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169 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONLIST_HXX
#define INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONLIST_HXX
#include <sal/config.h>
#include <memory>
#include <vcl/transfer.hxx>
#include <vcl/weld.hxx>
#include <CustomAnimationEffect.hxx>
namespace com::sun::star::drawing { class XShape; }
struct ImplSVEvent;
class VclBuilder;
namespace sd {
typedef std::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
class ICustomAnimationListController
{
public:
virtual void onSelect() = 0;
virtual void onDoubleClick() = 0;
virtual void onContextMenu(const OString &rIdent) = 0;
virtual void onDragNDropComplete( std::vector< CustomAnimationEffectPtr > pEffectsDragged, CustomAnimationEffectPtr pEffectInsertBefore ) = 0;
virtual ~ICustomAnimationListController() {}
};
class CustomAnimationList;
class CustomAnimationListEntryItem;
class CustomAnimationListDropTarget : public DropTargetHelper
{
private:
CustomAnimationList& m_rTreeView;
virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ) override;
virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ) override;
public:
CustomAnimationListDropTarget(CustomAnimationList& rTreeView);<--- Class 'CustomAnimationListDropTarget' has a constructor with 1 argument that is not explicit. [+]Class 'CustomAnimationListDropTarget' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
};
class CustomAnimationList : public ISequenceListener
{
friend class CustomAnimationListEntryItem;
friend struct stl_append_effect_func;
public:
explicit CustomAnimationList(std::unique_ptr<weld::TreeView> xTreeView,
std::unique_ptr<weld::Label> xLabel,
std::unique_ptr<weld::Widget> xScrolledWindow);
virtual ~CustomAnimationList();
// methods
/** selects or deselects the given effect.
Selections of other effects are not changed */
void select( const CustomAnimationEffectPtr& pEffect );
/** populates the list with all effects from the given MainSequence */
void update( const MainSequencePtr& pMainSequence );
void update();
EffectSequence getSelection() const;
// events
void onSelectionChanged(const css::uno::Any& rSelection);
void Select();
virtual void notify_change() override;
bool isExpanded( const CustomAnimationEffectPtr& pEffect ) const;
bool isVisible( const CustomAnimationEffectPtr& pEffect ) const;
// clears all entries from the listbox
void clear();
void setController( ICustomAnimationListController* pController )
{
mpController = pController;
};
sal_Int8 AcceptDrop(const AcceptDropEvent& rEvt);
sal_Int8 ExecuteDrop(const ExecuteDropEvent& rEvt);
void set_sensitive(bool bSensitive) { mxTreeView->set_sensitive(bSensitive); }
int get_height_rows(int nRows) { return mxTreeView->get_height_rows(nRows); }
int get_approximate_digit_width() const { return mxTreeView->get_approximate_digit_width(); }
void set_size_request(int nWidth, int nHeight) { mxTreeView->set_size_request(nWidth, nHeight); }
void unselect_all() { mxTreeView->unselect_all(); }
weld::TreeView& get_widget() { return *mxTreeView; }
DECL_LINK(KeyInputHdl, const KeyEvent&, bool);
DECL_LINK(ExpandHdl, const weld::TreeIter&, bool);
DECL_LINK(PostExpandHdl, void*, void);
DECL_LINK(CollapseHdl, const weld::TreeIter&, bool);
DECL_LINK(PostCollapseHdl, void*, void);
private:
std::unique_ptr<weld::TreeView> mxTreeView;
CustomAnimationListDropTarget maDropTargetHelper;
std::unique_ptr<weld::Label> mxEmptyLabel;
std::unique_ptr<weld::Widget> mxEmptyLabelParent;
std::vector<std::unique_ptr<CustomAnimationListEntryItem>> mxEntries;
std::vector<std::unique_ptr<weld::TreeIter>> lastSelectedEntries;
bool mbIgnorePaint;
DECL_LINK(SelectHdl, weld::TreeView&, void);
DECL_LINK(CommandHdl, const CommandEvent&, bool);
DECL_LINK(DoubleClickHdl, weld::TreeView&, bool);
DECL_LINK(DragBeginHdl, bool&, bool);
DECL_STATIC_LINK(CustomAnimationList, CustomRenderHdl, weld::TreeView::render_args, void);
DECL_STATIC_LINK(CustomAnimationList, CustomGetSizeHdl, weld::TreeView::get_size_args, Size);
void ExecuteContextMenuAction(const OString& rSelectedPopupEntry);
/** appends the given effect to the list*/
void append( CustomAnimationEffectPtr pEffect );
ICustomAnimationListController* mpController;
MainSequencePtr mpMainSequence;
css::uno::Reference< css::drawing::XShape > mxLastTargetShape;
sal_Int32 mnLastGroupId;
ImplSVEvent* mnPostExpandEvent;
ImplSVEvent* mnPostCollapseEvent;
std::unique_ptr<weld::TreeIter> mxLastParentEntry;
// drag & drop
std::unique_ptr<weld::TreeIter> mxDndEffectDragging;
std::vector<std::unique_ptr<weld::TreeIter>> mDndEffectsSelected;
};
OUString getPropertyName( sal_Int32 nPropertyType );
OUString getShapeDescription( const css::uno::Reference< css::drawing::XShape >& xShape, bool bWithText );
}
#endif // INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONLIST_HXX
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