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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <sdr/properties/e3dsceneproperties.hxx>
21 : #include <svl/itemset.hxx>
22 : #include <svl/whiter.hxx>
23 : #include <svx/svddef.hxx>
24 : #include <svx/scene3d.hxx>
25 : #include <svx/svditer.hxx>
26 : #include <boost/scoped_ptr.hpp>
27 :
28 :
29 : namespace sdr
30 : {
31 : namespace properties
32 : {
33 1273 : E3dSceneProperties::E3dSceneProperties(SdrObject& rObj)
34 1273 : : E3dProperties(rObj)
35 : {
36 1273 : }
37 :
38 0 : E3dSceneProperties::E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj)
39 0 : : E3dProperties(rProps, rObj)
40 : {
41 0 : }
42 :
43 2546 : E3dSceneProperties::~E3dSceneProperties()
44 : {
45 2546 : }
46 :
47 0 : BaseProperties& E3dSceneProperties::Clone(SdrObject& rObj) const
48 : {
49 0 : return *(new E3dSceneProperties(*this, rObj));
50 : }
51 :
52 84488 : const SfxItemSet& E3dSceneProperties::GetObjectItemSet() const
53 : {
54 : //DBG_ASSERT(sal_False, "E3dSceneProperties::GetObjectItemSet() maybe the wrong call (!)");
55 84488 : return E3dProperties::GetObjectItemSet();
56 : }
57 :
58 2241 : const SfxItemSet& E3dSceneProperties::GetMergedItemSet() const
59 : {
60 : // prepare ItemSet
61 2241 : if(mpItemSet)
62 : {
63 : // filter for SDRATTR_3DSCENE_ items, only keep those items
64 2241 : SfxItemSet aNew(*mpItemSet->GetPool(), SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST);
65 2241 : aNew.Put(*mpItemSet);
66 2241 : mpItemSet->ClearItem();
67 2241 : mpItemSet->Put(aNew);
68 : }
69 : else
70 : {
71 : // No ItemSet yet, force local ItemSet
72 0 : GetObjectItemSet();
73 : }
74 :
75 : // collect all ItemSets of contained 3d objects
76 2241 : const SdrObjList* pSub = static_cast<const E3dScene&>(GetSdrObject()).GetSubList();
77 2241 : const size_t nCount(pSub->GetObjCount());
78 :
79 4482 : for(size_t a = 0; a < nCount; ++a)
80 : {
81 2241 : SdrObject* pObj = pSub->GetObj(a);
82 :
83 2241 : if(pObj && pObj->ISA(E3dCompoundObject))
84 : {
85 0 : const SfxItemSet& rSet = pObj->GetMergedItemSet();
86 0 : SfxWhichIter aIter(rSet);
87 0 : sal_uInt16 nWhich(aIter.FirstWhich());
88 :
89 0 : while(nWhich)
90 : {
91 : // Leave out the SDRATTR_3DSCENE_ range, this would only be double
92 : // and always equal.
93 0 : if(nWhich <= SDRATTR_3DSCENE_FIRST || nWhich >= SDRATTR_3DSCENE_LAST)
94 : {
95 0 : if(SfxItemState::DONTCARE == rSet.GetItemState(nWhich, false))
96 : {
97 0 : mpItemSet->InvalidateItem(nWhich);
98 : }
99 : else
100 : {
101 0 : mpItemSet->MergeValue(rSet.Get(nWhich), true);
102 : }
103 : }
104 :
105 0 : nWhich = aIter.NextWhich();
106 0 : }
107 : }
108 : }
109 :
110 : // call parent
111 2241 : return E3dProperties::GetMergedItemSet();
112 : }
113 :
114 1595 : void E3dSceneProperties::SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems)
115 : {
116 : // Set SDRATTR_3DOBJ_ range at contained objects.
117 1595 : const SdrObjList* pSub = static_cast<const E3dScene&>(GetSdrObject()).GetSubList();
118 1595 : const size_t nCount(pSub->GetObjCount());
119 :
120 1595 : if(nCount)
121 : {
122 : // Generate filtered ItemSet which contains all but the SDRATTR_3DSCENE items.
123 : // #i50808# Leak fix, Clone produces a new instance and we get ownership here
124 1595 : boost::scoped_ptr<SfxItemSet> pNewSet(rSet.Clone(true));
125 : DBG_ASSERT(pNewSet, "E3dSceneProperties::SetMergedItemSet(): Could not clone ItemSet (!)");
126 :
127 51040 : for(sal_uInt16 b(SDRATTR_3DSCENE_FIRST); b <= SDRATTR_3DSCENE_LAST; b++)
128 : {
129 49445 : pNewSet->ClearItem(b);
130 : }
131 :
132 1595 : if(pNewSet->Count())
133 : {
134 0 : for(size_t a = 0; a < nCount; ++a)
135 : {
136 0 : SdrObject* pObj = pSub->GetObj(a);
137 :
138 0 : if(pObj && pObj->ISA(E3dCompoundObject))
139 : {
140 : // set merged ItemSet at contained 3d object.
141 0 : pObj->SetMergedItemSet(*pNewSet, bClearAllItems);
142 : }
143 : }
144 1595 : }
145 : }
146 :
147 : // call parent. This will set items on local object, too.
148 1595 : E3dProperties::SetMergedItemSet(rSet, bClearAllItems);
149 1595 : }
150 :
151 0 : void E3dSceneProperties::SetMergedItem(const SfxPoolItem& rItem)
152 : {
153 0 : const SdrObjList* pSub = static_cast<const E3dScene&>(GetSdrObject()).GetSubList();
154 0 : const size_t nCount(pSub->GetObjCount());
155 :
156 0 : for(size_t a = 0; a < nCount; ++a)
157 : {
158 0 : pSub->GetObj(a)->SetMergedItem(rItem);
159 : }
160 :
161 : // #i43809# call parent. This will set items on local object, too.
162 0 : E3dProperties::SetMergedItem(rItem);
163 0 : }
164 :
165 0 : void E3dSceneProperties::ClearMergedItem(const sal_uInt16 nWhich)
166 : {
167 0 : const SdrObjList* pSub = static_cast<const E3dScene&>(GetSdrObject()).GetSubList();
168 0 : const size_t nCount(pSub->GetObjCount());
169 :
170 0 : for(size_t a = 0; a < nCount; ++a)
171 : {
172 0 : pSub->GetObj(a)->ClearMergedItem(nWhich);
173 : }
174 :
175 : // #i43809# call parent. This will clear items on local object, too.
176 0 : E3dProperties::ClearMergedItem(nWhich);
177 0 : }
178 :
179 28715 : void E3dSceneProperties::PostItemChange(const sal_uInt16 nWhich)
180 : {
181 : // call parent
182 28715 : E3dProperties::PostItemChange(nWhich);
183 :
184 : // local changes
185 28715 : E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
186 28715 : rObj.StructureChanged();
187 :
188 28715 : switch(nWhich)
189 : {
190 : case SDRATTR_3DSCENE_PERSPECTIVE :
191 : case SDRATTR_3DSCENE_DISTANCE :
192 : case SDRATTR_3DSCENE_FOCAL_LENGTH :
193 : {
194 : // #83387#, #83391#
195 : // one common function for the camera attributes
196 : // since SetCamera() sets all three back to the ItemSet
197 3119 : Camera3D aSceneCam(rObj.GetCamera());
198 3119 : bool bChange(false);
199 :
200 : // for SDRATTR_3DSCENE_PERSPECTIVE:
201 3119 : if(aSceneCam.GetProjection() != rObj.GetPerspective())
202 : {
203 38 : aSceneCam.SetProjection(rObj.GetPerspective());
204 38 : bChange = true;
205 : }
206 :
207 : // for SDRATTR_3DSCENE_DISTANCE:
208 6238 : basegfx::B3DPoint aActualPosition(aSceneCam.GetPosition());
209 3119 : double fNew = rObj.GetDistance();
210 :
211 3119 : if(fNew != aActualPosition.getZ())
212 : {
213 55 : aSceneCam.SetPosition(basegfx::B3DPoint(aActualPosition.getX(), aActualPosition.getY(), fNew));
214 55 : bChange = true;
215 : }
216 :
217 : // for SDRATTR_3DSCENE_FOCAL_LENGTH:
218 3119 : fNew = rObj.GetFocalLength() / 100.0;
219 :
220 3119 : if(aSceneCam.GetFocalLength() != fNew)
221 : {
222 0 : aSceneCam.SetFocalLength(fNew);
223 0 : bChange = true;
224 : }
225 :
226 : // for all
227 3119 : if(bChange)
228 : {
229 93 : rObj.SetCamera(aSceneCam);
230 : }
231 :
232 6238 : break;
233 : }
234 : }
235 28715 : }
236 :
237 1273 : void E3dSceneProperties::SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr)
238 : {
239 1273 : const SdrObjList* pSub = static_cast<const E3dScene&>(GetSdrObject()).GetSubList();
240 1273 : const sal_uInt32 nCount(pSub->GetObjCount());
241 :
242 1273 : for(size_t a = 0; a < nCount; ++a)
243 : {
244 0 : pSub->GetObj(a)->SetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr);
245 : }
246 1273 : }
247 :
248 2546 : SfxStyleSheet* E3dSceneProperties::GetStyleSheet() const
249 : {
250 2546 : SfxStyleSheet* pRetval = 0L;
251 :
252 2546 : const SdrObjList* pSub = static_cast<const E3dScene&>(GetSdrObject()).GetSubList();
253 2546 : const size_t nCount(pSub->GetObjCount());
254 :
255 2546 : for(size_t a = 0; a < nCount; ++a)
256 : {
257 0 : SfxStyleSheet* pCandidate = pSub->GetObj(a)->GetStyleSheet();
258 :
259 0 : if(pRetval)
260 : {
261 0 : if(pCandidate != pRetval)
262 : {
263 : // different StyleSheelts, return none
264 0 : return 0L;
265 : }
266 : }
267 : else
268 : {
269 0 : pRetval = pCandidate;
270 : }
271 : }
272 :
273 2546 : return pRetval;
274 : }
275 :
276 1273 : void E3dSceneProperties::MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel)
277 : {
278 1273 : if(pSrcPool && pDestPool && (pSrcPool != pDestPool))
279 : {
280 : // call parent
281 1273 : E3dProperties::MoveToItemPool(pSrcPool, pDestPool, pNewModel);
282 :
283 : // own reaction, but only with outmost scene
284 1273 : E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
285 1273 : const SdrObjList* pSubList = rObj.GetSubList();
286 :
287 1273 : if(pSubList && rObj.GetScene() == &rObj)
288 : {
289 1273 : SdrObjListIter a3DIterator(*pSubList, IM_DEEPWITHGROUPS);
290 :
291 2546 : while(a3DIterator.IsMore())
292 : {
293 0 : E3dObject* pObj = static_cast<E3dObject*>(a3DIterator.Next());
294 : DBG_ASSERT(pObj->ISA(E3dObject), "In scenes there are only 3D objects allowed (!)");
295 0 : pObj->GetProperties().MoveToItemPool(pSrcPool, pDestPool, pNewModel);
296 1273 : }
297 : }
298 : }
299 1273 : }
300 :
301 1366 : void E3dSceneProperties::SetSceneItemsFromCamera()
302 : {
303 : // force ItemSet
304 1366 : GetObjectItemSet();
305 :
306 1366 : E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
307 1366 : Camera3D aSceneCam(rObj.GetCamera());
308 :
309 : // ProjectionType
310 1366 : mpItemSet->Put(Svx3DPerspectiveItem((sal_uInt16)aSceneCam.GetProjection()));
311 :
312 : // CamPos
313 1366 : mpItemSet->Put(makeSvx3DDistanceItem((sal_uInt32)(aSceneCam.GetPosition().getZ() + 0.5)));
314 :
315 : // FocalLength
316 1366 : mpItemSet->Put(makeSvx3DFocalLengthItem((sal_uInt32)((aSceneCam.GetFocalLength() * 100.0) + 0.5)));
317 1366 : }
318 : } // end of namespace properties
319 : } // end of namespace sdr
320 :
321 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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