LCOV - code coverage report
Current view: top level - include/drawinglayer/primitive2d - fillgraphicprimitive2d.hxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 3 3 100.0 %
Date: 2014-11-03 Functions: 4 4 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX
      20             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX
      21             : 
      22             : #include <drawinglayer/drawinglayerdllapi.h>
      23             : 
      24             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      25             : #include <basegfx/matrix/b2dhommatrix.hxx>
      26             : #include <drawinglayer/attribute/fillgraphicattribute.hxx>
      27             : 
      28             : 
      29             : // FillbitmapPrimitive2D class
      30             : 
      31             : namespace drawinglayer
      32             : {
      33             :     namespace primitive2d
      34             :     {
      35             :         /** FillGraphicPrimitive2D class
      36             : 
      37             :             This class defines a bitmap filling for a rectangular area. The
      38             :             Range is defined by the Transformation, the fill by the FillGraphicAttribute.
      39             :             There, the fill consists of a Bitmap (not transparent) defining the fill data
      40             :             and a Point/Vector pair defining the relative position/size [0.0 .. 1.0]
      41             :             inside the area where the bitmap is positioned. A flag defines then if this
      42             :             is tiled or not.
      43             : 
      44             :             Renderers should handle this primitive; it has a geometrically correct
      45             :             decomposition, but on pixel oututs the areas where the tiled pieces are
      46             :             aligned tend to show up (one overlapping or empty pixel)
      47             :          */
      48         568 :         class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D : public BufferedDecompositionPrimitive2D
      49             :         {
      50             :         private:
      51             :             /// the geometric definition
      52             :             basegfx::B2DHomMatrix                       maTransformation;
      53             : 
      54             :             /// the fill attributes
      55             :             attribute::FillGraphicAttribute             maFillGraphic;
      56             : 
      57             :         protected:
      58             :             /// local decomposition.
      59             :             virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
      60             : 
      61             :         public:
      62             :             /// constructor
      63             :             FillGraphicPrimitive2D(
      64             :                 const basegfx::B2DHomMatrix& rTransformation,
      65             :                 const attribute::FillGraphicAttribute& rFillGraphic);
      66             : 
      67             :             /// data read access
      68         826 :             const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; }
      69         168 :             const attribute::FillGraphicAttribute& getFillGraphic() const { return maFillGraphic; }
      70             : 
      71             :             /// compare operator
      72             :             virtual bool operator==( const BasePrimitive2D& rPrimitive ) const SAL_OVERRIDE;
      73             : 
      74             :             /// get range
      75             :             virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
      76             : 
      77             :             /// provide unique ID
      78             :             DeclPrimitive2DIDBlock()
      79             :         };
      80             :     } // end of namespace primitive2d
      81             : } // end of namespace drawinglayer
      82             : 
      83             : 
      84             : 
      85             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX
      86             : 
      87             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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