LCOV - code coverage report
Current view: top level - sd/source/ui/inc - animobjs.hxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 0 1 0.0 %
Date: 2014-11-03 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX
      21             : #define INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX
      22             : 
      23             : #include <sfx2/dockwin.hxx>
      24             : #include <vcl/fixed.hxx>
      25             : #include <svtools/stdctrl.hxx>
      26             : #include <vcl/group.hxx>
      27             : #include <sfx2/ctrlitem.hxx>
      28             : 
      29             : #include <vcl/button.hxx>
      30             : #include <vcl/field.hxx>
      31             : #include <svx/dlgctrl.hxx>
      32             : #include <sfx2/progress.hxx>
      33             : 
      34             : #include <vcl/lstbox.hxx>
      35             : 
      36             : #include "sdresid.hxx"
      37             : #include "misc/scopelock.hxx"
      38             : 
      39             : class SdDrawDocument;
      40             : class BitmapEx;
      41             : 
      42             : namespace sd {
      43             : 
      44             : class AnimationControllerItem;
      45             : class View;
      46             : 
      47             : enum BitmapAdjustment
      48             : {
      49             :     BA_LEFT_UP,
      50             :     BA_LEFT,
      51             :     BA_LEFT_DOWN,
      52             :     BA_UP,
      53             :     BA_CENTER,
      54             :     BA_DOWN,
      55             :     BA_RIGHT_UP,
      56             :     BA_RIGHT,
      57             :     BA_RIGHT_DOWN
      58             : };
      59             : 
      60             : class SdDisplay : public Control
      61             : {
      62             : private:
      63             :     BitmapEx    aBitmapEx;
      64             :     Fraction    aScale;
      65             : 
      66             : public:
      67             :     SdDisplay( vcl::Window* pWin, SdResId Id );
      68             :     virtual ~SdDisplay();
      69             : 
      70             :     virtual void Paint( const Rectangle& rRect ) SAL_OVERRIDE;
      71             : 
      72             :     void    SetBitmapEx( BitmapEx* pBmpEx );
      73             :     void    SetScale( const Fraction& rFrac );
      74             : 
      75             :     virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
      76             : };
      77             : 
      78             : class AnimationWindow : public SfxDockingWindow
      79             : {
      80             :  friend class AnimationChildWindow;
      81             :  friend class AnimationControllerItem;
      82             : 
      83             : public:
      84             :     AnimationWindow( SfxBindings* pBindings, SfxChildWindow *pCW,
      85             :         vcl::Window* pParent, const SdResId& rSdResId );
      86             :     virtual ~AnimationWindow();
      87             : 
      88             :     void    AddObj( ::sd::View& rView );
      89             :     void    CreateAnimObj( ::sd::View& rView );
      90             : 
      91             :     virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
      92             : 
      93             : protected:
      94             :     virtual bool    Close() SAL_OVERRIDE;
      95             :     virtual void    Resize() SAL_OVERRIDE;
      96             :     virtual void    FillInfo( SfxChildWinInfo& ) const SAL_OVERRIDE;
      97             : 
      98             : private:
      99             :     SdDisplay       aCtlDisplay;
     100             :     ImageButton     aBtnFirst;
     101             :     ImageButton     aBtnReverse;
     102             :     ImageButton     aBtnStop;
     103             :     ImageButton     aBtnPlay;
     104             :     ImageButton     aBtnLast;
     105             :     NumericField    aNumFldBitmap;
     106             :     TimeField       aTimeField;
     107             :     ListBox         aLbLoopCount;
     108             :     FixedLine       aGrpBitmap;
     109             :     ImageButton     aBtnGetOneObject;
     110             :     ImageButton     aBtnGetAllObjects;
     111             :     ImageButton     aBtnRemoveBitmap;
     112             :     ImageButton     aBtnRemoveAll;
     113             :     FixedText       aFtCount;
     114             :     FixedInfo       aFiCount;
     115             :     FixedLine       aGrpAnimation;
     116             : 
     117             :     RadioButton     aRbtGroup;
     118             :     RadioButton     aRbtBitmap;
     119             :     FixedText       aFtAdjustment;
     120             :     ListBox         aLbAdjustment;
     121             :     PushButton      aBtnCreateGroup;
     122             : 
     123             :     HelpButton      aBtnHelp;
     124             : 
     125             :     vcl::Window*       pWin;
     126             :     ::std::vector< ::std::pair<BitmapEx*, ::tools::Time*> > m_FrameList;
     127             :     static const size_t EMPTY_FRAMELIST = ULONG_MAX;
     128             :     size_t          m_nCurrentFrame;
     129             :     SdDrawDocument* pMyDoc;
     130             : 
     131             :     Size            aSize;
     132             :     Size            aFltWinSize;
     133             :     Size            aDisplaySize;
     134             :     Size            aBmpSize;
     135             :     bool            bMovie;
     136             :     bool            bAllObjects;
     137             : 
     138             :     SfxBindings*                pBindings;
     139             :     AnimationControllerItem*    pControllerItem;
     140             : 
     141             :     ScopeLock       maPlayLock;
     142             : 
     143             :     DECL_LINK( ClickFirstHdl, void * );
     144             :     DECL_LINK( ClickStopHdl, void * );
     145             :     DECL_LINK( ClickPlayHdl, void * );
     146             :     DECL_LINK( ClickLastHdl, void * );
     147             :     DECL_LINK( ClickGetObjectHdl, void * );
     148             :     DECL_LINK( ClickRemoveBitmapHdl, void * );
     149             :     DECL_LINK( ClickRbtHdl, void * );
     150             :     DECL_LINK( ClickCreateGroupHdl, void * );
     151             :     DECL_LINK( ModifyBitmapHdl, void * );
     152             :     DECL_LINK( ModifyTimeHdl, void * );
     153             : 
     154             :     void            UpdateControl(bool bDisableCtrls = false);
     155             :     void            ResetAttrs();
     156             :     void            WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime,
     157             :                                         SfxProgress* pStbMgr ) const;
     158             :     Fraction        GetScale();
     159             : };
     160             : 
     161             : /**
     162             :  * ControllerItem for Animator
     163             :  */
     164           0 : class AnimationControllerItem : public SfxControllerItem
     165             : {
     166             : 
     167             : public:
     168             :     AnimationControllerItem( sal_uInt16, AnimationWindow*, SfxBindings* );
     169             : 
     170             : protected:
     171             :     virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState,
     172             :         const SfxPoolItem* pState ) SAL_OVERRIDE;
     173             : private:
     174             :     AnimationWindow* pAnimationWin;
     175             : };
     176             : 
     177             : } // end of namespace sd
     178             : 
     179             : #endif
     180             : 
     181             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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