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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "controller/SlsAnimator.hxx"
21 : #include "view/SlideSorterView.hxx"
22 : #include "View.hxx"
23 : #include <boost/bind.hpp>
24 :
25 : namespace sd { namespace slidesorter { namespace controller {
26 :
27 : namespace {
28 : static const sal_Int32 gnResolution = 25;
29 : }
30 : /** Handle one animation function by using a timer for frequent calls to
31 : the animations operator().
32 : */
33 : class Animator::Animation
34 : {
35 : public:
36 : Animation (
37 : const Animator::AnimationFunctor& rAnimation,
38 : const double nStartOffset,
39 : const double nDuration,
40 : const double nGlobalTime,
41 : const Animator::AnimationId nAnimationId,
42 : const Animator::FinishFunctor& rFinishFunctor);
43 : ~Animation (void);
44 : /** Run next animation step. If animation has reached its end it is
45 : expired.
46 : */
47 : bool Run (const double nGlobalTime);
48 :
49 : /** Typically called when an animation has finished, but also from
50 : Animator::Disposed(). The finish functor is called and the
51 : animation is marked as expired to prevent another run.
52 : */
53 : void Expire (void);
54 0 : bool IsExpired (void) { return mbIsExpired;}
55 :
56 : Animator::AnimationFunctor maAnimation;
57 : Animator::FinishFunctor maFinishFunctor;
58 : const Animator::AnimationId mnAnimationId;
59 : const double mnDuration;
60 : const double mnEnd;
61 : const double mnGlobalTimeAtStart;
62 : bool mbIsExpired;
63 : };
64 :
65 126 : Animator::Animator (SlideSorter& rSlideSorter)
66 : : mrSlideSorter(rSlideSorter),
67 : maTimer(),
68 : mbIsDisposed(false),
69 : maAnimations(),
70 : maElapsedTime(),
71 : mpDrawLock(),
72 126 : mnNextAnimationId(0)
73 : {
74 126 : maTimer.SetTimeout(gnResolution);
75 126 : maTimer.SetTimeoutHdl(LINK(this,Animator,TimeoutHandler));
76 126 : }
77 :
78 252 : Animator::~Animator (void)
79 : {
80 126 : if ( ! mbIsDisposed)
81 : {
82 : OSL_ASSERT(mbIsDisposed);
83 0 : Dispose();
84 : }
85 126 : }
86 :
87 126 : void Animator::Dispose (void)
88 : {
89 126 : mbIsDisposed = true;
90 :
91 126 : AnimationList aCopy (maAnimations);
92 126 : AnimationList::const_iterator iAnimation;
93 126 : for (iAnimation=aCopy.begin(); iAnimation!=aCopy.end(); ++iAnimation)
94 0 : (*iAnimation)->Expire();
95 :
96 126 : maTimer.Stop();
97 126 : if (mpDrawLock)
98 : {
99 0 : mpDrawLock->Dispose();
100 0 : mpDrawLock.reset();
101 126 : }
102 126 : }
103 :
104 0 : Animator::AnimationId Animator::AddAnimation (
105 : const AnimationFunctor& rAnimation,
106 : const sal_Int32 nStartOffset,
107 : const sal_Int32 nDuration,
108 : const FinishFunctor& rFinishFunctor)
109 : {
110 : // When the animator is already disposed then ignore this call
111 : // silently (well, we show an assertion, but do not throw an exception.)
112 : OSL_ASSERT( ! mbIsDisposed);
113 0 : if (mbIsDisposed)
114 0 : return -1;
115 :
116 : boost::shared_ptr<Animation> pAnimation (
117 : new Animation(
118 : rAnimation,
119 : nStartOffset / 1000.0,
120 : nDuration / 1000.0,
121 0 : maElapsedTime.getElapsedTime(),
122 : ++mnNextAnimationId,
123 0 : rFinishFunctor));
124 0 : maAnimations.push_back(pAnimation);
125 :
126 0 : RequestNextFrame();
127 :
128 0 : return pAnimation->mnAnimationId;
129 : }
130 :
131 0 : void Animator::RemoveAnimation (const Animator::AnimationId nId)
132 : {
133 : OSL_ASSERT( ! mbIsDisposed);
134 :
135 : const AnimationList::iterator iAnimation (::std::find_if(
136 : maAnimations.begin(),
137 : maAnimations.end(),
138 : ::boost::bind(
139 : ::std::equal_to<Animator::AnimationId>(),
140 : nId,
141 0 : ::boost::bind(&Animation::mnAnimationId, _1))));
142 0 : if (iAnimation != maAnimations.end())
143 : {
144 : OSL_ASSERT((*iAnimation)->mnAnimationId == nId);
145 0 : (*iAnimation)->Expire();
146 0 : maAnimations.erase(iAnimation);
147 : }
148 :
149 0 : if (maAnimations.empty())
150 : {
151 : // Reset the animation id when we can.
152 0 : mnNextAnimationId = 0;
153 :
154 : // No more animations => we do not have to suppress painting
155 : // anymore.
156 0 : mpDrawLock.reset();
157 : }
158 0 : }
159 :
160 126 : void Animator::RemoveAllAnimations (void)
161 : {
162 : ::std::for_each(
163 : maAnimations.begin(),
164 : maAnimations.end(),
165 : ::boost::bind(
166 : &Animation::Expire,
167 126 : _1));
168 126 : maAnimations.clear();
169 126 : mnNextAnimationId = 0;
170 :
171 : // No more animations => we do not have to suppress painting
172 : // anymore.
173 126 : mpDrawLock.reset();
174 126 : }
175 :
176 0 : bool Animator::ProcessAnimations (const double nTime)
177 : {
178 0 : bool bExpired (false);
179 :
180 : OSL_ASSERT( ! mbIsDisposed);
181 0 : if (mbIsDisposed)
182 0 : return bExpired;
183 :
184 0 : AnimationList aCopy (maAnimations);
185 0 : AnimationList::const_iterator iAnimation;
186 0 : for (iAnimation=aCopy.begin(); iAnimation!=aCopy.end(); ++iAnimation)
187 : {
188 0 : bExpired |= (*iAnimation)->Run(nTime);
189 : }
190 :
191 0 : return bExpired;
192 : }
193 :
194 0 : void Animator::CleanUpAnimationList (void)
195 : {
196 : OSL_ASSERT( ! mbIsDisposed);
197 0 : if (mbIsDisposed)
198 0 : return;
199 :
200 0 : AnimationList aActiveAnimations;
201 :
202 0 : AnimationList::const_iterator iAnimation;
203 0 : for (iAnimation=maAnimations.begin(); iAnimation!=maAnimations.end(); ++iAnimation)
204 : {
205 0 : if ( ! (*iAnimation)->IsExpired())
206 0 : aActiveAnimations.push_back(*iAnimation);
207 : }
208 :
209 0 : maAnimations.swap(aActiveAnimations);
210 : }
211 :
212 0 : void Animator::RequestNextFrame (const double nFrameStart)
213 : {
214 : (void)nFrameStart;
215 0 : if ( ! maTimer.IsActive())
216 : {
217 : // Prevent redraws except for the ones in TimeoutHandler. While the
218 : // Animator is active it will schedule repaints regularly. Repaints
219 : // in between would only lead to visual artifacts.
220 0 : mpDrawLock.reset(new view::SlideSorterView::DrawLock(mrSlideSorter));
221 0 : maTimer.Start();
222 : }
223 0 : }
224 :
225 0 : IMPL_LINK_NOARG(Animator, TimeoutHandler)
226 : {
227 0 : if (mbIsDisposed)
228 0 : return 0;
229 :
230 0 : if (ProcessAnimations(maElapsedTime.getElapsedTime()))
231 0 : CleanUpAnimationList();
232 :
233 : // Unlock the draw lock. This should lead to a repaint.
234 0 : mpDrawLock.reset();
235 :
236 0 : if (!maAnimations.empty())
237 0 : RequestNextFrame();
238 :
239 0 : return 0;
240 : }
241 :
242 : //===== Animator::Animation ===================================================
243 :
244 0 : Animator::Animation::Animation (
245 : const Animator::AnimationFunctor& rAnimation,
246 : const double nStartOffset,
247 : const double nDuration,
248 : const double nGlobalTime,
249 : const Animator::AnimationId nId,
250 : const Animator::FinishFunctor& rFinishFunctor)
251 : : maAnimation(rAnimation),
252 : maFinishFunctor(rFinishFunctor),
253 : mnAnimationId(nId),
254 : mnDuration(nDuration),
255 0 : mnEnd(nGlobalTime + nDuration + nStartOffset),
256 0 : mnGlobalTimeAtStart(nGlobalTime + nStartOffset),
257 0 : mbIsExpired(false)
258 : {
259 0 : Run(nGlobalTime);
260 0 : }
261 :
262 0 : Animator::Animation::~Animation (void)
263 : {
264 0 : }
265 :
266 0 : bool Animator::Animation::Run (const double nGlobalTime)
267 : {
268 0 : if ( ! mbIsExpired)
269 : {
270 0 : if (mnDuration > 0)
271 : {
272 0 : if (nGlobalTime >= mnEnd)
273 : {
274 0 : maAnimation(1.0);
275 0 : Expire();
276 : }
277 0 : else if (nGlobalTime >= mnGlobalTimeAtStart)
278 : {
279 0 : maAnimation((nGlobalTime - mnGlobalTimeAtStart) / mnDuration);
280 : }
281 : }
282 0 : else if (mnDuration < 0)
283 : {
284 : // Animations without end have to be expired by their owner.
285 0 : maAnimation(nGlobalTime);
286 : }
287 : }
288 :
289 0 : return mbIsExpired;
290 : }
291 :
292 0 : void Animator::Animation::Expire (void)
293 : {
294 0 : if ( ! mbIsExpired)
295 : {
296 0 : mbIsExpired = true;
297 0 : if (maFinishFunctor)
298 0 : maFinishFunctor();
299 : }
300 0 : }
301 :
302 114 : } } } // end of namespace ::sd::slidesorter::controller
303 :
304 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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