LCOV - code coverage report
Current view: top level - starmath/source - symbol.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 93 140 66.4 %
Date: 2014-11-03 Functions: 11 21 52.4 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <osl/mutex.hxx>
      21             : #include <ucbhelper/content.hxx>
      22             : #include <vcl/msgbox.hxx>
      23             : 
      24             : #include <sfx2/dispatch.hxx>
      25             : #include <sfx2/docfile.hxx>
      26             : 
      27             : #include <map>
      28             : #include <vector>
      29             : #include <iterator>
      30             : 
      31             : #include "symbol.hxx"
      32             : #include "view.hxx"
      33             : #include "utility.hxx"
      34             : #include "dialog.hxx"
      35             : #include "config.hxx"
      36             : #include "cfgitem.hxx"
      37             : #include "smmod.hxx"
      38             : #include "starmath.hrc"
      39             : 
      40             : 
      41             : using namespace ::com::sun::star;
      42             : using namespace ::com::sun::star::ucb;
      43             : using namespace ::com::sun::star::uno;
      44             : 
      45             : 
      46             : /**************************************************************************/
      47             : 
      48        3720 : SmSym::SmSym() :
      49             :     m_aName(OUString("unknown")),
      50             :     m_aSetName(OUString("unknown")),
      51             :     m_cChar('\0'),
      52             :     m_bPredefined(false),
      53        3720 :     m_bDocSymbol(false)
      54             : {
      55        3720 :     m_aExportName = m_aName;
      56        3720 :     m_aFace.SetTransparent(true);
      57        3720 :     m_aFace.SetAlign(ALIGN_BASELINE);
      58        3720 : }
      59             : 
      60             : 
      61           0 : SmSym::SmSym(const SmSym& rSymbol)
      62             : {
      63           0 :     *this = rSymbol;
      64           0 : }
      65             : 
      66             : 
      67        2400 : SmSym::SmSym(const OUString& rName, const vcl::Font& rFont, sal_UCS4 cChar,
      68        2400 :              const OUString& rSet, bool bIsPredefined)
      69             : {
      70        2400 :     m_aName     = m_aExportName   = rName;
      71             : 
      72        2400 :     m_aFace     = rFont;
      73        2400 :     m_aFace.SetTransparent(true);
      74        2400 :     m_aFace.SetAlign(ALIGN_BASELINE);
      75             : 
      76        2400 :     m_cChar         = cChar;
      77        2400 :     m_aSetName      = rSet;
      78        2400 :     m_bPredefined   = bIsPredefined;
      79        2400 :     m_bDocSymbol    = false;
      80        2400 : }
      81             : 
      82             : 
      83        3720 : SmSym& SmSym::operator = (const SmSym& rSymbol)
      84             : {
      85        3720 :     m_aName         = rSymbol.m_aName;
      86        3720 :     m_aExportName   = rSymbol.m_aExportName;
      87        3720 :     m_cChar         = rSymbol.m_cChar;
      88        3720 :     m_aFace         = rSymbol.m_aFace;
      89        3720 :     m_aSetName      = rSymbol.m_aSetName;
      90        3720 :     m_bPredefined   = rSymbol.m_bPredefined;
      91        3720 :     m_bDocSymbol    = rSymbol.m_bDocSymbol;
      92             : 
      93        3720 :     SmSymbolManager * pSymSetManager = &SM_MOD()->GetSymbolManager();
      94        3720 :     if (pSymSetManager)
      95        3720 :         pSymSetManager->SetModified(true);
      96             : 
      97        3720 :     return *this;
      98             : }
      99             : 
     100             : 
     101           0 : bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
     102             : {
     103           0 :     return  m_aName == rSymbol.m_aName &&
     104           0 :             m_aFace == rSymbol.m_aFace &&
     105           0 :             m_cChar == rSymbol.m_cChar;
     106             : }
     107             : 
     108             : /**************************************************************************/
     109             : 
     110           0 : void SmSymbolManager::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
     111             :                               const SfxHint& /*rHint*/, const TypeId& rHintType)
     112             : {
     113           0 : }
     114             : 
     115             : 
     116          20 : SmSymbolManager::SmSymbolManager()
     117             : {
     118          20 :     m_bModified     = false;
     119          20 : }
     120             : 
     121             : 
     122           0 : SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager) :
     123           0 :     SfxListener()
     124             : {
     125           0 :     m_aSymbols      = rSymbolSetManager.m_aSymbols;
     126           0 :     m_bModified     = true;
     127           0 : }
     128             : 
     129             : 
     130           0 : SmSymbolManager::~SmSymbolManager()
     131             : {
     132           0 : }
     133             : 
     134             : 
     135           0 : SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
     136             : {
     137           0 :     m_aSymbols      = rSymbolSetManager.m_aSymbols;
     138           0 :     m_bModified     = true;
     139           0 :     return *this;
     140             : }
     141             : 
     142             : 
     143        2924 : SmSym *SmSymbolManager::GetSymbolByName(const OUString& rSymbolName)
     144             : {
     145        2924 :     SmSym *pRes = NULL;
     146        2924 :     SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
     147        2924 :     if (aIt != m_aSymbols.end())
     148         520 :         pRes = &aIt->second;
     149        2924 :     return pRes;
     150             : }
     151             : 
     152             : 
     153        2236 : const SymbolPtrVec_t SmSymbolManager::GetSymbols() const
     154             : {
     155        2236 :     SymbolPtrVec_t aRes;
     156        2236 :     SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     157      270556 :     for ( ; aIt != m_aSymbols.end(); ++aIt)
     158      268320 :         aRes.push_back( &aIt->second );
     159             : //    OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
     160        2236 :     return aRes;
     161             : }
     162             : 
     163             : 
     164        2400 : bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
     165             : {
     166        2400 :     bool bAdded = false;
     167             : 
     168        2400 :     const OUString aSymbolName( rSymbol.GetName() );
     169        2400 :     if (aSymbolName.getLength() > 0 && rSymbol.GetSymbolSetName().getLength() > 0)
     170             :     {
     171        2400 :         const SmSym *pFound = GetSymbolByName( aSymbolName );
     172        2400 :         const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
     173             : 
     174             :         // avoid having the same symbol name twice but with different symbols in use
     175        2400 :         if (!pFound || bForceChange)
     176             :         {
     177        2400 :             m_aSymbols[ aSymbolName ] = rSymbol;
     178        2400 :             bAdded = true;
     179             :         }
     180           0 :         else if (pFound && !bForceChange && bSymbolConflict)
     181             :         {
     182             :             // TODO: to solve this a document owned symbol manager would be required ...
     183             :                 SAL_WARN("starmath", "symbol conflict, different symbol with same name found!");
     184             :             // symbols in all formulas. A copy of the global one would be needed here
     185             :             // and then the new symbol has to be forcefully applied. This would keep
     186             :             // the current formula intact but will leave the set of symbols in the
     187             :             // global symbol manager somewhat to chance.
     188             :         }
     189             : 
     190             :     OSL_ENSURE( bAdded, "failed to add symbol" );
     191        2400 :         if (bAdded)
     192        2400 :             m_bModified = true;
     193             :         OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
     194             :     }
     195             : 
     196        2400 :     return bAdded;
     197             : }
     198             : 
     199             : 
     200           0 : void SmSymbolManager::RemoveSymbol( const OUString & rSymbolName )
     201             : {
     202           0 :     if (rSymbolName.getLength() > 0)
     203             :     {
     204           0 :         size_t nOldSize = m_aSymbols.size();
     205           0 :         m_aSymbols.erase( rSymbolName );
     206           0 :         m_bModified = nOldSize != m_aSymbols.size();
     207             :     }
     208           0 : }
     209             : 
     210             : 
     211           0 : std::set< OUString > SmSymbolManager::GetSymbolSetNames() const
     212             : {
     213           0 :     std::set< OUString >  aRes;
     214           0 :     SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     215           0 :     for ( ; aIt != m_aSymbols.end(); ++aIt )
     216           0 :         aRes.insert( aIt->second.GetSymbolSetName() );
     217           0 :     return aRes;
     218             : }
     219             : 
     220             : 
     221          20 : const SymbolPtrVec_t SmSymbolManager::GetSymbolSet( const OUString& rSymbolSetName )
     222             : {
     223          20 :     SymbolPtrVec_t aRes;
     224          20 :     if (rSymbolSetName.getLength() > 0)
     225             :     {
     226          20 :         SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     227        1340 :         for ( ; aIt != m_aSymbols.end(); ++aIt )
     228             :         {
     229        1320 :             if (aIt->second.GetSymbolSetName() == rSymbolSetName)
     230        1080 :                 aRes.push_back( &aIt->second );
     231             :         }
     232             :     }
     233          20 :     return aRes;
     234             : }
     235             : 
     236             : 
     237          20 : void SmSymbolManager::Load()
     238             : {
     239          20 :     std::vector< SmSym > aSymbols;
     240          20 :     SmMathConfig &rCfg = *SM_MOD()->GetConfig();
     241          20 :     rCfg.GetSymbols( aSymbols );
     242          20 :     size_t nSymbolCount = aSymbols.size();
     243             : 
     244          20 :     m_aSymbols.clear();
     245        1340 :     for (size_t i = 0;  i < nSymbolCount;  ++i)
     246             :     {
     247        1320 :         const SmSym &rSym = aSymbols[i];
     248             :         OSL_ENSURE( rSym.GetName().getLength() > 0, "symbol without name!" );
     249        1320 :         if (rSym.GetName().getLength() > 0)
     250        1320 :             AddOrReplaceSymbol( rSym );
     251             :     }
     252          20 :     m_bModified = true;
     253             : 
     254          20 :     if (0 == nSymbolCount)
     255             :     {
     256             :         SAL_WARN("starmath", "no symbol set found");
     257           0 :         m_bModified = false;
     258             :     }
     259             : 
     260             :     // now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
     261          40 :     SmLocalizedSymbolData   aLocalizedData;
     262          40 :     const OUString aGreekSymbolSetName(aLocalizedData.GetUiSymbolSetName(OUString("Greek")));
     263          40 :     const SymbolPtrVec_t    aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
     264          40 :     OUString aSymbolSetName('i');
     265          20 :     aSymbolSetName += aGreekSymbolSetName;
     266          20 :     size_t nSymbols = aGreekSymbols.size();
     267        1100 :     for (size_t i = 0;  i < nSymbols;  ++i)
     268             :     {
     269             :         // make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
     270        1080 :         const SmSym &rSym = *aGreekSymbols[i];
     271        1080 :         vcl::Font aFont( rSym.GetFace() );
     272             :         OSL_ENSURE( aFont.GetItalic() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
     273        1080 :         aFont.SetItalic( ITALIC_NORMAL );
     274        2160 :         OUString aSymbolName('i');
     275        1080 :         aSymbolName += rSym.GetName();
     276             :         SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
     277        2160 :                 aSymbolSetName, true /*bIsPredefined*/ );
     278             : 
     279        1080 :         AddOrReplaceSymbol( aSymbol );
     280        1100 :     }
     281          20 : }
     282             : 
     283           0 : void SmSymbolManager::Save()
     284             : {
     285           0 :     if (m_bModified)
     286             :     {
     287           0 :         SmMathConfig &rCfg = *SM_MOD()->GetConfig();
     288             : 
     289             :         // prepare to skip symbols from iGreek on saving
     290           0 :         SmLocalizedSymbolData   aLocalizedData;
     291           0 :         OUString aSymbolSetName('i');
     292           0 :         aSymbolSetName += aLocalizedData.GetUiSymbolSetName(OUString("Greek"));
     293             : 
     294           0 :         SymbolPtrVec_t aTmp( GetSymbols() );
     295           0 :         std::vector< SmSym > aSymbols;
     296           0 :         for (size_t i = 0; i < aTmp.size(); ++i)
     297             :         {
     298             :             // skip symbols from iGreek set since those symbols always get added
     299             :             // by computational means in SmSymbolManager::Load
     300           0 :             if (aTmp[i]->GetSymbolSetName() != aSymbolSetName)
     301           0 :                 aSymbols.push_back( *aTmp[i] );
     302             :         }
     303           0 :         rCfg.SetSymbols( aSymbols );
     304             : 
     305           0 :         m_bModified = false;
     306             :     }
     307          72 : }
     308             : 
     309             : 
     310             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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