LCOV - code coverage report
Current view: top level - include/drawinglayer/primitive2d - hiddengeometryprimitive2d.hxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 1 1 100.0 %
Date: 2014-11-03 Functions: 2 2 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
      26             : 
      27             : 
      28             : 
      29             : namespace drawinglayer
      30             : {
      31             :     namespace primitive2d
      32             :     {
      33             :         // This primitive is used to represent geometry for non-visible objects,
      34             :         // e.g. a PresObj's outline. To still be able to use primitives for HitTest
      35             :         // functionality, the 2d decompositions will produce an as much as possible
      36             :         // simplified line geometry encapsulated in this primtive when there is no
      37             :         // line geometry. In a further enchanced version this may change to 'if neither
      38             :         // filled nor lines' creation criteria. The whole primitive decomposes to nothing,
      39             :         // so no one not knowing it will be influenced. Only helper processors for hit test
      40             :         // (and maybe BoundRect extractors) will use it and its children subcontent.
      41       57152 :         class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive2D : public GroupPrimitive2D
      42             :         {
      43             :         public:
      44             :             explicit HiddenGeometryPrimitive2D(const Primitive2DSequence& rChildren);
      45             : 
      46             :             // despite returning an empty decomposition since it's no visualisation data,
      47             :             // range calculation is intended to use hidden geometry, so
      48             :             // the local implementation will return the children's range
      49             :             virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
      50             : 
      51             :             /// local decomposition. Implementation will return empty Primitive2DSequence
      52             :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
      53             : 
      54             :             // provide unique ID
      55             :             DeclPrimitive2DIDBlock()
      56             :         };
      57             :     } // end of namespace primitive2d
      58             : } // end of namespace drawinglayer
      59             : 
      60             : 
      61             : 
      62             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
      63             : 
      64             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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