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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_VCL_INC_SALMENU_HXX
21 : #define INCLUDED_VCL_INC_SALMENU_HXX
22 :
23 : #include <tools/solar.h>
24 : #include "vcl/dllapi.h"
25 : #include <vcl/menu.hxx>
26 : #include <vcl/keycod.hxx>
27 : #include <vcl/image.hxx>
28 :
29 : struct SystemMenuData;
30 : class FloatingWindow;
31 : class SalFrame;
32 :
33 587224 : struct SalItemParams
34 : {
35 : sal_uInt16 nId; // item Id
36 : MenuItemType eType; // MenuItem-Type
37 : MenuItemBits nBits; // MenuItem-Bits
38 : Menu* pMenu; // Pointer to Menu
39 : OUString aText; // Menu-Text
40 : Image aImage; // Image
41 : };
42 :
43 0 : struct SalMenuButtonItem
44 : {
45 : sal_uInt16 mnId;
46 : Image maImage;
47 : OUString maToolTipText;
48 :
49 : SalMenuButtonItem() : mnId( 0 ) {}
50 0 : SalMenuButtonItem( sal_uInt16 i_nId, const Image& rImg, const OUString& i_rTTText = OUString() )
51 0 : : mnId( i_nId ), maImage( rImg ), maToolTipText( i_rTTText ) {}
52 : };
53 :
54 : class VCL_PLUGIN_PUBLIC SalMenuItem
55 : {
56 : public:
57 136 : SalMenuItem() {}
58 : virtual ~SalMenuItem();
59 : };
60 :
61 : class VCL_PLUGIN_PUBLIC SalMenu
62 : {
63 : public:
64 43 : SalMenu() {}
65 : virtual ~SalMenu();
66 :
67 : virtual bool VisibleMenuBar() = 0; // must return true to actually DISPLAY native menu bars
68 : // otherwise only menu messages are processed (eg, OLE on Windows)
69 :
70 : virtual void InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ) = 0;
71 : virtual void RemoveItem( unsigned nPos ) = 0;
72 : virtual void SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned nPos ) = 0;
73 : virtual void SetFrame( const SalFrame* pFrame ) = 0;
74 : virtual void CheckItem( unsigned nPos, bool bCheck ) = 0;
75 : virtual void EnableItem( unsigned nPos, bool bEnable ) = 0;
76 : virtual void SetItemText( unsigned nPos, SalMenuItem* pSalMenuItem, const OUString& rText )= 0;
77 : virtual void SetItemImage( unsigned nPos, SalMenuItem* pSalMenuItem, const Image& rImage ) = 0;
78 : virtual void SetAccelerator( unsigned nPos, SalMenuItem* pSalMenuItem, const vcl::KeyCode& rKeyCode, const OUString& rKeyName ) = 0;
79 : virtual void GetSystemMenuData( SystemMenuData* pData ) = 0;
80 : virtual bool ShowNativePopupMenu(FloatingWindow * pWin, const Rectangle& rRect, FloatWinPopupFlags nFlags);
81 : virtual bool AddMenuBarButton( const SalMenuButtonItem& ); // return false if not implemented or failure
82 : virtual void RemoveMenuBarButton( sal_uInt16 nId );
83 :
84 : // TODO: implement show/hide for the Win/Mac VCL native backends
85 0 : virtual void ShowItem( unsigned nPos, bool bShow ) { EnableItem( nPos, bShow ); }
86 :
87 : // return an empty rectangle if not implemented
88 : // return Rectangle( Point( -1, -1 ), Size( 1, 1 ) ) if menu bar buttons implemented
89 : // but rectangle cannot be determined
90 : virtual Rectangle GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame );
91 : };
92 :
93 : #endif // INCLUDED_VCL_INC_SALMENU_HXX
94 :
95 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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