Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : */
9 :
10 : #include <vcl/salbtype.hxx>
11 :
12 : #include <svdata.hxx>
13 :
14 : #include <unx/pixmap.hxx>
15 : #include <unx/saldisp.hxx>
16 : #include <unx/salframe.h>
17 : #include <unx/salgdi.h>
18 : #include <unx/salvd.h>
19 : #include <unx/x11/xlimits.hxx>
20 :
21 : #include <opengl/texture.hxx>
22 : #include <opengl/x11/gdiimpl.hxx>
23 : #include <opengl/x11/salvd.hxx>
24 :
25 : #include <vcl/opengl/OpenGLContext.hxx>
26 : #include <vcl/opengl/OpenGLHelper.hxx>
27 :
28 0 : X11OpenGLSalGraphicsImpl::X11OpenGLSalGraphicsImpl( X11SalGraphics& rParent ):
29 : OpenGLSalGraphicsImpl(rParent,rParent.GetGeometryProvider()),
30 0 : mrParent(rParent)
31 : {
32 0 : }
33 :
34 0 : X11OpenGLSalGraphicsImpl::~X11OpenGLSalGraphicsImpl()
35 : {
36 0 : }
37 :
38 0 : void X11OpenGLSalGraphicsImpl::Init()
39 : {
40 : // The m_pFrame and m_pVDev pointers are updated late in X11
41 0 : mpProvider = mrParent.GetGeometryProvider();
42 0 : OpenGLSalGraphicsImpl::Init();
43 0 : }
44 :
45 0 : OpenGLContext* X11OpenGLSalGraphicsImpl::CreateWinContext()
46 : {
47 0 : X11WindowProvider *pProvider = dynamic_cast<X11WindowProvider*>(mrParent.m_pFrame);
48 :
49 0 : if( !pProvider )
50 0 : return NULL;
51 :
52 0 : Window aWin = pProvider->GetX11Window();
53 0 : OpenGLContext* pContext = new OpenGLContext();
54 : pContext->init( mrParent.GetXDisplay(), aWin,
55 0 : mrParent.m_nXScreen.getXScreen() );
56 0 : return pContext;
57 : }
58 :
59 0 : bool X11OpenGLSalGraphicsImpl::UseContext( OpenGLContext* pContext )
60 : {
61 0 : X11WindowProvider *pProvider = dynamic_cast<X11WindowProvider*>(mrParent.m_pFrame);
62 :
63 0 : if( !pContext->isInitialized() )
64 0 : return false;
65 :
66 0 : if( !pProvider )
67 0 : return ( pContext->getOpenGLWindow().win != None );
68 : else
69 0 : return ( pContext->getOpenGLWindow().win == pProvider->GetX11Window() );
70 : }
71 :
72 0 : void X11OpenGLSalGraphicsImpl::copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics )
73 : {
74 0 : OpenGLSalGraphicsImpl *pImpl = pSrcGraphics ? static_cast< OpenGLSalGraphicsImpl* >(pSrcGraphics->GetImpl()) : static_cast< OpenGLSalGraphicsImpl *>(mrParent.GetImpl());
75 0 : OpenGLSalGraphicsImpl::DoCopyBits( rPosAry, *pImpl );
76 0 : }
77 :
78 0 : bool X11OpenGLSalGraphicsImpl::FillPixmapFromScreen( X11Pixmap* pPixmap, int nX, int nY )
79 : {
80 0 : Display* pDisplay = mrParent.GetXDisplay();
81 0 : SalX11Screen nScreen = mrParent.GetScreenNumber();
82 : XVisualInfo aVisualInfo;
83 : XImage* pImage;
84 : char* pData;
85 :
86 : SAL_INFO( "vcl.opengl", "FillPixmapFromScreen" );
87 :
88 0 : if( !OpenGLHelper::GetVisualInfo( pDisplay, nScreen.getXScreen(), aVisualInfo ) )
89 0 : return false;
90 :
91 : // make sure everything is synced up before reading back
92 0 : mpContext->makeCurrent();
93 0 : glXWaitX();
94 :
95 : // TODO: lfrb: What if offscreen?
96 0 : pData = static_cast<char*>(malloc( pPixmap->GetWidth() * pPixmap->GetHeight() * 4 ));
97 0 : glPixelStorei( GL_PACK_ALIGNMENT, 1 );
98 0 : glReadPixels( nX, GetHeight() - nY, pPixmap->GetWidth(), pPixmap->GetHeight(),
99 0 : GL_RGBA, GL_UNSIGNED_BYTE, pData );
100 :
101 : pImage = XCreateImage( pDisplay, aVisualInfo.visual, 24, ZPixmap, 0, pData,
102 0 : pPixmap->GetWidth(), pPixmap->GetHeight(), 8, 0 );
103 0 : XInitImage( pImage );
104 0 : GC aGC = XCreateGC( pDisplay, pPixmap->GetPixmap(), 0, NULL );
105 : XPutImage( pDisplay, pPixmap->GetDrawable(), aGC, pImage,
106 0 : 0, 0, 0, 0, pPixmap->GetWidth(), pPixmap->GetHeight() );
107 0 : XFreeGC( pDisplay, aGC );
108 0 : XDestroyImage( pImage );
109 :
110 0 : CHECK_GL_ERROR();
111 0 : return true;
112 : }
113 :
114 0 : bool X11OpenGLSalGraphicsImpl::RenderPixmapToScreen( X11Pixmap* pPixmap, X11Pixmap* pMask, int nX, int nY )
115 : {
116 : const int aAttribs[] = {
117 : GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
118 : GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGBA_EXT,
119 : None
120 0 : };
121 0 : Display* pDisplay = mrParent.GetXDisplay();
122 : bool bInverted;
123 :
124 : SAL_INFO( "vcl.opengl", "RenderPixmapToScreen (" << nX << " " << nY << ")" );
125 :
126 0 : const long nWidth = pPixmap->GetWidth();
127 0 : const long nHeight = pPixmap->GetHeight();
128 0 : SalTwoRect aPosAry(0, 0, nWidth, nHeight, nX, nY, nWidth, nHeight);
129 :
130 0 : PreDraw();
131 : //glClear( GL_COLOR_BUFFER_BIT );
132 :
133 0 : XSync( pDisplay, 0 );
134 0 : GLXFBConfig pFbConfig = OpenGLHelper::GetPixmapFBConfig( pDisplay, bInverted );
135 0 : GLXPixmap pGlxPixmap = glXCreatePixmap( pDisplay, pFbConfig, pPixmap->GetPixmap(), aAttribs);
136 : GLXPixmap pGlxMask;
137 0 : if( pMask != NULL )
138 0 : pGlxMask = glXCreatePixmap( pDisplay, pFbConfig, pMask->GetPixmap(), aAttribs);
139 : else
140 0 : pGlxMask = 0;
141 0 : XSync( pDisplay, 0 );
142 :
143 0 : if( !pGlxPixmap )
144 : SAL_WARN( "vcl.opengl", "Couldn't create GLXPixmap" );
145 :
146 : //TODO: lfrb: glXGetProc to get the functions
147 :
148 0 : OpenGLTexture aTexture( pPixmap->GetWidth(), pPixmap->GetHeight(), false );
149 0 : glActiveTexture( GL_TEXTURE0 );
150 0 : aTexture.Bind();
151 0 : glXBindTexImageEXT( pDisplay, pGlxPixmap, GLX_FRONT_LEFT_EXT, NULL );
152 0 : aTexture.Unbind();
153 :
154 0 : if( pMask != NULL && pGlxMask )
155 : {
156 0 : OpenGLTexture aMaskTexture( pMask->GetWidth(), pMask->GetHeight(), false );
157 0 : aMaskTexture.Bind();
158 0 : glXBindTexImageEXT( pDisplay, pGlxMask, GLX_FRONT_LEFT_EXT, NULL );
159 0 : aMaskTexture.Unbind();
160 :
161 0 : DrawTextureDiff( aTexture, aMaskTexture, aPosAry, bInverted );
162 :
163 0 : glXReleaseTexImageEXT( pDisplay, pGlxMask, GLX_FRONT_LEFT_EXT );
164 0 : glXDestroyPixmap( pDisplay, pGlxMask );
165 : }
166 : else
167 : {
168 0 : DrawTexture( aTexture, aPosAry, bInverted );
169 : }
170 :
171 0 : CHECK_GL_ERROR();
172 :
173 0 : glXReleaseTexImageEXT( pDisplay, pGlxPixmap, GLX_FRONT_LEFT_EXT );
174 0 : glXDestroyPixmap( pDisplay, pGlxPixmap );
175 :
176 0 : PostDraw();
177 :
178 0 : CHECK_GL_ERROR();
179 0 : return true;
180 9 : }
181 :
182 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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