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149 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <vcl/vclenum.hxx>
#include <vcl/glyphitem.hxx>
#include <vcl/image.hxx>
#include <vcl/keycod.hxx>
#include <vcl/menu.hxx>
#include <salmenu.hxx>
#include <memory>
#include <vector>
class SalMenuItem;
struct MenuItemData
{
sal_uInt16 nId; // SV Id
MenuItemType eType; // MenuItem-Type
MenuItemBits nBits; // MenuItem-Bits
VclPtr<Menu> pSubMenu; // Pointer to SubMenu
OUString aText; // Menu-Text
SalLayoutGlyphs aTextGlyphs; ///< Text layout of aText.
OUString aHelpText; // Help-String
OUString aTipHelpText; // TipHelp-String (eg, expanded filenames)
OUString aCommandStr; // CommandString
OUString aHelpCommandStr; // Help command string (to reference external help)
OString sIdent;
OString aHelpId; // Help-Id
void* nUserValue; // User value
MenuUserDataReleaseFunction aUserValueReleaseFunc; // called when MenuItemData is destroyed
Image aImage; // Image
vcl::KeyCode aAccelKey; // Accelerator-Key
bool bChecked; // Checked
bool bEnabled; // Enabled
bool bVisible; // Visible (note: this flag will not override MenuFlags::HideDisabledEntries when true)
bool bIsTemporary; // Temporary inserted ('No selection possible')
bool bHiddenOnGUI;
Size aSz; // only temporarily valid
OUString aAccessibleName; // accessible name
std::unique_ptr<SalMenuItem> pSalMenuItem; // access to native menu
MenuItemData()
: nId(0)
, eType(MenuItemType::DONTKNOW)
, nBits(MenuItemBits::NONE)
, pSubMenu(nullptr)
, nUserValue(nullptr)
, aUserValueReleaseFunc(nullptr)
, bChecked(false)
, bEnabled(false)
, bVisible(false)
, bIsTemporary(false)
, bHiddenOnGUI(false)
{
}
MenuItemData( const OUString& rStr )<--- Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. [+]Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided. <--- Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. [+]Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided. <--- Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. [+]Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided. <--- Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. [+]Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided. <--- Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. [+]Struct 'MenuItemData' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
: nId(0)
, eType(MenuItemType::DONTKNOW)
, nBits(MenuItemBits::NONE)
, pSubMenu(nullptr)
, aText(rStr)
, nUserValue(nullptr)
, aUserValueReleaseFunc(nullptr)
, aImage()
, bChecked(false)
, bEnabled(false)
, bVisible(false)
, bIsTemporary(false)
, bHiddenOnGUI(false)
{
}
~MenuItemData();
/// Computes aText's text layout (glyphs), cached in aTextGlyphs.
SalLayoutGlyphs* GetTextGlyphs(const OutputDevice* pOutputDevice);
bool HasCheck() const
{
return bChecked || ( nBits & ( MenuItemBits::RADIOCHECK | MenuItemBits::CHECKABLE | MenuItemBits::AUTOCHECK ) );
}
};
class MenuItemList
{
private:
::std::vector< std::unique_ptr<MenuItemData> > maItemList;
public:
MenuItemList() {}
~MenuItemList();
MenuItemData* Insert(
sal_uInt16 nId,
MenuItemType eType,
MenuItemBits nBits,
const OUString& rStr,
Menu* pMenu,
size_t nPos,
const OString &rIdent
);
void InsertSeparator(const OString &rIdent, size_t nPos);
void Remove( size_t nPos );
void Clear();
MenuItemData* GetData( sal_uInt16 nSVId, size_t& rPos ) const;
MenuItemData* GetData( sal_uInt16 nSVId ) const
{
size_t nTemp;
return GetData( nSVId, nTemp );
}
MenuItemData* GetDataFromPos( size_t nPos ) const
{
return ( nPos < maItemList.size() ) ? maItemList[ nPos ].get() : nullptr;
}
MenuItemData* SearchItem(
sal_Unicode cSelectChar,
vcl::KeyCode aKeyCode,
size_t& rPos,
size_t& nDuplicates,
size_t nCurrentPos
) const;
size_t GetItemCount( sal_Unicode cSelectChar ) const;
size_t GetItemCount( vcl::KeyCode aKeyCode ) const;
size_t size()
{
return maItemList.size();
}
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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