Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <sal/main.h>
21 : #include <tools/extendapplicationenvironment.hxx>
22 :
23 : #include <cppuhelper/bootstrap.hxx>
24 : #include <comphelper/processfactory.hxx>
25 :
26 : #include <com/sun/star/lang/XMultiServiceFactory.hpp>
27 : #include <com/sun/star/uno/XComponentContext.hpp>
28 :
29 : #include <vcl/event.hxx>
30 : #include <vcl/svapp.hxx>
31 : #include <vcl/wrkwin.hxx>
32 : #include <vcl/gradient.hxx>
33 : #include <vcl/lineinfo.hxx>
34 : #include <vcl/bitmap.hxx>
35 : #include <vcl/bmpacc.hxx>
36 : #include <vcl/metric.hxx>
37 : #include <vcl/vclptr.hxx>
38 :
39 : #include <rtl/ustrbuf.hxx>
40 :
41 : #include <math.h>
42 :
43 : using namespace ::com::sun::star::uno;
44 : using namespace ::com::sun::star::lang;
45 : using namespace cppu;
46 :
47 : // Forward declaration
48 : void Main();
49 :
50 0 : SAL_IMPLEMENT_MAIN()
51 : {
52 : try
53 : {
54 0 : tools::extendApplicationEnvironment();
55 :
56 0 : Reference< XComponentContext > xContext = defaultBootstrap_InitialComponentContext();
57 0 : Reference< XMultiServiceFactory > xServiceManager( xContext->getServiceManager(), UNO_QUERY );
58 :
59 0 : if( !xServiceManager.is() )
60 0 : Application::Abort( "Failed to bootstrap" );
61 :
62 0 : comphelper::setProcessServiceFactory( xServiceManager );
63 :
64 0 : InitVCL();
65 0 : ::Main();
66 0 : DeInitVCL();
67 : }
68 0 : catch (const Exception& e)
69 : {
70 : SAL_WARN("vcl.app", "Fatal exception: " << e.Message);
71 0 : return 1;
72 : }
73 :
74 0 : return 0;
75 : }
76 :
77 0 : class MyWin : public WorkWindow
78 : {
79 : Bitmap m_aBitmap;
80 : public:
81 : MyWin( vcl::Window* pParent, WinBits nWinStyle );
82 :
83 : virtual void MouseMove( const MouseEvent& rMEvt ) SAL_OVERRIDE;
84 : virtual void MouseButtonDown( const MouseEvent& rMEvt ) SAL_OVERRIDE;
85 : virtual void MouseButtonUp( const MouseEvent& rMEvt ) SAL_OVERRIDE;
86 : virtual void KeyInput( const KeyEvent& rKEvt ) SAL_OVERRIDE;
87 : virtual void KeyUp( const KeyEvent& rKEvt ) SAL_OVERRIDE;
88 : virtual void Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& rRect ) SAL_OVERRIDE;
89 : virtual void Resize() SAL_OVERRIDE;
90 : };
91 :
92 0 : void Main()
93 : {
94 0 : ScopedVclPtrInstance< MyWin > aMainWin( nullptr, WB_APP | WB_STDWORK );
95 0 : aMainWin->SetText( OUString( "VCL - Workbench" ) );
96 0 : aMainWin->Show();
97 :
98 0 : Application::Execute();
99 0 : }
100 :
101 0 : MyWin::MyWin( vcl::Window* pParent, WinBits nWinStyle ) :
102 : WorkWindow( pParent, nWinStyle ),
103 0 : m_aBitmap( Size( 256, 256 ), 32 )
104 : {
105 : // prepare an alpha mask
106 0 : BitmapWriteAccess* pAcc = m_aBitmap.AcquireWriteAccess();
107 0 : for( int nX = 0; nX < 256; nX++ )
108 : {
109 0 : for( int nY = 0; nY < 256; nY++ )
110 : {
111 0 : double fRed = 255.0-1.5*sqrt((double)(nX*nX+nY*nY));
112 0 : if( fRed < 0.0 )
113 0 : fRed = 0.0;
114 0 : double fGreen = 255.0-1.5*sqrt((double)(((255-nX)*(255-nX)+nY*nY)));
115 0 : if( fGreen < 0.0 )
116 0 : fGreen = 0.0;
117 0 : double fBlue = 255.0-1.5*sqrt((double)((128-nX)*(128-nX)+(255-nY)*(255-nY)));
118 0 : if( fBlue < 0.0 )
119 0 : fBlue = 0.0;
120 0 : pAcc->SetPixel( nY, nX, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) );
121 : }
122 : }
123 0 : Bitmap::ReleaseAccess( pAcc );
124 0 : }
125 :
126 0 : void MyWin::MouseMove( const MouseEvent& rMEvt )
127 : {
128 0 : WorkWindow::MouseMove( rMEvt );
129 0 : }
130 :
131 0 : void MyWin::MouseButtonDown( const MouseEvent& rMEvt )
132 : {
133 0 : WorkWindow::MouseButtonDown( rMEvt );
134 0 : }
135 :
136 0 : void MyWin::MouseButtonUp( const MouseEvent& rMEvt )
137 : {
138 0 : WorkWindow::MouseButtonUp( rMEvt );
139 0 : }
140 :
141 0 : void MyWin::KeyInput( const KeyEvent& rKEvt )
142 : {
143 0 : WorkWindow::KeyInput( rKEvt );
144 0 : }
145 :
146 0 : void MyWin::KeyUp( const KeyEvent& rKEvt )
147 : {
148 0 : WorkWindow::KeyUp( rKEvt );
149 0 : }
150 :
151 0 : static Point project( const Point& rPoint )
152 : {
153 0 : const double angle_x = M_PI / 6.0;
154 0 : const double angle_z = M_PI / 6.0;
155 :
156 : // transform planar coordinates to 3d
157 0 : double x = rPoint.X();
158 0 : double y = rPoint.Y();
159 :
160 : // rotate around X axis
161 0 : double x1 = x;
162 0 : double y1 = y * cos( angle_x );
163 0 : double z1 = y * sin( angle_x );
164 :
165 : // rotate around Z axis
166 0 : double x2 = x1 * cos( angle_z ) + y1 * sin( angle_z );
167 : //double y2 = y1 * cos( angle_z ) - x1 * sin( angle_z );
168 0 : double z2 = z1;
169 :
170 0 : return Point( (sal_Int32)x2, (sal_Int32)z2 );
171 : }
172 :
173 0 : static Color approachColor( const Color& rFrom, const Color& rTo )
174 : {
175 0 : Color aColor;
176 : sal_uInt8 nDiff;
177 : // approach red
178 0 : if( rFrom.GetRed() < rTo.GetRed() )
179 : {
180 0 : nDiff = rTo.GetRed() - rFrom.GetRed();
181 0 : aColor.SetRed( rFrom.GetRed() + ( nDiff < 10 ? nDiff : 10 ) );
182 : }
183 0 : else if( rFrom.GetRed() > rTo.GetRed() )
184 : {
185 0 : nDiff = rFrom.GetRed() - rTo.GetRed();
186 0 : aColor.SetRed( rFrom.GetRed() - ( nDiff < 10 ? nDiff : 10 ) );
187 : }
188 : else
189 0 : aColor.SetRed( rFrom.GetRed() );
190 :
191 : // approach Green
192 0 : if( rFrom.GetGreen() < rTo.GetGreen() )
193 : {
194 0 : nDiff = rTo.GetGreen() - rFrom.GetGreen();
195 0 : aColor.SetGreen( rFrom.GetGreen() + ( nDiff < 10 ? nDiff : 10 ) );
196 : }
197 0 : else if( rFrom.GetGreen() > rTo.GetGreen() )
198 : {
199 0 : nDiff = rFrom.GetGreen() - rTo.GetGreen();
200 0 : aColor.SetGreen( rFrom.GetGreen() - ( nDiff < 10 ? nDiff : 10 ) );
201 : }
202 : else
203 0 : aColor.SetGreen( rFrom.GetGreen() );
204 :
205 : // approach blue
206 0 : if( rFrom.GetBlue() < rTo.GetBlue() )
207 : {
208 0 : nDiff = rTo.GetBlue() - rFrom.GetBlue();
209 0 : aColor.SetBlue( rFrom.GetBlue() + ( nDiff < 10 ? nDiff : 10 ) );
210 : }
211 0 : else if( rFrom.GetBlue() > rTo.GetBlue() )
212 : {
213 0 : nDiff = rFrom.GetBlue() - rTo.GetBlue();
214 0 : aColor.SetBlue( rFrom.GetBlue() - ( nDiff < 10 ? nDiff : 10 ) );
215 : }
216 : else
217 0 : aColor.SetBlue( rFrom.GetBlue() );
218 :
219 0 : return aColor;
220 : }
221 :
222 : #define DELTA 5.0
223 0 : void MyWin::Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect)
224 : {
225 0 : WorkWindow::Paint(rRenderContext, rRect);
226 :
227 0 : rRenderContext.Push(PushFlags::ALL);
228 0 : MapMode aMapMode(MAP_100TH_MM);
229 :
230 0 : rRenderContext.SetMapMode(aMapMode);
231 :
232 0 : Size aPaperSize = rRenderContext.GetOutputSize();
233 0 : Point aCenter(aPaperSize.Width() / 2 - 300,
234 0 : (aPaperSize.Height() - 8400) / 2 + 8400);
235 0 : Point aP1(aPaperSize.Width() / 48, 0), aP2(aPaperSize.Width() / 40, 0);
236 0 : Point aPoint;
237 :
238 0 : rRenderContext.DrawRect(Rectangle(Point(0, 0), aPaperSize));
239 : rRenderContext.DrawRect(Rectangle(Point(100, 100),
240 0 : Size(aPaperSize.Width() - 200,
241 0 : aPaperSize.Height() - 200)));
242 : rRenderContext.DrawRect(Rectangle(Point(200, 200),
243 0 : Size(aPaperSize.Width() - 400,
244 0 : aPaperSize.Height() - 400)));
245 : rRenderContext.DrawRect(Rectangle(Point(300, 300),
246 0 : Size(aPaperSize.Width() - 600,
247 0 : aPaperSize.Height() - 600)));
248 :
249 0 : const int nFontCount = rRenderContext.GetDevFontCount();
250 0 : const int nFontSamples = (nFontCount < 15) ? nFontCount : 15;
251 0 : for (int i = 0; i < nFontSamples; ++i)
252 : {
253 :
254 0 : vcl::FontInfo aFont = rRenderContext.GetDevFont((i * nFontCount) / nFontSamples);
255 0 : aFont.SetHeight(400 + (i % 7) * 100);
256 0 : aFont.SetOrientation(i * (3600 / nFontSamples));
257 0 : rRenderContext.SetFont(aFont);
258 :
259 0 : sal_uInt8 nRed = (i << 6) & 0xC0;
260 0 : sal_uInt8 nGreen = (i << 4) & 0xC0;
261 0 : sal_uInt8 nBlue = (i << 2) & 0xC0;
262 0 : rRenderContext.SetTextColor(Color(nRed, nGreen, nBlue));
263 :
264 0 : OUStringBuffer aPrintText(1024);
265 0 : long nMaxWidth = 0;
266 :
267 0 : aPrintText.appendAscii( "SVP test program" );
268 :
269 0 : rRenderContext.DrawText(Rectangle(Point((aPaperSize.Width() - 4000) / 2, 2000),
270 0 : Size(aPaperSize.Width() - 2100 - nMaxWidth, aPaperSize.Height() - 4000)),
271 : aPrintText.makeStringAndClear(),
272 0 : DrawTextFlags::MultiLine);
273 0 : }
274 :
275 0 : rRenderContext.SetFillColor();
276 0 : DrawRect(Rectangle(Point(aPaperSize.Width() - 4000, 1000),
277 0 : Size(3000, 3000)));
278 0 : rRenderContext.DrawBitmap(Point(aPaperSize.Width() - 4000, 1000),
279 : Size( 3000,3000 ),
280 0 : m_aBitmap);
281 :
282 0 : Color aWhite(0xff, 0xff, 0xff);
283 0 : Color aBlack(0, 0, 0);
284 0 : Color aLightRed(0xff, 0, 0);
285 0 : Color aDarkRed(0x40, 0, 0);
286 0 : Color aLightBlue(0, 0, 0xff);
287 0 : Color aDarkBlue(0,0,0x40);
288 0 : Color aLightGreen(0, 0xff, 0);
289 0 : Color aDarkGreen(0, 0x40, 0);
290 :
291 0 : Gradient aGradient(GradientStyle_LINEAR, aBlack, aWhite);
292 0 : aGradient.SetAngle(900);
293 : rRenderContext.DrawGradient(Rectangle(Point(1000, 4500),
294 0 : Size(aPaperSize.Width() - 2000, 500)),
295 0 : aGradient);
296 0 : aGradient.SetStartColor(aDarkRed);
297 0 : aGradient.SetEndColor(aLightBlue);
298 : rRenderContext.DrawGradient(Rectangle(Point(1000, 5300),
299 0 : Size(aPaperSize.Width() - 2000, 500)),
300 0 : aGradient);
301 0 : aGradient.SetStartColor(aDarkBlue);
302 0 : aGradient.SetEndColor(aLightGreen);
303 : rRenderContext.DrawGradient(Rectangle(Point(1000, 6100),
304 0 : Size(aPaperSize.Width() - 2000, 500)),
305 0 : aGradient);
306 0 : aGradient.SetStartColor(aDarkGreen);
307 0 : aGradient.SetEndColor(aLightRed);
308 : rRenderContext.DrawGradient(Rectangle(Point(1000, 6900),
309 0 : Size(aPaperSize.Width() - 2000, 500)),
310 0 : aGradient);
311 :
312 0 : LineInfo aLineInfo(LINE_SOLID, 200);
313 0 : double sind = sin(DELTA * M_PI / 180.0);
314 0 : double cosd = cos(DELTA * M_PI / 180.0);
315 0 : double factor = 1 + (DELTA / 1000.0);
316 0 : int n = 0;
317 0 : Color aLineColor(0, 0, 0);
318 0 : Color aApproachColor(0, 0, 200);
319 :
320 0 : while (aP2.X() < aCenter.X() && n++ < 680)
321 : {
322 0 : aLineInfo.SetWidth(n / 3);
323 0 : aLineColor = approachColor(aLineColor, aApproachColor);
324 0 : rRenderContext.SetLineColor(aLineColor);
325 :
326 : // switch aproach color
327 0 : if (aApproachColor.IsRGBEqual(aLineColor))
328 : {
329 0 : if (aApproachColor.GetRed())
330 0 : aApproachColor = Color(0, 0, 200);
331 0 : else if (aApproachColor.GetGreen())
332 0 : aApproachColor = Color(200, 0, 0);
333 : else
334 0 : aApproachColor = Color(0, 200, 0);
335 : }
336 :
337 0 : rRenderContext.DrawLine(project(aP1) + aCenter,
338 0 : project(aP2) + aCenter,
339 0 : aLineInfo);
340 0 : aPoint.X() = (int)((((double)aP1.X())*cosd - ((double)aP1.Y())*sind)*factor);
341 0 : aPoint.Y() = (int)((((double)aP1.Y())*cosd + ((double)aP1.X())*sind)*factor);
342 0 : aP1 = aPoint;
343 0 : aPoint.X() = (int)((((double)aP2.X())*cosd - ((double)aP2.Y())*sind)*factor);
344 0 : aPoint.Y() = (int)((((double)aP2.Y())*cosd + ((double)aP2.X())*sind)*factor);
345 0 : aP2 = aPoint;
346 : }
347 0 : rRenderContext.Pop();
348 0 : }
349 :
350 0 : void MyWin::Resize()
351 : {
352 0 : WorkWindow::Resize();
353 0 : }
354 :
355 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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