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Current view: top level - lotuswordpro/source/filter - lwpsdwrect.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 0 64 0.0 %
Date: 2014-11-03 Functions: 0 10 0.0 %
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          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*************************************************************************
       3             :  *
       4             :  *  The Contents of this file are made available subject to the terms of
       5             :  *  either of the following licenses
       6             :  *
       7             :  *         - GNU Lesser General Public License Version 2.1
       8             :  *         - Sun Industry Standards Source License Version 1.1
       9             :  *
      10             :  *  Sun Microsystems Inc., October, 2000
      11             :  *
      12             :  *  GNU Lesser General Public License Version 2.1
      13             :  *  =============================================
      14             :  *  Copyright 2000 by Sun Microsystems, Inc.
      15             :  *  901 San Antonio Road, Palo Alto, CA 94303, USA
      16             :  *
      17             :  *  This library is free software; you can redistribute it and/or
      18             :  *  modify it under the terms of the GNU Lesser General Public
      19             :  *  License version 2.1, as published by the Free Software Foundation.
      20             :  *
      21             :  *  This library is distributed in the hope that it will be useful,
      22             :  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
      23             :  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      24             :  *  Lesser General Public License for more details.
      25             :  *
      26             :  *  You should have received a copy of the GNU Lesser General Public
      27             :  *  License along with this library; if not, write to the Free Software
      28             :  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
      29             :  *  MA  02111-1307  USA
      30             :  *
      31             :  *
      32             :  *  Sun Industry Standards Source License Version 1.1
      33             :  *  =================================================
      34             :  *  The contents of this file are subject to the Sun Industry Standards
      35             :  *  Source License Version 1.1 (the "License"); You may not use this file
      36             :  *  except in compliance with the License. You may obtain a copy of the
      37             :  *  License at http://www.openoffice.org/license.html.
      38             :  *
      39             :  *  Software provided under this License is provided on an "AS IS" basis,
      40             :  *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
      41             :  *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
      42             :  *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
      43             :  *  See the License for the specific provisions governing your rights and
      44             :  *  obligations concerning the Software.
      45             :  *
      46             :  *  The Initial Developer of the Original Code is: IBM Corporation
      47             :  *
      48             :  *  Copyright: 2008 by IBM Corporation
      49             :  *
      50             :  *  All Rights Reserved.
      51             :  *
      52             :  *  Contributor(s): _______________________________________
      53             :  *
      54             :  *
      55             :  ************************************************************************/
      56             : /*****************************************************************************
      57             :  * Change History
      58             :  *  Mar 2005            Revised for lwpfilter
      59             :  ****************************************************************************/
      60             : /**
      61             :  * @file
      62             :  * For LWP filter architecture prototype
      63             :  * Implementation file of SdwRectangle.
      64             :  */
      65             : #include "lwpsdwrect.hxx"
      66             : 
      67             : /**************************************************************************
      68             :  * @date:   11/19/2004
      69             :  * @short:  Default constructor
      70             : **************************************************************************/
      71           0 : SdwRectangle::SdwRectangle() : m_bRotated(false)
      72             : {
      73           0 :     for (sal_uInt16 i = 0; i < 4; i++)
      74             :     {
      75           0 :         m_nRectCorner[0] = Point(0, 0);
      76             :     }
      77           0 : }
      78             : /**************************************************************************
      79             :  * @date:   11/19/2004
      80             :  * @short:  Constructor
      81             :  * @param:  aPt0~aPt3 four corner points of a rectangle.
      82             : **************************************************************************/
      83           0 : SdwRectangle::SdwRectangle(const Point& rPt0, const Point& rPt1,
      84           0 :         const Point& rPt2, const Point& rPt3) : m_bRotated(true)
      85             : {
      86           0 :     m_nRectCorner[0] = rPt0;
      87           0 :     m_nRectCorner[1] = rPt1;
      88           0 :     m_nRectCorner[2] = rPt2;
      89           0 :     m_nRectCorner[3] = rPt3;
      90             : 
      91           0 :     if (rPt0.Y() == rPt1.Y() && rPt0.Y() < rPt3.Y())
      92             :     {
      93           0 :         m_bRotated = false;
      94             :     }
      95           0 : }
      96             : 
      97             : /**************************************************************************
      98             :  * @date:   12/15/2004
      99             :  * @short:  Copy constructor
     100             : **************************************************************************/
     101           0 : SdwRectangle::SdwRectangle(const SdwRectangle& rOther)
     102             : {
     103           0 :     m_nRectCorner[0] = rOther.m_nRectCorner[0];
     104           0 :     m_nRectCorner[1] = rOther.m_nRectCorner[1];
     105           0 :     m_nRectCorner[2] = rOther.m_nRectCorner[2];
     106           0 :     m_nRectCorner[3] = rOther.m_nRectCorner[3];
     107             : 
     108           0 :     m_bRotated  = rOther.IsRectRotated();
     109           0 : }
     110             : /**************************************************************************
     111             :  * @date:   11/19/2004
     112             :  * @short:  Destructor
     113             : **************************************************************************/
     114           0 : SdwRectangle::~SdwRectangle()
     115             : {
     116           0 : }
     117             : /**************************************************************************
     118             :  * @date:   11/19/2004
     119             :  * @short:  Calculate and return center point of the rectangle.
     120             :  * @return: center point
     121             : **************************************************************************/
     122           0 : Point SdwRectangle::GetRectCenter() const
     123             : {
     124           0 :     long nX = (long)((double)(m_nRectCorner[0].X() + m_nRectCorner[2].X())/2 + 0.5);
     125           0 :     long nY = (long)((double)(m_nRectCorner[0].Y() + m_nRectCorner[2].Y())/2 + 0.5);
     126             : 
     127           0 :     return Point(nX, nY);
     128             : }
     129             : /**************************************************************************
     130             :  * @date:   11/19/2004
     131             :  * @short:  Calculate width of the rectangle.
     132             :  * @return: rectangle width.
     133             : **************************************************************************/
     134           0 : long SdwRectangle::GetWidth() const
     135             : {
     136           0 :     long nX0 = m_nRectCorner[0].X();
     137           0 :     long nY0 = m_nRectCorner[0].Y();
     138           0 :     long nX1 = m_nRectCorner[1].X();
     139           0 :     long nY1 = m_nRectCorner[1].Y();
     140             : 
     141           0 :     return (long)CalcDistBetween2Points(nX0, nY0, nX1, nY1);
     142             : }
     143             : /**************************************************************************
     144             :  * @date:   11/19/2004
     145             :  * @short:  Calculate height of the rectangle.
     146             :  * @return: rectangle height.
     147             : **************************************************************************/
     148           0 : long SdwRectangle::GetHeight() const
     149             : {
     150           0 :     long nX1 = m_nRectCorner[1].X();
     151           0 :     long nY1 = m_nRectCorner[1].Y();
     152           0 :     long nX2 = m_nRectCorner[2].X();
     153           0 :     long nY2 = m_nRectCorner[2].Y();
     154             : 
     155           0 :     return (long)CalcDistBetween2Points(nX1, nY1, nX2, nY2);
     156             : }
     157             : /**************************************************************************
     158             :  * @date:   11/19/2004
     159             :  * @short:  Calculate coordinate of the original rectangle.
     160             :  * @return: a prz rectangle
     161             : **************************************************************************/
     162           0 : Rectangle SdwRectangle::GetOriginalRect() const
     163             : {
     164           0 :     if (m_bRotated)
     165             :     {
     166           0 :         long nHeight = GetHeight();
     167           0 :         long nWidth = GetWidth();
     168           0 :         Point aCenter = GetRectCenter();
     169             : 
     170           0 :         Point aLT(aCenter.X()-(long)((double)nWidth/2+0.5),
     171           0 :             aCenter.Y()-(long)((double)nHeight/2+0.5));
     172           0 :         Point aRB(aLT.X()+nWidth, aLT.Y()+nHeight);
     173             : 
     174           0 :         return Rectangle(aLT, aRB);
     175             :     }
     176             :     else
     177             :     {
     178           0 :         return Rectangle(m_nRectCorner[3], m_nRectCorner[1]);
     179             :     }
     180             : }
     181             : /**************************************************************************
     182             :  * @date:   11/19/2004
     183             :  * @short:  Calculate rotation angle of the rectangle.
     184             :  * @return: rotation angle.
     185             : **************************************************************************/
     186           0 : double SdwRectangle::GetRotationAngle() const
     187             : {
     188           0 :     if (!m_bRotated)
     189             :     {
     190           0 :         return 0.00;
     191             :     }
     192             : 
     193           0 :     double fX1 = (double)(m_nRectCorner[1].X());
     194           0 :     double fY1 = (double)(m_nRectCorner[1].Y());
     195           0 :     double fX2 = (double)(m_nRectCorner[2].X());
     196           0 :     double fY2 = (double)(m_nRectCorner[2].Y());
     197           0 :     double fMidX = (fX1 + fX2) / 2;
     198           0 :     double fMidY = (fY1 + fY2) / 2;
     199             : 
     200           0 :     Point aCenter = GetRectCenter();
     201           0 :     double fCenterX = (double)aCenter.X();
     202           0 :     double fCenterY = (double)aCenter.Y();
     203             : 
     204           0 :     double fAngle = atan2((fMidY - fCenterY), (fMidX - fCenterX));
     205             : 
     206           0 :     return -fAngle;
     207             : }
     208             : 
     209           0 : double SdwRectangle::CalcDistBetween2Points(long nX1, long nY1, long nX2, long nY2)
     210             : {
     211           0 :     return sqrt((double)((nX1-nX2)*(nX1-nX2) + (nY1-nY2)*(nY1-nY2)));
     212             : }
     213             : 
     214             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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