1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "menuitemlist.hxx"
#include <salframe.hxx>
#include <salinst.hxx>
#include <salmenu.hxx>
#include <svdata.hxx>
#include <vcl/i18nhelp.hxx>
#include <vcl/settings.hxx>
#include <vcl/vcllayout.hxx>
#include <vcl/window.hxx>
using namespace css;
using namespace vcl;
MenuItemData::~MenuItemData()
{
if (aUserValueReleaseFunc)
aUserValueReleaseFunc(nUserValue);
pSalMenuItem.reset();
pSubMenu.disposeAndClear();
}
SalLayoutGlyphs* MenuItemData::GetTextGlyphs(const OutputDevice* pOutputDevice)
{
if (aTextGlyphs.IsValid())
// Use pre-calculated result.
return &aTextGlyphs;
OUString aNonMnemonicString = OutputDevice::GetNonMnemonicString(aText);
std::unique_ptr<SalLayout> pLayout
= pOutputDevice->ImplLayout(aNonMnemonicString, 0, aNonMnemonicString.getLength(),
Point(0, 0), 0, nullptr, SalLayoutFlags::GlyphItemsOnly);
if (!pLayout)
return nullptr;
const SalLayoutGlyphs* pGlyphs = pLayout->GetGlyphs();
if (!pGlyphs)
return nullptr;
// Remember the calculation result.
aTextGlyphs = *pGlyphs;
return &aTextGlyphs;
}
MenuItemList::~MenuItemList()
{
}
MenuItemData* MenuItemList::Insert(
sal_uInt16 nId,
MenuItemType eType,
MenuItemBits nBits,
const OUString& rStr,
Menu* pMenu,
size_t nPos,
const OString &rIdent
)
{
MenuItemData* pData = new MenuItemData( rStr );
pData->nId = nId;
pData->sIdent = rIdent;
pData->eType = eType;
pData->nBits = nBits;
pData->pSubMenu = nullptr;
pData->nUserValue = nullptr;
pData->bChecked = false;
pData->bEnabled = true;
pData->bVisible = true;
pData->bIsTemporary = false;
SalItemParams aSalMIData;
aSalMIData.nId = nId;
aSalMIData.eType = eType;
aSalMIData.nBits = nBits;
aSalMIData.pMenu = pMenu;
aSalMIData.aText = rStr;
// Native-support: returns NULL if not supported
pData->pSalMenuItem = ImplGetSVData()->mpDefInst->CreateMenuItem( aSalMIData );
if( nPos < maItemList.size() ) {
maItemList.insert( maItemList.begin() + nPos, std::unique_ptr<MenuItemData>(pData) );<--- Returning/dereferencing 'pData' after it is deallocated / released
} else {
maItemList.emplace_back( pData );
}
return pData;<--- Returning/dereferencing 'pData' after it is deallocated / released
}
void MenuItemList::InsertSeparator(const OString &rIdent, size_t nPos)
{
MenuItemData* pData = new MenuItemData;
pData->nId = 0;
pData->sIdent = rIdent;
pData->eType = MenuItemType::SEPARATOR;
pData->nBits = MenuItemBits::NONE;
pData->pSubMenu = nullptr;
pData->nUserValue = nullptr;
pData->bChecked = false;
pData->bEnabled = true;
pData->bVisible = true;
pData->bIsTemporary = false;
SalItemParams aSalMIData;
aSalMIData.nId = 0;
aSalMIData.eType = MenuItemType::SEPARATOR;
aSalMIData.nBits = MenuItemBits::NONE;
aSalMIData.pMenu = nullptr;
aSalMIData.aText.clear();
aSalMIData.aImage = Image();
// Native-support: returns NULL if not supported
pData->pSalMenuItem = ImplGetSVData()->mpDefInst->CreateMenuItem( aSalMIData );
if( nPos < maItemList.size() ) {
maItemList.insert( maItemList.begin() + nPos, std::unique_ptr<MenuItemData>(pData) );
} else {
maItemList.emplace_back( pData );
}
}
void MenuItemList::Remove( size_t nPos )
{
if( nPos < maItemList.size() )
{
maItemList.erase( maItemList.begin() + nPos );
}
}
void MenuItemList::Clear()
{
maItemList.clear();
}
MenuItemData* MenuItemList::GetData( sal_uInt16 nSVId, size_t& rPos ) const
{
for( size_t i = 0, n = maItemList.size(); i < n; ++i )
{
if ( maItemList[ i ]->nId == nSVId )
{
rPos = i;
return maItemList[ i ].get();
}
}
return nullptr;
}
MenuItemData* MenuItemList::SearchItem(
sal_Unicode cSelectChar,
KeyCode aKeyCode,
size_t& rPos,
size_t& nDuplicates,
size_t nCurrentPos
) const
{
const vcl::I18nHelper& rI18nHelper = Application::GetSettings().GetUILocaleI18nHelper();
size_t nListCount = maItemList.size();
// try character code first
nDuplicates = GetItemCount( cSelectChar ); // return number of duplicates
if( nDuplicates )
{
MenuItemData* pFirstMatch = nullptr;
size_t nFirstPos(0);
for ( rPos = 0; rPos < nListCount; rPos++)
{
MenuItemData* pData = maItemList[ rPos ].get();
if ( pData->bEnabled && rI18nHelper.MatchMnemonic( pData->aText, cSelectChar ) )
{
if (nDuplicates == 1)
return pData;
if (rPos > nCurrentPos)
return pData; // select next entry with the same mnemonic
if (!pFirstMatch) // stash the first match for use if nothing follows nCurrentPos
{
pFirstMatch = pData;
nFirstPos = rPos;
}
}
}
if (pFirstMatch)
{
rPos = nFirstPos;
return pFirstMatch;
}
}
// nothing found, try keycode instead
nDuplicates = GetItemCount( aKeyCode ); // return number of duplicates
if( nDuplicates )
{
char ascii = 0;
if( aKeyCode.GetCode() >= KEY_A && aKeyCode.GetCode() <= KEY_Z )
ascii = sal::static_int_cast<char>('A' + (aKeyCode.GetCode() - KEY_A));
MenuItemData* pFirstMatch = nullptr;
size_t nFirstPos(0);
for ( rPos = 0; rPos < nListCount; rPos++)
{
MenuItemData* pData = maItemList[ rPos ].get();
if ( pData->bEnabled )
{
sal_Int32 n = pData->aText.indexOf('~');
if ( n != -1 )
{
KeyCode nKeyCode;
sal_Unicode nUnicode = pData->aText[n+1];
vcl::Window* pDefWindow = ImplGetDefaultWindow();
if( ( pDefWindow
&& pDefWindow->ImplGetFrame()->MapUnicodeToKeyCode( nUnicode,
Application::GetSettings().GetUILanguageTag().getLanguageType(), nKeyCode )
&& aKeyCode.GetCode() == nKeyCode.GetCode()
)
|| ( ascii
&& rI18nHelper.MatchMnemonic( pData->aText, ascii )
)
)
{
if (nDuplicates == 1)
return pData;
if (rPos > nCurrentPos)
return pData; // select next entry with the same mnemonic
if (!pFirstMatch) // stash the first match for use if nothing follows nCurrentPos
{
pFirstMatch = pData;
nFirstPos = rPos;
}
}
}
}
}
if (pFirstMatch)
{
rPos = nFirstPos;
return pFirstMatch;
}
}
return nullptr;
}
size_t MenuItemList::GetItemCount( sal_Unicode cSelectChar ) const
{
// returns number of entries with same mnemonic
const vcl::I18nHelper& rI18nHelper = Application::GetSettings().GetUILocaleI18nHelper();
size_t nItems = 0;
for ( size_t nPos = maItemList.size(); nPos; )
{
MenuItemData* pData = maItemList[ --nPos ].get();
if ( pData->bEnabled && rI18nHelper.MatchMnemonic( pData->aText, cSelectChar ) )
nItems++;
}
return nItems;
}
size_t MenuItemList::GetItemCount( KeyCode aKeyCode ) const
{
// returns number of entries with same mnemonic
// uses key codes instead of character codes
const vcl::I18nHelper& rI18nHelper = Application::GetSettings().GetUILocaleI18nHelper();
char ascii = 0;
if( aKeyCode.GetCode() >= KEY_A && aKeyCode.GetCode() <= KEY_Z )
ascii = sal::static_int_cast<char>('A' + (aKeyCode.GetCode() - KEY_A));
size_t nItems = 0;
for ( size_t nPos = maItemList.size(); nPos; )
{
MenuItemData* pData = maItemList[ --nPos ].get();
if ( pData->bEnabled )
{
sal_Int32 n = pData->aText.indexOf('~');
if (n != -1)
{
KeyCode nKeyCode;
// if MapUnicodeToKeyCode fails or is unsupported we try the pure ascii mapping of the keycodes
// so we have working shortcuts when ascii mnemonics are used
vcl::Window* pDefWindow = ImplGetDefaultWindow();
if( ( pDefWindow
&& pDefWindow->ImplGetFrame()->MapUnicodeToKeyCode( pData->aText[n+1],
Application::GetSettings().GetUILanguageTag().getLanguageType(), nKeyCode )
&& aKeyCode.GetCode() == nKeyCode.GetCode()
)
|| ( ascii
&& rI18nHelper.MatchMnemonic( pData->aText, ascii )
)
)
nItems++;
}
}
}
return nItems;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|