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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
26 :
27 :
28 :
29 : namespace drawinglayer
30 : {
31 : namespace primitive2d
32 : {
33 : // This primitive is used to represent geometry for non-visible objects,
34 : // e.g. a PresObj's outline. To still be able to use primitives for HitTest
35 : // functionality, the 2d decompositions will produce an as much as possible
36 : // simplified line geometry encapsulated in this primtive when there is no
37 : // line geometry. In a further enchanced version this may change to 'if neither
38 : // filled nor lines' creation criteria. The whole primitive decomposes to nothing,
39 : // so no one not knowing it will be influenced. Only helper processors for hit test
40 : // (and maybe BoundRect extractors) will use it and its children subcontent.
41 57152 : class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive2D : public GroupPrimitive2D
42 : {
43 : public:
44 : explicit HiddenGeometryPrimitive2D(const Primitive2DSequence& rChildren);
45 :
46 : // despite returning an empty decomposition since it's no visualisation data,
47 : // range calculation is intended to use hidden geometry, so
48 : // the local implementation will return the children's range
49 : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
50 :
51 : /// local decomposition. Implementation will return empty Primitive2DSequence
52 : virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
53 :
54 : // provide unique ID
55 : DeclPrimitive2DIDBlock()
56 : };
57 : } // end of namespace primitive2d
58 : } // end of namespace drawinglayer
59 :
60 :
61 :
62 : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
63 :
64 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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