LCOV - code coverage report
Current view: top level - svx/source/sdr/contact - viewcontactofsdredgeobj.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 14 14 100.0 %
Date: 2014-11-03 Functions: 6 6 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include <sdr/contact/viewcontactofsdredgeobj.hxx>
      22             : #include <svx/svdoedge.hxx>
      23             : #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
      24             : #include <sdr/primitive2d/sdrconnectorprimitive2d.hxx>
      25             : #include <basegfx/matrix/b2dhommatrixtools.hxx>
      26             : 
      27             : 
      28             : 
      29             : namespace sdr
      30             : {
      31             :     namespace contact
      32             :     {
      33          66 :         ViewContactOfSdrEdgeObj::ViewContactOfSdrEdgeObj(SdrEdgeObj& rEdgeObj)
      34          66 :         :   ViewContactOfTextObj(rEdgeObj)
      35             :         {
      36          66 :         }
      37             : 
      38         132 :         ViewContactOfSdrEdgeObj::~ViewContactOfSdrEdgeObj()
      39             :         {
      40         132 :         }
      41             : 
      42         118 :         drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrEdgeObj::createViewIndependentPrimitive2DSequence() const
      43             :         {
      44         118 :             basegfx::B2DPolygon aEdgeTrack = GetEdgeObj().getEdgeTrack();
      45         118 :             Point aGridOff = GetEdgeObj().GetGridOffset();
      46             :             // Hack for calc, transform position of object according
      47             :             // to current zoom so as objects relative position to grid
      48             :             // appears stable
      49         118 :             aEdgeTrack.transform( basegfx::tools::createTranslateB2DHomMatrix( aGridOff.X(), aGridOff.Y() ) );
      50             : 
      51             :             // what to do when no EdgeTrack is provided (HitTest and selectability) ?
      52             :             OSL_ENSURE(0 != aEdgeTrack.count(), "Connectors with no geometry are not allowed (!)");
      53             : 
      54             :             // ckeck attributes
      55         118 :             const SfxItemSet& rItemSet = GetEdgeObj().GetMergedItemSet();
      56             :             const drawinglayer::attribute::SdrLineShadowTextAttribute aAttribute(
      57             :                 drawinglayer::primitive2d::createNewSdrLineShadowTextAttribute(
      58             :                     rItemSet,
      59         236 :                     GetEdgeObj().getText(0)));
      60             : 
      61             :             // create primitive. Always create primitives to allow the decomposition of
      62             :             // SdrConnectorPrimitive2D to create needed invisible elements for HitTest
      63             :             // and/or BoundRect
      64             :             const drawinglayer::primitive2d::Primitive2DReference xReference(
      65             :                 new drawinglayer::primitive2d::SdrConnectorPrimitive2D(
      66             :                     aAttribute,
      67         236 :                     aEdgeTrack));
      68             : 
      69         236 :             return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
      70             :         }
      71             :     } // end of namespace contact
      72         651 : } // end of namespace sdr
      73             : 
      74             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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