LCOV - code coverage report
Current view: top level - drawinglayer/source/primitive2d - gridprimitive2d.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 22 139 15.8 %
Date: 2014-11-03 Functions: 6 8 75.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/primitive2d/gridprimitive2d.hxx>
      21             : #include <basegfx/tools/canvastools.hxx>
      22             : #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
      23             : #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
      24             : #include <drawinglayer/geometry/viewinformation2d.hxx>
      25             : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
      26             : #include <basegfx/matrix/b2dhommatrixtools.hxx>
      27             : 
      28             : 
      29             : 
      30             : using namespace com::sun::star;
      31             : 
      32             : 
      33             : 
      34             : namespace drawinglayer
      35             : {
      36             :     namespace primitive2d
      37             :     {
      38           0 :         Primitive2DSequence GridPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
      39             :         {
      40           0 :             Primitive2DSequence aRetval;
      41             : 
      42           0 :             if(!rViewInformation.getViewport().isEmpty() && getWidth() > 0.0 && getHeight() > 0.0)
      43             :             {
      44             :                 // decompose grid matrix to get logic size
      45           0 :                 basegfx::B2DVector aScale, aTranslate;
      46             :                 double fRotate, fShearX;
      47           0 :                 getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
      48             : 
      49             :                 // create grid matrix which transforms from scaled logic to view
      50             :                 basegfx::B2DHomMatrix aRST(basegfx::tools::createShearXRotateTranslateB2DHomMatrix(
      51           0 :                     fShearX, fRotate, aTranslate.getX(), aTranslate.getY()));
      52           0 :                 aRST *= rViewInformation.getObjectToViewTransformation();
      53             : 
      54             :                 // get step widths
      55           0 :                 double fStepX(getWidth());
      56           0 :                 double fStepY(getHeight());
      57           0 :                 const double fMinimalStep(10.0);
      58             : 
      59             :                 // guarantee a step width of 10.0
      60           0 :                 if(basegfx::fTools::less(fStepX, fMinimalStep))
      61             :                 {
      62           0 :                     fStepX = fMinimalStep;
      63             :                 }
      64             : 
      65           0 :                 if(basegfx::fTools::less(fStepY, fMinimalStep))
      66             :                 {
      67           0 :                     fStepY = fMinimalStep;
      68             :                 }
      69             : 
      70             :                 // get relative distances in view coordinates
      71           0 :                 double fViewStepX((rViewInformation.getObjectToViewTransformation() * basegfx::B2DVector(fStepX, 0.0)).getLength());
      72           0 :                 double fViewStepY((rViewInformation.getObjectToViewTransformation() * basegfx::B2DVector(0.0, fStepY)).getLength());
      73           0 :                 double fSmallStepX(1.0), fViewSmallStepX(1.0), fSmallStepY(1.0), fViewSmallStepY(1.0);
      74           0 :                 sal_uInt32 nSmallStepsX(0L), nSmallStepsY(0L);
      75             : 
      76             :                 // setup subdivisions
      77           0 :                 if(getSubdivisionsX())
      78             :                 {
      79           0 :                     fSmallStepX = fStepX / getSubdivisionsX();
      80           0 :                     fViewSmallStepX = fViewStepX / getSubdivisionsX();
      81             :                 }
      82             : 
      83           0 :                 if(getSubdivisionsY())
      84             :                 {
      85           0 :                     fSmallStepY = fStepY / getSubdivisionsY();
      86           0 :                     fViewSmallStepY = fViewStepY / getSubdivisionsY();
      87             :                 }
      88             : 
      89             :                 // correct step width
      90           0 :                 while(fViewStepX < getSmallestViewDistance())
      91             :                 {
      92           0 :                     fViewStepX *= 2.0;
      93           0 :                     fStepX *= 2.0;
      94             :                 }
      95             : 
      96           0 :                 while(fViewStepY < getSmallestViewDistance())
      97             :                 {
      98           0 :                     fViewStepY *= 2.0;
      99           0 :                     fStepY *= 2.0;
     100             :                 }
     101             : 
     102             :                 // correct small step width
     103           0 :                 if(getSubdivisionsX())
     104             :                 {
     105           0 :                     while(fViewSmallStepX < getSmallestSubdivisionViewDistance())
     106             :                     {
     107           0 :                         fViewSmallStepX *= 2.0;
     108           0 :                         fSmallStepX *= 2.0;
     109             :                     }
     110             : 
     111           0 :                     nSmallStepsX = (sal_uInt32)(fStepX / fSmallStepX);
     112             :                 }
     113             : 
     114           0 :                 if(getSubdivisionsY())
     115             :                 {
     116           0 :                     while(fViewSmallStepY < getSmallestSubdivisionViewDistance())
     117             :                     {
     118           0 :                         fViewSmallStepY *= 2.0;
     119           0 :                         fSmallStepY *= 2.0;
     120             :                     }
     121             : 
     122           0 :                     nSmallStepsY = (sal_uInt32)(fStepY / fSmallStepY);
     123             :                 }
     124             : 
     125             :                 // calculate extended viewport in which grid points may lie at all
     126           0 :                 basegfx::B2DRange aExtendedViewport;
     127             : 
     128           0 :                 if(rViewInformation.getDiscreteViewport().isEmpty())
     129             :                 {
     130             :                     // not set, use logic size to travel over all potential grid points
     131           0 :                     aExtendedViewport = basegfx::B2DRange(0.0, 0.0, aScale.getX(), aScale.getY());
     132             :                 }
     133             :                 else
     134             :                 {
     135             :                     // transform unit range to discrete view
     136           0 :                     aExtendedViewport = basegfx::B2DRange(0.0, 0.0, 1.0, 1.0);
     137           0 :                     basegfx::B2DHomMatrix aTrans(rViewInformation.getObjectToViewTransformation() * getTransform());
     138           0 :                     aExtendedViewport.transform(aTrans);
     139             : 
     140             :                     // intersect with visible part
     141           0 :                     aExtendedViewport.intersect(rViewInformation.getDiscreteViewport());
     142             : 
     143           0 :                     if(!aExtendedViewport.isEmpty())
     144             :                     {
     145             :                         // convert back and apply scale
     146           0 :                         aTrans.invert();
     147           0 :                         aTrans.scale(aScale.getX(), aScale.getY());
     148           0 :                         aExtendedViewport.transform(aTrans);
     149             : 
     150             :                         // crop start/end in X/Y to multiples of logical step width
     151           0 :                         const double fHalfCrossSize((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(3.0, 0.0)).getLength());
     152           0 :                         const double fMinX(floor((aExtendedViewport.getMinX() - fHalfCrossSize) / fStepX) * fStepX);
     153           0 :                         const double fMaxX(ceil((aExtendedViewport.getMaxX() + fHalfCrossSize) / fStepX) * fStepX);
     154           0 :                         const double fMinY(floor((aExtendedViewport.getMinY() - fHalfCrossSize) / fStepY) * fStepY);
     155           0 :                         const double fMaxY(ceil((aExtendedViewport.getMaxY() + fHalfCrossSize) / fStepY) * fStepY);
     156             : 
     157             :                         // put to aExtendedViewport and crop on object logic size
     158             :                         aExtendedViewport = basegfx::B2DRange(
     159           0 :                             std::max(fMinX, 0.0),
     160           0 :                             std::max(fMinY, 0.0),
     161           0 :                             std::min(fMaxX, aScale.getX()),
     162           0 :                             std::min(fMaxY, aScale.getY()));
     163           0 :                     }
     164             :                 }
     165             : 
     166           0 :                 if(!aExtendedViewport.isEmpty())
     167             :                 {
     168             :                     // prepare point vectors for point and cross markers
     169           0 :                     std::vector< basegfx::B2DPoint > aPositionsPoint;
     170           0 :                     std::vector< basegfx::B2DPoint > aPositionsCross;
     171             : 
     172           0 :                     for(double fX(aExtendedViewport.getMinX()); fX < aExtendedViewport.getMaxX(); fX += fStepX)
     173             :                     {
     174           0 :                         const bool bXZero(basegfx::fTools::equalZero(fX));
     175             : 
     176           0 :                         for(double fY(aExtendedViewport.getMinY()); fY < aExtendedViewport.getMaxY(); fY += fStepY)
     177             :                         {
     178           0 :                             const bool bYZero(basegfx::fTools::equalZero(fY));
     179             : 
     180           0 :                             if(!bXZero && !bYZero)
     181             :                             {
     182             :                                 // get discrete position and test against 3x3 area surrounding it
     183             :                                 // since it's a cross
     184           0 :                                 const double fHalfCrossSize(3.0 * 0.5);
     185           0 :                                 const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fX, fY));
     186             :                                 const basegfx::B2DRange aDiscreteRangeCross(
     187           0 :                                     aViewPos.getX() - fHalfCrossSize, aViewPos.getY() - fHalfCrossSize,
     188           0 :                                     aViewPos.getX() + fHalfCrossSize, aViewPos.getY() + fHalfCrossSize);
     189             : 
     190           0 :                                 if(rViewInformation.getDiscreteViewport().overlaps(aDiscreteRangeCross))
     191             :                                 {
     192           0 :                                     const basegfx::B2DPoint aLogicPos(rViewInformation.getInverseObjectToViewTransformation() * aViewPos);
     193           0 :                                     aPositionsCross.push_back(aLogicPos);
     194           0 :                                 }
     195             :                             }
     196             : 
     197           0 :                             if(getSubdivisionsX() && !bYZero)
     198             :                             {
     199           0 :                                 double fF(fX + fSmallStepX);
     200             : 
     201           0 :                                 for(sal_uInt32 a(1); a < nSmallStepsX && fF < aExtendedViewport.getMaxX(); a++, fF += fSmallStepX)
     202             :                                 {
     203           0 :                                     const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fF, fY));
     204             : 
     205           0 :                                     if(rViewInformation.getDiscreteViewport().isInside(aViewPos))
     206             :                                     {
     207           0 :                                         const basegfx::B2DPoint aLogicPos(rViewInformation.getInverseObjectToViewTransformation() * aViewPos);
     208           0 :                                         aPositionsPoint.push_back(aLogicPos);
     209             :                                     }
     210           0 :                                 }
     211             :                             }
     212             : 
     213           0 :                             if(getSubdivisionsY() && !bXZero)
     214             :                             {
     215           0 :                                 double fF(fY + fSmallStepY);
     216             : 
     217           0 :                                 for(sal_uInt32 a(1); a < nSmallStepsY && fF < aExtendedViewport.getMaxY(); a++, fF += fSmallStepY)
     218             :                                 {
     219           0 :                                     const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fX, fF));
     220             : 
     221           0 :                                     if(rViewInformation.getDiscreteViewport().isInside(aViewPos))
     222             :                                     {
     223           0 :                                         const basegfx::B2DPoint aLogicPos(rViewInformation.getInverseObjectToViewTransformation() * aViewPos);
     224           0 :                                         aPositionsPoint.push_back(aLogicPos);
     225             :                                     }
     226           0 :                                 }
     227             :                             }
     228             :                         }
     229             :                     }
     230             : 
     231             :                     // prepare return value
     232           0 :                     const sal_uInt32 nCountPoint(aPositionsPoint.size());
     233           0 :                     const sal_uInt32 nCountCross(aPositionsCross.size());
     234           0 :                     const sal_uInt32 nRetvalCount((nCountPoint ? 1 : 0) + (nCountCross ? 1 : 0));
     235           0 :                     sal_uInt32 nInsertCounter(0);
     236             : 
     237           0 :                     aRetval.realloc(nRetvalCount);
     238             : 
     239             :                     // add PointArrayPrimitive2D if point markers were added
     240           0 :                     if(nCountPoint)
     241             :                     {
     242           0 :                         aRetval[nInsertCounter++] = Primitive2DReference(new PointArrayPrimitive2D(aPositionsPoint, getBColor()));
     243             :                     }
     244             : 
     245             :                     // add MarkerArrayPrimitive2D if cross markers were added
     246           0 :                     if(nCountCross)
     247             :                     {
     248           0 :                         if(!getSubdivisionsX() && !getSubdivisionsY())
     249             :                         {
     250             :                             // no subdivisions, so fall back to points at grid positions, no need to
     251             :                             // visualize a difference between divisions and sub-divisions
     252           0 :                             aRetval[nInsertCounter++] = Primitive2DReference(new PointArrayPrimitive2D(aPositionsCross, getBColor()));
     253             :                         }
     254             :                         else
     255             :                         {
     256           0 :                             aRetval[nInsertCounter++] = Primitive2DReference(new MarkerArrayPrimitive2D(aPositionsCross, getCrossMarker()));
     257             :                         }
     258           0 :                     }
     259           0 :                 }
     260             :             }
     261             : 
     262           0 :             return aRetval;
     263             :         }
     264             : 
     265        1250 :         GridPrimitive2D::GridPrimitive2D(
     266             :             const basegfx::B2DHomMatrix& rTransform,
     267             :             double fWidth,
     268             :             double fHeight,
     269             :             double fSmallestViewDistance,
     270             :             double fSmallestSubdivisionViewDistance,
     271             :             sal_uInt32 nSubdivisionsX,
     272             :             sal_uInt32 nSubdivisionsY,
     273             :             const basegfx::BColor& rBColor,
     274             :             const BitmapEx& rCrossMarker)
     275             :         :   BufferedDecompositionPrimitive2D(),
     276             :             maTransform(rTransform),
     277             :             mfWidth(fWidth),
     278             :             mfHeight(fHeight),
     279             :             mfSmallestViewDistance(fSmallestViewDistance),
     280             :             mfSmallestSubdivisionViewDistance(fSmallestSubdivisionViewDistance),
     281             :             mnSubdivisionsX(nSubdivisionsX),
     282             :             mnSubdivisionsY(nSubdivisionsY),
     283             :             maBColor(rBColor),
     284             :             maCrossMarker(rCrossMarker),
     285             :             maLastObjectToViewTransformation(),
     286        1250 :             maLastViewport()
     287             :         {
     288        1250 :         }
     289             : 
     290         914 :         bool GridPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
     291             :         {
     292         914 :             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
     293             :             {
     294         914 :                 const GridPrimitive2D& rCompare = static_cast<const GridPrimitive2D&>(rPrimitive);
     295             : 
     296         914 :                 return (getTransform() == rCompare.getTransform()
     297         266 :                     && getWidth() == rCompare.getWidth()
     298         266 :                     && getHeight() == rCompare.getHeight()
     299         266 :                     && getSmallestViewDistance() == rCompare.getSmallestViewDistance()
     300         266 :                     && getSmallestSubdivisionViewDistance() == rCompare.getSmallestSubdivisionViewDistance()
     301         266 :                     && getSubdivisionsX() == rCompare.getSubdivisionsX()
     302         266 :                     && getSubdivisionsY() == rCompare.getSubdivisionsY()
     303         266 :                     && getBColor() == rCompare.getBColor()
     304        1180 :                     && getCrossMarker() == rCompare.getCrossMarker());
     305             :             }
     306             : 
     307           0 :             return false;
     308             :         }
     309             : 
     310        2234 :         basegfx::B2DRange GridPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
     311             :         {
     312             :             // get object's range
     313        2234 :             basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
     314        2234 :             aUnitRange.transform(getTransform());
     315             : 
     316             :             // intersect with visible part
     317        2234 :             aUnitRange.intersect(rViewInformation.getViewport());
     318             : 
     319        2234 :             return aUnitRange;
     320             :         }
     321             : 
     322           0 :         Primitive2DSequence GridPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
     323             :         {
     324           0 :             ::osl::MutexGuard aGuard( m_aMutex );
     325             : 
     326           0 :             if(getBuffered2DDecomposition().hasElements())
     327             :             {
     328           0 :                 if(maLastViewport != rViewInformation.getViewport() || maLastObjectToViewTransformation != rViewInformation.getObjectToViewTransformation())
     329             :                 {
     330             :                     // conditions of last local decomposition have changed, delete
     331           0 :                     const_cast< GridPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
     332             :                 }
     333             :             }
     334             : 
     335           0 :             if(!getBuffered2DDecomposition().hasElements())
     336             :             {
     337             :                 // remember ViewRange and ViewTransformation
     338           0 :                 const_cast< GridPrimitive2D* >(this)->maLastObjectToViewTransformation = rViewInformation.getObjectToViewTransformation();
     339           0 :                 const_cast< GridPrimitive2D* >(this)->maLastViewport = rViewInformation.getViewport();
     340             :             }
     341             : 
     342             :             // use parent implementation
     343           0 :             return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation);
     344             :         }
     345             : 
     346             :         // provide unique ID
     347        2812 :         ImplPrimitive2DIDBlock(GridPrimitive2D, PRIMITIVE2D_ID_GRIDPRIMITIVE2D)
     348             : 
     349             :     } // end of namespace primitive2d
     350        1143 : } // end of namespace drawinglayer
     351             : 
     352             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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