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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <sdr/overlay/overlaytriangle.hxx>
21 : #include <tools/poly.hxx>
22 : #include <vcl/outdev.hxx>
23 : #include <basegfx/matrix/b2dhommatrix.hxx>
24 : #include <basegfx/polygon/b2dpolygontools.hxx>
25 : #include <basegfx/polygon/b2dpolygon.hxx>
26 : #include <svx/sdr/overlay/overlaymanager.hxx>
27 : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
28 : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
29 :
30 :
31 :
32 : namespace sdr
33 : {
34 : namespace overlay
35 : {
36 0 : drawinglayer::primitive2d::Primitive2DSequence OverlayTriangle::createOverlayObjectPrimitive2DSequence()
37 : {
38 0 : basegfx::B2DPolygon aPolygon;
39 :
40 0 : aPolygon.append(getBasePosition());
41 0 : aPolygon.append(getSecondPosition());
42 0 : aPolygon.append(getThirdPosition());
43 0 : aPolygon.setClosed(true);
44 :
45 : const drawinglayer::primitive2d::Primitive2DReference aReference(
46 : new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
47 : basegfx::B2DPolyPolygon(aPolygon),
48 0 : getBaseColor().getBColor()));
49 :
50 0 : return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
51 : }
52 :
53 0 : OverlayTriangle::OverlayTriangle(
54 : const basegfx::B2DPoint& rBasePos,
55 : const basegfx::B2DPoint& rSecondPos,
56 : const basegfx::B2DPoint& rThirdPos,
57 : Color aTriangleColor)
58 : : OverlayObjectWithBasePosition(rBasePos, aTriangleColor),
59 : maSecondPosition(rSecondPos),
60 0 : maThirdPosition(rThirdPos)
61 : {
62 0 : }
63 :
64 0 : OverlayTriangle::~OverlayTriangle()
65 : {
66 0 : }
67 : } // end of namespace overlay
68 651 : } // end of namespace sdr
69 :
70 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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