/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
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*/
#ifndef INCLUDED_EXAMPLES_COMPLEXTOOLBARCONTROLS_LISTENERHELPER_H
#define INCLUDED_EXAMPLES_COMPLEXTOOLBARCONTROLS_LISTENERHELPER_H
#include <map>
#include <vector>
#include <com/sun/star/frame/XFrame.hpp>
#include <com/sun/star/frame/XStatusListener.hpp>
#include <com/sun/star/frame/XDispatch.hpp>
#include <rtl/ustring.hxx>
#include <cppuhelper/implbase1.hxx>
typedef std::vector < com::sun::star::uno::Reference < com::sun::star::frame::XStatusListener > > StatusListeners;
typedef std::map < ::rtl::OUString, StatusListeners > ListenerMap;
// For every frame there is *one* Dispatch object for all possible commands
// this struct contains an array of listeners for every supported command
// these arrays are accessed by a std::map (with the command string as index)
struct ListenerItem
{
ListenerMap aContainer;
::com::sun::star::uno::Reference< com::sun::star::frame::XDispatch > xDispatch;
::com::sun::star::uno::Reference< com::sun::star::frame::XFrame > xFrame;
};
typedef std::vector < ListenerItem > AllListeners;
class ListenerHelper
{
public:
void AddListener(
const com::sun::star::uno::Reference < com::sun::star::frame::XFrame >& xFrame,
const com::sun::star::uno::Reference < com::sun::star::frame::XStatusListener > xControl,
const ::rtl::OUString& aCommand );
void RemoveListener(
const com::sun::star::uno::Reference < com::sun::star::frame::XFrame >& xFrame,
const com::sun::star::uno::Reference < com::sun::star::frame::XStatusListener > xControl,
const ::rtl::OUString& aCommand );
void Notify(
const com::sun::star::uno::Reference < com::sun::star::frame::XFrame >& xFrame,
const ::rtl::OUString& aCommand,
com::sun::star::frame::FeatureStateEvent& rEvent );
com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > GetDispatch(
const com::sun::star::uno::Reference < com::sun::star::frame::XFrame >& xFrame,
const ::rtl::OUString& aCommand );
void AddDispatch(
const com::sun::star::uno::Reference < com::sun::star::frame::XDispatch > xDispatch,
const com::sun::star::uno::Reference < com::sun::star::frame::XFrame >& xFrame,
const ::rtl::OUString& aCommand );
};
class ListenerItemEventListener : public cppu::WeakImplHelper1 < ::com::sun::star::lang::XEventListener >
{
::com::sun::star::uno::Reference< com::sun::star::frame::XFrame > mxFrame;
public:
ListenerItemEventListener( const com::sun::star::uno::Reference < com::sun::star::frame::XFrame >& xFrame)<--- Class 'ListenerItemEventListener' has a constructor with 1 argument that is not explicit. [+]Class 'ListenerItemEventListener' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
<--- Class 'ListenerItemEventListener' has a constructor with 1 argument that is not explicit. [+]Class 'ListenerItemEventListener' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
: mxFrame(xFrame)
{}
virtual void SAL_CALL disposing( const com::sun::star::lang::EventObject& aEvent ) throw (com::sun::star::uno::RuntimeException);
};
#endif
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