LCOV - code coverage report
Current view: top level - include/drawinglayer/primitive2d - pointarrayprimitive2d.hxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 0 3 0.0 %
Date: 2014-11-03 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      26             : #include <basegfx/color/bcolor.hxx>
      27             : 
      28             : 
      29             : // PointArrayPrimitive2D class
      30             : 
      31             : namespace drawinglayer
      32             : {
      33             :     namespace primitive2d
      34             :     {
      35             :         /** PointArrayPrimitive2D class
      36             : 
      37             :             This primitive defines single,discrete 'pixels' for the given
      38             :             positions in the given color. This makes it view-dependent since
      39             :             the logic size of a 'pixel' depends on the view transformation.
      40             : 
      41             :             This is one of the non-decomposable primitives, so a renderer
      42             :             should process it (Currently it is only used for grid visualisation,
      43             :             but this may change).
      44             :          */
      45           0 :         class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
      46             :         {
      47             :         private:
      48             :             /// the array of positions
      49             :             std::vector< basegfx::B2DPoint >                maPositions;
      50             : 
      51             :             /// the color to use
      52             :             basegfx::BColor                                 maRGBColor;
      53             : 
      54             :             /// #i96669# add simple range buffering for this primitive
      55             :             basegfx::B2DRange                               maB2DRange;
      56             : 
      57             :         public:
      58             :             /// constructor
      59             :             PointArrayPrimitive2D(
      60             :                 const std::vector< basegfx::B2DPoint >& rPositions,
      61             :                 const basegfx::BColor& rRGBColor);
      62             : 
      63             :             /// data read access
      64           0 :             const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; }
      65           0 :             const basegfx::BColor& getRGBColor() const { return maRGBColor; }
      66             : 
      67             :             /// compare operator
      68             :             virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
      69             : 
      70             :             /// get range
      71             :             virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
      72             : 
      73             :             /// provide unique ID
      74             :             DeclPrimitive2DIDBlock()
      75             :         };
      76             :     } // end of namespace primitive2d
      77             : } // end of namespace drawinglayer
      78             : 
      79             : 
      80             : 
      81             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
      82             : 
      83             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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