LCOV - code coverage report
Current view: top level - vcl/unx/generic/gdi - gdiimpl.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 0 2 0.0 %
Date: 2015-06-13 12:38:46 Functions: 0 2 0.0 %
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       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_VCL_GENERIC_GDI_GDIIMPL_HXX
      21             : #define INCLUDED_VCL_GENERIC_GDI_GDIIMPL_HXX
      22             : 
      23             : #include <prex.h>
      24             : #include <postx.h>
      25             : 
      26             : #include "unx/saltype.h"
      27             : #include "unx/x11/x11gdiimpl.h"
      28             : 
      29             : #include "salgdiimpl.hxx"
      30             : 
      31             : #include <basegfx/polygon/b2dtrapezoid.hxx>
      32             : 
      33             : class SalGraphics;
      34             : class SalBitmap;
      35             : class SalPolyLine;
      36             : class X11SalGraphics;
      37             : class Gradient;
      38             : 
      39             : class X11SalGraphicsImpl : public SalGraphicsImpl, public X11GraphicsImpl
      40             : {
      41             : private:
      42             :     X11SalGraphics& mrParent;
      43             : 
      44             :     SalColor mnBrushColor;
      45             :     GC mpBrushGC;      // Brush attributes
      46             :     Pixel mnBrushPixel;
      47             : 
      48             :     bool mbPenGC : 1;        // is Pen GC valid
      49             :     bool mbBrushGC : 1;      // is Brush GC valid
      50             :     bool mbMonoGC : 1;       // is Mono GC valid
      51             :     bool mbCopyGC : 1;       // is Copy GC valid
      52             :     bool mbInvertGC : 1;     // is Invert GC valid
      53             :     bool mbInvert50GC : 1;   // is Invert50 GC valid
      54             :     bool mbStippleGC : 1;    // is Stipple GC valid
      55             :     bool mbTrackingGC : 1;   // is Tracking GC valid
      56             :     bool mbDitherBrush : 1;  // is solid or tile
      57             : 
      58             :     bool mbXORMode : 1;      // is ROP XOR Mode set
      59             : 
      60             :     GC mpPenGC;        // Pen attributes
      61             :     SalColor mnPenColor;
      62             :     Pixel mnPenPixel;
      63             : 
      64             : 
      65             :     GC mpMonoGC;
      66             :     GC mpCopyGC;
      67             :     GC mpMaskGC;
      68             :     GC mpInvertGC;
      69             :     GC mpInvert50GC;
      70             :     GC mpStippleGC;
      71             :     GC mpTrackingGC;
      72             : 
      73             :     GC CreateGC( Drawable      hDrawable,
      74             :             unsigned long nMask = GCGraphicsExposures );
      75             : 
      76             :     GC SelectBrush();
      77             :     GC SelectPen();
      78             :     inline GC GetCopyGC();
      79             :     inline GC GetStippleGC();
      80             :     GC GetTrackingGC();
      81             :     GC GetInvertGC();
      82             :     GC GetInvert50GC();
      83             :     inline GC GetMonoGC( Pixmap hPixmap );
      84             : 
      85             :     void DrawLines( sal_uIntPtr              nPoints,
      86             :                                const SalPolyLine &rPoints,
      87             :                                GC                 pGC,
      88             :                                bool bClose
      89             :                                );
      90             : 
      91             :     XID GetXRenderPicture();
      92             :     bool drawFilledTrapezoids( const ::basegfx::B2DTrapezoid*, int nTrapCount, double fTransparency );
      93             : 
      94             :     long GetGraphicsHeight() const;
      95             : 
      96             :     void drawMaskedBitmap( const SalTwoRect& rPosAry,
      97             :                                               const SalBitmap& rSalBitmap,
      98             :                                               const SalBitmap& rTransparentBitmap );
      99             : 
     100             :     void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry, bool bClose );
     101             : 
     102             : public:
     103             : 
     104             :     explicit X11SalGraphicsImpl(X11SalGraphics& rParent);
     105             : 
     106             :     virtual void freeResources() SAL_OVERRIDE;
     107             : 
     108             :     virtual ~X11SalGraphicsImpl();
     109             : 
     110             :     virtual bool setClipRegion( const vcl::Region& ) SAL_OVERRIDE;
     111             :     //
     112             :     // get the depth of the device
     113             :     virtual sal_uInt16 GetBitCount() const SAL_OVERRIDE;
     114             : 
     115             :     // get the width of the device
     116             :     virtual long GetGraphicsWidth() const SAL_OVERRIDE;
     117             : 
     118             :     // set the clip region to empty
     119             :     virtual void ResetClipRegion() SAL_OVERRIDE;
     120             : 
     121             :     // set the line color to transparent (= don't draw lines)
     122             : 
     123             :     virtual void SetLineColor() SAL_OVERRIDE;
     124             : 
     125             :     // set the line color to a specific color
     126             :     virtual void SetLineColor( SalColor nSalColor ) SAL_OVERRIDE;
     127             : 
     128             :     // set the fill color to transparent (= don't fill)
     129             :     virtual void SetFillColor() SAL_OVERRIDE;
     130             : 
     131             :     // set the fill color to a specific color, shapes will be
     132             :     // filled accordingly
     133             :     virtual void SetFillColor( SalColor nSalColor ) SAL_OVERRIDE;
     134             : 
     135             :     // enable/disable XOR drawing
     136             :     virtual void SetXORMode( bool bSet, bool bInvertOnly ) SAL_OVERRIDE;
     137             : 
     138             :     // set line color for raster operations
     139             :     virtual void SetROPLineColor( SalROPColor nROPColor ) SAL_OVERRIDE;
     140             : 
     141             :     // set fill color for raster operations
     142             :     virtual void SetROPFillColor( SalROPColor nROPColor ) SAL_OVERRIDE;
     143             : 
     144             :     // draw --> LineColor and FillColor and RasterOp and ClipRegion
     145             :     virtual void drawPixel( long nX, long nY ) SAL_OVERRIDE;
     146             :     virtual void drawPixel( long nX, long nY, SalColor nSalColor ) SAL_OVERRIDE;
     147             : 
     148             :     virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) SAL_OVERRIDE;
     149             : 
     150             :     virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
     151             : 
     152             :     virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) SAL_OVERRIDE;
     153             : 
     154             :     virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) SAL_OVERRIDE;
     155             : 
     156             :     virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) SAL_OVERRIDE;
     157             :     virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) SAL_OVERRIDE;
     158             : 
     159             :     virtual bool drawPolyLine(
     160             :                 const ::basegfx::B2DPolygon&,
     161             :                 double fTransparency,
     162             :                 const ::basegfx::B2DVector& rLineWidths,
     163             :                 basegfx::B2DLineJoin,
     164             :                 com::sun::star::drawing::LineCap) SAL_OVERRIDE;
     165             : 
     166             :     virtual bool drawPolyLineBezier(
     167             :                 sal_uInt32 nPoints,
     168             :                 const SalPoint* pPtAry,
     169             :                 const sal_uInt8* pFlgAry ) SAL_OVERRIDE;
     170             : 
     171             :     virtual bool drawPolygonBezier(
     172             :                 sal_uInt32 nPoints,
     173             :                 const SalPoint* pPtAry,
     174             :                 const sal_uInt8* pFlgAry ) SAL_OVERRIDE;
     175             : 
     176             :     virtual bool drawPolyPolygonBezier(
     177             :                 sal_uInt32 nPoly,
     178             :                 const sal_uInt32* pPoints,
     179             :                 const SalPoint* const* pPtAry,
     180             :                 const sal_uInt8* const* pFlgAry ) SAL_OVERRIDE;
     181             : 
     182             :     // CopyArea --> No RasterOp, but ClipRegion
     183             :     virtual void copyArea(
     184             :                 long nDestX, long nDestY,
     185             :                 long nSrcX, long nSrcY,
     186             :                 long nSrcWidth, long nSrcHeight,
     187             :                 sal_uInt16 nFlags ) SAL_OVERRIDE;
     188             : 
     189             :     // CopyBits and DrawBitmap --> RasterOp and ClipRegion
     190             :     // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
     191             :     virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) SAL_OVERRIDE;
     192             : 
     193             :     virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) SAL_OVERRIDE;
     194             : 
     195             :     virtual void drawBitmap(
     196             :                 const SalTwoRect& rPosAry,
     197             :                 const SalBitmap& rSalBitmap,
     198             :                 SalColor nTransparentColor ) SAL_OVERRIDE;
     199             : 
     200             :     virtual void drawBitmap(
     201             :                 const SalTwoRect& rPosAry,
     202             :                 const SalBitmap& rSalBitmap,
     203             :                 const SalBitmap& rMaskBitmap ) SAL_OVERRIDE;
     204             : 
     205             :     virtual void drawMask(
     206             :                 const SalTwoRect& rPosAry,
     207             :                 const SalBitmap& rSalBitmap,
     208             :                 SalColor nMaskColor ) SAL_OVERRIDE;
     209             : 
     210             :     virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE;
     211             : 
     212             :     virtual SalColor getPixel( long nX, long nY ) SAL_OVERRIDE;
     213             : 
     214             :     // invert --> ClipRegion (only Windows or VirDevs)
     215             :     virtual void invert(
     216             :                 long nX, long nY,
     217             :                 long nWidth, long nHeight,
     218             :                 SalInvert nFlags) SAL_OVERRIDE;
     219             : 
     220             :     virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) SAL_OVERRIDE;
     221             : 
     222             :     virtual bool drawEPS(
     223             :                 long nX, long nY,
     224             :                 long nWidth, long nHeight,
     225             :                 void* pPtr,
     226             :                 sal_uLong nSize ) SAL_OVERRIDE;
     227             : 
     228             :     /** Blend bitmap with color channels */
     229             :     virtual bool blendBitmap(
     230             :                 const SalTwoRect&,
     231             :                 const SalBitmap& rBitmap ) SAL_OVERRIDE;
     232             : 
     233             :     /** Render bitmap by blending using the mask and alpha channel */
     234             :     virtual bool blendAlphaBitmap(
     235             :                 const SalTwoRect&,
     236             :                 const SalBitmap& rSrcBitmap,
     237             :                 const SalBitmap& rMaskBitmap,
     238             :                 const SalBitmap& rAlphaBitmap ) SAL_OVERRIDE;
     239             : 
     240             :     /** Render bitmap with alpha channel
     241             : 
     242             :         @param rSourceBitmap
     243             :         Source bitmap to blit
     244             : 
     245             :         @param rAlphaBitmap
     246             :         Alpha channel to use for blitting
     247             : 
     248             :         @return true, if the operation succeeded, and false
     249             :         otherwise. In this case, clients should try to emulate alpha
     250             :         compositing themselves
     251             :      */
     252             :     virtual bool drawAlphaBitmap(
     253             :                 const SalTwoRect&,
     254             :                 const SalBitmap& rSourceBitmap,
     255             :                 const SalBitmap& rAlphaBitmap ) SAL_OVERRIDE;
     256             : 
     257             :     /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
     258             :     virtual bool drawTransformedBitmap(
     259             :                 const basegfx::B2DPoint& rNull,
     260             :                 const basegfx::B2DPoint& rX,
     261             :                 const basegfx::B2DPoint& rY,
     262             :                 const SalBitmap& rSourceBitmap,
     263             :                 const SalBitmap* pAlphaBitmap) SAL_OVERRIDE;
     264             : 
     265             :     /** Render solid rectangle with given transparency
     266             : 
     267             :         @param nTransparency
     268             :         Transparency value (0-255) to use. 0 blits and opaque, 255 a
     269             :         fully transparent rectangle
     270             :      */
     271             :     virtual bool drawAlphaRect(
     272             :                     long nX, long nY,
     273             :                     long nWidth, long nHeight,
     274             :                     sal_uInt8 nTransparency ) SAL_OVERRIDE;
     275             : 
     276             :     virtual bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) SAL_OVERRIDE;
     277             : 
     278           0 :     virtual void beginPaint() SAL_OVERRIDE { }
     279           0 :     virtual void endPaint() SAL_OVERRIDE { }
     280             : 
     281             : public:
     282             :     // implementation of X11GraphicsImpl
     283             : 
     284             :     void Init() SAL_OVERRIDE;
     285             :     bool FillPixmapFromScreen( X11Pixmap* pPixmap, int nX, int nY ) SAL_OVERRIDE;
     286             :     bool RenderPixmapToScreen( X11Pixmap* pPixmap, X11Pixmap* pMask, int nX, int nY ) SAL_OVERRIDE;
     287             : };
     288             : 
     289             : #endif
     290             : 
     291             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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