Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_VCL_INC_SALGDI_HXX
21 : #define INCLUDED_VCL_INC_SALGDI_HXX
22 :
23 : #include <tools/solar.h>
24 : #include <osl/thread.hxx>
25 :
26 : #include <vcl/dllapi.h>
27 : #include <vcl/salgtype.hxx>
28 : #include <vcl/outdev.hxx>
29 : #include <vcl/salnativewidgets.hxx>
30 : #include <vcl/metric.hxx>
31 :
32 : #include "salglyphid.hxx"
33 : #include "sallayout.hxx"
34 :
35 : #include <map>
36 :
37 : class PhysicalFontCollection;
38 : class SalBitmap;
39 : class FontSelectPattern;
40 : class ImplFontMetricData;
41 : class PhysicalFontFace;
42 : class SalLayout;
43 : class ImplLayoutArgs;
44 : class Rectangle;
45 : class FontSubsetInfo;
46 : class OutputDevice;
47 : class ServerFontLayout;
48 : struct SystemGraphicsData;
49 : struct SystemFontData;
50 :
51 : namespace basegfx {
52 : class B2DVector;
53 : class B2DPolygon;
54 : class B2DPolyPolygon;
55 : }
56 :
57 : // - SalGraphics-Codes -
58 :
59 : #define SAL_SETFONT_USEDRAWTEXTARRAY ((sal_uInt16)0x0004)
60 : #define SAL_SETFONT_BADFONT ((sal_uInt16)0x1000)
61 :
62 : #define SAL_COPYAREA_WINDOWINVALIDATE ((sal_uInt16)0x0001)
63 :
64 : typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode
65 : typedef std::map< sal_Ucs, sal_Int32 > Ucs2SIntMap;
66 : typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap;
67 : typedef std::map< sal_Ucs, OString > Ucs2OStrMap;
68 : typedef std::vector< sal_Int32 > Int32Vector;
69 :
70 : // note: if you add any new methods to class SalGraphics using coordinates
71 : // make sure they have a corresponding protected pure virtual method
72 : // which has to be implemented by the platform dependent part.
73 : // Add a method that performs coordinate mirroring if required, (see
74 : // existing methods as sample) and then calls the equivalent pure method.
75 :
76 : // note: all positions are in pixel and relative to
77 : // the top/left-position of the virtual output area
78 :
79 : class VCL_PLUGIN_PUBLIC SalGraphics
80 : {
81 : public:
82 : SalGraphics();
83 : virtual ~SalGraphics();
84 :
85 626348 : void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; }
86 0 : bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; }
87 :
88 : // public SalGraphics methods, the interface to the independent vcl part
89 :
90 : // get device resolution
91 : virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
92 :
93 : // get the depth of the device
94 : virtual sal_uInt16 GetBitCount() const = 0;
95 :
96 : // get the width of the device
97 : virtual long GetGraphicsWidth() const = 0;
98 :
99 : // set the clip region to empty
100 : virtual void ResetClipRegion() = 0;
101 :
102 : // set the line color to transparent (= don't draw lines)
103 :
104 : virtual void SetLineColor() = 0;
105 :
106 : // set the line color to a specific color
107 : virtual void SetLineColor( SalColor nSalColor ) = 0;
108 :
109 : // set the fill color to transparent (= don't fill)
110 : virtual void SetFillColor() = 0;
111 :
112 : // set the fill color to a specific color, shapes will be
113 : // filled accordingly
114 : virtual void SetFillColor( SalColor nSalColor ) = 0;
115 :
116 : // enable/disable XOR drawing
117 : virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
118 :
119 : // set line color for raster operations
120 : virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
121 :
122 : // set fill color for raster operations
123 : virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
124 :
125 : // set the text color to a specific color
126 : virtual void SetTextColor( SalColor nSalColor ) = 0;
127 :
128 : // set the font
129 : virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) = 0;
130 :
131 : // release the fonts
132 626430 : void ReleaseFonts() { SetFont( NULL, 0 ); }
133 :
134 : // get the current font's metrics
135 : virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
136 :
137 : // get the repertoire of the current font
138 : virtual const FontCharMapPtr GetFontCharMap() const = 0;
139 :
140 : // get the layout capabilities of the current font
141 : virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;
142 :
143 : // graphics must fill supplied font list
144 : virtual void GetDevFontList( PhysicalFontCollection* ) = 0;
145 :
146 : // graphics must drop any cached font info
147 : virtual void ClearDevFontCache() = 0;
148 :
149 : virtual bool AddTempDevFont(
150 : PhysicalFontCollection*,
151 : const OUString& rFileURL,
152 : const OUString& rFontName ) = 0;
153 :
154 : // CreateFontSubset: a method to get a subset of glyhps of a font
155 : // inside a new valid font file
156 : // returns true if creation of subset was successful
157 : // parameters: rToFile: contains a osl file URL to write the subset to
158 : // pFont: describes from which font to create a subset
159 : // pGlyphIDs: the glyph ids to be extracted
160 : // pEncoding: the character code corresponding to each glyph
161 : // pWidths: the advance widths of the correspoding glyphs (in PS font units)
162 : // nGlyphs: the number of glyphs
163 : // rInfo: additional outgoing information
164 : // implementation note: encoding 0 with glyph id 0 should be added implicitly
165 : // as "undefined character"
166 : virtual bool CreateFontSubset(
167 : const OUString& rToFile,
168 : const PhysicalFontFace* pFont,
169 : sal_GlyphId* pGlyphIDs,
170 : sal_uInt8* pEncoding,
171 : sal_Int32* pWidths,
172 : int nGlyphs,
173 : FontSubsetInfo& rInfo ) = 0;
174 :
175 : // GetFontEncodingVector: a method to get the encoding map Unicode
176 : // to font encoded character; this is only used for type1 fonts and
177 : // may return NULL in case of unknown encoding vector
178 : // if ppNonEncoded is set and non encoded characters (that is type1
179 : // glyphs with only a name) exist it is set to the corresponding
180 : // map for non encoded glyphs; the encoding vector contains -1
181 : // as encoding for these cases
182 : virtual const Ucs2SIntMap* GetFontEncodingVector(
183 : const PhysicalFontFace*,
184 : const Ucs2OStrMap** ppNonEncoded ) = 0;
185 :
186 : // GetEmbedFontData: gets the font data for a font marked
187 : // embeddable by GetDevFontList or NULL in case of error
188 : // parameters: pFont: describes the font in question
189 : // pUnicodes: contains the Unicodes assigned to
190 : // code points 0 to 255; must contain at least 256 members
191 : // pWidths: the widths of all glyphs from char code 0 to 255
192 : // pWidths MUST support at least 256 members;
193 : // rInfo: additional outgoing information
194 : // pDataLen: out parameter, contains the byte length of the returned buffer
195 : virtual const void* GetEmbedFontData(
196 : const PhysicalFontFace* pFont,
197 : const sal_Ucs* pUnicodes,
198 : sal_Int32* pWidths,
199 : FontSubsetInfo& rInfo,
200 : long* pDataLen ) = 0;
201 :
202 : // free the font data again
203 : virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
204 :
205 : // get the same widths as in CreateFontSubset and GetEmbedFontData
206 : // in case of an embeddable font also fill the mapping
207 : // between unicode and glyph id
208 : // leave widths vector and mapping untouched in case of failure
209 : virtual void GetGlyphWidths(
210 : const PhysicalFontFace* pFont,
211 : bool bVertical,
212 : Int32Vector& rWidths,
213 : Ucs2UIntMap& rUnicodeEnc ) = 0;
214 :
215 : virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) = 0;
216 : virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) = 0;
217 :
218 : virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
219 : virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
220 :
221 : virtual bool supportsOperation( OutDevSupportType ) const = 0;
222 :
223 : // mirroring specifica
224 5178311 : int GetLayout() { return m_nLayout; }
225 17386 : void SetLayout( int aLayout ) { m_nLayout = aLayout;}
226 :
227 : void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
228 : void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
229 : bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
230 : void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const;
231 : void mirror( vcl::Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const;
232 : void mirror( ImplControlValue&, const OutputDevice*, bool bBack = false ) const;
233 : basegfx::B2DPoint mirror( const basegfx::B2DPoint& i_rPoint, const OutputDevice *pOutDev, bool bBack = false ) const;
234 : basegfx::B2DPolygon mirror( const basegfx::B2DPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
235 : basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
236 :
237 : // non virtual methods; these do possible coordinate mirroring and
238 : // then delegate to protected virtual methods
239 : bool SetClipRegion( const vcl::Region&, const OutputDevice *pOutDev );
240 :
241 : // draw --> LineColor and FillColor and RasterOp and ClipRegion
242 : void DrawPixel( long nX, long nY, const OutputDevice *pOutDev );
243 : void DrawPixel( long nX, long nY, SalColor nSalColor, const OutputDevice *pOutDev );
244 :
245 : void DrawLine( long nX1, long nY1, long nX2, long nY2, const OutputDevice *pOutDev );
246 :
247 : void DrawRect( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
248 :
249 : void DrawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
250 :
251 : void DrawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
252 :
253 : void DrawPolyPolygon(
254 : sal_uInt32 nPoly,
255 : const sal_uInt32* pPoints,
256 : PCONSTSALPOINT* pPtAry,
257 : const OutputDevice *pOutDev );
258 :
259 : bool DrawPolyPolygon(
260 : const basegfx::B2DPolyPolygon &i_rPolyPolygon,
261 : double i_fTransparency,
262 : const OutputDevice *i_pOutDev);
263 :
264 : bool DrawPolyLine(
265 : const basegfx::B2DPolygon& i_rPolygon,
266 : double i_fTransparency,
267 : const basegfx::B2DVector& i_rLineWidth,
268 : basegfx::B2DLineJoin i_eLineJoin,
269 : com::sun::star::drawing::LineCap i_eLineCap,
270 : const OutputDevice* i_pOutDev);
271 :
272 : bool DrawPolyLineBezier(
273 : sal_uInt32 nPoints,
274 : const SalPoint* pPtAry,
275 : const sal_uInt8* pFlgAry,
276 : const OutputDevice *pOutDev );
277 :
278 : bool DrawPolygonBezier(
279 : sal_uInt32 nPoints,
280 : const SalPoint* pPtAry,
281 : const sal_uInt8* pFlgAry,
282 : const OutputDevice *pOutDev );
283 :
284 : bool DrawPolyPolygonBezier(
285 : sal_uInt32 nPoly,
286 : const sal_uInt32* pPoints,
287 : const SalPoint* const* pPtAry,
288 : const sal_uInt8* const* pFlgAry,
289 : const OutputDevice *pOutDev );
290 :
291 : // CopyArea --> No RasterOp, but ClipRegion
292 : void CopyArea(
293 : long nDestX, long nDestY,
294 : long nSrcX, long nSrcY,
295 : long nSrcWidth, long nSrcHeight,
296 : sal_uInt16 nFlags,
297 : const OutputDevice *pOutDev );
298 :
299 : // CopyBits and DrawBitmap --> RasterOp and ClipRegion
300 : // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
301 : void CopyBits(
302 : const SalTwoRect& rPosAry,
303 : SalGraphics* pSrcGraphics,
304 : const OutputDevice *pOutDev,
305 : const OutputDevice *pSrcOutDev );
306 :
307 : void DrawBitmap(
308 : const SalTwoRect& rPosAry,
309 : const SalBitmap& rSalBitmap,
310 : const OutputDevice *pOutDev );
311 :
312 : void DrawBitmap(
313 : const SalTwoRect& rPosAry,
314 : const SalBitmap& rSalBitmap,
315 : const SalBitmap& rTransparentBitmap,
316 : const OutputDevice *pOutDev );
317 :
318 : void DrawMask(
319 : const SalTwoRect& rPosAry,
320 : const SalBitmap& rSalBitmap,
321 : SalColor nMaskColor,
322 : const OutputDevice *pOutDev );
323 :
324 : SalBitmap* GetBitmap(
325 : long nX, long nY,
326 : long nWidth, long nHeight,
327 : const OutputDevice *pOutDev );
328 :
329 : SalColor GetPixel(
330 : long nX, long nY,
331 : const OutputDevice *pOutDev );
332 :
333 : // invert --> ClipRegion (only Windows)
334 : void Invert(
335 : long nX, long nY,
336 : long nWidth, long nHeight,
337 : SalInvert nFlags,
338 : const OutputDevice *pOutDev );
339 :
340 : void Invert(
341 : sal_uInt32 nPoints,
342 : const SalPoint* pPtAry,
343 : SalInvert nFlags,
344 : const OutputDevice *pOutDev );
345 :
346 : bool DrawEPS(
347 : long nX, long nY,
348 : long nWidth, long nHeight,
349 : void* pPtr,
350 : sal_uLong nSize,
351 : const OutputDevice *pOutDev );
352 :
353 : // native widget rendering functions
354 :
355 : // Query the platform layer for control support
356 : virtual bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
357 :
358 : // Query the native control to determine if it was acted upon
359 : bool HitTestNativeControl(
360 : ControlType nType,
361 : ControlPart nPart,
362 : const Rectangle& rControlRegion,
363 : const Point& aPos,
364 : bool& rIsInside,
365 : const OutputDevice *pOutDev );
366 :
367 : // Request rendering of a particular control and/or part
368 : bool DrawNativeControl(
369 : ControlType nType,
370 : ControlPart nPart,
371 : const Rectangle& rControlRegion,
372 : ControlState nState,
373 : const ImplControlValue& aValue,
374 : const OUString& aCaption,
375 : const OutputDevice *pOutDev );
376 :
377 : // Query the native control's actual drawing region (including adornment)
378 : bool GetNativeControlRegion(
379 : ControlType nType,
380 : ControlPart nPart,
381 : const Rectangle& rControlRegion,
382 : ControlState nState,
383 : const ImplControlValue& aValue,
384 : const OUString& aCaption,
385 : Rectangle &rNativeBoundingRegion,
386 : Rectangle &rNativeContentRegion,
387 : const OutputDevice *pOutDev );
388 :
389 : bool DrawAlphaBitmap(
390 : const SalTwoRect&,
391 : const SalBitmap& rSourceBitmap,
392 : const SalBitmap& rAlphaBitmap,
393 : const OutputDevice *pOutDev );
394 :
395 : bool DrawTransformedBitmap(
396 : const basegfx::B2DPoint& rNull,
397 : const basegfx::B2DPoint& rX,
398 : const basegfx::B2DPoint& rY,
399 : const SalBitmap& rSourceBitmap,
400 : const SalBitmap* pAlphaBitmap,
401 : const OutputDevice* pOutDev );
402 :
403 : bool DrawAlphaRect(
404 : long nX, long nY,
405 : long nWidth, long nHeight,
406 : sal_uInt8 nTransparency,
407 : const OutputDevice *pOutDev );
408 :
409 : virtual SystemGraphicsData GetGraphicsData() const = 0;
410 :
411 : virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0;
412 :
413 : protected:
414 : virtual bool setClipRegion( const vcl::Region& ) = 0;
415 :
416 : // draw --> LineColor and FillColor and RasterOp and ClipRegion
417 : virtual void drawPixel( long nX, long nY ) = 0;
418 : virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
419 :
420 : virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
421 :
422 : virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
423 :
424 : virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
425 :
426 : virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
427 :
428 : virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
429 : virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
430 :
431 : virtual bool drawPolyLine(
432 : const ::basegfx::B2DPolygon&,
433 : double fTransparency,
434 : const ::basegfx::B2DVector& rLineWidths,
435 : basegfx::B2DLineJoin,
436 : com::sun::star::drawing::LineCap) = 0;
437 :
438 : virtual bool drawPolyLineBezier(
439 : sal_uInt32 nPoints,
440 : const SalPoint* pPtAry,
441 : const sal_uInt8* pFlgAry ) = 0;
442 :
443 : virtual bool drawPolygonBezier(
444 : sal_uInt32 nPoints,
445 : const SalPoint* pPtAry,
446 : const sal_uInt8* pFlgAry ) = 0;
447 :
448 : virtual bool drawPolyPolygonBezier(
449 : sal_uInt32 nPoly,
450 : const sal_uInt32* pPoints,
451 : const SalPoint* const* pPtAry,
452 : const sal_uInt8* const* pFlgAry ) = 0;
453 :
454 : // CopyArea --> No RasterOp, but ClipRegion
455 : virtual void copyArea(
456 : long nDestX, long nDestY,
457 : long nSrcX, long nSrcY,
458 : long nSrcWidth, long nSrcHeight,
459 : sal_uInt16 nFlags ) = 0;
460 :
461 : // CopyBits and DrawBitmap --> RasterOp and ClipRegion
462 : // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
463 : virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
464 :
465 : virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
466 :
467 : virtual void drawBitmap(
468 : const SalTwoRect& rPosAry,
469 : const SalBitmap& rSalBitmap,
470 : SalColor nTransparentColor ) = 0;
471 :
472 : virtual void drawBitmap(
473 : const SalTwoRect& rPosAry,
474 : const SalBitmap& rSalBitmap,
475 : const SalBitmap& rMaskBitmap ) = 0;
476 :
477 : virtual void drawMask(
478 : const SalTwoRect& rPosAry,
479 : const SalBitmap& rSalBitmap,
480 : SalColor nMaskColor ) = 0;
481 :
482 : virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
483 :
484 : virtual SalColor getPixel( long nX, long nY ) = 0;
485 :
486 : // invert --> ClipRegion (only Windows or VirDevs)
487 : virtual void invert(
488 : long nX, long nY,
489 : long nWidth, long nHeight,
490 : SalInvert nFlags) = 0;
491 :
492 : virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
493 :
494 : virtual bool drawEPS(
495 : long nX, long nY,
496 : long nWidth, long nHeight,
497 : void* pPtr,
498 : sal_uLong nSize ) = 0;
499 :
500 : // native widget rendering methods that require mirroring
501 : virtual bool hitTestNativeControl(
502 : ControlType nType, ControlPart nPart,
503 : const Rectangle& rControlRegion,
504 : const Point& aPos,
505 : bool& rIsInside );
506 :
507 : virtual bool drawNativeControl(
508 : ControlType nType, ControlPart nPart,
509 : const Rectangle& rControlRegion,
510 : ControlState nState,
511 : const ImplControlValue& aValue,
512 : const OUString& aCaption );
513 :
514 : virtual bool getNativeControlRegion(
515 : ControlType nType, ControlPart nPart,
516 : const Rectangle& rControlRegion,
517 : ControlState nState,
518 : const ImplControlValue& aValue,
519 : const OUString& aCaption,
520 : Rectangle &rNativeBoundingRegion,
521 : Rectangle &rNativeContentRegion );
522 :
523 : /** Render bitmap with alpha channel
524 :
525 : @param rSourceBitmap
526 : Source bitmap to blit
527 :
528 : @param rAlphaBitmap
529 : Alpha channel to use for blitting
530 :
531 : @return true, if the operation succeeded, and false
532 : otherwise. In this case, clients should try to emulate alpha
533 : compositing themselves
534 : */
535 : virtual bool drawAlphaBitmap(
536 : const SalTwoRect&,
537 : const SalBitmap& rSourceBitmap,
538 : const SalBitmap& rAlphaBitmap ) = 0;
539 :
540 : /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
541 : virtual bool drawTransformedBitmap(
542 : const basegfx::B2DPoint& rNull,
543 : const basegfx::B2DPoint& rX,
544 : const basegfx::B2DPoint& rY,
545 : const SalBitmap& rSourceBitmap,
546 : const SalBitmap* pAlphaBitmap) = 0;
547 :
548 : /** Render solid rectangle with given transparency
549 :
550 : @param nTransparency
551 : Transparency value (0-255) to use. 0 blits and opaque, 255 a
552 : fully transparent rectangle
553 : */
554 : virtual bool drawAlphaRect(
555 : long nX, long nY,
556 : long nWidth, long nHeight,
557 : sal_uInt8 nTransparency ) = 0;
558 :
559 : private:
560 : int m_nLayout; //< 0: mirroring off, 1: mirror x-axis
561 :
562 : protected:
563 : /// flags which hold the SetAntialiasing() value from OutputDevice
564 : bool m_bAntiAliasB2DDraw : 1;
565 :
566 : };
567 :
568 : #endif // INCLUDED_VCL_INC_SALGDI_HXX
569 :
570 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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