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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "vclpixelprocessor2d.hxx"
21 : #include <vcl/outdev.hxx>
22 : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
23 : #include <drawinglayer/primitive2d/textprimitive2d.hxx>
24 : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
25 : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
26 : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
27 : #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
28 : #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
29 : #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
30 : #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
31 : #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
32 : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
33 : #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
34 : #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
35 : #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
36 : #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
37 : #include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
38 : #include <com/sun/star/awt/XWindow2.hpp>
39 : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
40 : #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
41 : #include <helperwrongspellrenderer.hxx>
42 : #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
43 : #include <basegfx/polygon/b2dpolygontools.hxx>
44 : #include <vcl/hatch.hxx>
45 : #include <tools/diagnose_ex.h>
46 : #include <com/sun/star/awt/PosSize.hpp>
47 : #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
48 : #include <cstdio>
49 : #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
50 : #include <basegfx/matrix/b2dhommatrixtools.hxx>
51 : #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
52 : #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
53 : #include <toolkit/helper/vclunohelper.hxx>
54 : #include <vcl/window.hxx>
55 : #include <svtools/borderhelper.hxx>
56 :
57 : #include <com/sun/star/table/BorderLineStyle.hpp>
58 :
59 :
60 :
61 : using namespace com::sun::star;
62 :
63 : namespace {
64 :
65 31271 : basegfx::B2DPolygon makeRectPolygon( double fX, double fY, double fW, double fH )
66 : {
67 31271 : basegfx::B2DPolygon aPoly;
68 31271 : aPoly.append(basegfx::B2DPoint(fX, fY));
69 31271 : aPoly.append(basegfx::B2DPoint(fX+fW, fY));
70 31271 : aPoly.append(basegfx::B2DPoint(fX+fW, fY+fH));
71 31271 : aPoly.append(basegfx::B2DPoint(fX, fY+fH));
72 31271 : aPoly.setClosed(true);
73 31271 : return aPoly;
74 : }
75 :
76 16761 : void drawHairLine(
77 : OutputDevice* pOutDev, double fX1, double fY1, double fX2, double fY2,
78 : const basegfx::BColor& rColor )
79 : {
80 16761 : basegfx::B2DPolygon aTarget;
81 16761 : aTarget.append(basegfx::B2DPoint(fX1, fY1));
82 16761 : aTarget.append(basegfx::B2DPoint(fX2, fY2));
83 :
84 16761 : pOutDev->SetFillColor();
85 16761 : pOutDev->SetLineColor(Color(rColor));
86 16761 : pOutDev->DrawPolyLine(aTarget);
87 16761 : }
88 :
89 : }
90 :
91 : namespace drawinglayer
92 : {
93 : namespace processor2d
94 : {
95 : struct VclPixelProcessor2D::Impl
96 : {
97 : sal_uInt16 m_nOrigAntiAliasing;
98 :
99 48166 : explicit Impl(OutputDevice const& rOutDev)
100 48166 : : m_nOrigAntiAliasing(rOutDev.GetAntialiasing())
101 48166 : { }
102 : };
103 :
104 48166 : VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
105 : : VclProcessor2D(rViewInformation, rOutDev)
106 48166 : , m_pImpl(new Impl(rOutDev))
107 : {
108 : // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
109 48166 : maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
110 :
111 : // prepare output directly to pixels
112 48166 : mpOutputDevice->Push(PushFlags::MAPMODE);
113 48166 : mpOutputDevice->SetMapMode();
114 :
115 : // react on AntiAliasing settings
116 48166 : if(getOptionsDrawinglayer().IsAntiAliasing())
117 : {
118 : mpOutputDevice->SetAntialiasing(
119 0 : m_pImpl->m_nOrigAntiAliasing | ANTIALIASING_ENABLE_B2DDRAW);
120 : }
121 : else
122 : {
123 : mpOutputDevice->SetAntialiasing(
124 48166 : m_pImpl->m_nOrigAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
125 : }
126 48166 : }
127 :
128 144498 : VclPixelProcessor2D::~VclPixelProcessor2D()
129 : {
130 : // restore MapMode
131 48166 : mpOutputDevice->Pop();
132 :
133 : // restore AntiAliasing
134 48166 : mpOutputDevice->SetAntialiasing(m_pImpl->m_nOrigAntiAliasing);
135 96332 : }
136 :
137 138212 : bool VclPixelProcessor2D::tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency)
138 : {
139 138212 : basegfx::B2DPolyPolygon aLocalPolyPolygon(rSource.getB2DPolyPolygon());
140 :
141 138212 : if(!aLocalPolyPolygon.count())
142 : {
143 : // no geometry, done
144 0 : return true;
145 : }
146 :
147 276424 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
148 :
149 138212 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
150 138212 : mpOutputDevice->SetLineColor();
151 138212 : aLocalPolyPolygon.transform(maCurrentTransformation);
152 : mpOutputDevice->DrawTransparent(
153 : aLocalPolyPolygon,
154 138212 : fTransparency);
155 :
156 276424 : return true;
157 : }
158 :
159 91035 : bool VclPixelProcessor2D::tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency)
160 : {
161 91035 : basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
162 :
163 91035 : if(!aLocalPolygon.count())
164 : {
165 : // no geometry, done
166 0 : return true;
167 : }
168 :
169 182070 : const basegfx::BColor aLineColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
170 :
171 91035 : mpOutputDevice->SetFillColor();
172 91035 : mpOutputDevice->SetLineColor(Color(aLineColor));
173 91035 : aLocalPolygon.transform(maCurrentTransformation);
174 :
175 : // try drawing; if it did not work, use standard fallback
176 91035 : if(mpOutputDevice->DrawPolyLineDirect( aLocalPolygon, 0.0, fTransparency))
177 : {
178 0 : return true;
179 : }
180 :
181 182070 : return false;
182 : }
183 :
184 14965 : bool VclPixelProcessor2D::tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency)
185 : {
186 14965 : basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
187 :
188 14965 : if(!aLocalPolygon.count())
189 : {
190 : // no geometry, done
191 0 : return true;
192 : }
193 :
194 14965 : aLocalPolygon = basegfx::tools::simplifyCurveSegments(aLocalPolygon);
195 29930 : basegfx::B2DPolyPolygon aHairLinePolyPolygon;
196 :
197 14965 : if(rSource.getStrokeAttribute().isDefault() || 0.0 == rSource.getStrokeAttribute().getFullDotDashLen())
198 : {
199 : // no line dashing, just copy
200 13430 : aHairLinePolyPolygon.append(aLocalPolygon);
201 : }
202 : else
203 : {
204 : // apply LineStyle
205 : basegfx::tools::applyLineDashing(
206 : aLocalPolygon,
207 1535 : rSource.getStrokeAttribute().getDotDashArray(),
208 : &aHairLinePolyPolygon,
209 : 0,
210 3070 : rSource.getStrokeAttribute().getFullDotDashLen());
211 : }
212 :
213 14965 : if(!aHairLinePolyPolygon.count())
214 : {
215 : // no geometry, done
216 24 : return true;
217 : }
218 :
219 : const basegfx::BColor aLineColor(
220 : maBColorModifierStack.getModifiedColor(
221 29882 : rSource.getLineAttribute().getColor()));
222 :
223 14941 : mpOutputDevice->SetFillColor();
224 14941 : mpOutputDevice->SetLineColor(Color(aLineColor));
225 14941 : aHairLinePolyPolygon.transform(maCurrentTransformation);
226 :
227 14941 : double fLineWidth(rSource.getLineAttribute().getWidth());
228 :
229 14941 : if(basegfx::fTools::more(fLineWidth, 0.0))
230 : {
231 4496 : basegfx::B2DVector aLineWidth(fLineWidth, 0.0);
232 :
233 4496 : aLineWidth = maCurrentTransformation * aLineWidth;
234 4496 : fLineWidth = aLineWidth.getLength();
235 : }
236 :
237 : // draw simple hairline for small line widths
238 : // see also RenderPolygonStrokePrimitive2D which is used if this try fails
239 14941 : bool bIsAntiAliasing = getOptionsDrawinglayer().IsAntiAliasing();
240 70562 : if ( (basegfx::fTools::lessOrEqual(fLineWidth, 1.0) && bIsAntiAliasing)
241 74705 : || (basegfx::fTools::lessOrEqual(fLineWidth, 1.5) && !bIsAntiAliasing))
242 : {
243 : // draw simple hairline
244 11256 : fLineWidth = 0.0;
245 : }
246 :
247 14941 : bool bHasPoints(false);
248 14941 : bool bTryWorked(false);
249 :
250 93875 : for(sal_uInt32 a(0); a < aHairLinePolyPolygon.count(); a++)
251 : {
252 78934 : const basegfx::B2DPolygon aSingle(aHairLinePolyPolygon.getB2DPolygon(a));
253 :
254 78934 : if(aSingle.count())
255 : {
256 78934 : bHasPoints = true;
257 :
258 78934 : if(mpOutputDevice->DrawPolyLineDirect(
259 : aSingle,
260 : fLineWidth,
261 : fTransparency,
262 78934 : rSource.getLineAttribute().getLineJoin(),
263 157868 : rSource.getLineAttribute().getLineCap()))
264 : {
265 0 : bTryWorked = true;
266 : }
267 : }
268 78934 : }
269 :
270 14941 : if(!bTryWorked && !bHasPoints)
271 : {
272 : // no geometry despite try
273 0 : bTryWorked = true;
274 : }
275 :
276 29906 : return bTryWorked;
277 : }
278 :
279 17843 : bool VclPixelProcessor2D::tryDrawBorderLinePrimitive2DDirect(
280 : const drawinglayer::primitive2d::BorderLinePrimitive2D& rSource)
281 : {
282 17843 : const basegfx::B2DPoint& rS = rSource.getStart();
283 17843 : const basegfx::B2DPoint& rE = rSource.getEnd();
284 :
285 17843 : double fX1 = rS.getX();
286 17843 : double fY1 = rS.getY();
287 17843 : double fX2 = rE.getX();
288 17843 : double fY2 = rE.getY();
289 :
290 17843 : bool bHorizontal = false;
291 17843 : if (fX1 == fX2)
292 : {
293 : // Vertical line.
294 : }
295 9453 : else if (fY1 == fY2)
296 : {
297 : // Horizontal line.
298 9453 : bHorizontal = true;
299 : }
300 : else
301 : // Neither. Bail out.
302 0 : return false;
303 :
304 17843 : switch (rSource.getStyle())
305 : {
306 : case table::BorderLineStyle::SOLID:
307 : case table::BorderLineStyle::DOUBLE_THIN:
308 : {
309 : const basegfx::BColor aLineColor =
310 17589 : maBColorModifierStack.getModifiedColor(rSource.getRGBColorLeft());
311 17589 : double nThick = rtl::math::round(rSource.getLeftWidth());
312 :
313 17589 : bool bDouble = rSource.getStyle() == table::BorderLineStyle::DOUBLE_THIN;
314 :
315 35178 : basegfx::B2DPolygon aTarget;
316 :
317 17589 : if (bHorizontal)
318 : {
319 : // Horizontal line. Draw it as a rectangle.
320 :
321 9293 : aTarget = makeRectPolygon(fX1, fY1, fX2-fX1, nThick);
322 9293 : aTarget.transform(maCurrentTransformation);
323 :
324 9293 : basegfx::B2DRange aRange = aTarget.getB2DRange();
325 9293 : double fH = aRange.getHeight();
326 :
327 9293 : if (bDouble)
328 : {
329 : // Double line
330 : drawHairLine(
331 80 : mpOutputDevice, aRange.getMinX(), aRange.getMinY()-1.0, aRange.getMaxX(), aRange.getMinY()-1.0,
332 80 : aLineColor);
333 :
334 : drawHairLine(
335 80 : mpOutputDevice, aRange.getMinX(), aRange.getMinY()+1.0, aRange.getMaxX(), aRange.getMinY()+1.0,
336 80 : aLineColor);
337 :
338 8901 : return true;
339 : }
340 :
341 9253 : if (fH <= 1.0)
342 : {
343 : // Draw it as a line.
344 : drawHairLine(
345 : mpOutputDevice, aRange.getMinX(), aRange.getMinY(), aRange.getMaxX(), aRange.getMinY(),
346 8821 : aLineColor);
347 :
348 8821 : return true;
349 : }
350 :
351 432 : double fOffset = rtl::math::round(fH/2.0, 0, rtl_math_RoundingMode_Down);
352 432 : if (fOffset != 0.0)
353 : {
354 : // Move it up a bit to align it vertically centered.
355 276 : basegfx::B2DHomMatrix aMat;
356 276 : aMat.set(1, 2, -fOffset);
357 276 : aTarget.transform(aMat);
358 : }
359 : }
360 : else
361 : {
362 : // Vertical line. Draw it as a rectangle.
363 :
364 8296 : aTarget = makeRectPolygon(fX1, fY1, nThick, fY2-fY1);
365 8296 : aTarget.transform(maCurrentTransformation);
366 :
367 8296 : basegfx::B2DRange aRange = aTarget.getB2DRange();
368 8296 : double fW = aRange.getWidth();
369 :
370 8296 : if (bDouble)
371 : {
372 : // Draw it as a line.
373 : drawHairLine(
374 80 : mpOutputDevice, aRange.getMinX()-1.0, aRange.getMinY(), aRange.getMinX()-1.0, aRange.getMaxY(),
375 120 : aLineColor);
376 :
377 : drawHairLine(
378 80 : mpOutputDevice, aRange.getMinX()+1.0, aRange.getMinY(), aRange.getMinX()+1.0, aRange.getMaxY(),
379 120 : aLineColor);
380 :
381 7860 : return true;
382 : }
383 :
384 8256 : if (fW <= 1.0)
385 : {
386 : // Draw it as a line.
387 : drawHairLine(
388 : mpOutputDevice, aRange.getMinX(), aRange.getMinY(), aRange.getMinX(), aRange.getMaxY(),
389 7780 : aLineColor);
390 :
391 7780 : return true;
392 : }
393 :
394 476 : double fOffset = rtl::math::round(fW/2.0, 0, rtl_math_RoundingMode_Down);
395 476 : if (fOffset != 0.0)
396 : {
397 : // Move it to the left a bit to center it horizontally.
398 304 : basegfx::B2DHomMatrix aMat;
399 304 : aMat.set(0, 2, -fOffset);
400 304 : aTarget.transform(aMat);
401 : }
402 : }
403 :
404 908 : mpOutputDevice->SetFillColor(Color(aLineColor));
405 908 : mpOutputDevice->SetLineColor();
406 908 : mpOutputDevice->DrawPolygon(aTarget);
407 18497 : return true;
408 : }
409 : break;
410 : case table::BorderLineStyle::DOTTED:
411 : case table::BorderLineStyle::DASHED:
412 : case table::BorderLineStyle::DASH_DOT:
413 : case table::BorderLineStyle::DASH_DOT_DOT:
414 : case table::BorderLineStyle::FINE_DASHED:
415 : {
416 : std::vector<double> aPattern =
417 158 : svtools::GetLineDashing(rSource.getStyle(), rSource.getPatternScale()*10.0);
418 :
419 158 : if (aPattern.empty())
420 : // Failed to get pattern values.
421 0 : return false;
422 :
423 158 : double nThick = rtl::math::round(rSource.getLeftWidth());
424 :
425 : const basegfx::BColor aLineColor =
426 316 : maBColorModifierStack.getModifiedColor(rSource.getRGBColorLeft());
427 :
428 : // Transform the current line range before using it for rendering.
429 158 : basegfx::B2DRange aRange(fX1, fY1, fX2, fY2);
430 158 : aRange.transform(maCurrentTransformation);
431 158 : fX1 = aRange.getMinX();
432 158 : fX2 = aRange.getMaxX();
433 158 : fY1 = aRange.getMinY();
434 158 : fY2 = aRange.getMaxY();
435 :
436 316 : basegfx::B2DPolyPolygon aTarget;
437 :
438 158 : if (bHorizontal)
439 : {
440 : // Horizontal line.
441 :
442 108 : if (basegfx::fTools::equalZero(nThick))
443 : {
444 : // Dash line segment too small to draw. Substitute it with a solid line.
445 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX2, fY1, aLineColor);
446 0 : return true;
447 : }
448 :
449 : // Create a dash unit polygon set.
450 108 : basegfx::B2DPolyPolygon aDashes;
451 108 : std::vector<double>::const_iterator it = aPattern.begin(), itEnd = aPattern.end();
452 324 : for (; it != itEnd; ++it)
453 216 : aDashes.append(makeRectPolygon(0, 0, *it, nThick));
454 :
455 108 : aDashes.transform(maCurrentTransformation);
456 108 : rtl::math::setNan(&nThick);
457 :
458 : // Pixelize the dash unit. We use the same height for
459 : // all dash polygons.
460 216 : basegfx::B2DPolyPolygon aDashesPix;
461 :
462 324 : for (sal_uInt32 i = 0, n = aDashes.count(); i < n; ++i)
463 : {
464 216 : basegfx::B2DPolygon aPoly = aDashes.getB2DPolygon(i);
465 216 : aRange = aPoly.getB2DRange();
466 216 : double fW = rtl::math::round(aRange.getWidth());
467 216 : if (basegfx::fTools::equalZero(fW))
468 : {
469 : // Dash line segment too small to draw. Substitute it with a solid line.
470 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX2, fY1, aLineColor);
471 0 : return true;
472 : }
473 :
474 216 : if (rtl::math::isNan(nThick))
475 108 : nThick = rtl::math::round(aRange.getHeight());
476 :
477 216 : aDashesPix.append(makeRectPolygon(0, 0, fW, nThick));
478 216 : }
479 :
480 : // Make all dash polygons and render them.
481 108 : double fX = fX1;
482 108 : bool bLine = true;
483 108 : sal_uInt32 i = 0, n = aDashesPix.count();
484 25118 : while (fX <= fX2)
485 : {
486 24902 : basegfx::B2DPolygon aPoly = aDashesPix.getB2DPolygon(i);
487 24902 : aRange = aPoly.getB2DRange();
488 24902 : if (bLine)
489 : {
490 12494 : double fBlockW = aRange.getWidth();
491 12494 : if (fX + fBlockW > fX2)
492 : // Clip the right end in case it spills over the range.
493 86 : fBlockW = fX2 - fX + 1;
494 :
495 12494 : double fH = aRange.getHeight();
496 12494 : if (basegfx::fTools::equalZero(fH))
497 128 : fH = 1.0;
498 :
499 12494 : aTarget.append(makeRectPolygon(fX, fY1, fBlockW, fH));
500 : }
501 :
502 24902 : bLine = !bLine; // line and blank alternate.
503 24902 : fX += aRange.getWidth();
504 :
505 24902 : ++i;
506 24902 : if (i >= n)
507 12408 : i = 0;
508 24902 : }
509 :
510 108 : double fOffset = rtl::math::round(nThick/2.0, 0, rtl_math_RoundingMode_Down);
511 108 : if (fOffset != 0.0)
512 : {
513 : // Move it up a bit to align it vertically centered.
514 82 : basegfx::B2DHomMatrix aMat;
515 82 : aMat.set(1, 2, -fOffset);
516 82 : aTarget.transform(aMat);
517 108 : }
518 : }
519 : else
520 : {
521 : // Vertical line.
522 :
523 50 : if (basegfx::fTools::equalZero(nThick))
524 : {
525 : // Dash line segment too small to draw. Substitute it with a solid line.
526 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX1, fY2, aLineColor);
527 0 : return true;
528 : }
529 :
530 : // Create a dash unit polygon set.
531 50 : basegfx::B2DPolyPolygon aDashes;
532 50 : std::vector<double>::const_iterator it = aPattern.begin(), itEnd = aPattern.end();
533 150 : for (; it != itEnd; ++it)
534 100 : aDashes.append(makeRectPolygon(0, 0, nThick, *it));
535 :
536 50 : aDashes.transform(maCurrentTransformation);
537 50 : rtl::math::setNan(&nThick);
538 :
539 : // Pixelize the dash unit. We use the same width for
540 : // all dash polygons.
541 100 : basegfx::B2DPolyPolygon aDashesPix;
542 :
543 150 : for (sal_uInt32 i = 0, n = aDashes.count(); i < n; ++i)
544 : {
545 100 : basegfx::B2DPolygon aPoly = aDashes.getB2DPolygon(i);
546 100 : aRange = aPoly.getB2DRange();
547 100 : double fH = rtl::math::round(aRange.getHeight());
548 100 : if (basegfx::fTools::equalZero(fH))
549 : {
550 : // Dash line segment too small to draw. Substitute it with a solid line.
551 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX1, fY2, aLineColor);
552 0 : return true;
553 : }
554 :
555 100 : if (rtl::math::isNan(nThick))
556 50 : nThick = rtl::math::round(aRange.getWidth());
557 :
558 100 : aDashesPix.append(makeRectPolygon(0, 0, nThick, fH));
559 100 : }
560 :
561 : // Make all dash polygons and render them.
562 50 : double fY = fY1;
563 50 : bool bLine = true;
564 50 : sal_uInt32 i = 0, n = aDashesPix.count();
565 1188 : while (fY <= fY2)
566 : {
567 1088 : basegfx::B2DPolygon aPoly = aDashesPix.getB2DPolygon(i);
568 1088 : aRange = aPoly.getB2DRange();
569 1088 : if (bLine)
570 : {
571 556 : double fBlockH = aRange.getHeight();
572 556 : if (fY + fBlockH > fY2)
573 : // Clip the bottom end in case it spills over the range.
574 24 : fBlockH = fY2 - fY + 1;
575 :
576 556 : double fW = aRange.getWidth();
577 556 : if (basegfx::fTools::equalZero(fW))
578 0 : fW = 1.0;
579 :
580 556 : aTarget.append(makeRectPolygon(fX1, fY, fW, fBlockH));
581 : }
582 :
583 1088 : bLine = !bLine; // line and blank alternate.
584 1088 : fY += aRange.getHeight();
585 :
586 1088 : ++i;
587 1088 : if (i >= n)
588 532 : i = 0;
589 1088 : }
590 :
591 50 : double fOffset = rtl::math::round(nThick/2.0, 0, rtl_math_RoundingMode_Down);
592 50 : if (fOffset != 0.0)
593 : {
594 : // Move it to the left a bit to center it horizontally.
595 40 : basegfx::B2DHomMatrix aMat;
596 40 : aMat.set(0, 2, -fOffset);
597 40 : aTarget.transform(aMat);
598 50 : }
599 : }
600 :
601 158 : mpOutputDevice->SetFillColor(Color(aLineColor));
602 158 : mpOutputDevice->SetLineColor();
603 158 : mpOutputDevice->DrawPolyPolygon(aTarget);
604 :
605 316 : return true;
606 : }
607 : break;
608 : default:
609 : ;
610 : }
611 96 : return false;
612 : }
613 :
614 391779 : void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
615 : {
616 391779 : switch(rCandidate.getPrimitive2DID())
617 : {
618 : case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
619 : {
620 : // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
621 : static bool bHandleWrongSpellDirectly(true);
622 :
623 0 : if(bHandleWrongSpellDirectly)
624 : {
625 0 : const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
626 :
627 0 : if(!renderWrongSpellPrimitive2D(
628 : rWrongSpellPrimitive,
629 : *mpOutputDevice,
630 : maCurrentTransformation,
631 0 : maBColorModifierStack))
632 : {
633 : // fallback to decomposition (MetaFile)
634 0 : process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
635 : }
636 : }
637 : else
638 : {
639 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
640 : }
641 0 : break;
642 : }
643 : case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
644 : {
645 : // directdraw of text simple portion; added test possibility to check text decompose
646 : static bool bForceSimpleTextDecomposition(false);
647 :
648 : // Adapt evtl. used special DrawMode
649 7756 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
650 7756 : adaptTextToFillDrawMode();
651 :
652 7756 : if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
653 : {
654 7756 : RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
655 : }
656 : else
657 : {
658 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
659 : }
660 :
661 : // restore DrawMode
662 7756 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
663 :
664 7756 : break;
665 : }
666 : case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
667 : {
668 : // directdraw of decorated text portion; added test possibility to check text decompose
669 : static bool bForceComplexTextDecomposition(false);
670 :
671 : // Adapt evtl. used special DrawMode
672 1061 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
673 1061 : adaptTextToFillDrawMode();
674 :
675 1061 : if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
676 : {
677 1061 : RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
678 : }
679 : else
680 : {
681 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
682 : }
683 :
684 : // restore DrawMode
685 1061 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
686 :
687 1061 : break;
688 : }
689 : case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
690 : {
691 : // try to use directly
692 91035 : const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D = static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate);
693 : static bool bAllowed(true);
694 :
695 91035 : if(bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(rPolygonHairlinePrimitive2D, 0.0))
696 : {
697 0 : break;
698 : }
699 :
700 : // direct draw of hairline
701 91035 : RenderPolygonHairlinePrimitive2D(rPolygonHairlinePrimitive2D, true);
702 91035 : break;
703 : }
704 : case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
705 : {
706 : // direct draw of transformed BitmapEx primitive
707 4752 : const primitive2d::BitmapPrimitive2D& rBitmapCandidate = static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate);
708 :
709 : // check if graphic content is inside discrete local ViewPort
710 4752 : const basegfx::B2DRange& rDiscreteViewPort(getViewInformation2D().getDiscreteViewport());
711 4752 : const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
712 :
713 4752 : if(!rDiscreteViewPort.isEmpty())
714 : {
715 4358 : basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
716 :
717 4358 : aUnitRange.transform(aLocalTransform);
718 :
719 4358 : if(!aUnitRange.overlaps(rDiscreteViewPort))
720 : {
721 : // content is outside discrete local ViewPort
722 1454 : break;
723 : }
724 : }
725 :
726 3298 : RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
727 3298 : break;
728 : }
729 : case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D :
730 : {
731 : // direct draw of fillBitmapPrimitive
732 86 : RenderFillGraphicPrimitive2D(static_cast< const primitive2d::FillGraphicPrimitive2D& >(rCandidate));
733 86 : break;
734 : }
735 : case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
736 : {
737 : // direct draw of gradient
738 54 : const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate = static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate);
739 54 : const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
740 54 : basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
741 108 : basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
742 108 : basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
743 :
744 54 : if(aLocalPolyPolygon.count())
745 : {
746 54 : aLocalPolyPolygon.transform(maCurrentTransformation);
747 :
748 54 : if(aStartColor == aEndColor)
749 : {
750 : // no gradient at all, draw as polygon in AA and non-AA case
751 0 : mpOutputDevice->SetLineColor();
752 0 : mpOutputDevice->SetFillColor(Color(aStartColor));
753 0 : mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
754 : }
755 : else
756 : {
757 : // use the primitive decomposition of the metafile
758 54 : process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
759 : }
760 : }
761 108 : break;
762 : }
763 : case PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D :
764 : {
765 : // direct draw of bitmap
766 86 : RenderPolyPolygonGraphicPrimitive2D(static_cast< const primitive2d::PolyPolygonGraphicPrimitive2D& >(rCandidate));
767 86 : break;
768 : }
769 : case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
770 : {
771 : // try to use directly
772 137452 : const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D = static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate);
773 137452 : basegfx::B2DPolyPolygon aLocalPolyPolygon;
774 : static bool bAllowed(true);
775 :
776 137452 : if(bAllowed && tryDrawPolyPolygonColorPrimitive2DDirect(rPolyPolygonColorPrimitive2D, 0.0))
777 : {
778 : // okay, done. In this case no gaps should have to be repaired, too
779 : }
780 : else
781 : {
782 : // direct draw of tools::PolyPolygon with color
783 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
784 :
785 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
786 0 : mpOutputDevice->SetLineColor();
787 0 : aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
788 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
789 0 : mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
790 : }
791 :
792 : // when AA is on and this filled polygons are the result of stroked line geometry,
793 : // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons
794 : // Caution: This is needed in both cases (!)
795 137452 : if(mnPolygonStrokePrimitive2D
796 53386 : && getOptionsDrawinglayer().IsAntiAliasing()
797 137452 : && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
798 : {
799 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
800 0 : sal_uInt32 nCount(aLocalPolyPolygon.count());
801 :
802 0 : if(!nCount)
803 : {
804 0 : aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
805 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
806 0 : nCount = aLocalPolyPolygon.count();
807 : }
808 :
809 0 : mpOutputDevice->SetFillColor();
810 0 : mpOutputDevice->SetLineColor(Color(aPolygonColor));
811 :
812 0 : for(sal_uInt32 a(0); a < nCount; a++)
813 : {
814 0 : mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
815 0 : }
816 : }
817 :
818 137452 : break;
819 : }
820 : case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
821 : {
822 : // #i98289#
823 76 : const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
824 76 : const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
825 :
826 76 : if(bForceLineSnap)
827 : {
828 0 : mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
829 : }
830 :
831 76 : const primitive2d::MetafilePrimitive2D& rMetafilePrimitive( static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate) );
832 :
833 : static bool bTestMetaFilePrimitiveDecomposition( true );
834 76 : if( bTestMetaFilePrimitiveDecomposition && !rMetafilePrimitive.getMetaFile().GetUseCanvas() )
835 : {
836 : // use new Metafile decomposition
837 : // TODO EMF+ stuffed into METACOMMENT support required
838 74 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
839 : }
840 : else
841 : {
842 : // direct draw of MetaFile
843 2 : RenderMetafilePrimitive2D( rMetafilePrimitive );
844 : }
845 :
846 76 : if(bForceLineSnap)
847 : {
848 0 : mpOutputDevice->SetAntialiasing(nOldAntiAliase);
849 : }
850 :
851 76 : break;
852 : }
853 : case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
854 : {
855 : // mask group.
856 3793 : RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
857 3793 : break;
858 : }
859 : case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
860 : {
861 : // modified color group. Force output to unified color.
862 798 : RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
863 798 : break;
864 : }
865 : case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
866 : {
867 : // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
868 : // use the faster OutputDevice::DrawTransparent method
869 1445 : const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
870 1445 : const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
871 :
872 1445 : if(rContent.hasElements())
873 : {
874 1445 : if(0.0 == rUniTransparenceCandidate.getTransparence())
875 : {
876 : // not transparent at all, use content
877 0 : process(rUniTransparenceCandidate.getChildren());
878 : }
879 1445 : else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
880 : {
881 1445 : bool bDrawTransparentUsed(false);
882 :
883 : // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
884 : // natively), so i am now enabling this shortcut
885 : static bool bAllowUsingDrawTransparent(true);
886 :
887 1445 : if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
888 : {
889 1379 : const primitive2d::Primitive2DReference xReference(rContent[0]);
890 1379 : const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
891 :
892 1379 : if(pBasePrimitive)
893 : {
894 1379 : switch(pBasePrimitive->getPrimitive2DID())
895 : {
896 : case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
897 : {
898 : // single transparent tools::PolyPolygon identified, use directly
899 760 : const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
900 : OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
901 760 : bDrawTransparentUsed = tryDrawPolyPolygonColorPrimitive2DDirect(*pPoPoColor, rUniTransparenceCandidate.getTransparence());
902 760 : break;
903 : }
904 : case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
905 : {
906 : // single transparent PolygonHairlinePrimitive2D identified, use directly
907 0 : const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
908 : OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
909 :
910 : // do no tallow by default - problem is that self-overlapping parts of this geometry will
911 : // not be in a all-same transparency but will already alpha-cover themselves with blending.
912 : // This is not what the UnifiedTransparencePrimitive2D defines: It requires all its
913 : // content to be uniformely transparent.
914 : // For hairline the effect is pretty minimal, but still not correct.
915 : static bool bAllowed(false);
916 :
917 0 : bDrawTransparentUsed = bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(*pPoHair, rUniTransparenceCandidate.getTransparence());
918 0 : break;
919 : }
920 : case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
921 : {
922 : // single transparent PolygonStrokePrimitive2D identified, use directly
923 41 : const primitive2d::PolygonStrokePrimitive2D* pPoStroke = static_cast< const primitive2d::PolygonStrokePrimitive2D* >(pBasePrimitive);
924 : OSL_ENSURE(pPoStroke, "OOps, PrimitiveID and PrimitiveType do not match (!)");
925 :
926 : // do no tallow by default - problem is that self-overlapping parts of this geometry will
927 : // not be in a all-same transparency but will already alpha-cover themselves with blending.
928 : // This is not what the UnifiedTransparencePrimitive2D defines: It requires all its
929 : // content to be uniformely transparent.
930 : // To check, acitvate and draw a wide transparent self-crossing line/curve
931 : static bool bAllowed(false);
932 :
933 41 : bDrawTransparentUsed = bAllowed && tryDrawPolygonStrokePrimitive2DDirect(*pPoStroke, rUniTransparenceCandidate.getTransparence());
934 41 : break;
935 : }
936 : default:
937 : SAL_INFO("drawinglayer", "default case for " << drawinglayer::primitive2d::idToString(rCandidate.getPrimitive2DID()));
938 578 : break;
939 : }
940 1379 : }
941 : }
942 :
943 1445 : if(!bDrawTransparentUsed)
944 : {
945 : // unified sub-transparence. Draw to VDev first.
946 685 : RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
947 : }
948 : }
949 : }
950 :
951 1445 : break;
952 : }
953 : case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
954 : {
955 : // sub-transparence group. Draw to VDev first.
956 748 : RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
957 748 : break;
958 : }
959 : case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
960 : {
961 : // transform group.
962 6736 : RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
963 6736 : break;
964 : }
965 : case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
966 : {
967 : // new XDrawPage for ViewInformation2D
968 0 : RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
969 0 : break;
970 : }
971 : case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
972 : {
973 : // marker array
974 0 : RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
975 0 : break;
976 : }
977 : case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
978 : {
979 : // point array
980 0 : RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
981 0 : break;
982 : }
983 : case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
984 : {
985 : // control primitive
986 4504 : const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
987 4504 : const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
988 :
989 : try
990 : {
991 : // remember old graphics and create new
992 4504 : uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
993 5888 : const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
994 5888 : const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
995 :
996 2944 : if(xNewGraphics.is())
997 : {
998 : // link graphics and view
999 2944 : xControlView->setGraphics(xNewGraphics);
1000 :
1001 : // get position
1002 2944 : const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
1003 5888 : const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
1004 :
1005 : // find out if the control is already visualized as a VCL-ChildWindow. If yes,
1006 : // it does not need to be painted at all.
1007 5888 : uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
1008 2944 : const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
1009 :
1010 2944 : if(!bControlIsVisibleAsChildWindow)
1011 : {
1012 : // draw it. Do not forget to use the evtl. offsetted origin of the target device,
1013 : // e.g. when used with mask/transparence buffer device
1014 2589 : const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
1015 2589 : xControlView->draw(
1016 5178 : aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
1017 7767 : aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
1018 : }
1019 :
1020 : // restore original graphics
1021 5888 : xControlView->setGraphics(xOriginalGraphics);
1022 2944 : }
1023 : }
1024 1560 : catch(const uno::Exception&)
1025 : {
1026 : // #i116763# removing since there is a good alternative when the xControlView
1027 : // is not found and it is allowed to happen
1028 : // DBG_UNHANDLED_EXCEPTION();
1029 :
1030 : // process recursively and use the decomposition as Bitmap
1031 1560 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1032 : }
1033 :
1034 4504 : break;
1035 : }
1036 : case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
1037 : {
1038 : // try to use directly
1039 14965 : const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
1040 :
1041 14965 : if(tryDrawPolygonStrokePrimitive2DDirect(rPolygonStrokePrimitive2D, 0.0))
1042 : {
1043 24 : break;
1044 : }
1045 :
1046 : // the stroke primitive may be decomposed to filled polygons. To keep
1047 : // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
1048 : // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
1049 : // working, these need to be copied to the corresponding fill modes
1050 14941 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
1051 14941 : adaptLineToFillDrawMode();
1052 :
1053 : // polygon stroke primitive
1054 : static bool bSuppressFatToHairlineCorrection(false);
1055 :
1056 14941 : if(bSuppressFatToHairlineCorrection)
1057 : {
1058 : // remember that we enter a PolygonStrokePrimitive2D decomposition,
1059 : // used for AA thick line drawing
1060 0 : mnPolygonStrokePrimitive2D++;
1061 :
1062 : // with AA there is no need to handle thin lines special
1063 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1064 :
1065 : // leave PolygonStrokePrimitive2D
1066 0 : mnPolygonStrokePrimitive2D--;
1067 : }
1068 : else
1069 : {
1070 : // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
1071 : // as filled polygons is geometrically corret but looks wrong since polygon filling avoids
1072 : // the right and bottom pixels. The used method evaluates that and takes the correct action,
1073 : // including calling recursively with decomposition if line is wide enough
1074 14941 : RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive2D);
1075 : }
1076 :
1077 : // restore DrawMode
1078 14941 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
1079 :
1080 14941 : break;
1081 : }
1082 : case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
1083 : {
1084 : static bool bForceIgnoreHatchSmoothing(false);
1085 :
1086 164 : if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
1087 : {
1088 : // if AA is used (or ignore smoothing is on), there is no need to smooth
1089 : // hatch painting, use decomposition
1090 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1091 : }
1092 : else
1093 : {
1094 : // without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
1095 : // and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
1096 : // This is wrong in principle, but looks nicer. This could also be done here directly
1097 : // without VCL usage if needed
1098 164 : const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
1099 164 : const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
1100 :
1101 : // create hatch polygon in range size and discrete coordinates
1102 164 : basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getOutputRange());
1103 164 : aHatchRange.transform(maCurrentTransformation);
1104 164 : const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
1105 :
1106 164 : if(rFillHatchAttributes.isFillBackground())
1107 : {
1108 : // #i111846# background fill is active; draw fill polygon
1109 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
1110 :
1111 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
1112 0 : mpOutputDevice->SetLineColor();
1113 0 : mpOutputDevice->DrawPolygon(aHatchPolygon);
1114 : }
1115 :
1116 : // set hatch line color
1117 328 : const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
1118 164 : mpOutputDevice->SetFillColor();
1119 164 : mpOutputDevice->SetLineColor(Color(aHatchColor));
1120 :
1121 : // get hatch style
1122 164 : HatchStyle eHatchStyle(HATCH_SINGLE);
1123 :
1124 164 : switch(rFillHatchAttributes.getStyle())
1125 : {
1126 : default : // HATCHSTYLE_SINGLE
1127 : {
1128 164 : break;
1129 : }
1130 : case attribute::HATCHSTYLE_DOUBLE :
1131 : {
1132 0 : eHatchStyle = HATCH_DOUBLE;
1133 0 : break;
1134 : }
1135 : case attribute::HATCHSTYLE_TRIPLE :
1136 : {
1137 0 : eHatchStyle = HATCH_TRIPLE;
1138 0 : break;
1139 : }
1140 : }
1141 :
1142 : // create hatch
1143 164 : const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
1144 164 : const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
1145 164 : const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
1146 328 : ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
1147 :
1148 : // draw hatch using VCL
1149 492 : mpOutputDevice->DrawHatch(tools::PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
1150 : }
1151 164 : break;
1152 : }
1153 : case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
1154 : {
1155 : // #i98404# Handle directly, especially when AA is active
1156 716 : const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
1157 716 : const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
1158 :
1159 : // switch AA off in all cases
1160 716 : mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
1161 :
1162 : // create color for fill
1163 716 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
1164 716 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
1165 716 : mpOutputDevice->SetLineColor();
1166 :
1167 : // create rectangle for fill
1168 716 : const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
1169 : const Rectangle aRectangle(
1170 1432 : (sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
1171 2148 : (sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
1172 716 : mpOutputDevice->DrawRect(aRectangle);
1173 :
1174 : // restore AA setting
1175 716 : mpOutputDevice->SetAntialiasing(nOriginalAA);
1176 716 : break;
1177 : }
1178 : case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
1179 : {
1180 : // #i97628#
1181 : // This primitive means that the content is derived from an active text edit,
1182 : // not from model data itself. Some renderers need to suppress this content, e.g.
1183 : // the pixel renderer used for displaying the edit view (like this one). It's
1184 : // not to be suppressed by the MetaFile renderers, so that the edited text is
1185 : // part of the MetaFile, e.g. needed for presentation previews.
1186 : // Action: Ignore here, do nothing.
1187 0 : break;
1188 : }
1189 : case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
1190 : {
1191 : // invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
1192 : // Set OutDev to XOR and switch AA off (XOR does not work with AA)
1193 4196 : mpOutputDevice->Push();
1194 4196 : mpOutputDevice->SetRasterOp( ROP_XOR );
1195 4196 : const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
1196 4196 : mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
1197 :
1198 : // process content recursively
1199 4196 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1200 :
1201 : // restore OutDev
1202 4196 : mpOutputDevice->Pop();
1203 4196 : mpOutputDevice->SetAntialiasing(nAntiAliasing);
1204 4196 : break;
1205 : }
1206 : case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
1207 : {
1208 0 : RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
1209 0 : break;
1210 : }
1211 : case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
1212 : {
1213 6144 : RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
1214 6144 : break;
1215 : }
1216 : case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
1217 : {
1218 462 : RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
1219 462 : break;
1220 : }
1221 : case PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D:
1222 : {
1223 : // process recursively, but turn off anti-aliasing. Border
1224 : // lines are always rectangular, and look horrible when
1225 : // the anti-aliasing is enabled.
1226 17843 : sal_uInt16 nAntiAliasing = mpOutputDevice->GetAntialiasing();
1227 17843 : mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
1228 :
1229 : const drawinglayer::primitive2d::BorderLinePrimitive2D& rBorder =
1230 17843 : static_cast<const drawinglayer::primitive2d::BorderLinePrimitive2D&>(rCandidate);
1231 :
1232 17843 : if (!tryDrawBorderLinePrimitive2DDirect(rBorder))
1233 96 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1234 :
1235 17843 : mpOutputDevice->SetAntialiasing(nAntiAliasing);
1236 17843 : break;
1237 : }
1238 : default :
1239 : {
1240 : SAL_INFO("drawinglayer", "default case for " << drawinglayer::primitive2d::idToString(rCandidate.getPrimitive2DID()));
1241 : // process recursively
1242 86907 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1243 86907 : break;
1244 : }
1245 : }
1246 391779 : }
1247 : } // end of namespace processor2d
1248 1143 : } // end of namespace drawinglayer
1249 :
1250 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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