LCOV - code coverage report
Current view: top level - svx/source/sdr/overlay - overlayhandle.cxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 0 10 0.0 %
Date: 2015-06-13 12:38:46 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <sdr/overlay/overlayhandle.hxx>
      21             : #include <sdr/overlay/overlaytools.hxx>
      22             : #include <tools/poly.hxx>
      23             : #include <vcl/outdev.hxx>
      24             : #include <basegfx/matrix/b2dhommatrix.hxx>
      25             : #include <basegfx/polygon/b2dpolygontools.hxx>
      26             : #include <basegfx/polygon/b2dpolygon.hxx>
      27             : #include <svx/sdr/overlay/overlaymanager.hxx>
      28             : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
      29             : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
      30             : 
      31             : namespace sdr { namespace overlay {
      32             : 
      33             : using namespace drawinglayer;
      34             : using namespace basegfx;
      35             : 
      36           0 : primitive2d::Primitive2DSequence OverlayHandle::createOverlayObjectPrimitive2DSequence()
      37             : {
      38           0 :     basegfx::BColor aStrokeColor = maStrokeColor.getBColor();
      39           0 :     basegfx::BColor aFillColor = getBaseColor().getBColor();
      40             : 
      41             :     const primitive2d::Primitive2DReference aReference(
      42           0 :         new primitive2d::OverlayStaticRectanglePrimitive(maBasePosition, maSize, aStrokeColor, aFillColor, 0.3f, 0.0f));
      43             : 
      44           0 :     return primitive2d::Primitive2DSequence(&aReference, 1);
      45             : }
      46             : 
      47           0 : OverlayHandle::OverlayHandle(const B2DPoint& rBasePos,
      48             :                              const B2DSize& rSize,
      49             :                              Color& rStrokeColor,
      50             :                              Color& rFillColor)
      51             :     : OverlayObjectWithBasePosition(rBasePos, rFillColor)
      52             :     , maSize(rSize)
      53           0 :     , maStrokeColor(rStrokeColor)
      54             : {
      55           0 : }
      56             : 
      57           0 : OverlayHandle::~OverlayHandle()
      58             : {
      59           0 : }
      60             : 
      61             : }} // end of namespace sdr::overlay
      62             : 
      63             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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