Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
26 : #include <rtl/ustring.hxx>
27 :
28 :
29 :
30 : namespace drawinglayer
31 : {
32 : namespace primitive2d
33 : {
34 : /** TextHierarchyLinePrimitive2D class
35 :
36 : Text format hierarchy helper class. It decomposes to its
37 : content, so all direct renderers may ignore it. If You need
38 : to know more about line hierarchies You may react on it and
39 : also need to take care that the source of data uses it.
40 :
41 : This primitive encapsulates text lines.
42 : */
43 37292 : class DRAWINGLAYER_DLLPUBLIC TextHierarchyLinePrimitive2D : public GroupPrimitive2D
44 : {
45 : private:
46 : public:
47 : /// constructor
48 : explicit TextHierarchyLinePrimitive2D(const Primitive2DSequence& rChildren);
49 :
50 : /// provide unique ID
51 : DeclPrimitive2DIDBlock()
52 : };
53 : } // end of namespace primitive2d
54 : } // end of namespace drawinglayer
55 :
56 :
57 :
58 : namespace drawinglayer
59 : {
60 : namespace primitive2d
61 : {
62 : /** TextHierarchyBulletPrimitive2D class
63 :
64 : This primitive encapsulates text bullets.
65 : */
66 2102 : class DRAWINGLAYER_DLLPUBLIC TextHierarchyBulletPrimitive2D : public GroupPrimitive2D
67 : {
68 : private:
69 : public:
70 : /// constructor
71 : explicit TextHierarchyBulletPrimitive2D(const Primitive2DSequence& rChildren);
72 :
73 : /// provide unique ID
74 : DeclPrimitive2DIDBlock()
75 : };
76 : } // end of namespace primitive2d
77 : } // end of namespace drawinglayer
78 :
79 :
80 :
81 : namespace drawinglayer
82 : {
83 : namespace primitive2d
84 : {
85 : /** TextHierarchyParagraphPrimitive2D class
86 :
87 : This primitive encapsulates text paragraphs.
88 : */
89 31750 : class DRAWINGLAYER_DLLPUBLIC TextHierarchyParagraphPrimitive2D : public GroupPrimitive2D
90 : {
91 : private:
92 : public:
93 : /// constructor
94 : explicit TextHierarchyParagraphPrimitive2D(const Primitive2DSequence& rChildren);
95 :
96 : /// provide unique ID
97 : DeclPrimitive2DIDBlock()
98 : };
99 : } // end of namespace primitive2d
100 : } // end of namespace drawinglayer
101 :
102 :
103 :
104 : namespace drawinglayer
105 : {
106 : namespace primitive2d
107 : {
108 : /** TextHierarchyBlockPrimitive2D class
109 :
110 : This primitive encapsulates text blocks.
111 : */
112 25920 : class DRAWINGLAYER_DLLPUBLIC TextHierarchyBlockPrimitive2D : public GroupPrimitive2D
113 : {
114 : private:
115 : public:
116 : /// constructor
117 : explicit TextHierarchyBlockPrimitive2D(const Primitive2DSequence& rChildren);
118 :
119 : /// provide unique ID
120 : DeclPrimitive2DIDBlock()
121 : };
122 : } // end of namespace primitive2d
123 : } // end of namespace drawinglayer
124 :
125 :
126 :
127 : namespace drawinglayer
128 : {
129 : namespace primitive2d
130 : {
131 : /** FieldType definition */
132 : enum FieldType
133 : {
134 : /** unspecified. If more info is needed for a FieldType,
135 : create a new type and its handling
136 : */
137 : FIELD_TYPE_COMMON,
138 :
139 : /** uses "FIELD_SEQ_BEGIN;PageField" -> special handling */
140 : FIELD_TYPE_PAGE,
141 :
142 : /** uses URL as string -> special handling */
143 : FIELD_TYPE_URL
144 : };
145 :
146 : /** TextHierarchyFieldPrimitive2D class
147 :
148 : This primitive encapsulates text fields.
149 : Also: This type uses a type enum to transport the encapsulated field
150 : type. Also added is a String which is type-dependent. E.g. for URL
151 : fields, it contains the URL.
152 : */
153 3586 : class DRAWINGLAYER_DLLPUBLIC TextHierarchyFieldPrimitive2D : public GroupPrimitive2D
154 : {
155 : private:
156 : FieldType meType;
157 : OUString maString;
158 :
159 : public:
160 : /// constructor
161 : TextHierarchyFieldPrimitive2D(
162 : const Primitive2DSequence& rChildren,
163 : const FieldType& rFieldType,
164 : const OUString& rString);
165 :
166 : /// data read access
167 4 : FieldType getType() const { return meType; }
168 0 : const OUString& getString() const { return maString; }
169 :
170 : /// compare operator
171 : virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
172 :
173 : /// provide unique ID
174 : DeclPrimitive2DIDBlock()
175 : };
176 : } // end of namespace primitive2d
177 : } // end of namespace drawinglayer
178 :
179 :
180 :
181 : namespace drawinglayer
182 : {
183 : namespace primitive2d
184 : {
185 : /** TextHierarchyEditPrimitive2D class
186 :
187 : #i97628#
188 : Primitive to encapsulate text from an active text edit; some
189 : renderers need to suppress this output due to painting the
190 : edited text in e.g. an OutlinerEditView. It's derived from
191 : GroupPrimitive2D, so the implicit decomposition will use the
192 : content. To suppress, this primitive needs to be parsed by
193 : the renderer without taking any action.
194 : */
195 0 : class DRAWINGLAYER_DLLPUBLIC TextHierarchyEditPrimitive2D : public GroupPrimitive2D
196 : {
197 : private:
198 : public:
199 : /// constructor
200 : explicit TextHierarchyEditPrimitive2D(const Primitive2DSequence& rChildren);
201 :
202 : /// provide unique ID
203 : DeclPrimitive2DIDBlock()
204 : };
205 : } // end of namespace primitive2d
206 : } // end of namespace drawinglayer
207 :
208 :
209 :
210 : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTHIERARCHYPRIMITIVE2D_HXX
211 :
212 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|