1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifdef __sun
#include <ctime>
#endif
#include <framework/dispatchhelper.hxx>
#include <com/sun/star/frame/DispatchResultState.hpp>
#include <com/sun/star/frame/XFrame.hpp>
#include <com/sun/star/beans/PropertyValue.hpp>
#include <cppuhelper/weak.hxx>
#include <svl/eitem.hxx>
#include <svl/intitem.hxx>
#include <svl/stritem.hxx>
#include <svl/visitem.hxx>
#include <sfx2/app.hxx>
#include <statcach.hxx>
#include <sfx2/msg.hxx>
#include <sfx2/ctrlitem.hxx>
#include <sfx2/dispatch.hxx>
#include <sfx2/sfxuno.hxx>
#include <unoctitm.hxx>
#include <sfx2/msgpool.hxx>
#include <sfx2/viewfrm.hxx>
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::util;
BindDispatch_Impl::BindDispatch_Impl( const css::uno::Reference< css::frame::XDispatch > & rDisp, const css::util::URL& rURL, SfxStateCache *pStateCache, const SfxSlot* pS )
: xDisp( rDisp )
, aURL( rURL )
, pCache( pStateCache )
, pSlot( pS )
{
DBG_ASSERT( pCache && pSlot, "Invalid BindDispatch!");
aStatus.IsEnabled = true;
}
void SAL_CALL BindDispatch_Impl::disposing( const css::lang::EventObject& )
{
if ( xDisp.is() )
{
xDisp->removeStatusListener( static_cast<css::frame::XStatusListener*>(this), aURL );
xDisp.clear();
}
}
void SAL_CALL BindDispatch_Impl::statusChanged( const css::frame::FeatureStateEvent& rEvent )
{
aStatus = rEvent;
if ( !pCache )
return;
css::uno::Reference< css::frame::XStatusListener > xKeepAlive( static_cast<cppu::OWeakObject*>(this), css::uno::UNO_QUERY );
if ( aStatus.Requery )
pCache->Invalidate( true );
else
{
std::unique_ptr<SfxPoolItem> pItem;
sal_uInt16 nId = pCache->GetId();
SfxItemState eState = SfxItemState::DISABLED;
if ( !aStatus.IsEnabled )
{
// default
}
else if (aStatus.State.hasValue())
{
eState = SfxItemState::DEFAULT;
css::uno::Any aAny = aStatus.State;
const css::uno::Type& aType = aAny.getValueType();
if ( aType == cppu::UnoType< bool >::get() )
{
bool bTemp = false;
aAny >>= bTemp ;<--- Variable 'aAny' is assigned a value that is never used.
pItem.reset( new SfxBoolItem( nId, bTemp ) );
}
else if ( aType == ::cppu::UnoType< ::cppu::UnoUnsignedShortType >::get() )
{
sal_uInt16 nTemp = 0;
aAny >>= nTemp ;<--- Variable 'aAny' is assigned a value that is never used.
pItem.reset( new SfxUInt16Item( nId, nTemp ) );
}
else if ( aType == cppu::UnoType<sal_uInt32>::get() )
{
sal_uInt32 nTemp = 0;
aAny >>= nTemp ;<--- Variable 'aAny' is assigned a value that is never used.
pItem.reset( new SfxUInt32Item( nId, nTemp ) );
}
else if ( aType == cppu::UnoType<OUString>::get() )
{
OUString sTemp ;
aAny >>= sTemp ;<--- Variable 'aAny' is assigned a value that is never used.
pItem.reset( new SfxStringItem( nId, sTemp ) );
}
else
{
if ( pSlot )
pItem = pSlot->GetType()->CreateItem();
if ( pItem )
{
pItem->SetWhich( nId );
pItem->PutValue( aAny, 0 );
}
else
pItem.reset( new SfxVoidItem( nId ) );
}
}
else
{
// DONTCARE status
pItem.reset( new SfxVoidItem(0) );
eState = SfxItemState::UNKNOWN;
}
for ( SfxControllerItem *pCtrl = pCache->GetItemLink();
pCtrl;
pCtrl = pCtrl->GetItemLink() )
pCtrl->StateChanged( nId, eState, pItem.get() );
}
}
void BindDispatch_Impl::Release()
{
if ( xDisp.is() )
{
xDisp->removeStatusListener( static_cast<css::frame::XStatusListener*>(this), aURL );
xDisp.clear();
}
pCache = nullptr;
}
sal_Int16 BindDispatch_Impl::Dispatch( const css::uno::Sequence < css::beans::PropertyValue >& aProps, bool bForceSynchron )
{
sal_Int16 eRet = css::frame::DispatchResultState::DONTKNOW;
if ( xDisp.is() && aStatus.IsEnabled )
{
::rtl::Reference< ::framework::DispatchHelper > xHelper( new ::framework::DispatchHelper(nullptr));
css::uno::Any aResult = xHelper->executeDispatch(xDisp, aURL, bForceSynchron, aProps);<--- Variable 'aResult' is assigned a value that is never used.
css::frame::DispatchResultEvent aEvent;
aResult >>= aEvent;<--- Variable 'aResult' is assigned a value that is never used.
eRet = aEvent.State;
}
return eRet;
}
// This constructor for an invalid cache that is updated in the first request.
SfxStateCache::SfxStateCache( sal_uInt16 nFuncId ):
nId(nFuncId),
pInternalController(nullptr),
pController(nullptr),
pLastItem( nullptr ),
eLastState( SfxItemState::UNKNOWN ),
bItemVisible( true )
{
bCtrlDirty = true;
bSlotDirty = true;
bItemDirty = true;
}
// The Destructor checks by assertion, even if controllers are registered.
SfxStateCache::~SfxStateCache()
{
DBG_ASSERT( pController == nullptr && pInternalController == nullptr, "there are still Controllers registered" );
if ( !IsInvalidItem(pLastItem) )
delete pLastItem;
if ( mxDispatch.is() )
mxDispatch->Release();
}
// invalidates the cache (next request will force update)
void SfxStateCache::Invalidate( bool bWithMsg )
{
bCtrlDirty = true;
if ( bWithMsg )
{
bSlotDirty = true;
aSlotServ.SetSlot( nullptr );
if ( mxDispatch.is() )
mxDispatch->Release();
mxDispatch.clear();
}
}
// gets the corresponding function from the dispatcher or the cache
const SfxSlotServer* SfxStateCache::GetSlotServer( SfxDispatcher &rDispat , const css::uno::Reference< css::frame::XDispatchProvider > & xProv )
{
if ( bSlotDirty )
{
// get the SlotServer; we need it for internal controllers anyway, but also in most cases
rDispat.FindServer_( nId, aSlotServ );
DBG_ASSERT( !mxDispatch.is(), "Old Dispatch not removed!" );
// we don't need to check the dispatch provider if we only have an internal controller
if ( xProv.is() )
{
const SfxSlot* pSlot = aSlotServ.GetSlot();
if ( !pSlot )
// get the slot - even if it is disabled on the dispatcher
pSlot = SfxSlotPool::GetSlotPool( rDispat.GetFrame() ).GetSlot( nId );
if ( !pSlot || !pSlot->pUnoName )
{
bSlotDirty = false;
bCtrlDirty = true;
return aSlotServ.GetSlot()? &aSlotServ: nullptr;
}
// create the dispatch URL from the slot data
css::util::URL aURL;
OUString aCmd = ".uno:";
aURL.Protocol = aCmd;
aURL.Path = OUString::createFromAscii( pSlot->GetUnoName() );
aCmd += aURL.Path;
aURL.Complete = aCmd;
aURL.Main = aCmd;
// try to get a dispatch object for this command
css::uno::Reference< css::frame::XDispatch > xDisp = xProv->queryDispatch( aURL, OUString(), 0 );
if ( xDisp.is() )
{
// test the dispatch object if it is just a wrapper for a SfxDispatcher
css::uno::Reference< css::lang::XUnoTunnel > xTunnel( xDisp, css::uno::UNO_QUERY );
SfxOfficeDispatch* pDisp = nullptr;
if ( xTunnel.is() )
{
sal_Int64 nImplementation = xTunnel->getSomething(SfxOfficeDispatch::impl_getStaticIdentifier());
pDisp = reinterpret_cast< SfxOfficeDispatch* >(sal::static_int_cast< sal_IntPtr >( nImplementation ));
}
if ( pDisp )
{
// The intercepting object is an SFX component
// If this dispatch object does not use the wanted dispatcher or the AppDispatcher, it's treated like any other UNO component
// (intercepting by internal dispatches)
SfxDispatcher *pDispatcher = pDisp->GetDispatcher_Impl();
if ( pDispatcher == &rDispat || pDispatcher == SfxGetpApp()->GetAppDispatcher_Impl() )
{
// so we can use it directly
bSlotDirty = false;
bCtrlDirty = true;
return aSlotServ.GetSlot()? &aSlotServ: nullptr;
}
}
// so the dispatch object isn't a SfxDispatcher wrapper or it is one, but it uses another dispatcher, but not rDispat
mxDispatch = new BindDispatch_Impl( xDisp, aURL, this, pSlot );
// flags must be set before adding StatusListener because the dispatch object will set the state
bSlotDirty = false;
bCtrlDirty = true;
xDisp->addStatusListener( mxDispatch.get(), aURL );
}
else if ( rDispat.GetFrame() )
{
css::uno::Reference < css::frame::XDispatchProvider > xFrameProv(
rDispat.GetFrame()->GetFrame().GetFrameInterface(), css::uno::UNO_QUERY );
if ( xFrameProv != xProv )
return GetSlotServer( rDispat, xFrameProv );
}
}
bSlotDirty = false;
bCtrlDirty = true;
}
// we *always* return a SlotServer (if there is one); but in case of an external dispatch we might not use it
// for the "real" (non internal) controllers
return aSlotServ.GetSlot()? &aSlotServ: nullptr;
}
// Set Status in all Controllers
void SfxStateCache::SetState
(
SfxItemState eState, // <SfxItemState> from 'pState'
const SfxPoolItem* pState, // Slot Status, 0 or -1
bool bMaybeDirty
)
/* [Description]
This method distributes the status of all of this SID bound
<SfxControllerItem>s. If the value is the same as before, and if neither
controller was registered nor invalidated inbetween, then no value is
passed. This way the flickering is for example avoided in ListBoxes.
*/
{
SetState_Impl( eState, pState, bMaybeDirty );
}
void SfxStateCache::GetState
(
boost::property_tree::ptree& rState
)
{
if ( !mxDispatch.is() && pController )
{
for ( SfxControllerItem *pCtrl = pController;
pCtrl;
pCtrl = pCtrl->GetItemLink() )
pCtrl->GetControlState( nId, rState );
}
}
void SfxStateCache::SetVisibleState( bool bShow )
{
if ( bShow == bItemVisible )
return;
SfxItemState eState( SfxItemState::DEFAULT );
const SfxPoolItem* pState( nullptr );
bool bDeleteItem( false );
bItemVisible = bShow;
if ( bShow )
{
if ( IsInvalidItem(pLastItem) || ( pLastItem == nullptr ))
{
pState = new SfxVoidItem( nId );
bDeleteItem = true;
}
else
pState = pLastItem;
eState = eLastState;
}
else
{
pState = new SfxVisibilityItem( nId, false );
bDeleteItem = true;
}
// Update Controller
if ( !mxDispatch.is() && pController )
{
for ( SfxControllerItem *pCtrl = pController;
pCtrl;
pCtrl = pCtrl->GetItemLink() )
pCtrl->StateChanged( nId, eState, pState );
}
if ( pInternalController )
pInternalController->StateChanged( nId, eState, pState );
if ( bDeleteItem )
delete pState;
}
void SfxStateCache::SetState_Impl
(
SfxItemState eState, // <SfxItemState> from 'pState'
const SfxPoolItem* pState, // Slot Status, 0 or -1
bool bMaybeDirty
)
{
// If a hard update occurs between enter- and leave-registrations is a
// can also intermediate Cached exist without controller.
if ( !pController && !pInternalController )
return;
DBG_ASSERT( bMaybeDirty || !bSlotDirty, "setting state of dirty message" );
DBG_ASSERT( SfxControllerItem::GetItemState(pState) == eState, "invalid SfxItemState" );
// does the controller have to be notified at all?
bool bNotify = bItemDirty;
if ( !bItemDirty )
{
bool bBothAvailable = pLastItem && pState &&
!IsInvalidItem(pState) && !IsInvalidItem(pLastItem);
DBG_ASSERT( !bBothAvailable || pState != pLastItem, "setting state with own item" );
if ( bBothAvailable )
bNotify = typeid(*pState) != typeid(*pLastItem) ||
*pState != *pLastItem;
else
bNotify = ( pState != pLastItem ) || ( eState != eLastState );
}
if ( bNotify )
{
// Update Controller
if ( !mxDispatch.is() && pController )
{
for ( SfxControllerItem *pCtrl = pController;
pCtrl;
pCtrl = pCtrl->GetItemLink() )
pCtrl->StateChanged( nId, eState, pState );
}
if ( pInternalController )
static_cast<SfxDispatchController_Impl *>(pInternalController)->StateChanged( nId, eState, pState, &aSlotServ );
// Remember new value
if ( !IsInvalidItem(pLastItem) )
DELETEZ(pLastItem);
if ( pState && !IsInvalidItem(pState) )
pLastItem = pState->Clone();
else
pLastItem = nullptr;
eLastState = eState;
bItemDirty = false;
}
bCtrlDirty = false;
}
// Set old status again in all the controllers
void SfxStateCache::SetCachedState( bool bAlways )
{
DBG_ASSERT(pController==nullptr||pController->GetId()==nId, "Cache with wrong ControllerItem" );
// Only update if cached item exists and also able to process.
// (If the State is sent, it must be ensured that a SlotServer is present,
// see SfxControllerItem:: GetCoreMetric())
if ( !(bAlways || ( !bItemDirty && !bSlotDirty )) )
return;
// Update Controller
if ( !mxDispatch.is() && pController )
{
for ( SfxControllerItem *pCtrl = pController;
pCtrl;
pCtrl = pCtrl->GetItemLink() )
pCtrl->StateChanged( nId, eLastState, pLastItem );
}
if ( pInternalController )
static_cast<SfxDispatchController_Impl *>(pInternalController)->StateChanged( nId, eLastState, pLastItem, &aSlotServ );
// Controller is now ok
bCtrlDirty = true;
}
css::uno::Reference< css::frame::XDispatch > SfxStateCache::GetDispatch() const
{
if ( mxDispatch.is() )
return mxDispatch->xDisp;
return css::uno::Reference< css::frame::XDispatch > ();
}
sal_Int16 SfxStateCache::Dispatch( const SfxItemSet* pSet, bool bForceSynchron )
{
// protect pDispatch against destruction in the call
rtl::Reference<BindDispatch_Impl> xKeepAlive( mxDispatch );
sal_Int16 eRet = css::frame::DispatchResultState::DONTKNOW;
if ( mxDispatch.is() )
{
uno::Sequence < beans::PropertyValue > aArgs;
if (pSet)
TransformItems( nId, *pSet, aArgs );
eRet = mxDispatch->Dispatch( aArgs, bForceSynchron );
}
return eRet;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|