCorner = ( nullptr != m_pHScroll ) && ( nullptr != m_pVScroll );
1168 11 : if ( bHaveScrollCorner && !bNeedScrollCorner )
1169 : {
1170 0 : m_pScrollCorner.disposeAndClear();
1171 : }
1172 11 : else if ( !bHaveScrollCorner && bNeedScrollCorner )
1173 : {
1174 0 : m_pScrollCorner = VclPtr<ScrollBarBox>::Create( &m_rAntiImpl );
1175 0 : m_pScrollCorner->SetSizePixel( Size( nScrollbarMetrics, nScrollbarMetrics ) );
1176 0 : m_pScrollCorner->SetPosPixel( Point( i_dataCellPlayground.Right() + 1, i_dataCellPlayground.Bottom() + 1 ) );
1177 0 : m_pScrollCorner->Show();
1178 : }
1179 11 : else if(bHaveScrollCorner && bNeedScrollCorner)
1180 : {
1181 0 : m_pScrollCorner->SetPosPixel( Point( i_dataCellPlayground.Right() + 1, i_dataCellPlayground.Bottom() + 1 ) );
1182 0 : m_pScrollCorner->Show();
1183 : }
1184 :
1185 : // resize the data window
1186 11 : m_pDataWindow->SetSizePixel( Size(
1187 11 : i_dataCellPlayground.GetWidth() + m_nRowHeaderWidthPixel,
1188 11 : i_dataCellPlayground.GetHeight() + m_nColHeaderHeightPixel
1189 33 : ) );
1190 11 : }
1191 :
1192 :
1193 2 : void TableControl_Impl::onResize()
1194 : {
1195 2 : impl_ni_relayout();
1196 2 : checkCursorPosition();
1197 2 : }
1198 :
1199 :
1200 5 : void TableControl_Impl::doPaintContent(vcl::RenderContext& rRenderContext, const Rectangle& _rUpdateRect)
1201 : {
1202 5 : if (!getModel())
1203 0 : return;
1204 5 : PTableRenderer pRenderer = getModel()->getRenderer();
1205 : DBG_ASSERT(!!pRenderer, "TableDataWindow::doPaintContent: invalid renderer!");
1206 5 : if (!pRenderer)
1207 0 : return;
1208 :
1209 : // our current style settings, to be passed to the renderer
1210 5 : const StyleSettings& rStyle = rRenderContext.GetSettings().GetStyleSettings();
1211 5 : m_nRowCount = m_pModel->getRowCount();
1212 : // the area occupied by all (at least partially) visible cells, including
1213 : // headers
1214 5 : Rectangle const aAllCellsWithHeaders( impl_getAllVisibleCellsArea() );
1215 :
1216 : // draw the header column area
1217 5 : if (m_pModel->hasColumnHeaders())
1218 : {
1219 5 : TableRowGeometry const aHeaderRow(*this, Rectangle(Point(0, 0), aAllCellsWithHeaders.BottomRight()), ROW_COL_HEADERS);
1220 5 : Rectangle const aColRect(aHeaderRow.getRect());
1221 5 : pRenderer->PaintHeaderArea(rRenderContext, aColRect, true, false, rStyle);
1222 : // Note that strictly, aHeaderRow.getRect() also contains the intersection between column
1223 : // and row header area. However, below we go to paint this intersection, again,
1224 : // so this hopefully doesn't hurt if we already paint it here.
1225 :
1226 15 : for (TableCellGeometry aCell(aHeaderRow, m_nLeftColumn); aCell.isValid(); aCell.moveRight())
1227 : {
1228 10 : if (_rUpdateRect.GetIntersection(aCell.getRect()).IsEmpty())
1229 5 : continue;
1230 :
1231 5 : bool isActiveColumn = (aCell.getColumn() == getCurrentColumn());
1232 5 : bool isSelectedColumn = false;
1233 5 : pRenderer->PaintColumnHeader(aCell.getColumn(), isActiveColumn, isSelectedColumn, rRenderContext, aCell.getRect(), rStyle);
1234 : }
1235 : }
1236 : // the area occupied by the row header, if any
1237 5 : Rectangle aRowHeaderArea;
1238 5 : if (m_pModel->hasRowHeaders())
1239 : {
1240 0 : aRowHeaderArea = aAllCellsWithHeaders;
1241 0 : aRowHeaderArea.Right() = m_nRowHeaderWidthPixel - 1;
1242 :
1243 0 : TableSize const nVisibleRows = impl_getVisibleRows(true);
1244 0 : TableSize nActualRows = nVisibleRows;
1245 0 : if (m_nTopRow + nActualRows > m_nRowCount)
1246 0 : nActualRows = m_nRowCount - m_nTopRow;
1247 0 : aRowHeaderArea.Bottom() = m_nColHeaderHeightPixel + m_nRowHeightPixel * nActualRows - 1;
1248 :
1249 0 : pRenderer->PaintHeaderArea(rRenderContext, aRowHeaderArea, false, true, rStyle);
1250 : // Note that strictly, aRowHeaderArea also contains the intersection between column
1251 : // and row header area. However, below we go to paint this intersection, again,
1252 : // so this hopefully doesn't hurt if we already paint it here.
1253 :
1254 0 : if (m_pModel->hasColumnHeaders())
1255 : {
1256 : TableCellGeometry const aIntersection(*this, Rectangle(Point(0, 0), aAllCellsWithHeaders.BottomRight()),
1257 0 : COL_ROW_HEADERS, ROW_COL_HEADERS);
1258 0 : Rectangle const aInters(aIntersection.getRect());
1259 0 : pRenderer->PaintHeaderArea(rRenderContext, aInters, true, true, rStyle);
1260 : }
1261 : }
1262 :
1263 : // draw the table content row by row
1264 5 : TableSize colCount = getModel()->getColumnCount();
1265 :
1266 : // paint all rows
1267 5 : Rectangle const aAllDataCellsArea(impl_getAllVisibleDataCellArea());
1268 12 : for (TableRowGeometry aRowIterator(*this, aAllCellsWithHeaders, getTopRow()); aRowIterator.isValid(); aRowIterator.moveDown())
1269 : {
1270 7 : if (_rUpdateRect.GetIntersection(aRowIterator.getRect() ).IsEmpty())
1271 4 : continue;
1272 :
1273 5 : bool const isControlFocused = m_rAntiImpl.HasControlFocus();
1274 5 : bool const isSelectedRow = isRowSelected(aRowIterator.getRow());
1275 :
1276 5 : Rectangle const aRect = aRowIterator.getRect().GetIntersection(aAllDataCellsArea);
1277 :
1278 : // give the redenderer a chance to prepare the row
1279 5 : pRenderer->PrepareRow(aRowIterator.getRow(), isControlFocused, isSelectedRow, rRenderContext, aRect, rStyle);
1280 :
1281 : // paint the row header
1282 5 : if (m_pModel->hasRowHeaders())
1283 : {
1284 0 : const Rectangle aCurrentRowHeader(aRowHeaderArea.GetIntersection(aRowIterator.getRect()));
1285 0 : pRenderer->PaintRowHeader(isControlFocused, isSelectedRow, rRenderContext, aCurrentRowHeader, rStyle);
1286 : }
1287 :
1288 5 : if (!colCount)
1289 0 : continue;
1290 :
1291 : // paint all cells in this row
1292 18 : for (TableCellGeometry aCell(aRowIterator, m_nLeftColumn); aCell.isValid(); aCell.moveRight())
1293 : {
1294 13 : bool isSelectedColumn = false;
1295 26 : pRenderer->PaintCell(aCell.getColumn(), isSelectedRow || isSelectedColumn, isControlFocused,
1296 26 : rRenderContext, aCell.getRect(), rStyle);
1297 : }
1298 5 : }
1299 : }
1300 :
1301 21 : void TableControl_Impl::hideCursor()
1302 : {
1303 21 : if ( ++m_nCursorHidden == 1 )
1304 0 : impl_ni_doSwitchCursor( false );
1305 21 : }
1306 :
1307 :
1308 21 : void TableControl_Impl::showCursor()
1309 : {
1310 : DBG_ASSERT( m_nCursorHidden > 0, "TableControl_Impl::showCursor: cursor not hidden!" );
1311 21 : if ( --m_nCursorHidden == 0 )
1312 0 : impl_ni_doSwitchCursor( true );
1313 21 : }
1314 :
1315 :
1316 0 : bool TableControl_Impl::dispatchAction( TableControlAction _eAction )
1317 : {
1318 0 : bool bSuccess = false;
1319 0 : bool selectionChanged = false;
1320 :
1321 0 : switch ( _eAction )
1322 : {
1323 : case cursorDown:
1324 0 : if ( m_pSelEngine->GetSelectionMode() == SINGLE_SELECTION )
1325 : {
1326 : //if other rows already selected, deselect them
1327 0 : if(!m_aSelectedRows.empty())
1328 : {
1329 0 : invalidateSelectedRows();
1330 0 : m_aSelectedRows.clear();
1331 : }
1332 0 : if ( m_nCurRow < m_nRowCount-1 )
1333 : {
1334 0 : ++m_nCurRow;
1335 0 : m_aSelectedRows.push_back(m_nCurRow);
1336 : }
1337 : else
1338 0 : m_aSelectedRows.push_back(m_nCurRow);
1339 0 : invalidateRow( m_nCurRow );
1340 0 : ensureVisible(m_nCurColumn,m_nCurRow,false);
1341 0 : selectionChanged = true;
1342 0 : bSuccess = true;
1343 : }
1344 : else
1345 : {
1346 0 : if ( m_nCurRow < m_nRowCount - 1 )
1347 0 : bSuccess = goTo( m_nCurColumn, m_nCurRow + 1 );
1348 : }
1349 0 : break;
1350 :
1351 : case cursorUp:
1352 0 : if(m_pSelEngine->GetSelectionMode() == SINGLE_SELECTION)
1353 : {
1354 0 : if(!m_aSelectedRows.empty())
1355 : {
1356 0 : invalidateSelectedRows();
1357 0 : m_aSelectedRows.clear();
1358 : }
1359 0 : if(m_nCurRow>0)
1360 : {
1361 0 : --m_nCurRow;
1362 0 : m_aSelectedRows.push_back(m_nCurRow);
1363 0 : invalidateRow( m_nCurRow );
1364 : }
1365 : else
1366 : {
1367 0 : m_aSelectedRows.push_back(m_nCurRow);
1368 0 : invalidateRow( m_nCurRow );
1369 : }
1370 0 : ensureVisible(m_nCurColumn,m_nCurRow,false);
1371 0 : selectionChanged = true;
1372 0 : bSuccess = true;
1373 : }
1374 : else
1375 : {
1376 0 : if ( m_nCurRow > 0 )
1377 0 : bSuccess = goTo( m_nCurColumn, m_nCurRow - 1 );
1378 : }
1379 0 : break;
1380 : case cursorLeft:
1381 0 : if ( m_nCurColumn > 0 )
1382 0 : bSuccess = goTo( m_nCurColumn - 1, m_nCurRow );
1383 : else
1384 0 : if ( ( m_nCurColumn == 0) && ( m_nCurRow > 0 ) )
1385 0 : bSuccess = goTo( m_nColumnCount - 1, m_nCurRow - 1 );
1386 0 : break;
1387 :
1388 : case cursorRight:
1389 0 : if ( m_nCurColumn < m_nColumnCount - 1 )
1390 0 : bSuccess = goTo( m_nCurColumn + 1, m_nCurRow );
1391 : else
1392 0 : if ( ( m_nCurColumn == m_nColumnCount - 1 ) && ( m_nCurRow < m_nRowCount - 1 ) )
1393 0 : bSuccess = goTo( 0, m_nCurRow + 1 );
1394 0 : break;
1395 :
1396 : case cursorToLineStart:
1397 0 : bSuccess = goTo( 0, m_nCurRow );
1398 0 : break;
1399 :
1400 : case cursorToLineEnd:
1401 0 : bSuccess = goTo( m_nColumnCount - 1, m_nCurRow );
1402 0 : break;
1403 :
1404 : case cursorToFirstLine:
1405 0 : bSuccess = goTo( m_nCurColumn, 0 );
1406 0 : break;
1407 :
1408 : case cursorToLastLine:
1409 0 : bSuccess = goTo( m_nCurColumn, m_nRowCount - 1 );
1410 0 : break;
1411 :
1412 : case cursorPageUp:
1413 : {
1414 0 : RowPos nNewRow = ::std::max( (RowPos)0, m_nCurRow - impl_getVisibleRows( false ) );
1415 0 : bSuccess = goTo( m_nCurColumn, nNewRow );
1416 : }
1417 0 : break;
1418 :
1419 : case cursorPageDown:
1420 : {
1421 0 : RowPos nNewRow = ::std::min( m_nRowCount - 1, m_nCurRow + impl_getVisibleRows( false ) );
1422 0 : bSuccess = goTo( m_nCurColumn, nNewRow );
1423 : }
1424 0 : break;
1425 :
1426 : case cursorTopLeft:
1427 0 : bSuccess = goTo( 0, 0 );
1428 0 : break;
1429 :
1430 : case cursorBottomRight:
1431 0 : bSuccess = goTo( m_nColumnCount - 1, m_nRowCount - 1 );
1432 0 : break;
1433 :
1434 : case cursorSelectRow:
1435 : {
1436 0 : if(m_pSelEngine->GetSelectionMode() == NO_SELECTION)
1437 0 : return bSuccess = false;
1438 : //pos is the position of the current row in the vector of selected rows, if current row is selected
1439 0 : int pos = getRowSelectedNumber(m_aSelectedRows, m_nCurRow);
1440 : //if current row is selected, it should be deselected, when ALT+SPACE are pressed
1441 0 : if(pos>-1)
1442 : {
1443 0 : m_aSelectedRows.erase(m_aSelectedRows.begin()+pos);
1444 0 : if(m_aSelectedRows.empty() && m_nAnchor != -1)
1445 0 : m_nAnchor = -1;
1446 : }
1447 : //else select the row->put it in the vector
1448 : else
1449 0 : m_aSelectedRows.push_back(m_nCurRow);
1450 0 : invalidateRow( m_nCurRow );
1451 0 : selectionChanged = true;
1452 0 : bSuccess = true;
1453 : }
1454 0 : break;
1455 : case cursorSelectRowUp:
1456 : {
1457 0 : if(m_pSelEngine->GetSelectionMode() == NO_SELECTION)
1458 0 : return bSuccess = false;
1459 0 : else if(m_pSelEngine->GetSelectionMode() == SINGLE_SELECTION)
1460 : {
1461 : //if there are other selected rows, deselect them
1462 0 : return false;
1463 : }
1464 : else
1465 : {
1466 : //there are other selected rows
1467 0 : if(!m_aSelectedRows.empty())
1468 : {
1469 : //the anchor wasn't set -> a region is not selected, that's why clear all selection
1470 : //and select the current row
1471 0 : if(m_nAnchor==-1)
1472 : {
1473 0 : invalidateSelectedRows();
1474 0 : m_aSelectedRows.clear();
1475 0 : m_aSelectedRows.push_back(m_nCurRow);
1476 0 : invalidateRow( m_nCurRow );
1477 : }
1478 : else
1479 : {
1480 : //a region is already selected, prevRow is last selected row and the row above - nextRow - should be selected
1481 0 : int prevRow = getRowSelectedNumber(m_aSelectedRows, m_nCurRow);
1482 0 : int nextRow = getRowSelectedNumber(m_aSelectedRows, m_nCurRow-1);
1483 0 : if(prevRow>-1)
1484 : {
1485 : //if m_nCurRow isn't the upper one, can move up, otherwise not
1486 0 : if(m_nCurRow>0)
1487 0 : m_nCurRow--;
1488 : else
1489 0 : return bSuccess = true;
1490 : //if nextRow already selected, deselect it, otherwise select it
1491 0 : if(nextRow>-1 && m_aSelectedRows[nextRow] == m_nCurRow)
1492 : {
1493 0 : m_aSelectedRows.erase(m_aSelectedRows.begin()+prevRow);
1494 0 : invalidateRow( m_nCurRow + 1 );
1495 : }
1496 : else
1497 : {
1498 0 : m_aSelectedRows.push_back(m_nCurRow);
1499 0 : invalidateRow( m_nCurRow );
1500 : }
1501 : }
1502 : else
1503 : {
1504 0 : if(m_nCurRow>0)
1505 : {
1506 0 : m_aSelectedRows.push_back(m_nCurRow);
1507 0 : m_nCurRow--;
1508 0 : m_aSelectedRows.push_back(m_nCurRow);
1509 0 : invalidateSelectedRegion( m_nCurRow+1, m_nCurRow );
1510 : }
1511 : }
1512 : }
1513 : }
1514 : else
1515 : {
1516 : //if nothing is selected and the current row isn't the upper one
1517 : //select the current and one row above
1518 : //otherwise select only the upper row
1519 0 : if(m_nCurRow>0)
1520 : {
1521 0 : m_aSelectedRows.push_back(m_nCurRow);
1522 0 : m_nCurRow--;
1523 0 : m_aSelectedRows.push_back(m_nCurRow);
1524 0 : invalidateSelectedRegion( m_nCurRow+1, m_nCurRow );
1525 : }
1526 : else
1527 : {
1528 0 : m_aSelectedRows.push_back(m_nCurRow);
1529 0 : invalidateRow( m_nCurRow );
1530 : }
1531 : }
1532 0 : m_pSelEngine->SetAnchor(true);
1533 0 : m_nAnchor = m_nCurRow;
1534 0 : ensureVisible(m_nCurColumn, m_nCurRow, false);
1535 0 : selectionChanged = true;
1536 0 : bSuccess = true;
1537 : }
1538 : }
1539 0 : break;
1540 : case cursorSelectRowDown:
1541 : {
1542 0 : if(m_pSelEngine->GetSelectionMode() == NO_SELECTION)
1543 0 : bSuccess = false;
1544 0 : else if(m_pSelEngine->GetSelectionMode() == SINGLE_SELECTION)
1545 : {
1546 0 : bSuccess = false;
1547 : }
1548 : else
1549 : {
1550 0 : if(!m_aSelectedRows.empty())
1551 : {
1552 : //the anchor wasn't set -> a region is not selected, that's why clear all selection
1553 : //and select the current row
1554 0 : if(m_nAnchor==-1)
1555 : {
1556 0 : invalidateSelectedRows();
1557 0 : m_aSelectedRows.clear();
1558 0 : m_aSelectedRows.push_back(m_nCurRow);
1559 0 : invalidateRow( m_nCurRow );
1560 : }
1561 : else
1562 : {
1563 : //a region is already selected, prevRow is last selected row and the row beneath - nextRow - should be selected
1564 0 : int prevRow = getRowSelectedNumber(m_aSelectedRows, m_nCurRow);
1565 0 : int nextRow = getRowSelectedNumber(m_aSelectedRows, m_nCurRow+1);
1566 0 : if(prevRow>-1)
1567 : {
1568 : //if m_nCurRow isn't the last one, can move down, otherwise not
1569 0 : if(m_nCurRow<m_nRowCount-1)
1570 0 : m_nCurRow++;
1571 : else
1572 0 : return bSuccess = true;
1573 : //if next row already selected, deselect it, otherwise select it
1574 0 : if(nextRow>-1 && m_aSelectedRows[nextRow] == m_nCurRow)
1575 : {
1576 0 : m_aSelectedRows.erase(m_aSelectedRows.begin()+prevRow);
1577 0 : invalidateRow( m_nCurRow - 1 );
1578 : }
1579 : else
1580 : {
1581 0 : m_aSelectedRows.push_back(m_nCurRow);
1582 0 : invalidateRow( m_nCurRow );
1583 : }
1584 : }
1585 : else
1586 : {
1587 0 : if(m_nCurRow<m_nRowCount-1)
1588 : {
1589 0 : m_aSelectedRows.push_back(m_nCurRow);
1590 0 : m_nCurRow++;
1591 0 : m_aSelectedRows.push_back(m_nCurRow);
1592 0 : invalidateSelectedRegion( m_nCurRow-1, m_nCurRow );
1593 : }
1594 : }
1595 : }
1596 : }
1597 : else
1598 : {
1599 : //there wasn't any selection, select current and row beneath, otherwise only row beneath
1600 0 : if(m_nCurRow<m_nRowCount-1)
1601 : {
1602 0 : m_aSelectedRows.push_back(m_nCurRow);
1603 0 : m_nCurRow++;
1604 0 : m_aSelectedRows.push_back(m_nCurRow);
1605 0 : invalidateSelectedRegion( m_nCurRow-1, m_nCurRow );
1606 : }
1607 : else
1608 : {
1609 0 : m_aSelectedRows.push_back(m_nCurRow);
1610 0 : invalidateRow( m_nCurRow );
1611 : }
1612 : }
1613 0 : m_pSelEngine->SetAnchor(true);
1614 0 : m_nAnchor = m_nCurRow;
1615 0 : ensureVisible(m_nCurColumn, m_nCurRow, false);
1616 0 : selectionChanged = true;
1617 0 : bSuccess = true;
1618 : }
1619 : }
1620 0 : break;
1621 :
1622 : case cursorSelectRowAreaTop:
1623 : {
1624 0 : if(m_pSelEngine->GetSelectionMode() == NO_SELECTION)
1625 0 : bSuccess = false;
1626 0 : else if(m_pSelEngine->GetSelectionMode() == SINGLE_SELECTION)
1627 0 : bSuccess = false;
1628 : else
1629 : {
1630 : //select the region between the current and the upper row
1631 0 : RowPos iter = m_nCurRow;
1632 0 : invalidateSelectedRegion( m_nCurRow, 0 );
1633 : //put the rows in vector
1634 0 : while(iter>=0)
1635 : {
1636 0 : if ( !isRowSelected( iter ) )
1637 0 : m_aSelectedRows.push_back(iter);
1638 0 : --iter;
1639 : }
1640 0 : m_nCurRow = 0;
1641 0 : m_nAnchor = m_nCurRow;
1642 0 : m_pSelEngine->SetAnchor(true);
1643 0 : ensureVisible(m_nCurColumn, 0, false);
1644 0 : selectionChanged = true;
1645 0 : bSuccess = true;
1646 : }
1647 : }
1648 0 : break;
1649 :
1650 : case cursorSelectRowAreaBottom:
1651 : {
1652 0 : if(m_pSelEngine->GetSelectionMode() == NO_SELECTION)
1653 0 : return bSuccess = false;
1654 0 : else if(m_pSelEngine->GetSelectionMode() == SINGLE_SELECTION)
1655 0 : return bSuccess = false;
1656 : //select the region between the current and the last row
1657 0 : RowPos iter = m_nCurRow;
1658 0 : invalidateSelectedRegion( m_nCurRow, m_nRowCount-1 );
1659 : //put the rows in the vector
1660 0 : while(iter<=m_nRowCount)
1661 : {
1662 0 : if ( !isRowSelected( iter ) )
1663 0 : m_aSelectedRows.push_back(iter);
1664 0 : ++iter;
1665 : }
1666 0 : m_nCurRow = m_nRowCount-1;
1667 0 : m_nAnchor = m_nCurRow;
1668 0 : m_pSelEngine->SetAnchor(true);
1669 0 : ensureVisible(m_nCurColumn, m_nRowCount-1, false);
1670 0 : selectionChanged = true;
1671 0 : bSuccess = true;
1672 : }
1673 0 : break;
1674 : default:
1675 : OSL_FAIL( "TableControl_Impl::dispatchAction: unsupported action!" );
1676 0 : break;
1677 : }
1678 :
1679 0 : if ( bSuccess && selectionChanged )
1680 : {
1681 0 : m_rAntiImpl.Select();
1682 : }
1683 :
1684 0 : return bSuccess;
1685 : }
1686 :
1687 :
1688 0 : void TableControl_Impl::impl_ni_doSwitchCursor( bool _bShow )
1689 : {
1690 0 : PTableRenderer pRenderer = !!m_pModel ? m_pModel->getRenderer() : PTableRenderer();
1691 0 : if ( !!pRenderer )
1692 : {
1693 0 : Rectangle aCellRect;
1694 0 : impl_getCellRect( m_nCurColumn, m_nCurRow, aCellRect );
1695 0 : if ( _bShow )
1696 0 : pRenderer->ShowCellCursor( *m_pDataWindow, aCellRect );
1697 : else
1698 0 : pRenderer->HideCellCursor( *m_pDataWindow, aCellRect );
1699 0 : }
1700 0 : }
1701 :
1702 :
1703 0 : void TableControl_Impl::impl_getCellRect( ColPos _nColumn, RowPos _nRow, Rectangle& _rCellRect ) const
1704 : {
1705 0 : if ( !m_pModel
1706 0 : || ( COL_INVALID == _nColumn )
1707 0 : || ( ROW_INVALID == _nRow )
1708 : )
1709 : {
1710 0 : _rCellRect.SetEmpty();
1711 0 : return;
1712 : }
1713 :
1714 0 : TableCellGeometry aCell( *this, impl_getAllVisibleCellsArea(), _nColumn, _nRow );
1715 0 : _rCellRect = aCell.getRect();
1716 : }
1717 :
1718 :
1719 0 : RowPos TableControl_Impl::getRowAtPoint( const Point& rPoint ) const
1720 : {
1721 0 : return impl_getRowForAbscissa( rPoint.Y() );
1722 : }
1723 :
1724 :
1725 0 : ColPos TableControl_Impl::getColAtPoint( const Point& rPoint ) const
1726 : {
1727 0 : return impl_getColumnForOrdinate( rPoint.X() );
1728 : }
1729 :
1730 :
1731 0 : TableCell TableControl_Impl::hitTest( Point const & i_point ) const
1732 : {
1733 0 : TableCell aCell( getColAtPoint( i_point ), getRowAtPoint( i_point ) );
1734 0 : if ( aCell.nColumn > COL_ROW_HEADERS )
1735 : {
1736 0 : PColumnModel const pColumn = m_pModel->getColumnModel( aCell.nColumn );
1737 0 : MutableColumnMetrics const & rColInfo( m_aColumnWidths[ aCell.nColumn ] );
1738 0 : if ( ( rColInfo.getEnd() - 3 <= i_point.X() )
1739 0 : && ( rColInfo.getEnd() >= i_point.X() )
1740 0 : && pColumn->isResizable()
1741 : )
1742 : {
1743 0 : aCell.eArea = ColumnDivider;
1744 0 : }
1745 : }
1746 0 : return aCell;
1747 : }
1748 :
1749 :
1750 0 : ColumnMetrics TableControl_Impl::getColumnMetrics( ColPos const i_column ) const
1751 : {
1752 0 : ENSURE_OR_RETURN( ( i_column >= 0 ) && ( i_column < m_pModel->getColumnCount() ),
1753 : "TableControl_Impl::getColumnMetrics: illegal column index!", ColumnMetrics() );
1754 0 : return (ColumnMetrics const &)m_aColumnWidths[ i_column ];
1755 : }
1756 :
1757 :
1758 19 : PTableModel TableControl_Impl::getModel() const
1759 : {
1760 19 : return m_pModel;
1761 : }
1762 :
1763 :
1764 8 : RowPos TableControl_Impl::getCurrentColumn() const
1765 : {
1766 8 : return m_nCurColumn;
1767 : }
1768 :
1769 :
1770 3 : RowPos TableControl_Impl::getCurrentRow() const
1771 : {
1772 3 : return m_nCurRow;
1773 : }
1774 :
1775 :
1776 0 : ::Size TableControl_Impl::getTableSizePixel() const
1777 : {
1778 0 : return m_pDataWindow->GetOutputSizePixel();
1779 : }
1780 :
1781 :
1782 0 : void TableControl_Impl::setPointer( Pointer const & i_pointer )
1783 : {
1784 0 : m_pDataWindow->SetPointer( i_pointer );
1785 0 : }
1786 :
1787 :
1788 0 : void TableControl_Impl::captureMouse()
1789 : {
1790 0 : m_pDataWindow->CaptureMouse();
1791 0 : }
1792 :
1793 :
1794 0 : void TableControl_Impl::releaseMouse()
1795 : {
1796 0 : m_pDataWindow->ReleaseMouse();
1797 0 : }
1798 :
1799 :
1800 4 : void TableControl_Impl::invalidate( TableArea const i_what )
1801 : {
1802 4 : switch ( i_what )
1803 : {
1804 : case TableAreaColumnHeaders:
1805 0 : m_pDataWindow->Invalidate( calcHeaderRect( true ) );
1806 0 : break;
1807 :
1808 : case TableAreaRowHeaders:
1809 0 : m_pDataWindow->Invalidate( calcHeaderRect( false ) );
1810 0 : break;
1811 :
1812 : case TableAreaDataArea:
1813 0 : m_pDataWindow->Invalidate( impl_getAllVisibleDataCellArea() );
1814 0 : break;
1815 :
1816 : case TableAreaAll:
1817 4 : m_pDataWindow->Invalidate();
1818 4 : m_pDataWindow->GetParent()->Invalidate( InvalidateFlags::Transparent );
1819 4 : break;
1820 : }
1821 4 : }
1822 :
1823 :
1824 16 : long TableControl_Impl::pixelWidthToAppFont( long const i_pixels ) const
1825 : {
1826 16 : return m_pDataWindow->PixelToLogic( Size( i_pixels, 0 ), MAP_APPFONT ).Width();
1827 : }
1828 :
1829 :
1830 96 : long TableControl_Impl::appFontWidthToPixel( long const i_appFontUnits ) const
1831 : {
1832 96 : return m_pDataWindow->LogicToPixel( Size( i_appFontUnits, 0 ), MAP_APPFONT ).Width();
1833 : }
1834 :
1835 :
1836 0 : void TableControl_Impl::hideTracking()
1837 : {
1838 0 : m_pDataWindow->HideTracking();
1839 0 : }
1840 :
1841 :
1842 0 : void TableControl_Impl::showTracking( Rectangle const & i_location, sal_uInt16 const i_flags )
1843 : {
1844 0 : m_pDataWindow->ShowTracking( i_location, i_flags );
1845 0 : }
1846 :
1847 :
1848 0 : bool TableControl_Impl::activateCell( ColPos const i_col, RowPos const i_row )
1849 : {
1850 0 : return goTo( i_col, i_row );
1851 : }
1852 :
1853 :
1854 0 : void TableControl_Impl::invalidateSelectedRegion( RowPos _nPrevRow, RowPos _nCurRow )
1855 : {
1856 : // get the visible area of the table control and set the Left and right border of the region to be repainted
1857 0 : Rectangle const aAllCells( impl_getAllVisibleCellsArea() );
1858 :
1859 0 : Rectangle aInvalidateRect;
1860 0 : aInvalidateRect.Left() = aAllCells.Left();
1861 0 : aInvalidateRect.Right() = aAllCells.Right();
1862 : // if only one row is selected
1863 0 : if ( _nPrevRow == _nCurRow )
1864 : {
1865 0 : Rectangle aCellRect;
1866 0 : impl_getCellRect( m_nCurColumn, _nCurRow, aCellRect );
1867 0 : aInvalidateRect.Top() = aCellRect.Top();
1868 0 : aInvalidateRect.Bottom() = aCellRect.Bottom();
1869 : }
1870 : //if the region is above the current row
1871 0 : else if(_nPrevRow < _nCurRow )
1872 : {
1873 0 : Rectangle aCellRect;
1874 0 : impl_getCellRect( m_nCurColumn, _nPrevRow, aCellRect );
1875 0 : aInvalidateRect.Top() = aCellRect.Top();
1876 0 : impl_getCellRect( m_nCurColumn, _nCurRow, aCellRect );
1877 0 : aInvalidateRect.Bottom() = aCellRect.Bottom();
1878 : }
1879 : //if the region is beneath the current row
1880 : else
1881 : {
1882 0 : Rectangle aCellRect;
1883 0 : impl_getCellRect( m_nCurColumn, _nCurRow, aCellRect );
1884 0 : aInvalidateRect.Top() = aCellRect.Top();
1885 0 : impl_getCellRect( m_nCurColumn, _nPrevRow, aCellRect );
1886 0 : aInvalidateRect.Bottom() = aCellRect.Bottom();
1887 : }
1888 :
1889 0 : invalidateRect(aInvalidateRect);
1890 0 : }
1891 :
1892 3 : void TableControl_Impl::invalidateRect(const Rectangle &rInvalidateRect)
1893 : {
1894 3 : m_pDataWindow->Invalidate( rInvalidateRect,
1895 3 : m_pDataWindow->GetControlBackground().GetTransparency() ? InvalidateFlags::Transparent : InvalidateFlags::NONE );
1896 3 : }
1897 :
1898 :
1899 0 : void TableControl_Impl::invalidateSelectedRows()
1900 : {
1901 0 : for ( ::std::vector< RowPos >::iterator selRow = m_aSelectedRows.begin();
1902 0 : selRow != m_aSelectedRows.end();
1903 : ++selRow
1904 : )
1905 : {
1906 0 : invalidateRow( *selRow );
1907 : }
1908 0 : }
1909 :
1910 :
1911 3 : void TableControl_Impl::invalidateRowRange( RowPos const i_firstRow, RowPos const i_lastRow )
1912 : {
1913 3 : RowPos const firstRow = i_firstRow < m_nTopRow ? m_nTopRow : i_firstRow;
1914 3 : RowPos const lastVisibleRow = m_nTopRow + impl_getVisibleRows( true ) - 1;
1915 3 : RowPos const lastRow = ( ( i_lastRow == ROW_INVALID ) || ( i_lastRow > lastVisibleRow ) ) ? lastVisibleRow : i_lastRow;
1916 :
1917 3 : Rectangle aInvalidateRect;
1918 :
1919 3 : Rectangle const aVisibleCellsArea( impl_getAllVisibleCellsArea() );
1920 3 : TableRowGeometry aRow( *this, aVisibleCellsArea, firstRow, true );
1921 28 : while ( aRow.isValid() && ( aRow.getRow() <= lastRow ) )
1922 : {
1923 22 : aInvalidateRect.Union( aRow.getRect() );
1924 22 : aRow.moveDown();
1925 : }
1926 :
1927 3 : if ( i_lastRow == ROW_INVALID )
1928 3 : aInvalidateRect.Bottom() = m_pDataWindow->GetOutputSizePixel().Height();
1929 :
1930 3 : invalidateRect(aInvalidateRect);
1931 3 : }
1932 :
1933 :
1934 2 : void TableControl_Impl::checkCursorPosition()
1935 : {
1936 :
1937 2 : TableSize nVisibleRows = impl_getVisibleRows(true);
1938 2 : TableSize nVisibleCols = impl_getVisibleColumns(true);
1939 2 : if ( ( m_nTopRow + nVisibleRows > m_nRowCount )
1940 1 : && ( m_nRowCount >= nVisibleRows )
1941 : )
1942 : {
1943 0 : --m_nTopRow;
1944 : }
1945 : else
1946 : {
1947 2 : m_nTopRow = 0;
1948 : }
1949 :
1950 2 : if ( ( m_nLeftColumn + nVisibleCols > m_nColumnCount )
1951 0 : && ( m_nColumnCount >= nVisibleCols )
1952 : )
1953 : {
1954 0 : --m_nLeftColumn;
1955 : }
1956 : else
1957 : {
1958 2 : m_nLeftColumn = 0;
1959 : }
1960 :
1961 2 : m_pDataWindow->Invalidate();
1962 2 : }
1963 :
1964 :
1965 22 : TableSize TableControl_Impl::impl_getVisibleRows( bool _bAcceptPartialRow ) const
1966 : {
1967 : DBG_ASSERT( m_pDataWindow, "TableControl_Impl::impl_getVisibleRows: no data window!" );
1968 :
1969 : return lcl_getRowsFittingInto(
1970 44 : m_pDataWindow->GetOutputSizePixel().Height() - m_nColHeaderHeightPixel,
1971 : m_nRowHeightPixel,
1972 : _bAcceptPartialRow
1973 66 : );
1974 : }
1975 :
1976 :
1977 6 : TableSize TableControl_Impl::impl_getVisibleColumns( bool _bAcceptPartialCol ) const
1978 : {
1979 : DBG_ASSERT( m_pDataWindow, "TableControl_Impl::impl_getVisibleColumns: no data window!" );
1980 :
1981 : return lcl_getColumnsVisibleWithin(
1982 6 : Rectangle( Point( 0, 0 ), m_pDataWindow->GetOutputSizePixel() ),
1983 : m_nLeftColumn,
1984 : *this,
1985 : _bAcceptPartialCol
1986 12 : );
1987 : }
1988 :
1989 :
1990 4 : bool TableControl_Impl::goTo( ColPos _nColumn, RowPos _nRow )
1991 : {
1992 : // TODO: give veto listeners a chance
1993 :
1994 4 : if ( ( _nColumn < 0 ) || ( _nColumn >= m_nColumnCount )
1995 4 : || ( _nRow < 0 ) || ( _nRow >= m_nRowCount )
1996 : )
1997 : {
1998 : OSL_ENSURE( false, "TableControl_Impl::goTo: invalid row or column index!" );
1999 0 : return false;
2000 : }
2001 :
2002 4 : SuppressCursor aHideCursor( *this );
2003 4 : m_nCurColumn = _nColumn;
2004 4 : m_nCurRow = _nRow;
2005 :
2006 : // ensure that the new cell is visible
2007 4 : ensureVisible( m_nCurColumn, m_nCurRow, false );
2008 4 : return true;
2009 : }
2010 :
2011 :
2012 4 : void TableControl_Impl::ensureVisible( ColPos _nColumn, RowPos _nRow, bool _bAcceptPartialVisibility )
2013 : {
2014 : DBG_ASSERT( ( _nColumn >= 0 ) && ( _nColumn < m_nColumnCount )
2015 : && ( _nRow >= 0 ) && ( _nRow < m_nRowCount ),
2016 : "TableControl_Impl::ensureVisible: invalid coordinates!" );
2017 :
2018 4 : SuppressCursor aHideCursor( *this );
2019 :
2020 4 : if ( _nColumn < m_nLeftColumn )
2021 0 : impl_scrollColumns( _nColumn - m_nLeftColumn );
2022 : else
2023 : {
2024 4 : TableSize nVisibleColumns = impl_getVisibleColumns( _bAcceptPartialVisibility );
2025 4 : if ( _nColumn > m_nLeftColumn + nVisibleColumns - 1 )
2026 : {
2027 0 : impl_scrollColumns( _nColumn - ( m_nLeftColumn + nVisibleColumns - 1 ) );
2028 : // TODO: since not all columns have the same width, this might in theory result
2029 : // in the column still not being visible.
2030 : }
2031 : }
2032 :
2033 4 : if ( _nRow < m_nTopRow )
2034 0 : impl_scrollRows( _nRow - m_nTopRow );
2035 : else
2036 : {
2037 4 : TableSize nVisibleRows = impl_getVisibleRows( _bAcceptPartialVisibility );
2038 4 : if ( _nRow > m_nTopRow + nVisibleRows - 1 )
2039 0 : impl_scrollRows( _nRow - ( m_nTopRow + nVisibleRows - 1 ) );
2040 4 : }
2041 4 : }
2042 :
2043 :
2044 0 : OUString TableControl_Impl::getCellContentAsString( RowPos const i_row, ColPos const i_col )
2045 : {
2046 0 : Any aCellValue;
2047 0 : m_pModel->getCellContent( i_col, i_row, aCellValue );
2048 :
2049 0 : OUString sCellStringContent;
2050 0 : m_pModel->getRenderer()->GetFormattedCellString( aCellValue, i_col, i_row, sCellStringContent );
2051 :
2052 0 : return sCellStringContent;
2053 : }
2054 :
2055 :
2056 0 : TableSize TableControl_Impl::impl_ni_ScrollRows( TableSize _nRowDelta )
2057 : {
2058 : // compute new top row
2059 : RowPos nNewTopRow =
2060 : ::std::max(
2061 0 : ::std::min( (RowPos)( m_nTopRow + _nRowDelta ), (RowPos)( m_nRowCount - 1 ) ),
2062 : (RowPos)0
2063 0 : );
2064 :
2065 0 : RowPos nOldTopRow = m_nTopRow;
2066 0 : m_nTopRow = nNewTopRow;
2067 :
2068 : // if updates are enabled currently, scroll the viewport
2069 0 : if ( m_nTopRow != nOldTopRow )
2070 : {
2071 0 : SuppressCursor aHideCursor( *this );
2072 : // TODO: call a onStartScroll at our listener (or better an own onStartScroll,
2073 : // which hides the cursor and then calls the listener)
2074 : // Same for onEndScroll
2075 :
2076 : // scroll the view port, if possible
2077 0 : long nPixelDelta = m_nRowHeightPixel * ( m_nTopRow - nOldTopRow );
2078 :
2079 0 : Rectangle aDataArea( Point( 0, m_nColHeaderHeightPixel ), m_pDataWindow->GetOutputSizePixel() );
2080 :
2081 0 : if ( m_pDataWindow->GetBackground().IsScrollable()
2082 0 : && std::abs( nPixelDelta ) < aDataArea.GetHeight()
2083 : )
2084 : {
2085 0 : m_pDataWindow->Scroll( 0, (long)-nPixelDelta, aDataArea, ScrollFlags::Clip | ScrollFlags::Update | ScrollFlags::Children);
2086 : }
2087 : else
2088 : {
2089 0 : m_pDataWindow->Invalidate( InvalidateFlags::Update );
2090 0 : m_pDataWindow->GetParent()->Invalidate( InvalidateFlags::Transparent );
2091 : }
2092 :
2093 : // update the position at the vertical scrollbar
2094 0 : if ( m_pVScroll != nullptr )
2095 0 : m_pVScroll->SetThumbPos( m_nTopRow );
2096 : }
2097 :
2098 : // The scroll bar availaility might change when we scrolled.
2099 : // For instance, imagine a view with 10 rows, if which 5 fit into the window, numbered 1 to 10.
2100 : // Now let
2101 : // - the user scroll to row number 6, so the last 5 rows are visible
2102 : // - somebody remove the last 4 rows
2103 : // - the user scroll to row number 5 being the top row, so the last two rows are visible
2104 : // - somebody remove row number 6
2105 : // - the user scroll to row number 1
2106 : // => in this case, the need for the scrollbar vanishes immediately.
2107 0 : if ( m_nTopRow == 0 )
2108 0 : m_rAntiImpl.PostUserEvent( LINK( this, TableControl_Impl, OnUpdateScrollbars ) );
2109 :
2110 0 : return (TableSize)( m_nTopRow - nOldTopRow );
2111 : }
2112 :
2113 :
2114 0 : TableSize TableControl_Impl::impl_scrollRows( TableSize const i_rowDelta )
2115 : {
2116 0 : return impl_ni_ScrollRows( i_rowDelta );
2117 : }
2118 :
2119 :
2120 0 : TableSize TableControl_Impl::impl_ni_ScrollColumns( TableSize _nColumnDelta )
2121 : {
2122 : // compute new left column
2123 : const ColPos nNewLeftColumn =
2124 : ::std::max(
2125 0 : ::std::min( (ColPos)( m_nLeftColumn + _nColumnDelta ), (ColPos)( m_nColumnCount - 1 ) ),
2126 : (ColPos)0
2127 0 : );
2128 :
2129 0 : const ColPos nOldLeftColumn = m_nLeftColumn;
2130 0 : m_nLeftColumn = nNewLeftColumn;
2131 :
2132 : // if updates are enabled currently, scroll the viewport
2133 0 : if ( m_nLeftColumn != nOldLeftColumn )
2134 : {
2135 0 : SuppressCursor aHideCursor( *this );
2136 : // TODO: call a onStartScroll at our listener (or better an own onStartScroll,
2137 : // which hides the cursor and then calls the listener)
2138 : // Same for onEndScroll
2139 :
2140 : // scroll the view port, if possible
2141 0 : const Rectangle aDataArea( Point( m_nRowHeaderWidthPixel, 0 ), m_pDataWindow->GetOutputSizePixel() );
2142 :
2143 : long nPixelDelta =
2144 0 : m_aColumnWidths[ nOldLeftColumn ].getStart()
2145 0 : - m_aColumnWidths[ m_nLeftColumn ].getStart();
2146 :
2147 : // update our column positions
2148 : // Do this *before* scrolling, as ScrollFlags::Update will trigger a paint, which already needs the correct
2149 : // information in m_aColumnWidths
2150 0 : for ( ColumnPositions::iterator colPos = m_aColumnWidths.begin();
2151 0 : colPos != m_aColumnWidths.end();
2152 : ++colPos
2153 : )
2154 : {
2155 0 : colPos->move( nPixelDelta );
2156 : }
2157 :
2158 : // scroll the window content (if supported and possible), or invalidate the complete window
2159 0 : if ( m_pDataWindow->GetBackground().IsScrollable()
2160 0 : && std::abs( nPixelDelta ) < aDataArea.GetWidth()
2161 : )
2162 : {
2163 0 : m_pDataWindow->Scroll( nPixelDelta, 0, aDataArea, ScrollFlags::Clip | ScrollFlags::Update );
2164 : }
2165 : else
2166 : {
2167 0 : m_pDataWindow->Invalidate( InvalidateFlags::Update );
2168 0 : m_pDataWindow->GetParent()->Invalidate( InvalidateFlags::Transparent );
2169 : }
2170 :
2171 : // update the position at the horizontal scrollbar
2172 0 : if ( m_pHScroll != nullptr )
2173 0 : m_pHScroll->SetThumbPos( m_nLeftColumn );
2174 : }
2175 :
2176 : // The scroll bar availaility might change when we scrolled. This is because we do not hide
2177 : // the scrollbar when it is, in theory, unnecessary, but currently at a position > 0. In this case, it will
2178 : // be auto-hidden when it's scrolled back to pos 0.
2179 0 : if ( m_nLeftColumn == 0 )
2180 0 : m_rAntiImpl.PostUserEvent( LINK( this, TableControl_Impl, OnUpdateScrollbars ) );
2181 :
2182 0 : return (TableSize)( m_nLeftColumn - nOldLeftColumn );
2183 : }
2184 :
2185 :
2186 0 : TableSize TableControl_Impl::impl_scrollColumns( TableSize const i_columnDelta )
2187 : {
2188 0 : return impl_ni_ScrollColumns( i_columnDelta );
2189 : }
2190 :
2191 :
2192 1 : SelectionEngine* TableControl_Impl::getSelEngine()
2193 : {
2194 1 : return m_pSelEngine;
2195 : }
2196 :
2197 5 : bool TableControl_Impl::isRowSelected( RowPos i_row ) const
2198 : {
2199 5 : return ::std::find( m_aSelectedRows.begin(), m_aSelectedRows.end(), i_row ) != m_aSelectedRows.end();
2200 : }
2201 :
2202 :
2203 0 : RowPos TableControl_Impl::getSelectedRowIndex( size_t const i_selectionIndex ) const
2204 : {
2205 0 : if ( i_selectionIndex < m_aSelectedRows.size() )
2206 0 : return m_aSelectedRows[ i_selectionIndex ];
2207 0 : return ROW_INVALID;
2208 : }
2209 :
2210 :
2211 0 : int TableControl_Impl::getRowSelectedNumber(const ::std::vector<RowPos>& selectedRows, RowPos current)
2212 : {
2213 0 : std::vector<RowPos>::const_iterator it = ::std::find(selectedRows.begin(),selectedRows.end(),current);
2214 0 : if ( it != selectedRows.end() )
2215 : {
2216 0 : return it - selectedRows.begin();
2217 : }
2218 0 : return -1;
2219 : }
2220 :
2221 :
2222 0 : ColPos TableControl_Impl::impl_getColumnForOrdinate( long const i_ordinate ) const
2223 : {
2224 0 : if ( ( m_aColumnWidths.empty() ) || ( i_ordinate < 0 ) )
2225 0 : return COL_INVALID;
2226 :
2227 0 : if ( i_ordinate < m_nRowHeaderWidthPixel )
2228 0 : return COL_ROW_HEADERS;
2229 :
2230 : ColumnPositions::const_iterator lowerBound = ::std::lower_bound(
2231 : m_aColumnWidths.begin(),
2232 : m_aColumnWidths.end(),
2233 : MutableColumnMetrics(i_ordinate+1, i_ordinate+1),
2234 : ColumnInfoPositionLess()
2235 0 : );
2236 0 : if ( lowerBound == m_aColumnWidths.end() )
2237 : {
2238 : // point is *behind* the start of the last column ...
2239 0 : if ( i_ordinate < m_aColumnWidths.rbegin()->getEnd() )
2240 : // ... but still before its end
2241 0 : return m_nColumnCount - 1;
2242 0 : return COL_INVALID;
2243 : }
2244 0 : return lowerBound - m_aColumnWidths.begin();
2245 : }
2246 :
2247 :
2248 0 : RowPos TableControl_Impl::impl_getRowForAbscissa( long const i_abscissa ) const
2249 : {
2250 0 : if ( i_abscissa < 0 )
2251 0 : return ROW_INVALID;
2252 :
2253 0 : if ( i_abscissa < m_nColHeaderHeightPixel )
2254 0 : return ROW_COL_HEADERS;
2255 :
2256 0 : long const abscissa = i_abscissa - m_nColHeaderHeightPixel;
2257 0 : long const row = m_nTopRow + abscissa / m_nRowHeightPixel;
2258 0 : return row < m_pModel->getRowCount() ? row : ROW_INVALID;
2259 : }
2260 :
2261 :
2262 1 : bool TableControl_Impl::markRowAsDeselected( RowPos const i_rowIndex )
2263 : {
2264 1 : ::std::vector< RowPos >::iterator selPos = ::std::find( m_aSelectedRows.begin(), m_aSelectedRows.end(), i_rowIndex );
2265 1 : if ( selPos == m_aSelectedRows.end() )
2266 1 : return false;
2267 :
2268 0 : m_aSelectedRows.erase( selPos );
2269 0 : return true;
2270 : }
2271 :
2272 :
2273 0 : bool TableControl_Impl::markRowAsSelected( RowPos const i_rowIndex )
2274 : {
2275 0 : if ( isRowSelected( i_rowIndex ) )
2276 0 : return false;
2277 :
2278 0 : SelectionMode const eSelMode = getSelEngine()->GetSelectionMode();
2279 0 : switch ( eSelMode )
2280 : {
2281 : case SINGLE_SELECTION:
2282 0 : if ( !m_aSelectedRows.empty() )
2283 : {
2284 : OSL_ENSURE( m_aSelectedRows.size() == 1, "TableControl::markRowAsSelected: SingleSelection with more than one selected element?" );
2285 0 : m_aSelectedRows[0] = i_rowIndex;
2286 0 : break;
2287 : }
2288 : // fall through
2289 :
2290 : case MULTIPLE_SELECTION:
2291 0 : m_aSelectedRows.push_back( i_rowIndex );
2292 0 : break;
2293 :
2294 : default:
2295 : OSL_ENSURE( false, "TableControl_Impl::markRowAsSelected: unsupported selection mode!" );
2296 0 : return false;
2297 : }
2298 :
2299 0 : return true;
2300 : }
2301 :
2302 :
2303 0 : bool TableControl_Impl::markAllRowsAsDeselected()
2304 : {
2305 0 : if ( m_aSelectedRows.empty() )
2306 0 : return false;
2307 :
2308 0 : m_aSelectedRows.clear();
2309 0 : return true;
2310 : }
2311 :
2312 :
2313 0 : bool TableControl_Impl::markAllRowsAsSelected()
2314 : {
2315 0 : SelectionMode const eSelMode = getSelEngine()->GetSelectionMode();
2316 0 : ENSURE_OR_RETURN_FALSE( eSelMode == MULTIPLE_SELECTION, "TableControl_Impl::markAllRowsAsSelected: unsupported selection mode!" );
2317 :
2318 0 : if ( m_aSelectedRows.size() == size_t( m_pModel->getRowCount() ) )
2319 : {
2320 : #if OSL_DEBUG_LEVEL > 0
2321 : for ( TableSize row = 0; row < m_pModel->getRowCount(); ++row )
2322 : {
2323 : OSL_ENSURE( isRowSelected( row ), "TableControl_Impl::markAllRowsAsSelected: inconsistency in the selected rows!" );
2324 : }
2325 : #endif
2326 : // already all rows marked as selected
2327 0 : return false;
2328 : }
2329 :
2330 0 : m_aSelectedRows.clear();
2331 0 : for ( RowPos i=0; i < m_pModel->getRowCount(); ++i )
2332 0 : m_aSelectedRows.push_back(i);
2333 :
2334 0 : return true;
2335 : }
2336 :
2337 :
2338 0 : void TableControl_Impl::commitAccessibleEvent( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
2339 : {
2340 0 : impl_commitAccessibleEvent( i_eventID, i_newValue, i_oldValue );
2341 0 : }
2342 :
2343 :
2344 0 : void TableControl_Impl::commitCellEvent( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
2345 : {
2346 0 : if ( impl_isAccessibleAlive() )
2347 0 : m_pAccessibleTable->commitCellEvent( i_eventID, i_newValue, i_oldValue );
2348 0 : }
2349 :
2350 :
2351 0 : void TableControl_Impl::commitTableEvent( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
2352 : {
2353 0 : if ( impl_isAccessibleAlive() )
2354 0 : m_pAccessibleTable->commitTableEvent( i_eventID, i_newValue, i_oldValue );
2355 0 : }
2356 :
2357 :
2358 0 : Rectangle TableControl_Impl::calcHeaderRect(bool bColHeader)
2359 : {
2360 0 : Rectangle const aRectTableWithHeaders( impl_getAllVisibleCellsArea() );
2361 0 : Size const aSizeTableWithHeaders( aRectTableWithHeaders.GetSize() );
2362 0 : if ( bColHeader )
2363 0 : return Rectangle( aRectTableWithHeaders.TopLeft(), Size( aSizeTableWithHeaders.Width(), m_nColHeaderHeightPixel ) );
2364 : else
2365 0 : return Rectangle( aRectTableWithHeaders.TopLeft(), Size( m_nRowHeaderWidthPixel, aSizeTableWithHeaders.Height() ) );
2366 : }
2367 :
2368 :
2369 0 : Rectangle TableControl_Impl::calcHeaderCellRect( bool bColHeader, sal_Int32 nPos )
2370 : {
2371 0 : Rectangle const aHeaderRect = calcHeaderRect( bColHeader );
2372 : TableCellGeometry const aGeometry(
2373 : *this, aHeaderRect,
2374 : bColHeader ? nPos : COL_ROW_HEADERS,
2375 : bColHeader ? ROW_COL_HEADERS : nPos
2376 0 : );
2377 0 : return aGeometry.getRect();
2378 : }
2379 :
2380 :
2381 0 : Rectangle TableControl_Impl::calcTableRect()
2382 : {
2383 0 : return impl_getAllVisibleDataCellArea();
2384 : }
2385 :
2386 :
2387 0 : Rectangle TableControl_Impl::calcCellRect( sal_Int32 nRow, sal_Int32 nCol )
2388 : {
2389 0 : Rectangle aCellRect;
2390 0 : impl_getCellRect( nRow, nCol, aCellRect );
2391 0 : return aCellRect;
2392 : }
2393 :
2394 :
2395 0 : IMPL_LINK_NOARG( TableControl_Impl, OnUpdateScrollbars )
2396 : {
2397 : // TODO: can't we simply use lcl_updateScrollbar here, so the scrollbars ranges are updated, instead of
2398 : // doing a complete re-layout?
2399 0 : impl_ni_relayout();
2400 0 : return 1L;
2401 : }
2402 :
2403 :
2404 0 : IMPL_LINK( TableControl_Impl, OnScroll, ScrollBar*, _pScrollbar )
2405 : {
2406 : DBG_ASSERT( ( _pScrollbar == m_pVScroll ) || ( _pScrollbar == m_pHScroll ),
2407 : "TableControl_Impl::OnScroll: where did this come from?" );
2408 :
2409 0 : if ( _pScrollbar == m_pVScroll )
2410 0 : impl_ni_ScrollRows( _pScrollbar->GetDelta() );
2411 : else
2412 0 : impl_ni_ScrollColumns( _pScrollbar->GetDelta() );
2413 :
2414 0 : return 0L;
2415 : }
2416 :
2417 :
2418 0 : Reference< XAccessible > TableControl_Impl::getAccessible( vcl::Window& i_parentWindow )
2419 : {
2420 : DBG_TESTSOLARMUTEX();
2421 0 : if ( m_pAccessibleTable == NULL )
2422 : {
2423 0 : Reference< XAccessible > const xAccParent = i_parentWindow.GetAccessible();
2424 0 : if ( xAccParent.is() )
2425 : {
2426 0 : m_pAccessibleTable = m_aFactoryAccess.getFactory().createAccessibleTableControl(
2427 : xAccParent, m_rAntiImpl
2428 0 : );
2429 0 : }
2430 : }
2431 :
2432 0 : Reference< XAccessible > xAccessible;
2433 0 : if ( m_pAccessibleTable )
2434 0 : xAccessible = m_pAccessibleTable->getMyself();
2435 0 : return xAccessible;
2436 : }
2437 :
2438 :
2439 1 : void TableControl_Impl::disposeAccessible()
2440 : {
2441 1 : if ( m_pAccessibleTable )
2442 0 : m_pAccessibleTable->DisposeAccessImpl();
2443 1 : m_pAccessibleTable = NULL;
2444 1 : }
2445 :
2446 :
2447 3 : bool TableControl_Impl::impl_isAccessibleAlive() const
2448 : {
2449 3 : return ( NULL != m_pAccessibleTable ) && m_pAccessibleTable->isAlive();
2450 : }
2451 :
2452 :
2453 0 : void TableControl_Impl::impl_commitAccessibleEvent( sal_Int16 const i_eventID, Any const & i_newValue, Any const & i_oldValue )
2454 : {
2455 0 : if ( impl_isAccessibleAlive() )
2456 0 : m_pAccessibleTable->commitEvent( i_eventID, i_newValue, i_oldValue );
2457 0 : }
2458 :
2459 :
2460 : //= TableFunctionSet
2461 :
2462 :
2463 1 : TableFunctionSet::TableFunctionSet(TableControl_Impl* _pTableControl)
2464 : :m_pTableControl( _pTableControl)
2465 1 : ,m_nCurrentRow( ROW_INVALID )
2466 : {
2467 1 : }
2468 :
2469 2 : TableFunctionSet::~TableFunctionSet()
2470 : {
2471 2 : }
2472 :
2473 0 : void TableFunctionSet::BeginDrag()
2474 : {
2475 0 : }
2476 :
2477 0 : void TableFunctionSet::CreateAnchor()
2478 : {
2479 0 : m_pTableControl->setAnchor( m_pTableControl->getCurRow() );
2480 0 : }
2481 :
2482 :
2483 0 : void TableFunctionSet::DestroyAnchor()
2484 : {
2485 0 : m_pTableControl->setAnchor( ROW_INVALID );
2486 0 : }
2487 :
2488 :
2489 0 : bool TableFunctionSet::SetCursorAtPoint(const Point& rPoint, bool bDontSelectAtCursor)
2490 : {
2491 0 : bool bHandled = false;
2492 : // newRow is the row which includes the point, getCurRow() is the last selected row, before the mouse click
2493 0 : RowPos newRow = m_pTableControl->getRowAtPoint( rPoint );
2494 0 : if ( newRow == ROW_COL_HEADERS )
2495 0 : newRow = m_pTableControl->getTopRow();
2496 :
2497 0 : ColPos newCol = m_pTableControl->getColAtPoint( rPoint );
2498 0 : if ( newCol == COL_ROW_HEADERS )
2499 0 : newCol = m_pTableControl->getLeftColumn();
2500 :
2501 0 : if ( ( newRow == ROW_INVALID ) || ( newCol == COL_INVALID ) )
2502 0 : return false;
2503 :
2504 0 : if ( bDontSelectAtCursor )
2505 : {
2506 0 : if ( m_pTableControl->getSelectedRowCount() > 1 )
2507 0 : m_pTableControl->getSelEngine()->AddAlways(true);
2508 0 : bHandled = true;
2509 : }
2510 0 : else if ( m_pTableControl->getAnchor() == m_pTableControl->getCurRow() )
2511 : {
2512 : //selecting region,
2513 0 : int diff = m_pTableControl->getCurRow() - newRow;
2514 : //selected region lies above the last selection
2515 0 : if( diff >= 0)
2516 : {
2517 : //put selected rows in vector
2518 0 : while ( m_pTableControl->getAnchor() >= newRow )
2519 : {
2520 0 : m_pTableControl->markRowAsSelected( m_pTableControl->getAnchor() );
2521 0 : m_pTableControl->setAnchor( m_pTableControl->getAnchor() - 1 );
2522 0 : diff--;
2523 : }
2524 0 : m_pTableControl->setAnchor( m_pTableControl->getAnchor() + 1 );
2525 : }
2526 : //selected region lies beneath the last selected row
2527 : else
2528 : {
2529 0 : while ( m_pTableControl->getAnchor() <= newRow )
2530 : {
2531 0 : m_pTableControl->markRowAsSelected( m_pTableControl->getAnchor() );
2532 0 : m_pTableControl->setAnchor( m_pTableControl->getAnchor() + 1 );
2533 0 : diff++;
2534 : }
2535 0 : m_pTableControl->setAnchor( m_pTableControl->getAnchor() - 1 );
2536 : }
2537 0 : m_pTableControl->invalidateSelectedRegion( m_pTableControl->getCurRow(), newRow );
2538 0 : bHandled = true;
2539 : }
2540 : //no region selected
2541 : else
2542 : {
2543 0 : if ( !m_pTableControl->hasRowSelection() )
2544 0 : m_pTableControl->markRowAsSelected( newRow );
2545 : else
2546 : {
2547 0 : if ( m_pTableControl->getSelEngine()->GetSelectionMode() == SINGLE_SELECTION )
2548 : {
2549 0 : DeselectAll();
2550 0 : m_pTableControl->markRowAsSelected( newRow );
2551 : }
2552 : else
2553 : {
2554 0 : m_pTableControl->markRowAsSelected( newRow );
2555 : }
2556 : }
2557 0 : if ( m_pTableControl->getSelectedRowCount() > 1 && m_pTableControl->getSelEngine()->GetSelectionMode() != SINGLE_SELECTION )
2558 0 : m_pTableControl->getSelEngine()->AddAlways(true);
2559 :
2560 0 : m_pTableControl->invalidateRow( newRow );
2561 0 : bHandled = true;
2562 : }
2563 0 : m_pTableControl->goTo( newCol, newRow );
2564 0 : return bHandled;
2565 : }
2566 :
2567 0 : bool TableFunctionSet::IsSelectionAtPoint( const Point& rPoint )
2568 : {
2569 0 : m_pTableControl->getSelEngine()->AddAlways(false);
2570 0 : if ( !m_pTableControl->hasRowSelection() )
2571 0 : return false;
2572 : else
2573 : {
2574 0 : RowPos curRow = m_pTableControl->getRowAtPoint( rPoint );
2575 0 : m_pTableControl->setAnchor( ROW_INVALID );
2576 0 : bool selected = m_pTableControl->isRowSelected( curRow );
2577 0 : m_nCurrentRow = curRow;
2578 0 : return selected;
2579 : }
2580 : }
2581 :
2582 0 : void TableFunctionSet::DeselectAtPoint( const Point& rPoint )
2583 : {
2584 : (void)rPoint;
2585 0 : m_pTableControl->invalidateRow( m_nCurrentRow );
2586 0 : m_pTableControl->markRowAsDeselected( m_nCurrentRow );
2587 0 : }
2588 :
2589 :
2590 0 : void TableFunctionSet::DeselectAll()
2591 : {
2592 0 : if ( m_pTableControl->hasRowSelection() )
2593 : {
2594 0 : for ( size_t i=0; i<m_pTableControl->getSelectedRowCount(); ++i )
2595 : {
2596 0 : RowPos const rowIndex = m_pTableControl->getSelectedRowIndex(i);
2597 0 : m_pTableControl->invalidateRow( rowIndex );
2598 : }
2599 :
2600 0 : m_pTableControl->markAllRowsAsDeselected();
2601 : }
2602 0 : }
2603 :
2604 :
2605 798 : } } // namespace svt::table
2606 :
2607 :
2608 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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