LCOV - code coverage report
Current view: top level - svgio/inc/svgio/svgreader - svgmasknode.hxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 12 14 85.7 %
Date: 2014-11-03 Functions: 12 14 85.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVGIO_INC_SVGIO_SVGREADER_SVGMASKNODE_HXX
      21             : #define INCLUDED_SVGIO_INC_SVGIO_SVGREADER_SVGMASKNODE_HXX
      22             : 
      23             : #include <svgio/svgreader/svgnode.hxx>
      24             : #include <svgio/svgreader/svgstyleattributes.hxx>
      25             : 
      26             : namespace svgio
      27             : {
      28             :     namespace svgreader
      29             :     {
      30             :         class SvgMaskNode : public SvgNode
      31             :         {
      32             :         private:
      33             :             /// use styles
      34             :             SvgStyleAttributes          maSvgStyleAttributes;
      35             : 
      36             :             /// variable scan values, dependent of given XAttributeList
      37             :             SvgNumber                   maX;
      38             :             SvgNumber                   maY;
      39             :             SvgNumber                   maWidth;
      40             :             SvgNumber                   maHeight;
      41             :             basegfx::B2DHomMatrix*      mpaTransform;
      42             :             SvgUnits                    maMaskUnits;
      43             :             SvgUnits                    maMaskContentUnits;
      44             : 
      45             :         public:
      46             :             SvgMaskNode(
      47             :                 SvgDocument& rDocument,
      48             :                 SvgNode* pParent);
      49             :             virtual ~SvgMaskNode();
      50             : 
      51             :             virtual const SvgStyleAttributes* getSvgStyleAttributes() const SAL_OVERRIDE;
      52             :             virtual void parseAttribute(const OUString& rTokenName, SVGToken aSVGToken, const OUString& aContent) SAL_OVERRIDE;
      53             :             virtual void decomposeSvgNode(drawinglayer::primitive2d::Primitive2DSequence& rTarget, bool bReferenced) const SAL_OVERRIDE;
      54             : 
      55             :             /// apply contained clipPath to given geometry #i124852# transform may be needed
      56             :             void apply(
      57             :                 drawinglayer::primitive2d::Primitive2DSequence& rTarget,
      58             :                 const basegfx::B2DHomMatrix* pTransform) const;
      59             : 
      60             :             /// x content, set if found in current context
      61         302 :             const SvgNumber& getX() const { return maX; }
      62         189 :             void setX(const SvgNumber& rX = SvgNumber()) { maX = rX; }
      63             : 
      64             :             /// y content, set if found in current context
      65         302 :             const SvgNumber& getY() const { return maY; }
      66         189 :             void setY(const SvgNumber& rY = SvgNumber()) { maY = rY; }
      67             : 
      68             :             /// width content, set if found in current context
      69         302 :             const SvgNumber& getWidth() const { return maWidth; }
      70         189 :             void setWidth(const SvgNumber& rWidth = SvgNumber()) { maWidth = rWidth; }
      71             : 
      72             :             /// height content, set if found in current context
      73         302 :             const SvgNumber& getHeight() const { return maHeight; }
      74         189 :             void setHeight(const SvgNumber& rHeight = SvgNumber()) { maHeight = rHeight; }
      75             : 
      76             :             /// transform content
      77         151 :             const basegfx::B2DHomMatrix* getTransform() const { return mpaTransform; }
      78           0 :             void setTransform(const basegfx::B2DHomMatrix* pMatrix = 0) { if(mpaTransform) delete mpaTransform; mpaTransform = 0; if(pMatrix) mpaTransform = new basegfx::B2DHomMatrix(*pMatrix); }
      79             : 
      80             :             /// MaskUnits content
      81         151 :             SvgUnits getMaskUnits() const { return maMaskUnits; }
      82         189 :             void setMaskUnits(const SvgUnits aMaskUnits) { maMaskUnits = aMaskUnits; }
      83             : 
      84             :             /// MaskContentUnits content
      85         151 :             SvgUnits getMaskContentUnits() const { return maMaskContentUnits; }
      86           0 :             void setMaskContentUnits(const SvgUnits aMaskContentUnits) { maMaskContentUnits = aMaskContentUnits; }
      87             :         };
      88             :     } // end of namespace svgreader
      89             : } // end of namespace svgio
      90             : 
      91             : #endif // INCLUDED_SVGIO_INC_SVGIO_SVGREADER_SVGMASKNODE_HXX
      92             : 
      93             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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